League

Name
League
League ID
10538
Guest URL
https://www.rtsports.com/fantasy-football-league/10538
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
John Grist
jgrist63@hotmail.com

By-Laws

 

CFFL 2023 By-Laws

100 Draft:

100.1 Draft at TBD

100.2 Draft Position picks will be held on TBD

  • Entry fee of $100.00 will need to paid by the time of the draft.
  • RTSports fee of $10 will need to be paid by the time of the draft
  • Any rule changes or adjustments after these Rules have been delivered and before the season starts will be discussed and voted on with a passing of 60% or if a tie occurs then a change will not occur.
  • Draft order will be determined by one draw.If you pick the number one, that doesn't necessarily mean you draft first.  That means you get first choice at what draft spot you want.  So the person that draws the one chooses their spot first and the person that draws number two picks their draft spot second and so on...After positions have been selected, they draft will be a standard serpentine order.

 

  • Fees:
    • $100.00 entry fee
    • $10 RTSports fee
    • Free Trades
    • Free Waivers
    • $3.00 Fines (Discretion of the Commissioner)

 

300   Starting Lineup:
  • QB (1)
  • RBs (2)
  • WRs (2)
  • TE (1)
  • Kicker (1)
  • Defense/Special Teams (1)
  • Flex – choose from RB, WR, TE (1)

 

400 Scoring:

400.1 QB as classified by the software

  • 0-9 yards passing touchdown = 6pts
  • 10-39 yards passing touchdown = 9pts
  • 40+ yards passing touchdown = 12pts
  • 0-9 yards rush or receiving touchdown =12 pts
  • 10-39 yards rush or receiving touchdown = 18 pts
  • 40+ yards rush or receiving touch down = 24 pts
  • 0-9 yards Fumble recovery for a touchdown = 6pts
  • 10-39 yards Fumble recovery for a touchdown = 9pts
  • 40+ yards Fumble recovery for a touchdown = 12pts
  • 0-9 yards Punt or Kickoff Return for touchdown = 6pts
  • 10-39 yards Punt or Kickoff Return for touchdown = 9pts
  • 40+ yards Punt or Kickoff Return for touchdown = 12pts
  • Passing two point conversion = 2pts
  • Rushing or Receiving two point conversion = 4pts
  • Bonus combined yardage (pass, rush, and receive) 200 = 3pts
  • Bonus combined yardage (pass, rush, and receive) every 25 yards over 200 = 1 pts
  • Throwing an Interception = -1pt
  • Fumble = -1pt

 

400.2 RB as classified by the software

  • 0-9 yards rushing touchdown = 6pts
  • 10-39 yards rushing touchdown = 9pts
  • 40+ yards rushing touchdown = 12 pts
  • 0-9 yards pass or receiving touchdown = 12 pts
  • 10-39 yards pass or receiving touchdown = 18 pts
  • 40+ yards pass or receiving touchdown = 24 pts
  • 0-9 yards Fumble recovery for a touchdown = 6pts
  • 10-39 yards Fumble recovery for a touchdown = 9pts
  • 40+ yards Fumble recovery for a touchdown = 12pts
  • 1-9 yards Punt or Kickoff Return for touchdown = 6pts
  • 10-39 yards Punt or Kickoff Return for touchdown = 9pts
  • 40+ yards Punt or Kickoff Return for touchdown = 12pts
  • Rushing two point conversion = 2pts
  • Reception = 1pt
  • Passing or Receiving two point conversion = 4pts
  • Bonus combined yardage (rush, pass, and receive) 50 = 3pts
  • Bonus combined yardage (rush, pass, and receive) every 10 yards over 50 = 1 pt
  • Throwing an Interception = -1pt
  • Fumble = -1pt

 

400.3 WR as classified by the software

  • 0-9 yards receiving touchdown = 6pts
  • 10-39 yards receiving touchdown = 9pts
  • 40+ yards receiving touchdown = 12 pts
  • 0-9 yards pass or rushing touchdown = 12pts
  • 10-39 yards pass or rushing touchdown = 18pts
  • 40+ yards pass or rushing touchdown = 24 pts
  • 0-9 yards Fumble recovery for a touchdown = 6pts
  • 10-39 yards Fumble recovery for a touchdown = 9pts
  • 40+ yards Fumble recovery for a touchdown = 12pts
  • 0-9 yards Punt or Kickoff Return for touchdown = 6pts
  • 10-39 yards Punt or Kickoff Return for touchdown = 9pts
  • 40+ yards Punt or Kickoff Return for touchdown = 12pts
  • Receiving two point conversion = 2pts
  • Reception = 1pt
  • Passing or rushing two point conversion = 4pts
  • Bonus combined yardage (rush, pass, and receive) 50 = 3pts
  • Bonus combined yardage (rush, pass, and receive) every 10 yards over 50 = 1 pt
  • Throwing an Interception = -1pt
  • Fumble = -1pt

 

400.4 TE as classified by the software

  • 0-9 yards receiving touchdown = 6pts
  • 10-39 yards receiving touchdown = 9pts
  • 40+ yards receiving touchdown = 12 pts
  • 0-9 yards pass or rushing touchdown = 12pts
  • 10-39 yards pass or rushing touchdown = 18pts
  • 40+ yards pass or rushing touchdown = 24 pts
  • 0-9 yards Fumble recovery for a touchdown = 6pts
  • 10-39 yards Fumble recovery for a touchdown = 9pts
  • 40+ yards Fumble recovery for a touchdown = 12pts
  • 0-9 yards Punt or Kickoff Return for touchdown = 6pts
  • 10-39 yards Punt or Kickoff Return for touchdown = 9pts
  • 40+ yards Punt or Kickoff Return for touchdown = 12pts
  • Receiving two point conversion = 2pts
  • Reception = 1pt
  • Passing or rushing two point conversion = 4pts
  • Bonus combined yardage (rush, pass, and receive) 50 = 3pts
  • Bonus combined yardage (rush, pass, and receive) every 10 yards over 50 = 1 pt
  • Throwing an Interception = -1pt
  • Fumble = -1pt

 

400.5 Kicker as classified by the software

  • Extra point Kick made = 1 pt
  • Field Goal kicked and made 1-44 yards = 3pts
  • Field Goal kicked and made 45-54 yards = 5pts
  • Field Goal kicked and made 55+ yards = 10 pts
  • 0-9 yards pass, rush or receive for touchdown = 12pts
  • 10-39 yards pass, rush or receive for touchdown = 18pts
  • 40+ yards pass, rush or receive for touchdown = 24pts
  • 0-9 yards punt or kickoff return for touchdown = 6pts
  • 10-39 yards punt or kickoff return for touchdown = 9pts
  • 40+ yards punt or kickoff return for touchdown = 12pts
  • 0-9 yards Fumble recovery for a touchdown = 6pts
  • 10-39 yards Fumble recovery for a touchdown = 9pts
  • 40+ yards Fumble recovery for a touchdown = 12pts
  • Passing, Rushing or Receiving two point conversion = 4pts
  • Bonus combined yardage (rush, pass, and receive) 50 = 3 pts
  • Bonus combined yardage (rush, pass, and receive) every 10 yards over 50 = 1 pt
  • Throwing an Interception = -1pt
  • Fumble = -1pt
  • Missed field goal = -1pt
  • Missed extra point = -1pt

 

400.6 Defense/Special Teams as Classified by the software

  • Interception, Fumble, Punt or Kickoff Return for touchdown 1-9 yards = 6pts
  • Interception, Fumble, Punt or Kickoff Return for touchdown 10-39 yards = 9pts
  • Interception, Fumble, Punt or Kickoff Return for touchdown 40+yards = 12 pts
  • Blocked Field Goal or Punt returned for touchdown 1-9 yards = 6 pts
  • Blocked Field Goal or Punt returned for touchdown 10-39 yards = 9pts
  • Blocked Field Goal or Punt returned for touchdown 40+ yards = 12pts
  • Interception or Fumble recovery = 2pts
  • Sack = 1 pt
  • Safety = 2pts
  • Fake Field goal or Punt is a continuation of an offensive play, so no points will be awarded to the Defense/Special teams if a touchdown is scored.

 

500 Lineups:

500.1 Line-ups can be altered until the start of the game in which the player is playing. This includes Thursday, Sunday late and Monday night games.

500.2 If no line-up is changed then the previous week’s line-up will be used for that week.

500.3 Once a player’s game has started the player can not be removed from the line-up.

 

      *Note all Line-up submittal times and dates are posted on the website.

 

 

600   Thursday night games:

No special rules apply

 

700   Trades:
  • All trades must be in the best interest of the league.
  • Any trade not made in the best interest of the league will be voided and both teams will be out of the league with both rosters frozen for the remainder of the year.
    • All trades are Commissioner approved and has the right to void any trade.
    • If the league feels a trade is unfair it may be brought to the attention of the commissioner and will be evaluated for potential void.
    • Trades will end the week the CFFL playoffs start.
    • Trades can be made until 12:00pm Sunday through the website.

 

800    Waivers:

800.1 Waivers will begin after Week 1 is played with the team using a Tumblr system with an initial waiver order based on the team least amount of points after week one picking first to the team with the most points picking last. Once a team makes a successful waiver claim, that team will drop to the end of the waiver order. Waivers will end on the final week of the CFFL Season (Week 18).

  • Waiver Wire can be used at 7:00am Tuesday thru Wednesday 11:59 PM on the website. These dates may change if the NFL delays a game until Tuesday or Wednesday.

Players will then be awarded soon after the closing of the Waiver Wire.

  • “Free for all” waivers can be made starting Wednesday at 6:00pm thru 12:00pm Sunday through the website.
  • Dropped players will not be available until next scheduled Waiver Wire. Waived players may be made available by the commissioner if there has been an error during waivers or add/drop.

 

            *Note all waiver submittal times and dates are posted on the website.

 

900    Credit limit:
  • No Credit Limit

(a) Balance if owed is to be paid at the end of the CFFL Season.

 

1000     Tie-Breakers:

  • Ties will be counted during the regular season
  • Tie-Breakers for divisions will be
  • Head to Head
  • Division Record
  • Total Points For Year
  • Points Scored Head to Head
  • Coin Flip
    • Playoffs Tie-Breakers

(a) Teams Tied will play winning team from opposite side of bracket with team scoring the most points between the three advancing.

 

 

1100    Rosters:

  • All rosters will consist of 16 players
  • One Injured Reserve Player – The Player must be an official NFL “Out” status due to injury or sickness. NFL Suspension does not constitute an “Out” status. Once the player is “Active” he must be entered back to the roster or dropped to Waivers.

 

 

1200 Playoffs

1200.1 Playoffs will begin Week 15

1200.2 First place team in each Division will play Fourth place team of the same division, Second place will play Third place of the same Division for the first round

1200.3 Winners of each Divisional game will play in the second round.

1200.4 Winners of each Division will play for the CFFL championship in the third round.

 

 

1300 Divisions:

1300.1 Divisions will divided up by Draft picks before any trades are made

  • Teams with Odd Number picks in first round will be in one division
  • Teams with Even Number picks in first round will be in the other divisoin

 

1400 Payouts:

1400.1 Total Points will be paid to the Top four teams in the total point standings at the end of the regular NFL season

  • 1st Place 40%
  • 2nd Place 30%
  • 3rd Place 20%
  • 4th Place 10 %

1400.2 Total points money will be as follows

  • 33% of entry fee

1400.3 Divisions will be paid out to the top four Teams in each division after week 14.

  • 1st Place per Division 20%
  • 2nd Place per Division 15%
  • 3rd Place per Division 10%
  • 4th Place per Division 5 %

1400.4 Division money will be as follows

  • 34% of entry fee

1400.5 CFFL playoffs will be paid out as follows

  • CFFL Superbowl winner 40%
  • CFFL Runner-up 30%
  • Two Semi finalists 15%

1400.6 CFFL playoff money will be as follows

  • 33% of entry fee & Supplemental Draft

1400.7 NFL playoffs will be paid to the top four teams in Total point Standings from the start of wildcard games to the end of the super bowl.

  • 1st Place 40%
  • 2nd Place 30%
  • 3rd Place 20%
  • 4th Place 10 %

     

 

 

1500 Fines:

1500.1 All fine money will be used for the end of the year payout party.

1500.2 Any Team drafting a player during the draft that has already been drafted will be fined $3.00.

1500.2 Any Team starting a player that is on his bye week will be fined $3.00.

      1500.3 The team with the low point for the week will be fined $3.00

  • In the case of a tie, all teams tying for low point for that week will be fined $3.00 each.

 

1600 Supplemental Draft

                  1600.1 No Supplemental Draft

 

 

1700 League Meetings – If Held

1700.1 Monday Night Meetings

(a) Time – NFL Kick off

(b) Place – Will be determined by the high point team of the previous week. (Week 1 will be held at T.B.D.)

 

           

T.B.D. = To be Determined

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 18

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Divisional Record
  3. Total Points Scored in Games
  4. Points Scored Head-to-Head
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback110
Running Back011
Wide Receiver012
Tight End010
Kicker010
Defense/Sp Team010

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 1 players may be placed on injured reserve
To be placed on I/R a player must be at least Out on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1
Running Back2
Wide Receiver2
Tight End1
Kicker1
Defense/Sp Team1
Flex ( RB WR TE )1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 11:00pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 11:00pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 11:00pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 11:00pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 11:00pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 11:00pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 11:00pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 11:00pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 11:00pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 11:00pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 11:00pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 11:00pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 11:00pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 11:00pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 11:00pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 11:00pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 11:00pm ET
Playoff Week 4Mon Dec 30 7:00am ETthruSun Jan 5 11:00pm ET

Online Draft

Online Draft
Not Used

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Tumbler
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 4 / NFL Week 18
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 1:00pm ET
Free for All
Week 2Wed Sep 11 6:00pm ETthruSun Sep 15 1:00pm ET
Week 3Wed Sep 18 6:00pm ETthruSun Sep 22 1:00pm ET
Week 4Wed Sep 25 6:00pm ETthruSun Sep 29 1:00pm ET
Week 5Wed Oct 2 6:00pm ETthruSun Oct 6 1:00pm ET
Week 6Wed Oct 9 6:00pm ETthruSun Oct 13 1:00pm ET
Week 7Wed Oct 16 6:00pm ETthruSun Oct 20 1:00pm ET
Week 8Wed Oct 23 6:00pm ETthruSun Oct 27 1:00pm ET
Week 9Wed Oct 30 6:00pm ETthruSun Nov 3 1:00pm ET
Week 10Wed Nov 6 6:00pm ETthruSun Nov 10 1:00pm ET
Week 11Wed Nov 13 6:00pm ETthruSun Nov 17 1:00pm ET
Week 12Wed Nov 20 6:00pm ETthruSun Nov 24 1:00pm ET
Week 13Wed Nov 27 6:00pm ETthruSun Dec 1 1:00pm ET
Week 14Wed Dec 4 6:00pm ETthruSun Dec 8 1:00pm ET
Playoff Week 1Wed Dec 11 6:00pm ETthruSun Dec 15 1:00pm ET
Playoff Week 2Wed Dec 18 6:00pm ETthruSun Dec 22 1:00pm ET
Playoff Week 3Wed Dec 25 6:00pm ETthruSun Dec 29 1:00pm ET
Playoff Week 4Wed Jan 1 6:00pm ETthruSun Jan 5 1:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Players dropped will be protected free agents until Next Waiver Wire
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 4 / NFL Week 18
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 14
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Week 13Tue Nov 26 7:00am ETthruSun Dec 1 1:00pm ET
Week 14Tue Dec 3 7:00am ETthruSun Dec 8 1:00pm ET
Notification
The league is not notified when trades are completed

League Fees

Assessed Fees
General
League Entry$100
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
4 pts for each rushing 2XP
QB
2 pts for each rushing 2XP
RB
4 pts for each rushing 2XP
WR TE K
Rushing Yds
Not Used
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
12 pts for 0 to 9 yd TD rush
QB
18 pts for 10 to 39 yd TD rush
24 pts for 40 to 100 yd TD rush
6 pts for 0 to 9 yd TD rush
RB
9 pts for 10 to 39 yd TD rush
12 pts for 40 to 100 yd TD rush
12 pts for 0 to 9 yd TD rush
WR TE K
18 pts for 10 to 39 yd TD rush
24 pts for 40 to 100 yd TD rush
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
2009-07-31
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
2 pts for each passing 2XP
QB
2009-07-31
4 pts for each passing 2XP
RB WR TE K
2009-07-31
Passing Yds
Not Used
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
6 pts for 0 to 9 yd TD pass
QB
9 pts for 10 to 39 yd TD pass
12 pts for 40 to 100 yd TD pass
12 pts for 0 to 9 yd TD pass
RB WR TE K
18 pts for 10 to 39 yd TD pass
24 pts for 40 to 100 yd TD pass
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
4 pts for each receiving 2XP
QB RB
2 pts for each receiving 2XP
WR TE
4 pts for each receiving 2XP
K
Receiving Yds
Not Used
Receptions
1 pts for each reception
QB RB WR TE K
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
12 pts for 0 to 9 yd TD reception
QB RB
18 pts for 10 to 39 yd TD reception
24 pts for 40 to 100 yd TD reception
6 pts for 0 to 9 yd TD reception
WR TE
9 pts for 10 to 39 yd TD reception
12 pts for 40 to 100 yd TD reception
12 pts for 0 to 9 yd TD reception
K
18 pts for 10 to 39 yd TD reception
24 pts for 40 to 100 yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
1 pts for every 25 rush, pass, and rec yds beginning with 200 rush, pass, and rec yds
QB
3 pts for 200 or more rush, pass, and rec yds
3 pts for 50 or more rush, pass, and rec yds
RB WR TE K
1 pts for every 10 rush, pass, and rec yds beginning with 60 rush, pass, and rec yds

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 0 to 44 yd FG
QB RB WR TE K
2019-08-14
5 pts for 45 to 54 yd FG
10 pts for 55 to 100 yd FG
Made PATs
1 pts for each made PAT
K
2019-09-10
Missed FGs
-1 pts for each missed FG
K
2009-07-31
Yd Missed FG
Not Used
Missed XPs
-1 pts for each missed XP
K
2022-08-02

Defensive Scoring

Fumble Return TDs
Not Used
Yd Fumble Return TD
6 pts for 0 to 9 yd fumble return TD
D/ST
9 pts for 10 to 39 yd fumble return TD
12 pts for 40 to 110 yd fumble return TD
Int Return TDs
Not Used
Yd Int Return TD
6 pts for 0 to 9 yd int return TD
D/ST
9 pts for 10 to 39 yd int return TD
12 pts for 40 to 110 yd int return TD
Safety
2 pts for each safety
D/ST
Defensive ST TDs
Not Used
Yd Defensive ST TD
6 pts for 0 to 9 yd defensive ST TD
D/ST
9 pts for 10 to 39 yd defensive ST TD
12 pts for 40 to 110 yd defensive ST TD
Defensive ST Safety
2 pts for each defensive ST safety
QB RB WR TE K D/ST
2008-10-29
Pts Allowed
Beginning with 10 pts deduct -1 pts for every 3 pts allowed beginning with 0 pts allowed
D/ST
2010-08-09
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
Not Used
Yd Kickoff Return TD
6 pts for 0 to 9 yd kickoff return TD
QB RB WR TE K D/ST
9 pts for 10 to 39 yd kickoff return TD
12 pts for 40 to 110 yd kickoff return TD
Kickoff Return Yds
Not Used
Punt Return TDs
Not Used
Yd Punt Return TD
6 pts for 0 to 9 yd punt return TD
QB RB WR TE K D/ST
9 pts for 10 to 39 yd punt return TD
12 pts for 40 to 110 yd punt return TD
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
QB RB WR TE K
ST Fumbles
Not Used