League

Name
The Family Guys
League ID
184756
Guest URL
https://www.rtsports.com/fantasy-football-league/184756
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Roy Hales
gokc58@roadrunner.com

By-Laws

The draft is always at 6pm on Wednesday the day before the Thursday season opener.  

Last year for our 1st time we did hold it on a Tuesday due to the Bills playing in LA on Thursday and owners were in flight on Wednesday.  

 It will once again be an online draft for those who can not be here. 

 

As I did last year I will also regenerate the schedule so it is not the same year after year. If you look at the schedule on the homepage it is identical to last years opening day. We followed the same schedule for many years until Travis and Jason pointed this out.

Remember we will be drafting 14 players like always, but our rosters will be increased to 15 this year. So after your 1st free agent acquisition for the year you will not have to drop a player. Pretty much everyone wanted this for injury protection reasons. 

 

 

 

Draft will be held at 2115 Richardson Rd. Collins (landline 716 532-5510 cell 716 725-5927).  A fee of 200 dollars will be due at the draft.

 

Please try to be timely.  Arriving five to ten minutes early would be nice so that we can get started as soon as possible.  I’m estimating that the draft will take around three hours to complete.

 

 

The league rules can be accessed on rtsports.com that you all have access to.  You should familiarize yourself with the rules so that you will be better prepared for the draft.  We have an on-line draft so those who are absolutely unable to attend may draft remotely. Please bring an electronic device to enter your picks. Absent that I can enter picks for those who are unable to.   

 

Our league will consist of 12 teams and we will have a 14 round draft.  The selections will rotate each round going from first to last and then last to first.

 

Our league rules as written on our league site sets roster limits.  Please review these.  As a reminder:

 

-  squads will consist of 14 players (9 starters 5 reserves)

 

-  you must insure that you draft the minimum from each position as follows so that you can field a nine man starting line-up:  1 Qb   2 RB’s   2 WR’s 1 TE  1 Flex (RB,WR,TE)1 Kicker and 1 Defense/Special Teams.   

 

-  The 5 reserves can be selected at anytime and can be from any position.

 

-  “Bench Players”  will serve as our tiebreakers. Therefore if a game ends in a tie the total points of your bench players will determine the winner.  Ties still remain a possibility.  

 

 

Payouts will be achieved through five different avenues as follows:

 

  1. Super Bowl Winner.  The top 6 teams according to won lost records will advance to the playoffs starting week 14.  Teams 1 and 2 will receive a “bye” week with teams 3 and 4 playing teams 5 and 6 (team 3 plays 6 etc).  The winners will advance to the week 16 Super Bowl

 

  1. Total Points Champions.   The top 3 teams in total points will receive payouts.

 

3.    Weekly Pick’ems.  The league website allows for us to “pick” the winners of all NFL games.  There will be no point spreads.  This will extend through week 16 of the NFL Season.  The top 3 teams with the most wins will receive payouts.

 

4.   The Toilet Bowl.  To keep everyone interested the 6 teams that did not make the playoffs will compete for the “Toilet Bowl”.  This playoff format will be identical to the other.  Payout will only go to the “Toilet Bowl Champion”.

 

5.   The Goat of the Week Champion.  The lowest scoring team for the week will be eliminated leaving only one team standing after 12 weeks. 

 

Free Agent Pick-ups

 

It is essential that you understand the rules surrounding free agent pick-ups.  READ THE RULES.  In summary, it is a weekly cycle that first restricts signings until players are awarded to teams based on the “tumbler” procedure. This is followed by an open signing period.  As an example:  Free agent signings end at 1 pm on Sunday.  A free agent has a 4 TD day.  Multiple teams wants him.  At this point you will be required to put in a claim for him.  On Wednesday night at 10 pm the computer will award him and other players to the proper teams.  The following morning the open free agent signing period begins at 9am.  It remains open until once again, Sunday at 1pm.  Waiver wire and free agent pick-ups will continue throughout the entire playoffs.  As a courtesy I would ask all of the non-playoff teams to not partake in the Wednesday Waiver Procedure and wait until Thursday morning at 9am to add players that you may need in your pursuit of the Toilet Bowl Championship. 

Waiver Wire Procedure

Waiver Wire Pickups commence this week in week 2. Submit your claims prior to 10pm this Wednesday. Your first pickup is free as it will raise your roster limit to its 15 player capacity. Therefore you do not have to drop a player to add your first one. However, any subsequent additions will require you to drop players. This one free pickup can be made at anytime during the league year. 

Be careful with your drops. Ideally your first claim with the contingencies should not need a drop for this week only, but any subsequent claims will. If in doubt place the drops in anyways because the computer will not drop a player if it is not required, however if a drop is required and you offer no one to drop then you will not be granted your selection.  

I advised the new guys on this procedure and recommended that they read the rules and watch the video provided. This can be accessed through Teams/Waiver Wire. Some vets that I have in mind could use this too. The claim results can be viewed between 10 and 10:15 pm by going to Reports/Waiver Wire.

  Updated Breakdown of Payouts.

The League Fee for 2021 will be 200 dollars. Originally the fee was 150 dollars. It increased to 160 and then 170 with the additions of the Goat of the Week and Survivor Pools.  Since they were add ons and not part of the payment structure I paid the winners the entirety of the newly collected money, which was 120 dollars per winner.  

 

Beginning in 2021 we will eliminate the Survivor Pool and reduce the payout for the winner of the Goat of the Week Tournament from 120 to 75 dollars. The Goat of The Week will no longer be an “add on” as the money will now be built into the system thus giving me the flexibility to reappropriate the winnings. Of the $45 reduction 20 will be extra for payouts while 25 was reappropriated to the #1 Seed which frees up #25 dollars of transaction fees that was used to supplement the winnings of the #1 seed.

 

The increased fee from 160 to 200 dollars will create an additional 40 dollars per team. Add in the 20 saved from the Goat of the Week winnings and we have 500 dollars to distribute among the various playoff teams.

 

This 500 dollars will be distributed between the 6 teams that make the playoffs and the two divisional winners as detailed in the chart below. 

 

Our winner take all playoff winnings will double as they progress as follows:  Divisional Round - 75.  Championship Round - 150.  Super Bowl - 300.  

 

Also note that our transaction fees will be reduced from three dollars to two.

 

Along with the reduction of the Goat of the Week the Toilet Bowl winnings will be reduced from 50 to 35 dollars. In the past I’ve used 15 from the transaction fees to pay the Tidy Bowl winner $50. Due to the variable nature of the transaction fees I would prefer not to use them for established payouts. This will put 40 more dollars in the pockets of the Super Bowl entrants. Now all established payouts will be paid from the 200 dollar league fee with two exceptions. 

 

The cost of the trophies will be paid for from transactions and if/when the 90 dollar RTSports fee exceeds 90 dollars the difference will also be paid for from transactions. Presently the 90 dollar fee is built into our 200 dollar payment system. The Super Bowl entrants will split the remainder of the transaction fees. 

OlD Payouts 500 Dollars New Payouts
Playoff Rankings
1 75 75 150
2 50 75 125
3 25 75 100
4 25 75 100
5 25 50 75
6 25 50 75
Divisional Winners
1 25 50 75
2 25 50 75
  Totals 500

 

 

 

Team 1 Team 2 Team 3 Team 4 Team 5 Team 6 Team 7 Tean 8 Team 9 Team 10 Team 11 Team 12
Seeds 1-6 (150-125-100-100-75-75)                         
Divisional Winners (2) 75
Championship Winners (2) 150
Super Bowl Winner (1) 300
Super Bowl entrants split transactions (2)
Points 1-2-3 300-200-100
Picks 1-2-3  100-75-50
Toilet Bowl (1) 35
Goat of the Week (1) 75
Total Winnings
Minus Transactions
Net Winnings
Income:
League Fee 200x12=2400
PlusTransactions
Total
Expenses:
RTSports Fee/Trophies
Income Minus Expenses / Total for Payouts
*Transaction Fees to Split. Total Minus Trophies and RT Fee Over 90.   Account for Difference in Fees Still Owed by the Two S.B. Teams.

 

 

 

 

We had these Five changes for the 2018 season and they will continue for the 2019 season and beyond. 

 

  1. We will be drafting a TE and a flex player. So instead of drafting 3 total receivers as we have been we will be drafting 2 WR’s and 1 T.E.  The flex player must be a RB, WR or TE.  Therefore our rounds will increase from 13 to 14. 
  2. We will try out the “tumbler” approach in determining the order of the weekly waiver wire. My understanding is that the order of the selections will reverse themselves each week.   
  3. With this “tumbler” change in effect then I will allow waiver pickups for the entire season including the playoffs. This includes the waiver wire procedure along with free agent pick ups. Ending the waiver wire/free agency at the start of the playoffs like we had been doing was complicated and time consuming. I felt it was necessary to keep things fair for the playoff teams to prevent the lowest ranked playoff team from getting the 1st pick every time. As we all know the lowest seeded remaining team could very easily be the better team. So now the order will be reversed from week to week.
  4. The fee for a player pickup will be increased from 2 to 3 dollars Currently at 2 dollars.
  5. The League Champ will receive a trophy paid by waiver wire funds. 

Final Notes 

Do not forget to put in your weekly picks by the deadlines. Remember there are Thursday games.  

I would like to do “favors” for everyone, however a “favor” for one may be unfair to the other 11 owners.  Things like forgetting to make line-up changes or selecting your picks are errors you will have to live with unfortunately.  The deadlines for these transactions must be followed.  If someone is going to be out of town and has no computer access I would gladly make     changes for you if you make prior arrangements.

Be a good owner.  If your team is out of contention for the playoffs do your best to maintain a viable starting team.  In other words don’t keep an injured player in the line-up when replacements are available on your bench.  This would not be fair to the others in the league.

When you learn how to make line-up changes you must not forget to click “save” before you exit that page or your changes will not take effect. 

The message board is awesome and I encourage you all to use it to have some good spirited fun.

COMPUTER GLITCHES

If anyone has an issue with line-up changes prior to game time where they are unable to perform them or any other such issue that could affect their line-up and thus the final score of their game. There are two things that you must do.

        1. post your issue on the message board for all to see (state who you want in your line-up and who you want benched) and remember this is a declaration and it will be final.

        2. contact me on my home or cell phone and leave a message if you do not reach me

Notes: I have posted similar messages in the past. This one will be added to our By-Laws.

Please try not to make last second frantic line-up changes because In all likelihood these problems are almost always user errors.

Also, and it bears repeating, if you post "this is who I want in my starting line-up, but a computer glitch prevented it" then that is who you will get. That is a declaration of your change and it will be final  unless you follow it up with a message that rescinds the first one. And the second message must be posted prior to the start of the game.

Be certain of your intentions because if your chosen starter gets hurt or your benched player plays great there is no way to alter your line-up if that is what you requested in your final message.

RTSports has been very very reliable. However, if we encounter a problem we have a procedure in place that will prevent things from getting messy. In all of the years of using RTSports I have only heard of one legitimate issue and that was recently. Respect to Nutcracker who reported it without complaint.  

   

 

 

 

 

 

 

 

 

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Standings
  2. Head-to-Head
  3. Total Points Scored in Games
  4. None
Game Tie Breakers
Bench
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
15
Roster Limits
MinMax
Quarterback17
Running Back18
Wide Receiver28
Tight End17
Kicker17
Defense/Sp Team17

Def/Special Teams
Combined as one unit
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to2
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE )1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 9:00pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 9:00pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 9:00pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 9:00pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 9:00pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 9:00pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 9:00pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 9:00pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 9:00pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 9:00pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 9:00pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 9:00pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 9:00pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 9:00pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 9:00pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 9:00pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 9:00pm ET

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Tumbler
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 3 / NFL Week 17
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 10:00pm ET
Free for All
Week 2Thu Sep 12 9:00am ETthruSun Sep 15 1:00pm ET
Week 3Thu Sep 19 9:00am ETthruSun Sep 22 1:00pm ET
Week 4Thu Sep 26 9:00am ETthruSun Sep 29 1:00pm ET
Week 5Thu Oct 3 9:00am ETthruSun Oct 6 1:00pm ET
Week 6Thu Oct 10 9:00am ETthruSun Oct 13 1:00pm ET
Week 7Thu Oct 17 9:00am ETthruSun Oct 20 1:00pm ET
Week 8Thu Oct 24 9:00am ETthruSun Oct 27 1:00pm ET
Week 9Thu Oct 31 9:00am ETthruSun Nov 3 1:00pm ET
Week 10Thu Nov 7 9:00am ETthruSun Nov 10 1:00pm ET
Week 11Thu Nov 14 9:00am ETthruSun Nov 17 1:00pm ET
Week 12Thu Nov 21 9:00am ETthruSun Nov 24 1:00pm ET
Week 13Thu Nov 28 9:00am ETthruSun Dec 1 1:00pm ET
Week 14Thu Dec 5 9:00am ETthruSun Dec 8 1:00pm ET
Playoff Week 1Thu Dec 12 9:00am ETthruSun Dec 15 1:00pm ET
Playoff Week 2Thu Dec 19 9:00am ETthruSun Dec 22 1:00pm ET
Playoff Week 3Thu Dec 26 9:00am ETthruSun Dec 29 1:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Players dropped will be protected free agents until Next Waiver Wire
Players dropped after Fantasy Playoff Week 3 will be protected for the remainder of the season
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 3 / NFL Week 17
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 12
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$0
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$2
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K D/ST
2016-08-22
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2016-08-22
Rushing Yds
1 pts for every 10 rushing yds beginning with 10 rushing yds
QB RB WR TE K
2016-08-22
4 pts for 100 or more rushing yds
5 pts for 200 or more rushing yds
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
5 pts for every 50 yd TD rush beginning with 50 yd TD rush
QB RB WR TE K D/ST
2016-08-22
Fumbles Lost
-2 pts for each fumble lost
QB RB WR TE K
2016-08-22
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K D/ST
2016-08-22
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2016-08-22
Passing Yds
1 pts for every 25 passing yds beginning with 25 passing yds
QB RB WR TE K
2016-08-22
5 pts for every 300 passing yds beginning with 300 passing yds
10 pts for 400 or more passing yds
15 pts for 500 or more passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
5 pts for every 50 yd TD pass beginning with 50 yd TD pass
QB RB WR TE K D/ST
2016-08-22
Interceptions Thrown
-3 pts for each interception thrown
QB RB WR TE K
2016-08-22
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K D/ST
2016-08-22
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K D/ST
2016-08-22
Receiving Yds
1 pts for every 10 receiving yds beginning with 10 receiving yds
QB RB WR TE K
2016-08-22
4 pts for every 100 receiving yds beginning with 100 receiving yds
5 pts for 200 or more receiving yds
Receptions
1 pts for each reception
QB RB WR TE K
2016-08-22
5 pts for 10 or more receptions
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
5 pts for every 50 yd TD reception beginning with 50 yd TD reception
QB RB WR TE K
2016-08-22

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
2016-08-22
Yd FG
1 pts for 40 to 49 yd FG
K
2016-08-22
3 pts for 50 to 59 yd FG
6 pts for 60 to 69 yd FG
Made PATs
1 pts for each made PAT
K
2016-08-22
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
-2 pts for each missed XP
K
2016-08-22

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
2016-08-22
Yd Fumble Return TD
5 pts for every 50 yd fumble return TD beginning with 50 yd fumble return TD
QB RB WR TE K D/ST
2016-08-22
Int Return TDs
6 pts for each int return TD
D/ST
2016-08-22
Yd Int Return TD
5 pts for every 50 yd int return TD beginning with 50 yd int return TD
QB RB WR TE K D/ST
2016-08-22
Safety
2 pts for each safety
D/ST
2016-08-22
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
2016-08-22
Yd Defensive ST TD
5 pts for every 50 yd defensive ST TD beginning with 50 yd defensive ST TD
QB RB WR TE K D/ST
2016-08-22
Defensive ST Safety
2 pts for each defensive ST safety
D/ST
2016-08-22
Pts Allowed
Not Used
D/ST Pts Allowed
20 pts for 0 D/ST pts allowed
D/ST
2016-08-22
12 pts for 1 to 5 D/ST pts allowed
8 pts for 6 to 10 D/ST pts allowed
6 pts for 11 to 15 D/ST pts allowed
2 pts for 16 to 20 D/ST pts allowed
0 pts for 21 to 25 D/ST pts allowed
-2 pts for 26 to 30 D/ST pts allowed
-8 pts for 31 to 80 D/ST pts allowed
Yds Allowed
10 pts for 0 to 150 yds allowed
D/ST
2016-08-22
8 pts for 151 to 200 yds allowed
5 pts for 201 to 250 yds allowed
3 pts for 251 to 300 yds allowed
2 pts for 301 to 350 yds allowed
0 pts for 351 to 400 yds allowed
-2 pts for 401 to 450 yds allowed
-4 pts for 451 to 500 yds allowed
-6 pts for 501 to 600 yds allowed
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
2016-08-22
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
3 pts for each fumble recovered
D/ST
2016-08-22
Fumble Return Yds
Not Used
Interceptions
3 pts for each interception
D/ST
2016-08-22
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
2 pts for each blocked FG
D/ST
2016-08-22
Blocked XPs
2 pts for each blocked XP
D/ST
2016-08-22
Blocked Punts
2 pts for each blocked punt
D/ST
2016-08-22
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
2016-08-22
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
2016-08-22
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-2 pts for each ST fumble lost
QB RB WR TE K
2016-08-22
ST Fumbles
Not Used