League

Name
TJGFFL
League ID
185757
Guest URL
https://www.rtsports.com/fantasy-football-league/185757
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
TJ George
rhodesestates@comcast.net

By-Laws

2020 COVID RULES

The following applies only to the 2020 FFL season.

1.  COVID-IR

An injured reserve will be in place for any player who will miss a game due to COVID.  The player must be ruled OUT of the game.  This means that the individual has tested positive, his team is not playing due to positive tests or the player is not playing due to his exposure to someone with COVID.  Teams can place that player on IR to make room for an additional roster spot.  When the player no longer is ruled OUT the team must adjust their roster accordingly.  There will be no limit to the number of players that can be placed on the  COVID-IR

2.  MODIFIED PAYOUT 

No money will be collected prior to the season.  $200 is due after 8 games have been completed.

Each team is scheduled to play a 13 game regular season.

Scenario 1

If after 8 games have been completed, and the regular season is either postponed or cancelled prior to the completion of the regular season the following payout modifications will be applied:

  a.  The entry fee will be reduced to $200 plus $10 per loss up to the final week of the regular season.

  b.  $200 for each division leader.  In the event of a tie both will be paid $200.  Points will not determine the tie         breaker.  $50 will be paid to each weekly high point winner beginning week 1 through the last game                   played.  Remaining monies (Approximately $1000) will be paid to the leading point winner.  The leading             point winner will be declared the league champion.

SCENARIO 2

If all 13 weeks of the regular season are completed and the season is cancelled or postponed, the following payout modification will apply:

  a.  The entry fee will remain $400 plus $10 for losses.

  b.  $250 for each division winner (best record with high points as tiebreaker).  $700 to high point leader after         final game has been played

   If 1 Playoff Game is Completed

  a.  $100 to 5th and 6th place teams (losers of week 14 games)

  b.  $750 to remaining 4 teams

  c.  Additional $250 to season long points leader after week 14.  The season long points winner will be                    declared league champion.

  If 2 Playoff Games are Completed

  a.  $100 to 5th and 6th place teams (losers of week 14 games)

  b.  $250 to 3rd and 4th place team

  c.  Final 2 teams will be declared league co-champions and split $2,600.

 

2010-2011 Fantasy League Rules 

A.FEES 
1. League Dues are $300.00. This money is non-refundable and must be paid on or prior to the Draft which is September 5, 2010 at 6:30 p.m. 
2. Three Hundred ($300.00) dollars must be paid on or before draft night. Teams not paying $300.00 at this time will owe $400.00. This amount must be paid in full prior to the leagues playoffs first game beginning week 14. Teams not paid in full are not eligible for the playoffs. The next best team not making the playoffs will replace the team who has not paid. 
3. Losing teams will pay $10.00 per loss. Ties will pay $5.00 
4. Trades cost $10 per transaction per team. 

B.TEAMS WITH MULTIPLE OWNERS/G.M.’S/COACHES 
1. All teams must designate one person to handle all personnel decision. IE trading or picking up players. 

C. STARTING LINE-UPS
1. Starting lineups will be submitted in conjunction with the roster limits as defined on the leagues web sites. 
Effective 2009 -- A felx player will be used. This player may be a RB, WR or TE. 
2. Changes to a lineup can be made up to kickoff of that players game. IE, a team has a starter playing on Thursday Night. The starter must be active by kickoff of that game. If you started a player the week before and the next week he plays on Thursday and you do not wish to start him, you must make the change prior to kickoff. 
3. Lineup changes should be made on the league's web site. Owners may call the commissioner's cell phone or home phone and leave a message or speak directly to the commissioner. It is important to note that lineups may not be updated until late Sunday or Monday. If the lineup submitted is not legal the owner will be notified by the commissioner. 

D.TRANSACTIONS 
1. ALL ADD/DROP TRANSACTION MUST BE MADE ON THE LEAGUE'S WEBSITE UTILIZING THE FAAB (FREE AGENT ACQUISITION BIDDING) PROCESS. The league will utilize the Web Site's FAAB online auctioning system. 
2. All loss/trade money must be paid in full on or by the beginning of week 14 December 11, 2009. Playoff teams will have any amount owed deducted from their winning. 
5.The Commissioner has final say on all trades and may invoke executive privilege to cancel transactions at any time. 
6.Any team mathematically eliminated from contention in the playoffs is restricted from trades. 
7.Trades must called in by both teams to the commissioner for the trades to be legitimate. Approval of the trade will not be granted if both teams fail to notify the commissioner. Future draft choices cannot be traded. 
8.Any transactions which do not maintain the allotted roster positions will be voided by the commissioner. 
2009 INJURED RESERVE – The league has eliminated the injured reserver rules for 2009+ 

E.PLAYOFFS 
1.Playoffs start on week 14 of the season. Week 13 is the final regular season game. The Super Bowl will be played during week 16. Two Division Winners and four wild card teams make the playoffs. Wildcard teams will be determined by the Tie-Breaker Rules. 
2.The playoff scheduling is as follows: 
Week 14 - Wildcard 1 vs Wildcard 4
Wildcard 2 vs Wildcard 3 
Bye: Top Two Division Winners 
Week 15 - Division 1 vs Lowest Seed 
Division 2 vs Highest Seed 
Week 16 - Super Bowl 

Playoff Ties – In the event of a tie the team with the most points bench points will win. In the event there still is a tie, the winner will be determined by a coin toss. 

F.ADDITIONAL RULES 
1.All games are final the day of the next week’s games. Any games or player scores in question must be brought to the commissioner’s attention prior to the first game of the next week on question. Otherwise, the game is recorded as it was. 

G.TIE BREAKERS 
1. All ties during the regular season are considered ties. 
2. Final Standing Tie Breakers are decided as follows. 
(1) Overall Record 
(2) Total points for starting players. 
(3) Head to Head Record 
(4) Head to Head Points 
(5) Coin Toss 

H.PLAYERS POINTS/RULES 
1.Point assignments are maintained on our league’s web site at : 
http://tjg2001ffl.football.sportsline.com/help/rules 
2.Fumble Recoveries – Any player scoring a touchdown which is officially recorded by the NFL as a fumble recovery will receive 6 points for a touchdown. No double points will be rewarded. 

I.ROSTERS 
1. EFFECTIVE 2009 Season -- There are no roster limits for teams. 

LEAGUE PRIZES 
Division Winners $250.00 
Super Bowl Winner $1400.00 
Super Bowl Runner Up $700.00 
Third and Forth Place $250.00 
Fifth and Sixth Place $100.00 
Additional Prizes 
**Season Ending Point Winner $200.00 
Total Distributed $3,500.00 
*Any reamaining money will be split equally among the Super Bowl Winner and Season Ending Point Winner. 

**Point Winners 
The team with the highest point total for starting players through 16 weeks will win the points championship. This means, teams in contention must submit line-ups through all 16 weeks of the regular season. The past weeks line-up will used should anyone fail to call in a line-up. 

Draft Will Reverse: IE The 2nd round will begin with the person selecting 10th. 

Season

Regular Season
NFL Week 1 thru NFL Week 15
Post Season
NFL Week 16 thru NFL Week 18

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Standings
  2. Head-to-Head
  3. Divisional Record
  4. Points Scored Head-to-Head
Game Tie Breakers
None
Playoffs
Playoffs will be 6 teams / 3 weeks
Playoff bracket wlll automatically be seeded
Division winners automatically qualify for the playoffs
4 wildcard teams qualify based on standings
Teams will be seeded based on standings
Teams will be reseeded after each round
League has no game tie breakers. In the event of a playoff tie, the higher seed will advance.

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback13
Running Back16
Wide Receiver26
Tight End13
Kicker12
Defense/Sp Team12

Def/Special Teams
Combined as one unit
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
10
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver3to3
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE limit 1QB )1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 9:00pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 9:00pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 9:00pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 9:00pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 9:00pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 9:00pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 9:00pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 9:00pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 9:00pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 9:00pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 9:00pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 9:00pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 9:00pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 9:00pm ET
Week 15Tue Dec 10 7:00am ETthruMon Dec 16 9:00pm ET
Playoff Week 1Tue Dec 17 7:00am ETthruMon Dec 23 9:00pm ET
Playoff Week 2Tue Dec 24 7:00am ETthruSun Dec 29 9:00pm ET
Playoff Week 3Mon Dec 30 7:00am ETthruSun Jan 5 9:00pm ET

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $1000
Minimum waiver bid $0
Maximum waiver bid $1000
If bids are tied, the team lowest in the standings will be awarded the player
Teams may acquire a maximum of 5 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed Thu Fri Sat @ 11:59pm ET
Free for All
Week 2Sun Sep 15 9:00am ETthruSun Sep 15 1:00pm ET
Week 3Sun Sep 22 9:00am ETthruSun Sep 22 1:00pm ET
Week 4Sun Sep 29 9:00am ETthruSun Sep 29 1:00pm ET
Week 5Sun Oct 6 9:00am ETthruSun Oct 6 1:00pm ET
Week 6Sun Oct 13 9:00am ETthruSun Oct 13 1:00pm ET
Week 7Sun Oct 20 9:00am ETthruSun Oct 20 1:00pm ET
Week 8Sun Oct 27 9:00am ETthruSun Oct 27 1:00pm ET
Week 9Sun Nov 3 9:00am ETthruSun Nov 3 1:00pm ET
Week 10Sun Nov 10 9:00am ETthruSun Nov 10 1:00pm ET
Week 11Sun Nov 17 9:00am ETthruSun Nov 17 1:00pm ET
Week 12Sun Nov 24 9:00am ETthruSun Nov 24 1:00pm ET
Week 13Sun Dec 1 9:00am ETthruSun Dec 1 1:00pm ET
Week 14Sun Dec 8 9:00am ETthruSun Dec 8 1:00pm ET
Week 15Sun Dec 15 9:00am ETthruSun Dec 15 1:00pm ET
Playoff Week 1Sun Dec 22 9:00am ETthruSun Dec 22 1:00pm ET
Playoff Week 2Sun Dec 29 9:00am ETthruSun Dec 29 1:00pm ET
Playoff Week 3Sun Jan 5 9:00am ETthruSun Jan 5 1:00pm ET
OffseasonSun Jan 12 9:00am ETthruSun Jan 12 1:00pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Players dropped will be protected free agents until Next Fantasy Week
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 11
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$400
Wins and Losses
Losses$10
Ties$5
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$10
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
2016-08-26
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2016-08-26
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2016-08-29
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
2 pts for 10 to 39 yd TD rush
QB RB WR TE K D/ST
2016-08-29
4 pts for 40 to 100 yd TD rush
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
2016-08-26
Fumbles
Not Used

Passing Scoring

Passing TDs
4 pts for each passing TD
QB RB WR TE K
2016-08-26
Passing 2XPs
1 pts for each passing 2XP
QB RB WR TE K
2016-08-26
Passing Yds
0.05 pts for each passing yd
QB RB WR TE K
2016-08-29
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
2 pts for 10 to 39 yd TD pass
QB RB WR TE K D/ST
2016-08-29
4 pts for 40 to 100 yd TD pass
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
2016-08-26
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
-1 pts for each time sacked
QB RB WR TE K
2016-08-29

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2016-08-26
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2016-08-26
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
2016-08-29
Receptions
1 pts for each reception
QB RB WR TE K
2016-09-04
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
2 pts for 10 to 39 yd TD reception
QB RB WR TE K
2016-08-29
4 pts for 40 to 100 yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
2016-08-26
Yd FG
2 pts for 40 to 49 yd FG
K
2016-08-29
4 pts for 50 to 59 yd FG
6 pts for 60 to 100 yd FG
Made PATs
1 pts for each made PAT
K
2016-08-26
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
-2 pts for each missed XP
K
2016-08-26

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
2016-08-26
Yd Fumble Return TD
2 pts for 10 to 39 yd fumble return TD
QB RB WR TE K D/ST
2016-08-29
4 pts for 40 to 100 yd fumble return TD
Int Return TDs
6 pts for each int return TD
D/ST
2016-08-26
Yd Int Return TD
2 pts for 10 to 39 yd int return TD
QB RB WR TE K D/ST
2016-08-29
4 pts for 40 to 100 yd int return TD
Safety
2 pts for each safety
D/ST
2016-08-26
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
2016-08-26
Yd Defensive ST TD
2 pts for 10 to 39 yd defensive ST TD
QB RB WR TE K D/ST
2016-08-29
4 pts for 40 to 100 yd defensive ST TD
Defensive ST Safety
2 pts for each defensive ST safety
D/ST
2016-08-26
Pts Allowed
10 pts for 0 pts allowed
D/ST
2016-08-29
8 pts for 2 pts allowed
7 pts for 3 pts allowed
6 pts for 4 pts allowed
5 pts for 5 pts allowed
4 pts for 6 pts allowed
3 pts for 7 pts allowed
2 pts for 8 pts allowed
1 pts for 9 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
2016-08-26
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
2016-08-26
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
2016-08-26
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
2016-08-26
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
2016-08-26
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
D/ST
2016-08-26
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used