League

Name
Belligerent Best Ball
League ID
225857
Guest URL
https://www.rtsports.com/fantasy-football-league/225857
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Benjamin Persellin
fuloash@yahoo.com
Style
Draft Masters™ - draft only
Each team's best possible score will automatically be used each week

By-Laws

  • 10 man PPR league, $50 buy-in
  • Mostly standard scoring (QBs 1pt for 20 yards) with no negative points
  • In this style of league (draft king) there are no trade/waiver wire or add/drop
  • The system will automatically continue to change your roster as the players score points so at the end of the week (after Monday night games) your highest scoring players will be your starters. If for some reason the computer doesn’t do it, I will manually adjust after Monday night games are played.
  • 4 team playoff (weeks 16 and 17)
  • We have added an "emergency add/drop rule": If you have a week where you will NOT have a player at a position (i.e. no points at all) due to injury, let me know. I will manually add/drop a player for you at that position. It can not be used because all your players are on "bye" the same week. At least 1 player involved MUST be out due to injury. You can pick the player dropped and then you will receive the average player at that position. The reason for this change is though the league was designed to draft and that is it (and also designed to account for injuries), every year we have had a team who at least 1 week didn't have a player available for a position due to injury. This is to keep it fair and fun so you at least have a player playing at every position every week.
    • Example: You have 3 QBs, 2 are on bye week and 1 is injured so you would not have a QB play that week (the injured QB can not also be on bye that week). You can choose which QB you drop and then I will look at top 10 QBs available and give you the middle player (you will NOT receive the top scorer available). The player you receive will be a player listed as a starter at that position that week. 

 

Draft/Roster:

  • Draft will be Monday, September 4th at 6pm PDT
  • 20 round draft
  • Starting Roster: 1QB, 2 RB, 3 WR/TE, 2 FLEX (RB/WR/TE)
  • You MUST draft: 3 QB, 5 RB, 6 WR/TE
  • Roster max is 3 QB, 9RB, 9WR/TE
  • The last 6 roster spots can be either extra RB or WR/TE (your choice)
  • NO KICKER OR DEF/ST

 

Payout:

  • First place for season - $175
  • Second place for season - $100
  • Most points scored regular season (weeks 1-14) - $100
  • Second most points scored regular season (weeks 1-14) - $50
  • League fee for website - $75

 

Pick-em:

  • There is a weekly Pick-em on RTSports under the NFL Picks tab. This is a fun thing to do for the season and, if we get enough people doing it this year, we can add a category for payout IF people would like. 

Season

Regular Season
NFL Week 1 thru NFL Week 15
Post Season
NFL Week 16 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Scored in Games
  3. Points Scored Head-to-Head
  4. Total Points Standings
Game Tie Breakers
Bench
Playoffs
Playoffs will be 4 teams / 2 weeks
Playoff bracket wlll automatically be seeded
Top 4 teams qualify based on standings
Teams will be seeded based on standings

Rosters

Roster Size
20
Roster Limits
MinMax
Quarterback33
Running Back59
Wide Rec/TE69

Wide Rec/TE
Combined receiver position
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Rec/TE3to3
Flex ( RB WR/TE TE limit 2QB )2to2
Best Ball
The system will compute best possible lineup

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Trades

Trading
Your commissioner does not permit trading between team owners

League Fees

Assessed Fees
General
League Entry$50
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K ST
2019-05-22
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2019-05-22
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2019-05-22
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K
2019-08-15
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2019-05-22
Passing Yds
0.10 pts for every 2 passing yds beginning with 2 passing yds
QB RB WR TE K
2019-08-19
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
Not Used
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K ST
2019-05-22
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K ST
2019-05-22
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
2019-05-22
Receptions
1 pts for each reception
QB RB WR TE K
2019-05-22
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
2019-05-22
Yd FG
0.10 pts for every 1 yd FG beginning with 31 yd FG
K
2019-05-22
Made PATs
1 pts for each made PAT
K
2019-05-22
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K ST
2019-05-22
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K ST
2019-05-22
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
DEF
2019-05-22
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used