League

Name
Fantasy Fanatics League
League ID
25174
Guest URL
https://www.rtsports.com/fantasy-football-league/25174
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Bill Cosgrove
billyc03@yahoo.com

By-Laws

DRAFT ORDER/LOTTERY (updated during 2016 to be effective 2017): Picks 1-6 will be determined by lottery involving the
teams that missed the playoffs during the prior season, and picks 7-12 will be determined by lottery involving the
teams that made the playoffs during the prior season.

INJURED RESERVE SYSTEM (rule updated for 2016 season): FFL will no longer be using the IR system beginning in the 2016
season. We will revisit IR player options in future seasons.

PLAYOFF SPOTS (updated for 2011):
The Championship bracket playoff spots will be awarded to the 4 division winners (ranked 1-4 according to record then
total points in the event of a tie).
The 5th playoff spot (wild card) will be awarded to the team with the next best records in the league. In the event of
a tie between 2 or more teams the
tiebreaker will be total points. The 6th playoff spot (wild card) will be awarded to the team with the highest total
points (regardless of win-loss record) of
the remaining 7 teams. The top 2 seeded teams will receive 1st round byes.

CHAMPIONSHIP GAME (updated for 2021):
The championship game will be a 2 week match-up where the total points of 2 weeks (weeks 16+17) will be added together
and the team with the highest 2 week total will be the winner.

PLAYOFF WAIVER WIRE:

Following the regular season, as teams are eliminated from the playoffs (Championship and Consolation bracket) their waiver wire dollars will be reduced to $0. Please note, $0 moves are still allowed for all teams through week 18.

All teams competing in the Championship playoff bracket will be provided with an additional $25 of waiver wire dollars to spend on post season moves.

LEAGUE FEES:
$175 is the fee for 9 teams

$150 is the fee for the 3 teams that won the all star game
Total fees collected = 2025
Cost of league = 90 (RTsports cost) 
Trophy update = *35
*approximate cost but typically the update from fantasytrophies site is between 30-40 with shipping

PRIZE STRUCTURE: (Total prize pool of 1900)
Championship game winner: 1000
2nd place: 300
Consolation Bracket Winner: 50
Weekly Prizes for high week: 550(see breakdown below)
17 winners @ 25
1 winner @ 125 (highest of 18 weeks)


KEEPER ELIGIBLE PLAYERS (new rule for 2010 season):
Teams are allowed to protect 1 player from prior year season. The following is eligibility criteria:
1. Player must be drafted outside of the top 60 players.
2. Player protected in current season are ineligible to be protected following season.
3. Player must be drafted and remain on team roster the entire season including playoffs (see trade exemption).
4. Teams are allowed to trade keeper eligible players along with 'keeper rights' to other teams. To maintain keeper
eligibility new team must have player on
roster through the end of the season including playoffs.
5. If at any point during the season (including playoffs) a keeper eligible player is "dropped" from a team, that
player is no longer eligible to be kept.


STARTING LINEUPS
Teams are responsible for setting complete starting lineups. Incomplete starting lineups are strongly discouraged.
Acceptable scenarios where a complete starting lineup would be allowed is due to 1) significant bye week issues and not
wanting to release a player on bye, 2) benching a player to not risk a negative score (to preserve a win)). In the
event a manager is not starting a full team, the commissioner may start a player from the team's bench to help preserve
competitive league.

TIEBREAKER PLAYERS (FOR PLAYOFFS ONLY)
For playoff and championship games only teams are allowed to select players from their starting lineup to serve as tiebreakers. If no players are selected the default tiebreaker will be QB and then in the event the game is still tied the next player on the roster (beneath QB as the roster is viewed on screen) will be used, and so on until the game is settled. Any tiebreaker player selected must be before the players games, or in the event a Team's QB is playing on Thursday the tiebreakers must be set ahead of that QB's game or else the QB will be the tiebreaker.

TIEBREAKER PLAYER (FOR CHAMPIONSHIP GAME)
The tiebreaker player for the championship game will be the WEEK 17 score only. NOT a combined week 16 + 17.

2020 LEAGUE RULE UPDATE: The following league changes are directly related to the Pandemic.

1. Team roster size has been increased by 2 players for the 2020 season. This is to help teams manage increased IR'd players due to COVID. The change to roster size is expected to last for 1 season, but will be reviewed prior to the 2021 season.

2. League contingency planning in the event the NFL cancels during the 2020 season:

Scenario A: If the NFL Plays a full season which allows the FFL to play a full season (including playoffs). For this situation we will follow our standard league rules. The fees, prize pay outs, and keeper rules will not change.

Scenario B: If the NFL cancels the season prior to 8 weeks. If this happens, then the FFL season will be cancelled and all teams will receive a refund of league fees. There will be NO prize pay outs. For keepers, no 2020 players drafted will be allowed to be kept in 2021. However, 2019 keepers eligible for this season will roll forward to 2021. 

Scenario C: If the NFL cancels the season 8 or more weeks into the season, but prior to allowing a full FFL season (including playoffs). 
League Fees: will remain unchanged (no refunds)
Keepers: will not be allowed for the 2021 season (basically we'd be hitting the reset button on keepers)
Prize payouts: Prizes will be paid out to the Top 3 places based only on TOTAL POINTS (record won't matter). All accumulated high week winners will be paid out including the highest weekly prize winner.

Here's an example of what the prize payout would look like under scenario C

1st place (highest points) = 1000
2nd & 3rd Place (next highest points) = 75%-25% prize split after all high weeks have been awarded.








 

 

 

 

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 18

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Divisional Record
  3. Total Points Scored in Games
  4. Points Scored Head-to-Head
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
15
Roster Limits
MinMax
Quarterback13
Running Back17
Wide Receiver27
Tight End14
Kicker02
Defense/Sp Team02

Def/Special Teams
Combined as one unit
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1
Running Back1
Wide Receiver2
Tight End1
Kicker1
Defense/Sp Team1
Flex ( RB WR TE )2
Deadlines
Teams may start or bench player up until the scheduled start of their game

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $100
Minimum waiver bid $0
Maximum waiver bid $100
If bids are tied, the first bid submitted will be awarded the player
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 2:59pm ET
Free for All
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 10:00pm ET
Week 2Wed Sep 11 9:00pm ETthruMon Sep 16 10:00pm ET
Week 3Wed Sep 18 9:00pm ETthruMon Sep 23 10:00pm ET
Week 4Wed Sep 25 9:00pm ETthruMon Sep 30 10:00pm ET
Week 5Wed Oct 2 9:00pm ETthruMon Oct 7 10:00pm ET
Week 6Wed Oct 9 9:00pm ETthruMon Oct 14 10:00pm ET
Week 7Wed Oct 16 9:00pm ETthruMon Oct 21 10:00pm ET
Week 8Wed Oct 23 9:00pm ETthruMon Oct 28 10:00pm ET
Week 9Wed Oct 30 9:00pm ETthruMon Nov 4 10:00pm ET
Week 10Wed Nov 6 9:00pm ETthruMon Nov 11 10:00pm ET
Week 11Wed Nov 13 9:00pm ETthruMon Nov 18 10:00pm ET
Week 12Wed Nov 20 9:00pm ETthruMon Nov 25 10:00pm ET
Week 13Wed Nov 27 9:00pm ETthruMon Dec 2 10:00pm ET
Week 14Wed Dec 4 9:00pm ETthruMon Dec 9 10:00pm ET
Playoff Week 1Wed Dec 11 9:00pm ETthruMon Dec 16 10:00pm ET
Playoff Week 2Wed Dec 18 9:00pm ETthruMon Dec 23 10:00pm ET
Playoff Week 3Wed Dec 25 9:00pm ETthruSun Dec 29 10:00pm ET
Playoff Week 4Wed Jan 1 9:00pm ETthruSun Jan 5 10:00pm ET
OffseasonWed Jan 8 9:00pm ETthruMon Jan 13 10:00pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Players dropped will be protected free agents until Next Waiver Wire
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 9
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 12:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 12:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 12:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 12:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 12:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 12:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 12:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 12:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 12:00pm ET
Notification
The league is not notified when trades are completed

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K D/ST
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K D/ST
Rushing Yds
0.10 pts for every 1 rushing yd
QB RB WR TE K
2023-09-10
1 pts for every 25 rushing yds beginning with 100 rushing yds
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-2 pts for each fumble lost
QB RB WR TE K
2011-08-15
Fumbles
Not Used

Passing Scoring

Passing TDs
5 pts for each passing TD
QB RB WR TE K
6 pts for each passing TD
D/ST
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
0.04 pts for every 1 passing yd
QB RB WR TE K
2023-09-10
2 pts for 300 or more passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-2 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE
Receiving Yds
0.10 pts for every 1 receiving yd
QB RB WR TE
2023-09-10
1 pts for 150 or more receiving yds
Receptions
1 pts for each reception
QB RB WR TE K
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
Yd FG
0.10 pts for every 1 yd FG beginning with 40 yd FG
K
2023-09-10
Made PATs
1 pts for each made PAT
K
Missed FGs
-1 pts for each missed FG
K
2017-10-24
Yd Missed FG
Not Used
Missed XPs
-1 pts for each missed XP
K
2017-10-24

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
D/ST
Yd Int Return TD
Not Used
Safety
2 pts for each safety
D/ST
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
Yd Defensive ST TD
Not Used
Defensive ST Safety
2 pts for each defensive ST safety
D/ST
Pts Allowed
10 pts for 0 pts allowed
D/ST
7 pts for 1 to 6 pts allowed
4 pts for 7 to 13 pts allowed
1 pts for 14 to 20 pts allowed
0 pts for 21 to 27 pts allowed
-1 pts for 28 to 34 pts allowed
-4 pts for 35 to 100 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
2 pts for each blocked FG
D/ST
Blocked XPs
2 pts for each blocked XP
D/ST
Blocked Punts
2 pts for each blocked punt
D/ST
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
D/ST
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
D/ST
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-2 pts for each ST fumble lost
QB RB WR TE K
ST Fumbles
Not Used