League

Name
DYNASTY - NorCal
League ID
256018
Guest URL
https://www.rtsports.com/fantasy-football-league/256018
Service
Full Season - Gold
Subscription
2024 Paid
Commissioner
Robert Hallquist
rahffl@yahoo.com

By-Laws

Dynasty NorCal Fantasy Football League (Dynasty-FFL) - 2022
 


Introduction

The season will run from 9/8/22 to 1/8/23. All owners are required to actively manage their teams. The Commissioner (Robert Hallquist) maintains the right to exercise reasonable discretion in overseeing that all league transactions, or lack of, are fair and reasonable to all members of the league. This league was created specifically for owners that want to actively participate in all aspects of fantasy football such as smack talking (Ardy), trades (Ardy again) and lots of transactions (Robert)….and to have some fun without costing too much in the process.

 

Owners

 

1 Robert Hallquist

2 Eric Noguchi                                    

3 Albert Johnson                                             

4 Mike Raschack

5 Robin Sutherland

6 Rick Kelly

7 Joshua Hallquist

8 Ardy Signey

                                   


Cost / Winnings

The league cost will be $110 (includes website fee, board and trophy) for the season, which will consist of a 14 week regular season and a 3 week playoff season and a one game post playoff match-up.
The payment can be paid either in WHOLE at the Draft or 50% at the Draft and 50% by the end of September.

The winnings will be paid out as follows:

Weekly High Score 1st place (Conf A) = $5 (Weeks 1 to 14, in weeks 15-18 only top scorer gets $5)

Weekly High Score 2nd place (Conf A) = $2.50 (Weeks 1 to 14, no payout during the playoffs)

 

Weekly Payout Tie Breaker - In the case of a tie, the RTSports tie breaker player designation will determine the winner.

 

Super Bowl winner (1st) = $250
Super Bowl loser (2nd) = $130
3rd = $75
4th = $40
5th = $20
6th =$10

7th & 8th = Sorry NADA

 

Total Accumulated Points 1st place  = $45 (After Week 17)
Total Accumulated Points 2nd place  = $30 (After Week 17)

Total Accumulated Points 3rd place  = $20 (After Week 17)

 

Super Bowl Trophy = $20

Website Fee = $90

Draft Board = $25


Overview

Each owner’s team will consist of Active Players (13) and Bench Players (8) for a total of 21 Players for the entire season. (plus a taxi squad of 2 players)
When the season starts you will be required to set your 13 Active Players online at least five minutes prior to the
start of each player’s game. Your 13 Active Players must conform to the following minimums and maximums:

Position Min / Max

QB 1 / 2
RB 1 / 8
WR/TE 1 / 8
K 1 / 8
DEF (Special Teams) 1 / 2

The Active Players will be used to determine your Team score or points based on their individual results from the week’s game.  After the final game for the week is played, all Teams scores (points) will be totaled and the Team with the highest score (points) wins the weekly 1st place and 2nd place pool. This will continue for weeks 1 to 17.

Each team will play three games every week from week 1-14 as follows, two head-to-head games (based on the RTSports random schedule) and one game against the league average team score for that week.

 

Standings Tie Breaker - In the case of a tie in OVERALL standings, the playoff seating will be determined as follows: head to head match up (first), total accumulated points for the season (second), total points scored against each other head to head (third) and last best conference record (fourth). RT Sports automatically handles this.

Playoffs

 

The Super Bowl playoffs will consist of 3 rounds (Week 15-17).

 

Week 15 games will be #2 vs #7, #3 vs #6, and #4 vs #5 (Seeds #1 gets a bye) Seed #8 is LAST PLACE.  

 

Week 16 will be #1 vs lowest seed, then the other two remaining teams from week 15 play each other.  The three losing teams from week 14 - the two lowest seeds play for 5th and 6th place the highest seed is automatically in 7th place.

 

Week 17 games will the two remaining winners in the Super Bowl, the two losing teams from Week 16 play for 3rd and 4th place.

 

Week 18 will be a single game match up based on rivalry games set up by the Commish.



Draft


2022 Draft order

1st – Ardy

2nd – Mike

3rd – Eric

4th – Rick

5th – Albert

6th – Josh

7th – Robert

8th – Robin

 

 

2022 draft
The draft will be conducted on Saturday 6pm X/XX/22 (TBD), at Robert’s House

 

 

Initial Draft

During the drafts you select your new 8 roster players, in between guzzling lots of beer or vice versa. The order of the draft will be based on the prior years standings (post playoffs).  The draft order will BE STATIC and DOES NOT FLIP from round to round. (e.g. - the person who picks first in round one will pick first in round two and every other round.  The draft will normally take about 1 hour to 1 ½ hours.  Please arrive at least 15-30 minutes early to ensure a timely start to the draft.

 

Food - BYOF

Drinks are BYO

Taxi Squad Draft

Immediately after the Initial Draft you will select your 2 taxi squad players using the same order as the regular draft.  Taxi players can be any free agent and are intended for players you might want to hold for the next year. However, you can move a taxi squad player to your regular roster. If you do this you CANNOT move that player back and you CANNOT replace the open spot on the taxi squad, basically it will be a dead spot.

 

Post Season Roster 2021

 

Each owner will need to cut their rosters from 21 to 11 by the 3rd Sunday in February 2022.

You MUST keep at a minimum a starting line up, meaning 1 of every position (QB, RB, WR/TE, and DEF).

Plus, there is a MAX on QB (3) and DEF (2).

 

Future Reset

 

Each 6th year (2025, 2031, 2037 etc.) each owner will need to cut their rosters from 21 to 1 ONE PLAYER by the third Sunday in February (2025/2031/2037/etc).

The draft will be determined by a random drawing and will be snake style for this draft only, then we revert back to keeping 11 players for the next 5 years.

 

All Future Drafts

 

During the future drafts you select your new 10 roster players (or 20 players in reset drafts), in between guzzling lots of beer or vice versa. The order of the draft will be based on the prior years standings (post playoffs).  The draft order will BE STATIC and DOES NOT FLIP from round to round. (e.g. - the person who picks first in round one will pick first in round two and every other round.  The draft will normally take about 1 hour to 1 ½ hours.  Please arrive at least 15-30 minutes early to ensure a timely start to the draft.

 

Transactions

All Free Agents add/drops and Trades are separate for each Conference.

 

Free agent signings will begin Tuesday based on the RTSports waiver wire and will run on Tuesday ONLY.  This means that on Tuesday you need to submit your request via the waiver wire and check back after 9pm to see if you were awarded the players.  On Wednesday morning until Monday afternoon free agent signings will be on a first request basis, but will not be available after the start of each player’s game.

 

Dropped Players – will be held for 1 day then input to the free agent pool and available based on the above schedule.

 

Trades – Will be handled via RTSports automated system which will send out a league wide email for a league vote within one day.  Votes are only needed if you feel the trade is uneven or unfair then if 6 or more owners league wide vote no, the trade is rejected. Trades during the season will be allowed until after the 10th week.  Then after the season is done trades will be reactivated for the offseason.

 

IR – Each team can place ONE player on IR, if they are on the NFL Official IR injury list.  Each team can place unlimited players on IR, if they are designated as Out-COVID.


Scoring

The Following is how your Team accumulates scores (points)

Offense  

Touchdowns Thrown = 6 pts each

 

Interceptions Thrown = negative 1 pts each (-1)

 

Fumbles lost = negative 1 pts each (-1)

Touchdowns Run/Caught = 7 pts each

Extra Point TD Pass/Run/Caught = 2 pts each

Field Goals Made 40 yards or less = 3 pts each
Plus – Bonus points for 41-49 = 1.5 & 50+ = 4.5

Extra Point (K) = 1 pt each
Extra Point TD Pass/Run/Caught = 2 pts each


Receiving (QB, RB, K) = 1.75 pts per 10 yards. (For example: 10 yards = 1.75 pts, 20 yards = 3.5 pts, 100 yards = 17.5 pts, etc.

Plus – 2.5 bonus points for each 25 yards increment (For example, 25 yards = 2.5 pts, 101 yards = 10 pts, etc)

Receiving (WR ONLY) = 1.75 pts per 10 yards. (For example: 10 yards = 1.75 pts, 20 yards = 3.5 pts, 100 yards = 17.5 pts, etc.

Plus – 2.5 bonus points for each 25 yards increment (For example, 25 yards = 2.5 pts, 101 yards = 10 pts, etc)

Receiving (TE ONLY) = 2.75 pts per 10 yards. (For example: 10 yards = 2.75 pts, 20 yards = 5.5 pts, 100 yards = 27.5 pts, etc.)
Plus – 3 bonus points for each 25 yard increment (For example, 25 yards = 3.0 pts, 101 yards = 12.0 pts, etc)

Receptions = 1.50 pt per reception (For example: 1 reception = 1.25, 4 = 5, 10 = 12.5, etc)

Receptions (TE ONLY) = 1.75 pt per reception (For example: 1 reception = 1.75, 2 = 3.5, etc.)

Rushing RB ONLY = 1.75 pts per 10 yards. (For example: 10 yards = 1.75 pts, 20 yards = 3.5 pts, 100 yards = 17.5 pts, etc.)
Plus – 4.5 bonus points for each 50 yard increment (For example, 101 yards = 9 pts, 201 yards = 18.0 pts, etc)

Rushing Non-RB = 2.25 pts per 10 yards. (For example: 10 yards = 2.25 pts, 20 yards = 4.5 pts, 100 yards = 22.5 pts, etc.)
Plus – 2.5 bonus points for each 25 yard increment (For example, 55 yards = 5.0 pts, 101 yards = 10.0 pts, etc)

 

Rushing Attempts (All positions) = 0.25 per attempt

Plus – 2.0 bonus points for each 10 rushing attempts (For example, 15 attempts = 2.0 pts, 25 attempts = 4.0 pts, etc)


Passing = 0.1 pt per 1 yard. (For example: 10 yards = 1 pt, 52 yards = 5.2 pts, 104 yards = 10.4 pts, etc.)
Plus – 5 bonus points for 250 yards and 2.5 bonus points for each 50 yard increment thereafter

2 point Conversion = 2 pts (For passing, rushing or receiving)

 

 

 

Defense (Special Teams Included)

 

Punt / Kickoff TD (QB, RB, WR, TE & K) = 7 pts each

Defensive / Punt / Kickoff - Touchdown = 7 pts each

Turnovers (INT/fumble recovered/safety) = 3 pts each

Blocked Field Goal or Punt = 3 pts each

Special Teams Punt/Kickoff Return Yards = 0.75 pt per 10 yards. (For example: 20 yards = 1.5 pt, 100 yards = 7.5 pts, 200 yards = 15 pts, etc.)
Plus – 0.75 bonus points for each 25 yard increment (For example, 101 yards = 6 pts, 201 yards = 12 pts, etc)

Individual Punt/Kickoff Return Yards (must be a starting player in lineup) = 0.75 pt per 10 yards. (For example: 20 yards = 1.5 pt, 100 yards = 7.5 pts, 200 yards = 15 pts, etc.)
Plus – 0.75 bonus points for each 25 yard increment (For example, 101 yards = 6 pts, 201 yards = 12 pts, etc)


Sack = 3.0 pts each

Points allowed Zero = 25 pts
Points allowed 1-6 =   15 pts
Points allowed 7-13 = 10 pts
Points allowed 14-16 = 7 pts

Points allowed 17-20 = 5 pts

Points allowed 21-24 = 3 pts

Points allowed 25-29 = 1.5 pts

 

Total Net Rushing Yards Allowed

Yards allowed 0-50     = 15 pts

Yards allowed 51-75   =  7 pts

Yards allowed 76-99   =  5 pts

Yards allowed 100-125= 2.5 pts

Yards allowed 126-150= 1.5 pts

 

Total Net Passing Yards Allowed

Yards allowed 0-100    =  20 pts

Yards allowed 101-150 = 15 pts

Yards allowed 151-200 =  8 pts

Yards allowed 201-249 =  4 pts

Yards allowed 250-299 =  2.5 pts

Yards allowed 300-349 = 1.5 pts

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 18

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Scored in Games
  3. Points Scored Head-to-Head
  4. None
Game Tie Breakers
Team owner selects 1 tie breaker players
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
21
Roster Limits
MinMax
Quarterback111
Running Back111
Wide Rec/TE111
Kicker010
Defense/Sp Team110

Wide Rec/TE
Combined receiver position
Def/Special Teams
Combined as one unit
Injured Reserve
Up to 6 players may be placed on injured reserve
To be placed on I/R a player must be at least COVID or IR on the official NFL injury report
Taxi Squad
Up to 2 individual players may be assigned to your taxi squad

Lineups

Starters
13
Lineup Limits
Quarterback1to2
Running Back1to10
Wide Rec/TE1to10
Kicker1to10
Defense/Sp Team1to2
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 11:59pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 11:59pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 11:59pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 11:59pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 11:59pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 11:59pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 11:59pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 11:59pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 11:59pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 11:59pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 11:59pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 11:59pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 11:59pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 11:59pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 11:59pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 11:59pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 11:59pm ET
Playoff Week 4Mon Dec 30 7:00am ETthruSun Jan 5 11:59pm ET

Online Draft

Online Draft
Not Used

Free Agents

Player Adds
Only the league commissioner may add players to a team
Waiver Wire
Not Used
Protected Free Agents
Players dropped will be protected free agents for 1 day
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 4 / NFL Week 18
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but league owners by vote against the trade
Team owners have 24 hours to object to a trade
5 no votes required to block a trade
Trading is suspended after Fantasy Week 10
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruFri Sep 6 11:00pm ET
Week 2Tue Sep 10 7:00am ETthruFri Sep 13 11:00pm ET
Week 3Tue Sep 17 7:00am ETthruFri Sep 20 11:00pm ET
Week 4Tue Sep 24 7:00am ETthruFri Sep 27 11:00pm ET
Week 5Tue Oct 1 7:00am ETthruFri Oct 4 11:00pm ET
Week 6Tue Oct 8 7:00am ETthruFri Oct 11 11:00pm ET
Week 7Tue Oct 15 7:00am ETthruFri Oct 18 11:00pm ET
Week 8Tue Oct 22 7:00am ETthruFri Oct 25 11:00pm ET
Week 9Tue Oct 29 7:00am ETthruFri Nov 1 11:00pm ET
Week 10Tue Nov 5 7:00am ETthruFri Nov 8 11:00pm ET
Notification
The league is not notified when trades are completed

Rushing Scoring

Rushing TDs
7 pts for each rushing TD
QB RB WR TE K
2020-07-25
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2020-07-25
Rushing Yds
1.75 pts for every 10 rushing yds beginning with 10 rushing yds
RB
2020-07-25
4.50 pts for every 50 rushing yds beginning with 50 rushing yds
RB
2020-07-25
2.25 pts for every 10 rushing yds beginning with 10 rushing yds
QB WR TE K
2020-07-25
2.50 pts for every 25 rushing yds beginning with 25 rushing yds
QB WR TE K
2020-07-25
Rushing Atts
0.25 pts for each rushing att
QB RB WR TE K
2020-07-25
2 pts for every 10 rushing atts beginning with 10 rushing atts
QB RB WR TE K
2020-07-25
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
2020-07-25
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K
2020-07-25
Passing 2XPs
2 pts for each passing 2XP
D/ST
2020-07-25
2 pts for each passing 2XP
QB RB WR TE K
2020-07-25
Passing Yds
0.10 pts for each passing yd
QB RB WR TE K
2020-07-25
5 pts for 250 or more passing yds
QB RB WR TE K
2020-07-25
2.50 pts for every 50 passing yds beginning with 300 passing yds
QB RB WR TE K
2020-07-25
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
2020-07-25
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
7 pts for each receiving TD
QB RB WR TE K
2020-07-25
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2020-07-25
Receiving Yds
2.75 pts for every 10 receiving yds beginning with 10 receiving yds
TE
2020-07-25
3 pts for every 25 receiving yds beginning with 25 receiving yds
TE
2020-07-25
1.75 pts for every 10 receiving yds beginning with 10 receiving yds
WR
2020-07-25
2.50 pts for every 25 receiving yds beginning with 25 receiving yds
WR
2020-07-25
1.75 pts for every 10 receiving yds beginning with 10 receiving yds
QB RB K
2020-07-25
2.50 pts for every 25 receiving yds beginning with 25 receiving yds
QB RB K
2020-07-25
Receptions
1.50 pts for each reception
QB RB WR K
2020-07-25
1.75 pts for each reception
TE
2020-07-25
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
2020-07-25
Yd FG
1.50 pts for 41 or more yd FG
K
2020-07-25
3 pts for 50 or more yd FG
K
2020-07-25
Made PATs
1 pts for each made PAT
K
2020-07-25
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
7 pts for each fumble return TD
D/ST
2020-07-25
Yd Fumble Return TD
Not Used
Int Return TDs
7 pts for each int return TD
D/ST
2020-07-25
Yd Int Return TD
Not Used
Safety
3 pts for each safety
D/ST
2020-07-25
Defensive ST TDs
7 pts for each defensive ST TD
D/ST
2020-07-25
Yd Defensive ST TD
Not Used
Defensive ST Safety
3 pts for each defensive ST safety
D/ST
2020-07-25
Pts Allowed
25 pts for 0 pts allowed
D/ST
2020-07-25
15 pts for 1 to 6 pts allowed
10 pts for 7 to 13 pts allowed
7 pts for 14 to 16 pts allowed
5 pts for 17 to 20 pts allowed
3 pts for 21 to 24 pts allowed
1.50 pts for 25 to 29 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
15 pts for 0 to 50 rushing yds allowed
D/ST
2020-07-25
7 pts for 51 to 75 rushing yds allowed
5 pts for 76 to 99 rushing yds allowed
2.50 pts for 100 to 125 rushing yds allowed
1.50 pts for 126 to 150 rushing yds allowed
Passing Yds Allowed
20 pts for 0 to 100 passing yds allowed
D/ST
2020-07-25
15 pts for 101 to 150 passing yds allowed
8 pts for 151 to 200 passing yds allowed
4 pts for 201 to 249 passing yds allowed
2.50 pts for 250 to 299 passing yds allowed
1.50 pts for 300 to 349 passing yds allowed
Sacks
3 pts for each sack
D/ST
2020-07-25
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
3 pts for each fumble recovered
D/ST
2020-07-25
Fumble Return Yds
Not Used
Interceptions
3 pts for each interception
D/ST
2020-07-25
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
3 pts for each blocked FG
D/ST
2020-07-25
Blocked XPs
3 pts for each blocked XP
D/ST
2020-07-25
Blocked Punts
3 pts for each blocked punt
D/ST
2020-07-25
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
7 pts for each kickoff return TD
QB RB WR TE K D/ST
2020-07-25
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
0.75 pts for every 10 kickoff return yds beginning with 10 kickoff return yds
QB RB WR TE K D/ST
2020-07-25
0.75 pts for every 25 kickoff return yds beginning with 25 kickoff return yds
QB RB WR TE K D/ST
2020-07-25
Punt Return TDs
7 pts for each punt return TD
QB RB WR TE K D/ST
2020-07-25
Yd Punt Return TD
Not Used
Punt Return Yds
0.75 pts for every 10 punt return yds beginning with 10 punt return yds
QB RB WR TE K D/ST
2020-07-25
0.75 pts for every 25 punt return yds beginning with 25 punt return yds
QB RB WR TE K D/ST
2020-07-25
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
QB RB WR TE K D/ST
2020-07-25
ST Fumbles
Not Used