League

Name
The Legendary League est. 1989
League ID
26098
Guest URL
https://www.rtsports.com/fantasy-football-league/26098
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Jay Mick
mixter68.jm@gmail.com

By-Laws

Legendary Fantasy Football League Rules 2022 Season 

1. *Draft will be 18 rounds
*14 Regular season games (weeks 1-14) and 3 weeks of
playoffs (weeks 15-17).

2 *Roster Limit is 18 players (any combination and
no restrictions on how many position players.)


3 *Each week you must start 1QB, 2RB's, 3WR, 1 TE, Flex player (RB, WR, TE only), 1K and 1
team defense.
*Starting line-ups must be input on rtsports website
prior to your players starting game time. Once a
players game has started you cannot play him. The
deadline is game time on Monday night so you could
possible wait until then if you were trying to decide
between two players in that particular game.
*If you cannot access the website you may call or email
the Commissioner.

4.*Waivers are weekly and it is 2 point per transaction
(add and drop per player).
*Weekly Waivers will be conducted online (meaning you
input what you want and rtsports does the actual
updating of rosters at the end of the time frame)
starting each Tuesday morning and will be open until Wednesday night at 11:00 pm and 
Sat. night at 10:00 pm CST.   They will run twice a week to account for the Thursday night games. 
The order for waivers the first week will be the reverse order of the first round of the draft.  
*Waivers will take place throughout the regular season and playoffs.
*Players dropped will not be able to be picked up until
the next week of waivers.
*Waiver order will be determined by auction system. You will be allocated $1700 to be used as owner sees fit week one through the fantasy bowl. 
*You cannot pick up a player on waivers that has already been placed on IR.
*You cannot trade waiver picks. You can agree to trade the waiver pick-ups after the waivers run 

5.*Trades each cost 2 points per transaction, per team, no matter how many players are involved in the trade. (Our yearly subscription covers all the costs for unlimited moves)
*Trade deadline will be after week 12 games.

* Trades can include players on Short Term IR and can be concluded without the benefit of a player return, meaning a player can be traded for FAAB money only. 

6.*IR - If a player on your roster is placed on season ending IR, you have the right to replace that player at any time with a player of the same position.
*These moves are on a first come first served basis with the Commissioner.
*IR moves take precedence over waiver moves, must be done prior to the waiver deadline that week.
*Each team is responsible for documenting that his player is on IR.
*There is no point reduction for IR moves.
*You cannot pick up a player on waivers that has
already been placed on season ending IR or IR- designated to return with the intent to use an IR waiver move. A player acquired on waivers already with a designated IR status, must remain in an active roster spot.
* A player now placed on IR but designated to return at some point in the contiguous season, does not enjoy the right to a priority IR move, however the team does have the right to “self place” that player on IR and use an allocated roster spot during the weekly waiver process. At the point that the IR player returns to active roster the owner must drop a player of his choosing to maintain the 18 player active roster. 

7.*6 teams make the playoffs - 3 from each division.
*There are the two division winners and two wildcard
teams from each division.
*These spots are determined by overall win/loss record.
*Ties are broken first by head-to-head record, then by
division record, then by total points during the first
14 weeks of the regular season, and finally by points
scored head-to-head.

8.*Entry fee is 250 points, less 90 for Commissioner
software, leaving 2410 points to distribute.
*Weekly high points (first - 8 points, second - 4 points,
third - 2 points).
*Division champs receive 50 points each.
*Wildcard teams receive 25 points each.
*Fantasy 3rd place receives 250 points.
*Fantasy bowl runner-up receives 500 points.
*Fantasy Bowl champ receives 1278 points.
*Waiver pot distribution (first-40%, second-25%, third
-20%, forth-15%)













Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Divisional Record
  3. Total Points Standings
  4. Points Scored Head-to-Head
Game Tie Breakers
Team owner selects 1 tie breaker players
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
18
Roster Limits
MinMax
Quarterback118
Running Back218
Wide Receiver018
Tight End018
Kicker018
Defense/Sp Team018

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 10 players may be placed on injured reserve
Team owners may place any player on I/R at anytime
Taxi Squad
League does not use taxi squad

Lineups

Starters
10
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver3to3
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE )1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:30pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 8:30pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 8:30pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 8:30pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 8:30pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 8:30pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 8:30pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 8:30pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 8:30pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 8:30pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 8:30pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 8:30pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 8:30pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 8:30pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 8:30pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 8:30pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 8:30pm ET

Online Draft

Online Draft
Not Used

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $1700
Minimum waiver bid $1
Maximum waiver bid $1700
If bids are tied, the team lowest in the standings will be awarded the player
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Submission deadlines: Wed Sat @ 11:00pm ET
If bids are tied, the first bid submitted will be awarded the player.
In-Season Waivers
Submission deadlines: Wed Sat @ 11:00pm ET
Protected Free Agents
Players dropped will be protected free agents until Next Waiver Wire
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may freely trade, no approvals required
Trading is suspended after Fantasy Week 12
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 12:59pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 12:59pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 12:59pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 12:59pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 12:59pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 12:59pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 12:59pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 12:59pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 12:59pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 12:59pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 12:59pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 12:59pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$250
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$2
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$2
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
10 pts for each rushing TD
QB RB WR TE K
Rushing 2XPs
3 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
1 pts for every 10 rushing yds beginning with 10 rushing yds
QB RB WR TE K
2008-08-24
5 pts for 100 or more rushing yds
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
5 pts for 11 or more yd TD rush
QB RB WR TE K
2008-08-24
5 pts for 50 or more yd TD rush
Fumbles Lost
-2 pts for each fumble lost
QB RB WR TE K D/ST
2022-07-31
Fumbles
Not Used

Passing Scoring

Passing TDs
5 pts for each passing TD
QB RB WR TE K
Passing 2XPs
1 pts for each passing 2XP
QB RB WR TE K
Passing Yds
1 pts for every 20 passing yds beginning with 20 passing yds
QB RB WR TE K
5 pts for 300 or more passing yds
5 pts for 350 or more passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
2 pts for 11 or more yd TD pass
QB RB WR TE K
3 pts for 50 or more yd TD pass
Interceptions Thrown
-3 pts for each interception thrown
QB RB WR TE K D/ST
2022-07-31
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
8 pts for each receiving TD
QB RB WR TE K
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
1 pts for every 10 receiving yds beginning with 10 receiving yds
QB RB WR TE K
2008-08-24
5 pts for 100 or more receiving yds
Receptions
1 pts for each reception
QB RB WR TE K
2008-08-24
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
4 pts for 11 or more yd TD reception
QB RB WR TE K
3 pts for 50 or more yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
Yd FG
1 pts for 40 or more yd FG
K
1 pts for 50 or more yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
4 pts for each fumble return TD
D/ST
Yd Fumble Return TD
Not Used
Int Return TDs
4 pts for each int return TD
D/ST
Yd Int Return TD
Not Used
Safety
5 pts for each safety
D/ST
Defensive ST TDs
4 pts for each defensive ST TD
D/ST
Yd Defensive ST TD
Not Used
Defensive ST Safety
5 pts for each defensive ST safety
D/ST
Pts Allowed
5 pts for 0 pts allowed
D/ST
3 pts for 1 to 9 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
5 pts for 0 to 50 rushing yds allowed
D/ST
4 pts for 51 to 65 rushing yds allowed
3 pts for 66 to 80 rushing yds allowed
2 pts for 81 to 95 rushing yds allowed
1 pts for 96 to 110 rushing yds allowed
Passing Yds Allowed
5 pts for 0 to 75 passing yds allowed
D/ST
4 pts for 76 to 100 passing yds allowed
3 pts for 101 to 125 passing yds allowed
2 pts for 126 to 150 passing yds allowed
1 pts for 151 to 175 passing yds allowed
Sacks
2 pts for each sack
D/ST
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
3 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
3 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
8 pts for each kickoff return TD
QB RB WR TE K D/ST
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
8 pts for each punt return TD
QB RB WR TE K D/ST
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used