League

Name
Artesia Fantasy Football
League ID
26278
Guest URL
https://www.rtsports.com/fantasy-football-league/26278
Service
Full Season - Platinum
Subscription
2024 Paid
Playoff League Coupon
M91232FT
Commissioner
Jaime Brizeno
La_Jefa_70@yahoo.com

By-Laws

30 TEAMS  3 CONFERENCES 10 TEAMS PER CONFERENCE 2 DIVISIONS PER CONFERENCE 10 TEAMS IN EACH CONFERENCE 

2=QB'S 3=RB'S 3=WR'S 2=TE'S 2=K'S 2=DT'S/ST'S PLUS 1 EXTRA PLAYER OF YOUR CHOICE

SELECTION OF DRAFTS WILL BE DECIDED BY DRAW OF NUMBERS
DRAW SELECTION WILL GO AS FOLLOWS
ROUND ONE 1 THRU 10, ROUND TWO 10 THRU 1, ROUND THREE 1 THRU 10, ROUND FOUR 10 THRU 1 AND STAY WITH THIS PATTERN ALL THE
WAY TO ROUND 15.

STARTING LINE UP
1=QB 2=RB'S 2=WR'S 1=TE 1=K 1=DT/ST

STARTING LINEUP TO BE TURNED IN BEFORE KICKOFF OF ANY GAME AS LONG AS YOU DO NOT SUBSTITUTE A PLAYER FOR SOMEONE WHO HAS ALREADY PLAYED FOR EXAMPLE IF YOU HAVE A RUNNING BACK PLAYING SUNDAY NIGHT AND YOU WANT TO START HIM BUT YOUR OTHER TWO STARTING RUNNING BACKS HAVE ALREADY PLAYED EARLIER THAT WILL NOT BE ALLOWED.

REGULAR SEASON WILL END ON WEEK 12 WITH THE PLAYOFFS BEING PLAYED THE FOLLOWING FOUR  WEEKS. YOU WILL PLAY SOMEONE IN YOUR CONFERENCE AT LEAST ONCE YOUR DIVISION TWICE .

TO FIND OUT SCORING SYSTEM GO TO RULES



EACH TEAM WILL BE REQUIRED TO PAY $100.00. $50.00 AT LEAST BY DRAFT DAY THE OTHER $50.00 BY WEEK 10 NO EXCEPTIONS IF YOU DO NOT PAY BY WEEK 10 YOUR PASSWORD WILL BE CHANGED.

THERE WILL BE 10 TEAMS DRAFTING IN EACH CONFERENCE AND YOU WILL ONLY PLAY TEAMS IN YOUR CONFERENCE THAT YOU DRAFT WITH.

YOU WILL ONLY BE ALLOWED ONE TRANSACTIONS  WHICH WILL BE DONE BY TEUSDAY THROUGH THE WAIVER WIRE.  RESULTS ON WAIVER WIRE WILL BE AWARDED ON WEDNESDAY MORNINGS.  THE WAIVER WIRE WILL ALLOW THE TEAM WITH THE WORST RECORD IN THE CONFERENCE TO CHOOSE FIRST THE SECOND WORST TO CHOOSE SECOND THE THIRD WORST TO CHOOSE THIRD AND SO ON TO THE ONE WHO HAS THE BEST RECORD IN THE CONFERENCE WILL CHOOSE LAST. AFTER THE WAIVER WIRE THERE WILL BE FREE FOR ALL TO WHO EVER NEEDS A PLAYER BY USING THE ADD/DROP METHOD. THERE WILL NOT BE A WAIVER WIRE OR ADD/DROP METHOD ONCE YOU ARE IN THE PLAYOFFS YOU WILL PLAY WITH WHAT YOU HAVE NO EXCEPTIONS.

THERE IS 12  TEAMS THAT WILL MAKE IT TO THE PLAYOFFS.THOSE 12 TEAMS ARE THE SIX TEAMS THAT WINS THIER DIVISION AND THE SIX  TEAMS THAT ARE RUNNERUPS IN THIER DIVISION. IF THIER IS A TIE BY RECORD TO GET INTO THE PLAYOFFS THE TEAM WITH THE MOST POINTS WILL ADVANCE AND IF THIER STILL A TIE THE TEAM WITH THE BEST DIVISION RECORD  WILL ADVANCE AND IF THIER IS STILL A TIE THEN WE WILL GO HEAD TO HEAD WITH RECORD AND FINALLY WITH HEAD TO HEAD POINTS TO DETERMINE WHO WILL ADVANCE. THE PLAYOFFS WILL BE AS FOLLOWS. TOP FOUR TEAMS WITH THE BEST RECORD WILL RECIEVE A FIRST ROUND BYE THE OTHER 8 WILL PLAY EACH OTHER WITH THE 5TH SEED PLAYING THE 12TH SEED 6TH SEED PLAYING THE 11TH SEED AND SO ON AS THE NEXT THROUGH EACH ROUND THE TOP SEED WILL PLAY THE LOWEST SEED THROUGHOUT THE PLAYOFFS . THE PRIZE MONEY WILL GO AS FOLLOWS WE HAVE PAID $150 TO THE WEB SITE TOP 3 CONFERENCE WINNERS WILL RECIEVE $100 TOP POINTS AT THE END OF THE YEAR WILL RECIEVE $100. THE TEAM THAT TAKES  4TH PLACE WILL RECIEVE $100, $150 FOR 3RD PLACE $700 TO THE TEAM THAT GETS 2ND PLACE $1500 TO THE TEAM THAT WINS THE CHAMPIONSHIP

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Conference Record
  2. Divisional Record
  3. Total Points Scored in Games
  4. Head-to-Head
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
15
Roster Limits
MinMax
Quarterback23
Running Back34
Wide Receiver34
Tight End23
Kicker23
Defense/Sp Team24

Def/Special Teams
Combined as one unit
Player Pool
Each conference separate
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to2
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 11:59pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 11:59pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 11:59pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 11:59pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 11:59pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 11:59pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 11:59pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 11:59pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 11:59pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 11:59pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 11:59pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 11:59pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 11:59pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 11:59pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 11:59pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 11:59pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 11:59pm ET

Online Draft

Online Draft
Not Used

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Worst to First by Points Scored
Teams may acquire a maximum of 1 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Waiver wires are suspended after Fantasy Week 14 / NFL Week 14
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 8:00am ET
TueWedThuFriSat
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10
Week 11
Week 12
Week 13
Week 14
Playoff Week 1
Playoff Week 2
Playoff Week 3
Free for All
Week 2Wed Sep 11 12:00pm ETthruMon Sep 16 12:00am ET
Week 3Wed Sep 18 12:00pm ETthruMon Sep 23 12:00am ET
Week 4Wed Sep 25 12:00pm ETthruMon Sep 30 12:00am ET
Week 5Wed Oct 2 12:00pm ETthruMon Oct 7 12:00am ET
Week 6Wed Oct 9 12:00pm ETthruMon Oct 14 12:00am ET
Week 7Wed Oct 16 12:00pm ETthruMon Oct 21 12:00am ET
Week 8Wed Oct 23 12:00pm ETthruMon Oct 28 12:00am ET
Week 9Wed Oct 30 12:00pm ETthruMon Nov 4 12:00am ET
Week 10Wed Nov 6 12:00pm ETthruMon Nov 11 12:00am ET
Week 11Wed Nov 13 12:00pm ETthruMon Nov 18 12:00am ET
Week 12Wed Nov 20 12:00pm ETthruMon Nov 25 12:00am ET
Week 13Wed Nov 27 12:00pm ETthruMon Dec 2 12:00am ET
Week 14Wed Dec 4 12:00pm ETthruMon Dec 9 12:00am ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Players dropped will be protected free agents for 6 days
Players dropped after Fantasy Week 14 will be protected for the remainder of the season
Transaction Limits
All free agent transactions are suspended after Fantasy Week 14 / NFL Week 14
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Your commissioner does not permit trading between team owners

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K D/ST
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K D/ST
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2013-09-05
Rushing Atts
0.25 pts for each rushing att
QB RB WR TE K
2013-09-01
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
0.05 pts for each passing yd
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
0.16 pts for each completion
QB RB WR TE K
2013-09-01
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
Receptions
0.50 pts for each reception
QB RB WR TE K
2013-09-01
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
0.15 pts for each yd FG
K
2018-09-02
Made PATs
1 pts for each made PAT
K
Missed FGs
-3 pts for each missed FG
K
2018-09-16
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
D/ST
Yd Int Return TD
Not Used
Safety
2 pts for each safety
D/ST
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
Yd Defensive ST TD
Not Used
Defensive ST Safety
2 pts for each defensive ST safety
D/ST
Pts Allowed
5 pts for 0 pts allowed
D/ST
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
2 pts for each sack
D/ST
2014-08-24
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
2014-08-24
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
2014-08-24
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
1 pts for each blocked FG
D/ST
Blocked XPs
1 pts for each blocked XP
D/ST
Blocked Punts
1 pts for each blocked punt
D/ST
Tackles
0.05 pts for each tackle
QB RB WR TE K D/ST
2014-08-24
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
QB RB WR TE K
ST Fumbles
Not Used