League

Name
FFL Invasion
League ID
288798
Guest URL
https://www.rtsports.com/fantasy-football-league/288798
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Michael Ondercin
commish1276@hotmail.com

By-Laws

FFL INVASION RULE BOOK

 

 

 

 

 

 

 

 

 

 

 

 

 

9-7-16 DRAFT DAY

 

FFL Invasion Rules

Draft

1.The FFL Invasion draft is a 16 round snake draft.  The order is chosen at random from names or numbers. (updated to 16 rounds in 2016)

2.DRAFT CANNOT START ANY EARLIER THAN 6:40 PM EASTERN STANDARD TIME UNLESS EVERYONE DRAFTING IN THIS LEAGUE IS ON THE SAME CONTINENT

An owner not present for a draft must draft via the online draft application or forfeit manual drafting.  Autodraft function will be used.

Draft Roster Limits

Position               Minimum             Maximum

QB                         1                            4

RB                         2                            6

WR                        2                            7

TE                          1                            3

K                            1                            3

DEF                       1                            3

 

Schedule

The season consists of thirteen regular season games and three weeks of playoffs.  Each team will play six division games and seven interdivision games.

Scoring
Decimal Scoring

1 yard rushing or receiving – 0.1 pt

1 yard passing – .05 pt

Negative Scoring

-1 yard rushing or receiving – 0.1 pt

-1 yard passing – .05 pt

Passing Rules

Touchdowns

0-39 yards – 4 pts

40-79 yards – 6 pts

80-120 yards – 8 pts (120 is to account for abnormally scored plays)

Yardage

20 passing yards – 1 pt

-20 passing yards – -1 pt

Rushing Rules

Touchdowns

0-39 yards – 6 pts

40-79 yards – 8 pts

80-120 yards – 10 pts (120 is to account for abnormally scored plays)

Yardage

10 rushing yards – 1 pt

-10 rushing yards – -1 pt

Receiving Rules

Touchdowns

0-39 yards – 6 pts

40-79 yards – 8 pts

80-120 yards –– 10 pts (120 is to account for abnormally scored plays)

Yardage

10 receiving yards – 1 pt

-10 receiving yards – -1 pt

Two Point Conversions

All two point conversions – 2 pts

Kicking Rules

Field Goals

0-39 yards – 3 pts

40-49 yards – 4 pts

50+ yards – 6 pts

Extra Points

All extra points – 1 pt

Team Defense Rules

Special Teams

All Special Teams touchdowns – 6 pts

Defense

All interceptions and fumble recovery touchdowns – 6 pts

Points Allowed

Zero points allowed by defense – 10 pts

1-6 points allowed by defense – 5 pts

7-10 points allowed by defense – 1 pt

Blocked Kicks

Blocked field goal – 1 pt

Blocked punt – 1 pt

Blocked PAT – 1 pt

Turnovers

Fumble recoveries – 2 pts

Interceptions – 2pts

Safties- 4pts

Roster Rules
Starting Lineups

Owners change their own starting lineup each week. 

15 total roster spots – 8 starters and 7 bench players

Weekly Lineup Requirements

1 QB

2 RB

2 WR

1 TE

1 K

1 Team Defense

 

Free Agents

Unlimited free agent acquisitions per fantasy week until the start of Week 14 games (changed in 2014 from week13).  Once the week 14 games start, all transactions are locked.

Teams that make the playoffs are allowed to use free agency and waivers prior to the first playoff week. The teams that do not make the playoffs will continue to have locked rosters.(added 2014)

 

Free agents are available until the start of his game.

After the weekly waiver wire, team owners may acquire free agents anytime within league transaction times.

Owners may not acquire a player once the player's game has started, regardless of transaction deadlines.

Released free agents are available at the beginning of the next FFL week. 

Waiver Claims

Waiver wire during fantasy season only, starting in Fantasy Week 2.

Waiver Wire will be suspended after Fantasy Week 13 for non-playoff teams.

Waiver wire order is worst to first by record, with standings tie breakers.

Owners may acquire up to 1 player per weekly waiver wire.

The deadline is Wednesday at 10PM for submitting waiver requests.

Once a team has dropped a player THROUGH the WAIVER PROCESS, that dropped player should be available for pick up by any team, but NOT the team that dropped the player.(added 2015)

 

A picked up/claimed player can be dropped or traded immediately if you so choose. If that player is dropped, the dropped player goes onto a 24 hour waiver where everyone in the league has the ability to claim. Claim order for that player will be determined by standings (last place gets first claim priority). If multiple claims are put in, last place gets first priority all the way up to first place.  This also works for players that are dropped each week during the waiver claim period. (added 2015)

 
 
League Standings

 “Division tie-breakers updated to the following:(Matters for first place in division only)

  1. Head to head record (two teams only)
  2. Total points scored in head to head games (two teams only)
  3. Division record
  4. Total points scored in division games”
 
Trades

Trading of future draft picks NOT allowed in this league.

No trading after Week 10. 

The weekly deadline is Saturday at 12:00 AM(midnight) AKA 1 minute after Friday at 11:59PM.   Players in Thursday games cannot be traded after their game starts.

 See Example.(these are not actual dates for this year)

Fantasy Open Deadline
Week 1 - Sat Sep 6 12:00 am ET
Week 2 Tue Sep 9 7:00 am ET Sat Sep 13 12:00 am ET
Week 3 Tue Sep 16 7:00 am ET Sat Sep 20 12:00 am ET
Week 4 Tue Sep 23 7:00 am ET Sat Sep 27 12:00 am ET
Week 5 Tue Sep 30 7:00 am ET Sat Oct 4 12:00 am ET
Week 6 Tue Oct 7 7:00 am ET Sat Oct 11 12:00 am ET
Week 7 Tue Oct 14 7:00 am ET Sat Oct 18 12:00 am ET
Week 8 Tue Oct 21 7:00 am ET Sat Oct 25 12:00 am ET
Week 9 Tue Oct 28 7:00 am ET Sat Nov 1 12:00 am ET
Week 10 Tue Nov 4 7:00 am ET Sat Nov 8 12:00 am ET

 

 
League Fees

League Fee:  TBD Annually and calculated as sum of all prize money plus league fees divided equally by 12.

2023 fee is $110
PRIZES
League Champion -- $400
League Runner-UP -- $200
Most Points (season) -- $60
Best Record (season) -- $60

Dynasty (five year W-L)

1st Place -- $800

2nd Place -- $325

Weekly Pot Most Points Scored (regular season only)-- $20

THIS SECTION VOTED OUT -- (To keep $20 prize, winner must e-mail to everyone in the league or post to the league website a weekly projection article for the following week’s games by  Sunday by 1 PM.   (example Week 1 high points winner must post article for week 2 projections by Sunday at 1PM of week 2 games).

If the article is not e-mailed or posted  by this time, the team responsible for the article will  forfeit his $20 that he would have received for the high points that week. All accumulated forfeited money goes to the league Champion at the end of the season. This will continue each week as long as a team can win high points money (added 2014))

 

Most wins money is split between all teams tied with most wins.

 

Most points money is split between all teams tied for most points.

 

 

PLAYOFFS

The playoffs begin week 15 and the championship week is 17. There are no games for week 18.
Six teams go to the playoffs. The division winners and the remaining teams are selected by best overall record regardless of division. The top two division winners get a bye week 15.  The teams will re-seed each playoff week, highest seed vs. lowest seed.

 

 
 
Seeding Tie Breaker

This breaks the tie for seeding between two playoff teams with the same overall record.

  1. Head-to-Head Regular Season
  2. Overall Points

In the case of a three team tie for a playoff spot, the head to head tie breaker is nullified and the ‘overall points’ tie breaker is used.  After the completion of week 14, the final division standings will be sorted first, then the wild card spots will be determined.  




Playoff Game Tie Breaker (Applies to all league types)
If there is a tie between teams during a game in the playoffs, the tie will be settled by the following criteria: (Tie-breakers come from the tied playoff game in question, not overall stats from the regular season).

 

  1. Most touchdowns scored among all starting players (including PK and TM players)

    Most yardage accumulated (pass, rush and receiving) among all starting players (excluding PK and TM players)

    3. Most field goals among all starting players

    4. Most extra points among all starting players

    5. Virtual coin toss
Playoff Waivers
The waiver order is worst to first by playoff seeding.
League Bylaws

PRESEASON RULES
Rule Changes


  1. A rule can only be changed if passed by a MAJORITY of the league. At least seven "yes" votes must be cast.


    REGULAR SEASON

  2. A player claimed on waivers,free agency, MUST be on the owner's roster for one Sunday. A player received in a trade may be dropped or traded immediately.


    2. Once dropped, a player cannot be picked up by any team for that week.


    MISC
    1. Rule change proposals can be made at any time after the official league vote results have been shared.  All proposed rule changes will be accumulated throughout the year and voted on the following year to prevent them from being forgotten. EMAIL MUST HAVE THE SUBJECT LINE “OFFICAL RULE PROPOSAL FOR NEXT YEAR”,   E-Mail must be sent to Rob Marschall(added 2016)

 

 

Recently Passed Rules

 

2014

-- The  WEEKLY PROJECTION ARTICLE PROPOSAL – Currently we have a weekly high point winner that wins $20 for having the most points that week.  My proposal is that each week, the High points winner must email to every one in the league or post to the league website a weekly projection article for the following week’s games by  Sunday by 1 PM.   (example Week 1 high points winner must post article for week 2 projections).

If the article is not e-mailed or posted  by this time, the team responsible for the article will  forfeit his $20 that he would have received for the high points that week. All accumulated forfeited money goes to the league Champion at the end of the season.

This will continue each week as long as a team can win high points money.(Passed and added to League Prizes Section)

 

-- Make head to head record the first tie breaker for playoff seeding.  Currently, the tiebreaker is Most touchdowns scored among all starting players (including PK and Team Defense)(Passed and added to League Standings section)

 

-- Teams that make the playoffs are allowed to use free agency and waivers prior to the first playoff week. The teams that do not make the playoffs will continue to have locked rosters.  Currently, all rosters are locked at the end of the regular season and no roster moves can be made between the last regular season game and the first playoff game.(Passed and added to Free Agent section)

 

2015

-- A picked up/claimed player can be dropped or traded immediately if you so choose. If that player is dropped, the dropped player goes onto a 24 hour waiver where everyone in the league has the ability to claim. Claim order for that player will be determined by standings (last place gets first claim priority). If multiple claims are put in, last place gets first priority all the way up to first place.  This also works for players that are dropped each week during the waiver claim period. This is a less drastic and a more reasonable solution to "The Kevbo/Cheater" rule. You should be able to trade claimed players and allows everyone in the league fair opportunities to pick up and drop  players. This also helps if a picked up player gets injured that same week and is not able to play in that weeks game.(Passed and added to waiver claim section)

 

 

-- Once a team has dropped a player THROUGH the WAIVER PROCESS, that dropped player should be available for pick up by any team, but NOT the team that dropped the player.(Passed and added to Waiver Claim Section)

 

-- League debates and/or issues involving, but not limited to, points, wins, trades, drops, etc are subject to league vote for solving said debate/issue.

2016

2016 Rule Changes

Rule Change #1

Rule change proposals can be made at any time after the official league vote results have been shared.  All proposed rule changes will be accumulated throughout the year and voted on the following year to prevent them from being forgotten. EMAIL MUST HAVE THE SUBJECT LINE “OFFICAL RULE PROPOSAL FOR NEXT YEAR”,   E-Mail must be sent to Rob Marschall

PASSED – 11 yes 1 no

Rule Change #2

Change the current Regular Season Standings points 1-4 to the following :

“Division tie-breakers updated to the following:

  1. Head to head record (two teams only)
  2. Total points scored in head to head games (two teams only)
  3. Division record
  4. Total points scored in division games”

 (CURRENT WORDING

Regular Season Standings Tie Breakers:

1.Head-To-Head Competition
(winning percentage against all tied teams)

2.Total Points Scored in Games
(double headers count twice, bye weeks do not count)

3.Divisional Record

4.Points Scored Head-to-Head
(points scored in head to head games against tied teams

Passed – 7 yes and 5 NO   _____________________________

Rule Change #3

Draft

The FFL Invasion draft is a 16 round snake draft.  The order is chosen at random from names or numbers.

Rule Change #4

DRAFT CANNOT START ANY EARLIER THAN 6:40 PM EASTERN STANDARD TIME UNLESS EVERYONE DRAFTING IN THIS LEAGUE IS ON THE SAME CONTINENT

Rule Change #5

Remove head to head season record as first tie-breaker for playoff games.  Regular season has no bearing on individual playoff games.  Add wording to clarify that the remaining tie-breakers come from the tied playoff game in question, not overall stats from the regular season.

 

Current Playoff Game tie breaker rule is:

Playoff Game Tie Breaker (Applies to all league types)
If there is a tie between teams during a game in the playoffs, the tie will be settled by the following criteria:
1.  Head to head regular season record

  1. Most touchdowns scored among all starting players (including PK and TM players)
    3. Most yardage accumulated (pass, rush and receiving) among all starting players (excluding PK and TM players)
    4. Most field goals among all starting players
    5. Most extra points among all starting players
    6. Virtual coin toss

Passed – 8 YES and  3 NO   1 Abstain_____________________________

 

 

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 18

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Scored in Games
  3. Divisional Record
  4. None
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback14
Running Back26
Wide Receiver27
Tight End13
Kicker13
Defense/Sp Team13

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 3 players may be placed on injured reserve
To be placed on I/R a player must be on the COVID list on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to2
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Deadlines
Teams may start or bench player up until the scheduled start of their game

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Commissioner Manually Sets Order
Teams may acquire a maximum of 1 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 1 / NFL Week 15
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 5:00pm ET
Free for All
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 10:00pm ET
Week 2Wed Sep 11 9:00pm ETthruMon Sep 16 8:15pm ET
Week 3Wed Sep 18 9:00pm ETthruMon Sep 23 8:15pm ET
Week 4Wed Sep 25 9:00pm ETthruMon Sep 30 8:15pm ET
Week 5Wed Oct 2 9:00pm ETthruMon Oct 7 8:15pm ET
Week 6Wed Oct 9 9:00pm ETthruMon Oct 14 8:15pm ET
Week 7Wed Oct 16 9:00pm ETthruMon Oct 21 8:15pm ET
Week 8Wed Oct 23 9:00pm ETthruMon Oct 28 8:15pm ET
Week 9Wed Oct 30 9:00pm ETthruMon Nov 4 8:15pm ET
Week 10Wed Nov 6 9:00pm ETthruMon Nov 11 8:15pm ET
Week 11Wed Nov 13 9:00pm ETthruMon Nov 18 8:15pm ET
Week 12Wed Nov 20 9:00pm ETthruMon Nov 25 8:15pm ET
Week 13Wed Nov 27 9:00pm ETthruMon Dec 2 8:15pm ET
Week 14Wed Dec 4 9:00pm ETthruMon Dec 9 8:15pm ET
Playoff Week 1Wed Dec 11 9:00pm ETthruMon Dec 16 8:15pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Players dropped will be protected free agents for 1 day
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 1 / NFL Week 15
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may freely trade, no approvals required
Trading is suspended after Fantasy Week 11
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSat Sep 7 12:00pm ET
Week 2Tue Sep 10 7:00am ETthruSat Sep 14 12:00pm ET
Week 3Tue Sep 17 7:00am ETthruSat Sep 21 12:00pm ET
Week 4Tue Sep 24 7:00am ETthruSat Sep 28 12:00pm ET
Week 5Tue Oct 1 7:00am ETthruSat Oct 5 12:00pm ET
Week 6Tue Oct 8 7:00am ETthruSat Oct 12 12:00pm ET
Week 7Tue Oct 15 7:00am ETthruSat Oct 19 12:00pm ET
Week 8Tue Oct 22 7:00am ETthruSat Oct 26 12:00pm ET
Week 9Tue Oct 29 7:00am ETthruSat Nov 2 12:00pm ET
Week 10Tue Nov 5 7:00am ETthruSat Nov 9 12:00pm ET
Week 11Tue Nov 12 7:00am ETthruSat Nov 16 12:00pm ET
Notification
The league will be notified of completed trades

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2022-04-09
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2022-04-09
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
6 pts for 1 to 39 yd TD rush
QB RB WR TE K
2022-09-11
8 pts for 40 to 74 yd TD rush
10 pts for 75 to 115 yd TD rush
Fumbles Lost
-2 pts for each fumble lost
QB RB WR TE K
2022-09-02
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2022-04-09
Passing Yds
0.05 pts for each passing yd
QB RB WR TE K
2022-09-09
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
4 pts for 1 to 39 yd TD pass
QB RB WR TE K D/ST
2022-09-11
6 pts for 40 to 74 yd TD pass
8 pts for 75 to 115 yd TD pass
Interceptions Thrown
-2 pts for each interception thrown
QB RB WR TE K
2022-09-02
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2022-04-09
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
2022-04-09
Receptions
Not Used
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
6 pts for 1 to 39 yd TD reception
QB RB WR TE K D/ST
2022-09-11
8 pts for 40 to 74 yd TD reception
10 pts for 75 to 115 yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 1 to 39 yd FG
K
2022-09-11
4 pts for 40 to 49 yd FG
6 pts for 50 to 100 yd FG
Made PATs
1 pts for each made PAT
K
2022-04-09
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
2022-04-09
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
D/ST
2022-04-09
Yd Int Return TD
Not Used
Safety
4 pts for each safety
D/ST
2022-09-02
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
2022-04-09
Yd Defensive ST TD
Not Used
Defensive ST Safety
Not Used
Pts Allowed
10 pts for 0 pts allowed
D/ST
2022-09-02
5 pts for 1 to 6 pts allowed
1 pts for 7 to 10 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
2 pts for each sack
D/ST
2022-09-02
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
2022-04-09
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
2022-04-09
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
1 pts for each blocked FG
QB RB WR TE K D/ST
2022-09-02
Blocked XPs
1 pts for each blocked XP
QB RB WR TE K D/ST
2022-09-02
Blocked Punts
1 pts for each blocked punt
QB RB WR TE K D/ST
2022-09-02
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
D/ST
2022-04-09
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
D/ST
2022-04-09
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
D/ST
2022-04-09
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
QB RB WR TE K
2022-10-10
-1 pts for each ST fumble lost
D/ST
2022-10-10
ST Fumbles
Not Used