League

Name
Gridiron Gurus
League ID
300624
Guest URL
https://www.rtsports.com/fantasy-football-league/300624
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Brad Robertson
aggiebrad@yahoo.com

By-Laws

Rosters:

Each team shall maintain a player count of 17 players. At all times, each roster
shall consist of the following positional minimums:

QB: 2          RB: 3                   WR: 3         TE: 1           K: 1            Def:1

Starting Lineups will consist of: (Flex Players can be RB/WR/TE only)

QB: 1          RB: 1          WR:  1        TE: 1           K: 1            Def: 1         Flex: 2

Scoring:
6 pts        Passing, rushing, receiving TD's
2 pts        2- point conversions
1 pt         Extra point
6 pts       Defensive/Special Teams TD's
2 pts       Safeties
3 pts       Field Goals (0-45 yards)
6 pts       Field Goals (46 - 55 yards)
9 pts       Field Goals (56 - 99 yards)
2 pts       Turnovers (Fumble Recoveries / Interceptions)
1 pt         Sacks
1 pt         For every point the defense holds under 10 pts (Example: hold team
               to a shutout receive 10 pts...give up 7 pts and defense would receive 3                     pts, etc.)

(Players selected as part of your offense cannot receive points for what they may score on special teams)

Yardage/Bonuses:

.1 pt        For every 1 yard rushing 

.05 pt      For every 1 yard receiving

.02 pts    For every 1 yard passing

.5 pts      For every 1 reception

5 pts       For 200 - 299 yards rushing / receiving

5 pts       For 300 - 399 yards rushing / receiving
5 pts       For 400 - 499 yards passing
5 pts       For 500 - 599 yards passing

Tie Breakers:

In the event of a tie, the following tiebreakers will be used in this order:

1. The total combined scores of the starting QB, top starting RB and to starting WR
2. The total combined scores of the other starting RB and WR
3. Kicker score
4. Defense/Special Team score

League
Website:

The Gridiron Gurus Fantasy Football League will be ran online at www.rtsports.com"  The cost of the league will be $100.00. It is the responsibility of each owner to specify their starting lineups at the website each week. To take advantage of live scoring, updated results, and league standings automation, all owners must submit their lineups by the deadline each week. Each owner will also place all free agent bids online.

In the event of highly unusual circumstances, your lineup may be called in to Brad or Scott before kickoff. Keep in mind that you will not be able to take advantage of live scoring and no one else in the league will know who you started. As a courtesy to the person you are playing that week, also let them know your lineup. For these reasons, as well as, the inconvenience factor, it is preferred that owners always submit their lineups and bids online.

In the event that you do not start a full lineup during any given week a $5.00 fee will be assessed to your team. (For example, if you start a player that is on a bye week or has been placed on injured reserve) This does not apply to a player being injured during pregame warm-up or a player that is a game time decision and is unable to play)

Free Agency Rules:

On a weekly basis, owners may claim any free agent. There is a minimum free agent pickup fee of $2.50 per player. The deadline for picking up players is 11:59pm Wednesday night every week and will be done on the league's website. The method for claiming free agents will be through a blind bidding process. Owners will submit the full name and position of the player and bid price. This information is submitted blindly, the site will not allow it to be viewed, not even by the Commish. At the deadline, all bids and related info will be revealed. If you are the only one that bid on a particular player, your fee will only be $2.50, regardless of what you bid.

*   After the deadline has passed you may pick up any player for a $5 fee.

** It is important to remember that all positional minimums must be maintained, if they are not, a successful bid will not be rewarded. **

Trading Players:

During the season, owners may trade players anytime until kickoff of the first game in Week 10. There will be a $2.50 fee for each team involved in a trade, regardless of the number of players involved. Again, roster minimums must be maintained. All trades must be called into Brad, if for some reason you cannot get in touch with Brad, call Scott. In the event of a trade that is made is deemed as unfair by any owner, a committee of Scott, Shade, and Brad will make the final decision.

League Structure:

The league will consist of 10 teams with two divisions. The regular season will consist of 15 Weeks. A total of four teams will make the playoffs. The playoffs will  be made up of  each division champion, the team with the next best record (regardless of which division), and the team with the highest points (regardless of which division).
** For any playoff spot, in the event of a tie, the following tiebreakers will be used, in order:
1. Head to Head
2. Total points scored on the season
3. Record versus top five finishers (Records & then point totals)

Playoff Structure:

The playoffs will occur in Week 16 of the NFL season. The Super Bowl and the 3rd place game will take place in Week 17.

Division Winner with the best record (and pts if needed)    vs. Wildcard (Highest Points)
Division Winner with 2nd best  record                               vs. Wildcard (Best Record)


Payouts:

1st Place:     $300.00 plus all other transaction fees
2nd Place:    $250.00 
3rd Place:     $150.00 
4th Place:     $100.00

In Week 18, we will have a Winner Take All for $100.00. Each owner will submit a lineup and the one scoring the most points during the final week of the season will be the winner.

Season

Regular Season
NFL Week 1 thru NFL Week 15
Post Season
NFL Week 16 thru NFL Superbowl

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Scored in Games
  2. Total Points Scored in Games
  3. Head-to-Head
  4. None
Game Tie Breakers
Team owner selects 3 tie breaker players
Playoffs
Playoffs will be 0 teams / 2 weeks
Your commissioner will manually seed the playoff bracket

Rosters

Roster Size
17
Roster Limits
MinMax
Quarterback13
Running Back29
Wide Receiver39
Tight End13
Kicker14
Defense/Sp Team14

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 1 players may be placed on injured reserve
To be placed on I/R a player must be at least Out on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back1to1
Wide Receiver1to1
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE )2to2
Deadlines
Teams may start or bench player up until the scheduled start of their game

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid Billed to Team Fees
Minimum waiver bid $2
Maximum waiver bid $999
If bids are tied, the team lowest in the standings will be awarded the player
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Thu @ 1:00am ET
Free for All
Week 2Thu Sep 12 10:00am ETthruSun Sep 15 12:59pm ET
Week 3Thu Sep 19 10:00am ETthruSun Sep 22 12:59pm ET
Week 4Thu Sep 26 10:00am ETthruSun Sep 29 12:59pm ET
Week 5Thu Oct 3 10:00am ETthruSun Oct 6 12:59pm ET
Week 6Thu Oct 10 10:00am ETthruSun Oct 13 12:59pm ET
Week 7Thu Oct 17 10:00am ETthruSun Oct 20 12:59pm ET
Week 8Thu Oct 24 10:00am ETthruSun Oct 27 12:59pm ET
Week 9Thu Oct 31 10:00am ETthruSun Nov 3 12:59pm ET
Week 10Thu Nov 7 10:00am ETthruSun Nov 10 12:59pm ET
Week 11Thu Nov 14 10:00am ETthruSun Nov 17 12:59pm ET
Week 12Thu Nov 21 10:00am ETthruSun Nov 24 12:59pm ET
Week 13Thu Nov 28 10:00am ETthruSun Dec 1 12:59pm ET
Week 14Thu Dec 5 10:00am ETthruSun Dec 8 12:59pm ET
Week 15Thu Dec 12 10:00am ETthruSun Dec 15 12:59pm ET
Playoff Week 1Thu Dec 19 10:00am ETthruSun Dec 22 12:59pm ET
Playoff Week 2Thu Dec 26 10:00am ETthruSun Dec 29 12:59pm ET
Playoff Week 3Thu Jan 2 10:00am ETthruSun Jan 5 12:59pm ET
Playoff Week 4Thu Jan 9 10:00am ETthruSun Jan 12 12:59pm ET
Playoff Week 5Thu Jan 16 10:00am ETthruSun Jan 19 12:59pm ET
Playoff Week 6Thu Jan 23 10:00am ETthruSun Jan 26 12:59pm ET
Playoff Week 7Thu Jan 30 10:00am ETthruSun Feb 9 12:59pm ET
OffseasonThu Feb 13 10:00am ETthruSat Mar 1 12:00am ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Players dropped will be protected free agents until Next Fantasy Week
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Your commissioner does not permit trading between team owners

League Fees

Assessed Fees
General
League Entry$100
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$2.5
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2022-08-24
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2022-08-24
5 pts for every 100 rushing yds beginning with 200 rushing yds
QB RB WR TE K
2022-08-24
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
6 pts for 1 to 100 yd TD rush
QB RB WR TE K
2022-08-24
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2022-08-24
Passing Yds
0.02 pts for each passing yd
QB RB WR TE K
2022-08-24
5 pts for 400 or more passing yds
QB RB WR TE K
2022-08-24
5 pts for 500 or more passing yds
QB RB WR TE K
2022-08-24
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
6 pts for 1 to 100 yd TD pass
QB RB WR TE K
2022-08-24
Interceptions Thrown
Not Used
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2022-08-24
Receiving Yds
0.05 pts for each receiving yd
RB WR TE
2022-08-24
5 pts for every 100 receiving yds beginning with 200 receiving yds
RB WR TE
2022-08-24
Receptions
0.50 pts for each reception
QB RB WR TE K
2022-08-24
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
6 pts for 1 to 100 yd TD reception
QB RB WR TE K
2022-08-24

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 1 to 45 yd FG
K
2022-08-24
6 pts for 46 to 55 yd FG
9 pts for 56 to 99 yd FG
Made PATs
1 pts for each made PAT
K
2022-08-24
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
Not Used
Yd Fumble Return TD
6 pts for 0 to 110 yd fumble return TD
D/ST
2022-08-24
Int Return TDs
Not Used
Yd Int Return TD
6 pts for 0 to 110 yd int return TD
D/ST
2022-08-24
Safety
2 pts for each safety
D/ST
2022-08-24
Defensive ST TDs
Not Used
Yd Defensive ST TD
6 pts for 0 to 110 yd defensive ST TD
D/ST
2022-08-24
Defensive ST Safety
Not Used
Pts Allowed
10 pts for 0 pts allowed
D/ST
2022-08-24
9 pts for 1 pts allowed
8 pts for 2 pts allowed
7 pts for 3 pts allowed
6 pts for 4 pts allowed
5 pts for 5 pts allowed
4 pts for 6 pts allowed
3 pts for 7 pts allowed
2 pts for 8 pts allowed
1 pts for 9 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
2022-08-24
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
2022-08-24
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
2022-08-24
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
Not Used
Yd Kickoff Return TD
6 pts for 1 to 110 yd kickoff return TD
D/ST
2022-08-24
Kickoff Return Yds
Not Used
Punt Return TDs
Not Used
Yd Punt Return TD
6 pts for 1 to 110 yd punt return TD
D/ST
2022-08-24
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used