League

Name
BCDI2-FFL
League ID
4256
Guest URL
https://www.rtsports.com/fantasy-football-league/4256
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Paris Gamble
pgamble422@att.net

By-Laws



BCDI2-FFL 2014 


22nd Year

League Management

BCDI2 uses a Fantasy Football website (www.rtsports.com) on the internet to manage league affairs. More details will be provided at the draft.

 

Trades

Trades may be made before the draft and during the draft.

 

 

League Fees

The league fees are as follows: $45 (unlimited transactions or less) payable at the draft. The fees cover the cost of prizes, software, draft day materials, draft day meat, trophies, and banquet.

 

Transactions

Transaction Fees - These fees have been abolished and incorporated into the overall League fee.

 

The following transactions are free:

  • Trades
  • Pickups
  • Waives and cuts
  • Placing a player on I/R
  • Removing a player from I/R

 

Transaction Day

During transaction day players may be waived or picked-up. Trades may be made at any time, up to the trading deadline. The order of preference for 1st day of transactions will be the reverse order of the cumulative record. If the overall record of team A is 9-6, and team B’s record is 1-14, team B will have first choice of the player he wants. So that everyone has an opportunity to get at least one player, the first time around, only 1 player may be selected. The actual day of the week is Tuesday. The order of selection for the first week’s pickups will be the same as the second round of the draft.

 

Eligible Positions

The following are eligible positions:

  • QB
  • RB
  • WR
  • ST
  • K
  • DEF
  • TE
Trade Deadline

TBA

 

Disputes

TBA

 

Injured Reserve

Any player placed on injured reserve must remain on injured reserve for at least four weeks. You must remove a player from injured reserve before you can start that player.

 

Prizes

We currently offer a monetary prize of $100 for the Super Bowl Champion. The Super bowl winner also receives a traveling plaque with his name etched on it (he may keep the plaque for a year).

 

Tie Breakers

A bench player must be designated each week. If a tie should occur the victory will be awarded to the tie break player with the most points.

 

Playoffs

The top 8 teams go to the playoffs. The 4 division winners and the 4 best at large teams.

 
Schedule

The schedule will be posted on the website 1-2 days after the draft.

 

League Setup

There will be four divisions with at four teams in each. Division members will be determined by draft position.

 

Draft Matrix

 

Rd

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

1

A

P

A

P

A

P

A

P

A

P

A

P

A

P

A

P

A

2

B

O

B

O

B

O

B

O

B

O

B

O

B

O

B

O

B

3

C

N

C

N

C

N

C

N

C

N

C

N

C

N

C

N

C

4

D

M

D

M

D

M

D

M

D

M

D

M

D

M

D

M

D

5

E

L

E

L

E

L

E

L

E

L

E

L

E

L

E

L

E

6

F

K

F

K

F

K

F

K

F

K

F

K

F

K

F

K

F

7

G

J

G

J

G

J

G

J

G

J

G

J

G

J

G

J

G

8

H

I

H

I

H

I

H

I

H

I

H

I

H

I

H

I

H

9

I

H

I

H

I

H

I

H

I

H

I

H

I

H

I

H

I

10

J

G

J

G

J

G

J

G

J

G

J

G

J

G

J

G

J

11

K

F

K

F

K

F

K

F

K

F

K

F

K

F

K

F

K

12

L

E

L

E

L

E

L

E

L

E

L

E

L

E

L

E

L

13

M

D

M

D

M

D

M

D

M

D

M

D

M

D

M

D

M

14

N

C

N

C

N

C

N

C

N

C

N

C

N

C

N

C

N

15

O

B

O

B

O

B

O

B

O

B

O

B

O

B

O

B

O

16

P

A

P

A

P

A

P

A

P

A

P

A

P

A

P

A

P

 


Draft Order

 

TBD

Divisions

 

East

North

West

South

A -

E -

I -

M -

B -

F -

J –

N -

C -

G –

K –

O -

D -

H -

L -

P -

 

 

 

 

Scoring

 

Offensive Scoring

Touchdown=6

2-pt conversion=2

Interceptions =-1

Fumble=-1

Sack=-1

 

Passing

1-25=1

201-225=9

401-425=17

 

26-50=2

226-250=10

426-450=18

 

51-75=3

251-275=11

451-475=19

 

76-100=4

276-300=12

476-500=20

 

101-125=5

301-325=13

501+=25

 

126-150=6

326-350=14

 

 

151-175=7

351-375=15

 

 

176-200=8

376-400=16

 

 

 

Rushing (change ratified at Summer 2014 meeting)

1-10=1

101-110=11

201-210=21

301-310=31

401-410=41

11-20=2

111-120=12

211-220=22

311-320=32

411-420=42

21-30=3

121-130=13

221-230=23

321-330=33

421-430=43

31-40=4

131-140=14

231-240=24

331-340=34

431-440=44

41-50=5

141-150=15

241-250=25

341-350=35

441-450=45

51-60=6

151-160=16

251-260=26

351-360=36

451-460=46

61-70=7

161-170=17

261-270=27

361-370=37

461-470=47

71-80=8

171-180=18

271-280=28

371-380=38

471-480=48

81-90=9

181-190=19

281-290=29

381-390=39

481-490=49

91-100=10

191-200=20

291-300=30

391-400=40

491-500=50

Returns (Offense, Special Teams and Defense Return Yardage)

1-15=1

121-135=9

241-255=17

361-375=25

16-30=2

136-150=10

256-270=18

376-390=26

31-45=3

151-165=11

271-285=19

391-405=27

46-60=4

166-180=12

286-300=20

406-420=28

61-75=5

181-195=13

301-315=21

421-435=29

76-90=6

196-210=14

316-330=22

436-450=30

91-105=7

211-225=15

331-345=23

451-465=31

106-120=8

226-240=16

346-360=24

466-480=32

481+=35

 

 

 

Receiving

1-10=1

101-110=11

201-210=21

301-310=31

401-410=41

11-20=2

111-120=12

211-220=22

311-320=32

411-420=42

21-30=3

121-130=13

221-230=23

321-330=33

421-430=43

31-40=4

131-140=14

231-240=24

331-340=34

431-440=44

41-50=5

141-150=15

241-250=25

341-350=35

441-450=45

51-60=6

151-160=16

251-260=26

351-360=36

451-460=46

61-70=7

161-170=17

261-270=27

361-370=37

461-470=47

71-80=8

171-180=18

271-280=28

371-380=38

471-480=48

81-90=9

181-190=19

281-290=29

381-390=39

481-490=49

91-100=10

191-200=20

291-300=30

391-400=40

491-500=50

 

Receptions

Every 3 receptions=1 pt (You begin with 1 pt, you get 2 if you have 5 receptions, etc.)

Kicking

Made EP =1

Made FG 46-49 =5 (NEW)

Missed EP =-1

Made FG 50 or greater =6 (NEW)

Made FG 39 or less =3 (NEW)

Missed FG 45 or less =-3 (NEW)

Made FG 40 -45 =4 (NEW)

 

Defensive Scoring (Return yardage for Int, Fum, and Sack, see chart)

Safety=2 (NEW)

Fumble Recovery=1 (NEW)

Sack=1 (NEW)

Touchdown=6

Int=1 (NEW)

176-224 pas=0

0 pts=10

225-250 pas=-1 (NEW)

1-5 pts=7

251-350 pas=-3 (NEW)

6-10 pts=5

351 pas and above=-5 (NEW)

11-17 pts=3

 

18-21 pts=0

0-50 rsh=10

22-24 pts=-1

51-100 rsh=7

25-27 pts=-3

101-110 rsh=5

28 pts and above=-5 (NEW)

111-116 rsh= 3

 

117-120 rsh=0

0-100 pas=10

121-125 rsh=-1 (NEW)

101-125 pas=7

126-140 rsh=-3 (NEW)

126-150 pas=5

141 rsh and above =-5 (NEW)

151-175 pas=3

 

 

Special Teams Scoring

Touchdown=6

Return yardage (Punt and Kick, see chart)

Blocked FG = -1

Blocked PAT = -1

Blocked Punt = -1

Playoff Scoring

+3 pts will be added to the higher seeded teams score throughout the playoffs

Line-ups

Your starting line-up must be turned in no later than 12 noon on Sundays (or before the start of the game on other days. You must also designate a tiebreaker player. If no line-up (or tiebreaker player) is turned in the line-up used in the previous week will be the default.

 
Valid Line-ups

Option A

Option B

Option C

1-QB

1-QB

1-QB

2-RB’S

2-RB’S

2-RB’S

2-WR’S

3-WR’S

1-WR’S

1-TE

0-TE

2-TE

1-K

1-K

1-K

1-ST

1-ST

1-ST

1-DEF

1-DEF

1-DEF

Option D

Option E

Option F

1-QB

1-QB

1-QB

1-RB’S

1-RB’S

1-RB’S

4-WR’S

2-WR’S

3-WR’S

0-TE

2-TE

1-TE

1-K

1-K

1-K

1-ST

1-ST

1-ST

1-DEF

1-DEF

1-DEF

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Divisional Record
  3. Total Points Scored in Games
  4. Points Scored Head-to-Head
Game Tie Breakers
Team owner selects 1 tie breaker players
Playoffs
Playoffs will be 8 teams / 3 weeks
Playoff bracket wlll automatically be seeded
Division winners automatically qualify for the playoffs
4 wildcard teams qualify based on standings
Teams will be seeded based on standings
Teams will be reseeded after each round

Rosters

Roster Size
15
Roster Limits
MinMax
Quarterback111
Running Back111
Wide Receiver111
Tight End011
Kicker111
Defense/Sp Team111

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 15 players may be placed on injured reserve
Team owners may place any player on I/R at anytime
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back1to2
Wide Receiver1to4
Tight End0to3
Kicker1to1
Defense/Sp Team1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Week 13Tue Nov 26 7:00am ETthruSun Dec 1 1:00pm ET
Week 14Tue Dec 3 7:00am ETthruSun Dec 8 1:00pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruSun Dec 15 1:00pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruSun Dec 22 1:00pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 1:00pm ET

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Worst to First by Standings
Teams may acquire as many players as they wish per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Tue @ 11:00pm ET
Free for All
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Wed Sep 11 8:00am ETthruSun Sep 15 1:00pm ET
Week 3Wed Sep 18 8:00am ETthruSun Sep 22 1:00pm ET
Week 4Wed Sep 25 8:00am ETthruSun Sep 29 1:00pm ET
Week 5Wed Oct 2 8:00am ETthruSun Oct 6 1:00pm ET
Week 6Wed Oct 9 8:00am ETthruSun Oct 13 1:00pm ET
Week 7Wed Oct 16 8:00am ETthruSun Oct 20 1:00pm ET
Week 8Wed Oct 23 8:00am ETthruSun Oct 27 1:00pm ET
Week 9Wed Oct 30 8:00am ETthruSun Nov 3 1:00pm ET
Week 10Wed Nov 6 8:00am ETthruSun Nov 10 1:00pm ET
Week 11Wed Nov 13 8:00am ETthruSun Nov 17 1:00pm ET
Week 12Wed Nov 20 8:00am ETthruSun Nov 24 1:00pm ET
Week 13Wed Nov 27 8:00am ETthruSun Dec 1 1:00pm ET
Week 14Wed Dec 4 8:00am ETthruSun Dec 8 1:00pm ET
Playoff Week 1Wed Dec 11 8:00am ETthruSun Dec 15 1:00pm ET
Playoff Week 2Wed Dec 18 8:00am ETthruSun Dec 22 1:00pm ET
Playoff Week 3Wed Dec 25 8:00am ETthruSun Dec 29 1:00pm ET
OffseasonWed Jan 1 8:00am ETthruSun Jan 5 1:00pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Not Used
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may freely trade, no approvals required
Trading is suspended after Fantasy Week 8
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:00pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 8:00pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 8:00pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 8:00pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 8:00pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 8:00pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 8:00pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 8:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$45
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K D/ST
2010-12-12
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K D/ST
2010-12-12
Rushing Yds
1 pts for every 10 rushing yds beginning with 1 rushing yd
QB RB WR TE K
2014-08-23
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K D/ST
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K D/ST
Passing Yds
1 pts for every 25 passing yds beginning with 1 passing yd
QB RB WR TE K
5 pts for 501 or more passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
1 pts for every 10 receiving yds beginning with 1 receiving yd
QB RB WR TE K
2014-08-23
Receptions
1 pts for every 3 receptions beginning with 1 reception
QB RB WR TE K
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
Yd FG
1 pts for 40 to 45 yd FG
K
2 pts for 46 to 49 yd FG
3 pts for 50 to 99 yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
-3 pts for 1 to 45 yd missed FG
K
Missed XPs
-1 pts for each missed XP
K

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
D/ST
Yd Int Return TD
Not Used
Safety
2 pts for each safety
D/ST
Defensive ST TDs
6 pts for each defensive ST TD
QB RB WR TE K D/ST
2017-07-26
Yd Defensive ST TD
Not Used
Defensive ST Safety
2 pts for each defensive ST safety
D/ST
2017-07-26
Pts Allowed
10 pts for 0 pts allowed
D/ST
2013-09-07
7 pts for 1 to 5 pts allowed
5 pts for 6 to 10 pts allowed
3 pts for 11 to 17 pts allowed
0 pts for 18 to 21 pts allowed
-1 pts for 22 to 24 pts allowed
-3 pts for 25 to 27 pts allowed
-5 pts for 28 to 99 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
10 pts for 0 to 50 rushing yds allowed
D/ST
7 pts for 51 to 100 rushing yds allowed
5 pts for 101 to 110 rushing yds allowed
3 pts for 111 to 116 rushing yds allowed
0 pts for 117 to 120 rushing yds allowed
-1 pts for 121 to 125 rushing yds allowed
-3 pts for 126 to 130 rushing yds allowed
-3 pts for 131 to 140 rushing yds allowed
-5 pts for 141 to 999 rushing yds allowed
Passing Yds Allowed
10 pts for 0 to 100 passing yds allowed
D/ST
7 pts for 101 to 125 passing yds allowed
5 pts for 126 to 150 passing yds allowed
3 pts for 151 to 175 passing yds allowed
0 pts for 176 to 224 passing yds allowed
-1 pts for 225 to 250 passing yds allowed
-3 pts for 251 to 300 passing yds allowed
-3 pts for 301 to 350 passing yds allowed
-5 pts for 351 to 999 passing yds allowed
Sacks
1 pts for each sack
D/ST
Sack Yds
1 pts for every 15.0 sack yds beginning with 1.0 sack yd
D/ST
2013-09-07
Fumbles Forced
Not Used
Fumbles Recovered
1 pts for each fumble recovered
D/ST
2014-09-25
Fumble Return Yds
1 pts for every 15 fumble return yds beginning with 1 fumble return yds
D/ST
2013-09-07
Interceptions
1 pts for each interception
D/ST
Int Return Yds
1 pts for every 15 int return yds beginning with 1 int return yds
D/ST
2013-09-07
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
1 pts for each blocked FG
D/ST
Blocked XPs
1 pts for each blocked XP
D/ST
Blocked Punts
1 pts for each blocked punt
D/ST
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
RB WR TE D/ST
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
1 pts for 1 to 15 kickoff return yds
D/ST
2 pts for 16 to 30 kickoff return yds
3 pts for 31 to 45 kickoff return yds
4 pts for 46 to 60 kickoff return yds
5 pts for 61 to 75 kickoff return yds
6 pts for 76 to 90 kickoff return yds
7 pts for 91 to 105 kickoff return yds
8 pts for 106 to 120 kickoff return yds
9 pts for 121 to 135 kickoff return yds
10 pts for 136 to 150 kickoff return yds
11 pts for 151 to 165 kickoff return yds
12 pts for 166 to 180 kickoff return yds
13 pts for 181 to 195 kickoff return yds
14 pts for 196 to 210 kickoff return yds
15 pts for 211 to 225 kickoff return yds
16 pts for 226 to 240 kickoff return yds
17 pts for 241 to 255 kickoff return yds
18 pts for 256 to 270 kickoff return yds
19 pts for 271 to 285 kickoff return yds
20 pts for 286 to 300 kickoff return yds
21 pts for 301 to 315 kickoff return yds
22 pts for 316 to 330 kickoff return yds
23 pts for 331 to 345 kickoff return yds
24 pts for 346 to 360 kickoff return yds
25 pts for 361 to 375 kickoff return yds
26 pts for 376 to 390 kickoff return yds
27 pts for 391 to 405 kickoff return yds
28 pts for 406 to 420 kickoff return yds
29 pts for 421 to 435 kickoff return yds
30 pts for 436 to 450 kickoff return yds
31 pts for 451 to 465 kickoff return yds
32 pts for 466 to 480 kickoff return yds
35 pts for 481 to 495 kickoff return yds
Punt Return TDs
6 pts for each punt return TD
RB WR TE D/ST
Yd Punt Return TD
Not Used
Punt Return Yds
1 pts for 1 to 15 punt return yds
D/ST
2 pts for 16 to 30 punt return yds
3 pts for 31 to 45 punt return yds
4 pts for 46 to 60 punt return yds
5 pts for 61 to 75 punt return yds
6 pts for 76 to 90 punt return yds
7 pts for 91 to 105 punt return yds
8 pts for 106 to 120 punt return yds
9 pts for 121 to 135 punt return yds
10 pts for 136 to 150 punt return yds
11 pts for 151 to 165 punt return yds
12 pts for 166 to 180 punt return yds
13 pts for 181 to 195 punt return yds
14 pts for 196 to 210 punt return yds
15 pts for 211 to 225 punt return yds
16 pts for 226 to 240 punt return yds
17 pts for 241 to 255 punt return yds
18 pts for 256 to 270 punt return yds
19 pts for 271 to 285 punt return yds
20 pts for 286 to 300 punt return yds
21 pts for 301 to 315 punt return yds
22 pts for 316 to 330 punt return yds
23 pts for 331 to 345 punt return yds
24 pts for 346 to 360 punt return yds
25 pts for 361 to 375 punt return yds
26 pts for 376 to 390 punt return yds
27 pts for 391 to 405 punt return yds
28 pts for 406 to 420 punt return yds
29 pts for 421 to 435 punt return yds
30 pts for 436 to 450 punt return yds
31 pts for 451 to 465 punt return yds
32 pts for 466 to 480 punt return yds
35 pts for 481 to 999 punt return yds
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
QB RB WR TE K D/ST
2017-07-26
ST Fumbles
Not Used