League

Name
Eagle Valley AFL
League ID
71095
Guest URL
https://www.rtsports.com/fantasy-football-league/71095
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Rich Livermore
richnwendy@gmail.com

By-Laws

Additional Rules:
ARMCHAIR FOOTBALL LEAGUE RULES - 2022  1. Each team will pay $30.00 at the beginning of the draft and another $30.00 by the 8th week of the NFL season. Also $10 per team for NFL Picks and $10 for Survivor pool. This money will be distributed as follows: $200.00 - Super Bowl Prize Money,  $100.00 - High Game Winner,  $100.00 - Stats Service,  $80.00 -Commissioner Service Fee and Supplies,  $80 - NFL Picks, $80 - Survivor Pool winner -- $640.00 TOTAL. Loss money and add/drop money will be used at the end of the season as prize money. The 1st place team will be awarded 55% of the total pool. The 2nd place team will be awarded 30%. and the 3rd place team will get 15%. This money is due Friday by noon. There will be a 5 point per day fine for money turned in late! If you would like to mail the check the address for the commissioner is _______________________________. 3. The losing team during each week's head to head competition will each pay $15.00. 4. Add/drops will be done by using the Fantasy Commissioner website. Add/drops may be done between 6 AM Tuesdays and 9am Sundays. (The day before 5 PM for any games earlier than Sunday). If multiple teams pick up the same player, preference will be given to the last place team through the first place team. This rule applies for add/drops done Tuesday at 6 AM through Wednesday at 5 PM. Players picked up after Wednesday at 5 PM are first-come, first-serve. Add/drops are $5.00 per player. You may contact the commissioner at ____________ if you cannot access the website. Remember your order of preference will be how your add drops are submitted. 5. Any ruling performed by the commissioner can be overruled by a majority vote of the league owners (One vote per team). 6. To break a tie in the standings, the following criteria will be followed: a) Points of non-starting players for that week. b) Points of started kicker. 7. Each team will draft the following positions: 2 Quarterbacks 2 Kickers 4 Running Backs 2 Defensive Teams 6 Receivers 2 Kick/Punt Return Teams 8. Each team will play the following postions each week: 1 Quarterback 1 Defensive Team 2 Running Backs 1 Kick/Punt Return Team 3 Receivers 1 Wild Card Postion 1 Kicker 9. Wild Card Position - The Wild Card position can be any player, defensive or return team from your roster. It cannot be filled by a position picked up just for the week due to a bye (see rule 13b). 10. Each team will be allowed the option to keep one (1) roster player, drafted after the 6th round, from the previous season. A roster player MAY NOT be kept more than one (1) time (for example: If Brett Farve was on your roster for the first time at the end of last season, you could keep him for one (1) more season). Those teams which are new to the league will be assigned a team roster from the previous season (the roster will be assigned on a first-come, first-serve basis). AFTER selecting the draft order and BEFORE drafting any players, each team will be asked if they would like to keep a player. Any players retained will be kept in the round which they were drafted in the previous year. After each team has chosen their option the draft will begin. 11. Line-ups will be due by 9 AM on Sunday. Partial line-ups may be done via the website up until game time on games other than Sunday. If no line-up is received by the times listed above, the previous week's line-up will be used. It will be the responsibility of the team owner to send in their line-up. The Commissioner will not call the team owner for their weekly line-ups. 12. All scores will be obtained from the FANTASY COMMISSIONER WEBSITE. If there is an error in the stats from the service and it is later corrected, the corrected stats will be updated. If an error is not corrected by the service the score will stand as is (NO EXCEPTIONS!!!), 13. If a team is unable to field a starting line-up due to an NFL open date the following option will be allowed: a) The owner may select from the available pool of players only enough positions to complete a starting line-up. The add/drop fee is waived. The players a team selects will return to the pool at the completion of that week's competition. b) The Wild Card position cannot be filled by a non-roster player picked up due to a bye. The owner will submit his option to the league commissioner with the weekly starting line-up. (NOTE: for the purpose of this rule, injured players are considered available to play). C.C.A.C.F. POINT SYSTEM SCORING: Quarterbacks, Running Backs and Receivers: TOUCHDOWNS--Rushing................10 points (Double 35 or more yards) TOUCHDOWNS--Receiveing.............5 points (Doulbe 45 or more yards) TOUCHDOWNS--Passing..................5 points (Double 45 or more yards) NOTE: Points will be awarded regardless of the position played. For example: John Elway rushing for a touchdown will score 10 points. INDIVIDUAL: (Yardage Bonus Points) PASSING.................................. 1 Point for each 20 yards RUSHING...................................1 Point for each 20 yards RECEIVEING..............................1 Point for each 20 yards KICKER Field Goal = 5 points, plus 1 point for each yard over 45 yards Point after touchdown = 2 points TWO POINT CONVERSION Rushing = 4 points Receiving = 2 points Passing = 2 points KICKOFF/PUNT RETURN TEAMS: 15 points per touchdown. NOTE: If an owner has drafted a player who returns punt/kickoffs in addition to being a position player, then that owner will receive 10 points for a touchdown, provided that he has put that player in his weekly line-up. The owner who drafts the entire return team will get the 15 points for the touchdown. DEFENSIVE TEAM POINTS: FUMBLE RECOVERS ..........2 Points each SACK...............................2 Points each INTERCEPTIONS................2 Points each SAFTEY.............................5 Points each SHUTOUT.........................10 Points each TOUCHDOWN....................15 Points each SCHEDULE: WEEK 1.................. 1-8, 2-7, 3-6, 4-5 WEEK 2.................. 1-7, 2-6, 3-5, 4-8 WEEK 3.................. 1-6, 2-5, 3-4, 7-8 WEEK 4.................. 1-5, 2-4, 3-8, 6-7 WEEK 5...................1-4, 2-3, 5-7, 6-8 WEEK 6...................1-3, 2-8, 5-6, 4-7 WEEK 7...................1-2, 5-8, 3-7, 4-6 WEEK 8 ..................1st-2nd, 3rd-4th, 5th-6th, 7th-8th WEEK 9...................1-8, 2-7, 3-6, 4-5 WEEK 10.................1-7, 2-6, 3-5, 4-8 WEEK 11.................1-6, 2-5, 3-4, 7-8 WEEK 12.................1-5, 2-4, 3-8, 6-7 WEEK 13.................1-4, 2-3, 5-7, 6-8 WEEK 14.................1-3, 2-8, 5-6, 4-7 WEEK 15.................1-2, 5-8, 3-7, 4-6 WEEK 16.................1st-4th, 2nd-3rd, 5th-8th, 6th-7th WEEK 17.................1st-2nd, 3rd-4th, 5th-6th, 7th-8th

History:
EAGLE VALLEY ARMCHAIR FOOTBALL LEAGUE PREVIOUS YEARS TOP THREE FINISHERS 2009-2010 1st Tiburon 12-5 2nd 4th and Schlong 10-7 3rd Down Time 10-7 2008 -2009 1st Pass - Thru 13-4 2nd Bud Kickers 12-5 3rd Tiburon 10-7 2007-2008 1st Tiburon 11-6 2nd Down Time 10-7 3rd Bottom feeders 9-8 2006-2007 1st CR Dust 12-5 2nd Rain Dogs 11-6 3rd Pass-N-Thru 10-7 2005-2006 1st Tiburon 14-3 2nd Bud Kickers 13-4 3rd CR Dust 12-5 2004-2005 1st Bud Kickers 13-4 2nd CR Dust 13-4 3rd Down Time 9-8 2003-2004 1st CR DUST 13-4 2nd RAIN DOGS 10-7 3rd SPUDS 10-7 2002-2003 1st RAIN DOGS 14-3 2nd BUD KICKERS 10-7 3rd LA COSTA 9-8 2001-2002 1st CR DUST 15-2 2nd BUD KICKERS 10-7 3rd SPUDS 10-7 2000-1999 CANNOT FIND STANDINGS 1999-2000 1st SILVERBULLETS 12-5 2nd SPUDS 11-6 3rd REDNECKS 9-7 1998-1999 1st 69ERS 10-7 2nd LA COSTRA 10-7 3rd RAIN DOGS 10-7 1997-1998 1st 69ERS 13-4 2nd BUDKICKERS 11-6 3rd BOTTOM FEEDERS 8-9 1996-1997 1st LA COSTRA 12-5 2nd SPUDS 9-8 3rd 69ERS 9-8 1995-1996 1st 69ERS 10-7 2nd BOTTOM FEEDERS 10-7 3rd SPUDS 9-8

Season

Regular Season
NFL Week 1 thru NFL Week 18

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Scored in Games
  2. Head-to-Head
  3. None
  4. None
Game Tie Breakers
Bench
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
18
Roster Limits
MinMax
Quarterback02
Running Back24
Wide Rec/TE46
Kicker02
Defense22
Special Team22

Wide Rec/TE
Combined receiver position
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
10
Lineup Limits
Quarterback1to2
Running Back2to3
Wide Rec/TE3to4
Kicker1to2
Defense1to2
Special Team1to2
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 12:45pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 12:45pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 12:45pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 12:45pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 12:45pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 12:45pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 12:45pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 12:45pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 12:45pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 12:45pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 12:45pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 12:45pm ET
Week 13Tue Nov 26 7:00am ETthruSun Dec 1 12:45pm ET
Week 14Tue Dec 3 7:00am ETthruSun Dec 8 12:45pm ET
Week 15Tue Dec 10 7:00am ETthruSun Dec 15 12:45pm ET
Week 16Tue Dec 17 7:00am ETthruSun Dec 22 12:45pm ET
Week 17Tue Dec 24 7:00am ETthruSun Dec 29 12:45pm ET
Week 18Mon Dec 30 7:00am ETthruSun Jan 5 12:45pm ET

Online Draft

Online Draft
Not Used

Free Agents

Player Adds
League allows unrestricted free agent adds by teams
Waiver Wire
Not Used
Free for All
Week 1Tue Sep 3 7:00am ETthruSun Sep 8 12:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 12:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 12:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 12:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 12:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 12:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 12:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 12:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 12:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 12:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 12:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 12:00pm ET
Week 13Tue Nov 26 7:00am ETthruSun Dec 1 12:00pm ET
Week 14Tue Dec 3 7:00am ETthruSun Dec 8 12:00pm ET
Week 15Tue Dec 10 7:00am ETthruSun Dec 15 12:00pm ET
Week 16Tue Dec 17 7:00am ETthruSun Dec 22 12:00pm ET
Week 17Tue Dec 24 7:00am ETthruSun Dec 29 12:00pm ET
Week 18Tue Dec 31 7:00am ETthruSun Jan 5 12:00pm ET
OffseasonTue Jan 7 7:00am ETthruSun Jan 12 12:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Not Used
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Your commissioner does not permit trading between team owners

League Fees

Assessed Fees
General
League Entry$60
Wins and Losses
Losses$15
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$2.5
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$2.5
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
4 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
1 pts for every 20 rushing yds beginning with 20 rushing yds
QB RB WR TE K
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
10 pts for 1 to 34 yd TD rush
QB RB WR TE K
20 pts for 35 to 100 yd TD rush
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
1 pts for every 20 passing yds beginning with 20 passing yds
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
5 pts for 1 to 44 yd TD pass
QB RB WR TE K
10 pts for 45 to 100 yd TD pass
Interceptions Thrown
Not Used
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
1 pts for every 20 receiving yds beginning with 20 receiving yds
QB RB WR TE K
Receptions
Not Used
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
5 pts for 1 to 44 yd TD reception
QB RB WR TE K
10 pts for 45 to 100 yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
5 pts for 1 to 45 yd FG
K
2017-08-07
5 pts for 46 yd FG
5 pts for 47 yd FG
5 pts for 48 yd FG
5 pts for 49 yd FG
5 pts for 50 yd FG
6 pts for 51 yd FG
7 pts for 52 yd FG
8 pts for 53 yd FG
9 pts for 54 yd FG
10 pts for 55 yd FG
11 pts for 56 yd FG
12 pts for 57 yd FG
13 pts for 58 yd FG
14 pts for 59 yd FG
15 pts for 60 yd FG
16 pts for 61 yd FG
17 pts for 62 yd FG
18 pts for 63 yd FG
19 pts for 64 yd FG
20 pts for 65 yd FG
21 pts for 66 yd FG
22 pts for 67 yd FG
23 pts for 68 yd FG
24 pts for 69 yd FG
25 pts for 70 yd FG
Made PATs
2 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
15 pts for each fumble return TD
DEF
Yd Fumble Return TD
Not Used
Int Return TDs
15 pts for each int return TD
DEF
Yd Int Return TD
Not Used
Safety
5 pts for each safety
DEF
Defensive ST TDs
15 pts for each defensive ST TD
DEF
2023-09-11
Yd Defensive ST TD
Not Used
Defensive ST Safety
Not Used
Pts Allowed
10 pts for 0 pts allowed
DEF
Def Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
2 pts for each sack
DEF
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
DEF
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
DEF
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
10 pts for each kickoff return TD
QB RB WR TE K
15 pts for each kickoff return TD
ST
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
10 pts for each punt return TD
QB RB WR TE K
15 pts for each punt return TD
ST
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used