League

Name
RKFL 2021
League ID
71782
Guest URL
https://www.rtsports.com/fantasy-football-league/71782
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Robert Hart
bnphart@gmail.com

By-Laws

Additional Rules:

RKFL RULES

A franchise may be purchased for $200.00. The League is composed of up to 15 teams. A simple majority vote determines whether an expansion team is accepted. Owners returning from a one-year absence draft after current owners, but before expansion teams.

Franchises may be individually or jointly owned. If jointly owned a managing partner must be designated. The managing partner is responsible for all official communications, i.e. transactions, roster changes, grievances, etc.

Rule Changes

Annual Meeting - At least 1 month prior to the upcoming season a RULES MEETING will be scheduled and conducted by League Commissioner.  The meeting will be the forum in which Team Owners can openly discuss and propose rule changes for the upcoming season.  Owners must be present to nominate a rule change (no proxies allowed).  Any rule change considered for vote will require a nomination by a Team Owner and second by different Team Owner. 

Approving Rule Changes – Rule changes can only be made by obtaining a majority approval of Team Owners when a quorum is present.   A quorum is defined as more than 50 % of the Team Owners.   For example, in a 14 Team League, a quorum must have representation of 8 or more Teams.   

A rule can be changed at the Rules Meeting, if represented by a quorum.  If a quorum is not present at the rules meeting, then voting on rule changes will be thru voting ballot distributed to all teams following the rules meeting and before the upcoming season.

DRAFT NIGHT

Draft Night is conducted annually at the new and improved Dodrill Estate, 2579 S. Independence Street. ( About ½ mile east of the Morrison-Kipling Intersection). The Draft begins promptly at 6:00pm! Be on time. If you get lost, call 3.904.9768.

The draft will consist of no more than 13 rounds. SELECTION OF LOTS (team name drawn from hat) will determine DRAFT POSITION in the First Round and will be in reverse order for the Second Round (sepentine).  LOT SELECTION for DRAFT POSITION in Rounds 3 ,5,7,9, 11 and 13 be conducted in the same manner (team name drawn for hat) and will reverse order for Rounds 4,6,8,10, and 12 respectfully. No 14th round .

Expansion team(s) will be allowed entry until the League reaches 15 franchises in size, and will be sponsored by a current owner, with available slots prioritized by League seniority of sponsoring owner.

Expansion team(s) will draft in the First round AFTER existing and option teams draft, in order determined by expansion team lot.  Following 1st round, expansion teams will be included in entire league LOT for determination of draft order.  In years with expansion teams, the 13th round will be in reverse order of round 1.

JOB DESCRIPTIONS

Commissioner: (Term length determined by League members, Unsalaried)

  1. -Handles all monies
  2. -Distributes Prize monies
  3. -Interprets Rules
  4. -Audits Scoring with Web Commissioner and Web Site Manager
  5. -Preparation of Financial report in cooperation with Website Manager and Website Commissioner
  6. -Organizes and runs draft night

Website Commissioner: (Term Length determined by Commissioner, salary $125.00)

  1. -Interprets Rules, Ensures all issues with Website pertaining to League competition are addressed and solved in cooperation with Website Manager
  2. -Backup support for Website Manager ,input of League data as required
  3. -Audits scoring with Commissioner and Website Manager
  4. -Preparation of Financial report in cooperation with Commissioner and Website Manager
  5. -Accepts submittal of Lineups and Transactions
  6. -Organizes and runs draft night

Website Technical Assistant:  (Term Length determined by Commissioner, salary $75.00)

  1. - Responsible for assisting in data input and troubleshooting in cooperation with Website Commissioner
  2. - Assists Website Commissioner with interpretation of website edits as they pertain to legacy by-laws.
  3. - When requested, Assists with data verification to ensure accuracy
  4. - Assists with draft night and roster input.
ADMINISTRATION

Commissioner: Garrett Dodrill
303.904.9768
garrett@dodrillinsurance.com

Website Commissioner: Bob Hart

720.934.7317
bnphart@gmail.com

 


Website Technical Assistant :  Tom Russ

ROSTERS

A team consists of 13 players (6 starters, 6 reserves, 1 NFL team). This rule was altered in 2021 to allow for a 14 player but will change back to 13 players/6 reserves in 2022.

Performances of reserves do not count. Reserves may be drafted at any position.

Teams are permanent fixtures of rosters.

A lineup consists of:
1 Quarterback, 2 Running backs, 2 Receivers, 1 Kicker, and 1 NFL team. One player cannot be listed at two (or more) positions. The Sporting News and TSN.com will determine the players positions.

Only starters will compile points.

TRANSACTIONS

(The act of picking up an available player after releasing a player from your roster)

A team is allowed unlimited transactions per week. If more than one team is interested in obtaining the available player, the team that is the lowest in the standings has priority. Therefore the last place team has the first option. The next most inept team has the next option, etc. Transacted players may be activated as per the following schedule: (Standard Activation method has the player obtained active the week following acquisition). See add/drp deadline

NEW: The team on your roster may be "Dropped" and a new franchise put in place once per season. The new team must be "Immediately Activated" and the cost will be triple that the normal fee for that part of the season. (For example, a Week 14 Immediate Activation is priced at $20.00. For this special transaction only, the cost would be $60.00).  In requesting a Team change thru RTS, waiver must submit Team Offense only.   Website manager will adjust Team Defense manually in RTS system to insure there is no conflict in multiple Teams acquiring same Team during the waiver process.  This order will assist commissioner in determining which Team has rights to the Team Change, in the case where multiple teams selecting the same team on waivers.



TRANSACTION FEES
Standard Immediate Team
Weeks 1-4 Free $5.00 $15.00
Weeks 5-8 $5.00 $10.00 $30.00
Weeks 9-12 $10.00 $15.00 $45.00
Weeks 13-18 $15.00 $20.00 $60.00

 

Lineups must be posted at the RKFL Website per timelines established on website, or emailed to Web Commissioner at least ONE HOUR before the kickoff of the week's first game (Thursday night game).  Please use email process only if you are unable to access RKFL website.  If a franchise fails to communicate the required information to the League Officials before the deadline, the line-up contained within the RKFL site will be used.

LEAGUE WINNERS

The winner of the league will be the team which accumulates the most total points during the NFL regular season. Points are awarded as per the attached scoring schedule. NFL teams on each roster will accumulate points as per the attached schedule.

Statistics for determining point totals will be compiled by the RKFL WebLeague Manager, The Sporting News, or TSN.com. Should any owner disagree, corroboration will be sought in the Denver Post, then in USA Today. Statistics are available daily on the RKFL Website.

A financial report will be distributed to all owners at the end of the season showing Point Totals, Prize Monies awarded and Administrative Costs. (adjusted the payout schedule below to reflect 100% of funding remaining after expenses and DK Bowl.  Resulting in +1% added to each place - RTH1/10/23)

PRIZE MONEY
First Place 54%
Second Place 26%
Third Place 13%
Fourth Place 7%



The DK Memorial Bowl

"The Darrell Krause Memorial Bowl" will be conducted annually.   Bill Wright will administer this Tournament, establishing Brackets and updating brackets each week.  This Bowl will commence week 15.  Seating for the Bowl is in inverse order of week 14 Standings.  The payout shall be $150 for 1st place and $100 to 2nd place. A 3rd and 4th place game shall be created, and the winner shall be paid $50.

Draft Night is annually held at the Garrett Dodrill Estate. Be on TIME!! All entry fees are due and payable at the Draft!!

 

 

SCORING SCHEDULE
Passing Rushing Receiving
1-50 yards=5points 1-25yards=5points 1-25yards=5points
51-100yds=10points 26-50yds=10points 26-50yds=10points
5points per 50 yards 5 points per 25 yards 5points per 25 yards

 

Interceptions10 points (OFFENSIVE)
Blocked field Goal TD+10points
Blocked punt TD+10points
Fumble Return TD+10points
Interception Return TD+10points
Interception+10points
Kickoff Return TD+10points
Punt Return TD+10points
Safety+5 points
Fumble -5 points

Team makes NFL Playoffs + 50 points

Team Win+25 points
Defensive Yardage Allowed 0-200=+20points

Kicking Missed Kick Team
PAT 1 point -3 Victory 25points
0-19 yds=3pts -10 TD 10points
20-29yds=5pts -8 OPP200(or Less) 20pts
30-39yds=10pts -6 PLAYOFFS 50 points!
40-49yds=15pts -4 Safety 5 points
50-54yds=20pts -2 Special Team TD 10points
55yards=25pts -0 Def Interceptions 10points
2pt conversions=2pts
Touchdowns
0-5yds 10pts
6-20yds 15pts
21-50yds 20pts
51-75yds 25pts
76+ 30pts



Good Luck!



History:


Season

Regular Season
NFL Week 1 thru NFL Week 18

Standings

Standings
Total Points

Rosters

Roster Size
14
Roster Limits
MinMax
Quarterback13
Running Back25
Wide Rec/TE25
Offensive Team11
Kicker12
Defense/Sp Team11

Wide Rec/TE
Combined receiver position
Def/Special Teams
Combined as one unit
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Rec/TE2to2
Kicker1to1
Defense/Sp Team1to1
Offensive Team1to1
Deadlines
Teams may start or bench player up until the scheduled start of their game

Online Draft

Online Draft
Not Used

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
Waiver Wire
Players awarded Worst to First by Points Scored
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Waiver wires are suspended after Fantasy Week 18 / NFL Week 18
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 11:00pm ET
Protected Free Agents
Not Used
Transaction Limits
All free agent transactions are suspended after Fantasy Week 18 / NFL Week 18
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Your commissioner does not permit trading between team owners

League Fees

Assessed Fees
General
League Entry$0
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
5 pts for every 25 rushing yds beginning with 1 rushing yd
QB RB WR TE K
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
10 pts for 0 to 5 yd TD rush
QB RB WR TE K
15 pts for 6 to 20 yd TD rush
20 pts for 21 to 50 yd TD rush
25 pts for 51 to 75 yd TD rush
30 pts for 76 to 99 yd TD rush
50 pts for 100 yd TD rush
Fumbles Lost
-5 pts for each fumble lost
QB RB WR TE
2010-08-20
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
5 pts for every 50 passing yds beginning with 1 passing yd
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
10 pts for 0 to 5 yd TD pass
QB RB WR TE K
15 pts for 6 to 20 yd TD pass
20 pts for 21 to 50 yd TD pass
25 pts for 51 to 75 yd TD pass
30 pts for 76 to 99 yd TD pass
50 pts for 100 yd TD pass
Interceptions Thrown
-10 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
5 pts for every 25 receiving yds beginning with 1 receiving yd
QB RB WR TE K
5 pts for 451 or more receiving yds
Receptions
Not Used
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
10 pts for 1 to 5 yd TD reception
QB RB WR TE K
15 pts for 6 to 20 yd TD reception
20 pts for 21 to 50 yd TD reception
25 pts for 51 to 75 yd TD reception
30 pts for 76 to 99 yd TD reception
50 pts for 100 yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 1 to 19 yd FG
K
5 pts for 20 to 29 yd FG
10 pts for 30 to 39 yd FG
15 pts for 40 to 49 yd FG
20 pts for 50 to 54 yd FG
25 pts for 55 to 75 yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
-10 pts for 1 to 19 yd missed FG
K
2016-08-31
-8 pts for 20 to 29 yd missed FG
-6 pts for 30 to 39 yd missed FG
-4 pts for 40 to 49 yd missed FG
-2 pts for 50 to 54 yd missed FG
Missed XPs
-3 pts for each missed XP
K
2016-08-31

Offensive Scoring

Home Win
25 pts for each home win
OFF
Road Win
25 pts for each road win
OFF
Home Tie
Not Used
Road Tie
Not Used
Home Loss
Not Used
Road Loss
Not Used
Pts Scored
Not Used
Margin Of Victory
Not Used
First Downs
Not Used
Mins Of Possession
Not Used

Defensive Scoring

Fumble Return TDs
10 pts for each fumble return TD
D/ST
Yd Fumble Return TD
Not Used
Int Return TDs
10 pts for each int return TD
D/ST
Yd Int Return TD
Not Used
Safety
5 pts for each safety
D/ST
Defensive ST TDs
10 pts for each defensive ST TD
QB RB WR TE K D/ST
2023-09-15
Yd Defensive ST TD
Not Used
Defensive ST Safety
Not Used
Pts Allowed
Not Used
D/ST Pts Allowed
Not Used
Yds Allowed
20 pts for 0 to 200 yds allowed
D/ST
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
2013-09-04
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
5 pts for each fumble recovered
D/ST
2023-09-15
Fumble Return Yds
Not Used
Interceptions
10 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
10 pts for each kickoff return TD
D/ST
2010-10-18
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
10 pts for each punt return TD
D/ST
2010-10-18
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
5 pts for each XP safety
D/ST
2023-09-15
2XP Stops
Not Used
ST Fumbles Lost
-5 pts for each ST fumble lost
QB RB WR TE K D/ST
2023-09-15
ST Fumbles
Not Used