League

Name
Chico FFL
League ID
72237
Guest URL
https://www.rtsports.com/fantasy-football-league/72237
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Nick Bauer
nbauer25@hotmail.com

By-Laws

Additional Rules:
V. Injured Reserve A. A player who is listed on his respective team's injured reserve (IR) or is listed as "OUT" on the weekly NFL injury report may be placed on IR and replaced by any available free agent. However, roster guidelines must always be adhered to. B. An owner may place an injured player on IR prior with the assumption that he'll be listed as out prior to the release on the NFL injury report. However, if that player is not listed as "OUT" or placed on his NFL team's IR, that player will immediately become a free agent. C. A player who is placed on IR must miss a minimum of 4 games. Bye weeks do not count as a game. D. A player must be activated once he resumes playing and has missed 4 games.

VI: It is the obligation of the previous year winner (who possesses the plaque) to bring the plaque to the next years draft with the appropriate engraved names on it.  In the event the person does not bring the plaque to the draft there is a $25 penalty that goes into the pot for next year.


VII. If any owner makes any illegal move - which includes a declaration on the message board to an unavailable player- its $5 penalty.  This is so even it it does not effect any other team.  The purpose of this rule is to make owners more attentive to the message board prior to declaring waiver moves.

If you make a declaration on the board and the player is available, you have to go forward with the move or take a $4 charge for the move if you change your mind.


Keeper Rules:

At the 2015 draft owners voted in that one player can be kept on your roster for the following year as long as the following criteria were met:

1. Player must have been drafted by owner and kept on the active roster or IR for the entire year to be eligible for keeper the following draft.  If that player was dropped and became a FA and picked up again by same owner he cannot be kept. A player that was traded for cannot be kept by either owner.

2. Player will move up four rounds as your pick from where player was drafted previous year.  Example (2015 draft round 9 = 2016 draft round 5).  A player may be kept multiple years if you do not run out of rounds to move up.

3. Players drafted in rounds 1-4 are not eligible for keeper the following draft year. Only players drafted round 5 and beyond are eligible for keeper.  See example 2 above.

 

Playoff Tie Breakers:

Teams must list their playoff tie breakers on the message board.  Each team in the playoffs has to select 3 flex players each playoff round in case a tie occurs (QB, K & Def are not allowed).  The tiebreakers can be from your starting lineup as well as your bench.  Remember that there are games on Thurs and Sat during the playoffs.  Your tiebreakers need to be posted before any of those games are played to be eligible.  (Adopted 2020)

 

Season schedules:

Regular season is 15 weeks. Playoffs are played during week 16 & 17. At the end of week 15: 1 vs. 4 and 2 vs. 3, Winners advance and play for championship. Losers play for 3rd place.  Weekly payouts and total points run through week 18.

 

League Payouts:                      

League Champ $175 + 1/2 FA transactions                 Total Points $175 + 1/2 FA transactions

2nd League $125

3rd League $75

4th League $56

Total:  $606.00

 

Weekly High Score Payouts:  18 weeks

1st $47

2nd $25

3rd $10

Total: $1476

 

Weekly payouts $1476 + League Payouts $606 = $2082

Season

Regular Season
NFL Week 1 thru NFL Week 18

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Scored in Games
  2. Head-to-Head
  3. Points Scored Head-to-Head
  4. Total Points Scored in Games
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback17
Running Back18
Wide Rec/TE29
Kicker08
Defense28

Wide Rec/TE
Combined receiver position
Injured Reserve
Up to 16 players may be placed on injured reserve
To be placed on I/R a player must be at least Out on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Rec/TE2to2
Kicker1to1
Defense1to1
Flex ( RB WR/TE )1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:00pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 8:00pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 8:00pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 8:00pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 8:00pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 8:00pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 8:00pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 8:00pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 8:00pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 8:00pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 8:00pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 8:00pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 8:00pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 8:00pm ET
Week 15Tue Dec 10 7:00am ETthruMon Dec 16 8:00pm ET
Week 16Tue Dec 17 7:00am ETthruMon Dec 23 8:00pm ET
Week 17Tue Dec 24 7:00am ETthruSun Dec 29 8:00pm ET
Week 18Mon Dec 30 7:00am ETthruSun Jan 5 8:00pm ET

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $200
Minimum waiver bid $1
Maximum waiver bid $200
If bids are tied, the team with the fewest total points will be awarded the player
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 11:00pm ET
Free for All
Week 1Fri Mar 1 12:00am ETthruSat Sep 7 1:00pm ET
Week 2Thu Sep 12 10:00am ETthruSun Sep 15 1:00pm ET
Week 3Thu Sep 19 10:00am ETthruSun Sep 22 1:00pm ET
Week 4Thu Sep 26 10:00am ETthruSun Sep 29 1:00pm ET
Week 5Thu Oct 3 10:00am ETthruSun Oct 6 1:00pm ET
Week 6Thu Oct 10 10:00am ETthruSun Oct 13 1:00pm ET
Week 7Thu Oct 17 10:00am ETthruSun Oct 20 1:00pm ET
Week 8Thu Oct 24 10:00am ETthruSun Oct 27 1:00pm ET
Week 9Thu Oct 31 10:00am ETthruSun Nov 3 1:00pm ET
Week 10Thu Nov 7 10:00am ETthruSun Nov 10 1:00pm ET
Week 11Thu Nov 14 10:00am ETthruSun Nov 17 1:00pm ET
Week 12Thu Nov 21 10:00am ETthruSun Nov 24 1:00pm ET
Week 13Thu Nov 28 10:00am ETthruSun Dec 1 1:00pm ET
Week 14Thu Dec 5 10:00am ETthruSun Dec 8 1:00pm ET
Week 15Thu Dec 12 10:00am ETthruSun Dec 15 1:00pm ET
Week 16Thu Dec 19 10:00am ETthruSun Dec 22 1:00pm ET
Week 17Thu Dec 26 10:00am ETthruSun Dec 29 1:00pm ET
Week 18Thu Jan 2 10:00am ETthruSun Jan 5 1:00pm ET
OffseasonThu Jan 9 10:00am ETthruSun Jan 12 1:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Not Used
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may freely trade, no approvals required
Trading is suspended after Fantasy Week 12
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$209
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$1
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$1
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
1 pts for every 25 rushing yds beginning with 25 rushing yds
QB RB WR TE K
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
4 pts for each passing TD
QB RB WR TE K
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
1 pts for every 50 passing yds beginning with 50 passing yds
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
Not Used
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
1 pts for every 25 receiving yds beginning with 25 receiving yds
QB RB WR TE K
Receptions
1 pts for each reception
QB RB WR TE K
2011-08-21
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 0 to 39 yd FG
QB RB WR TE K
2016-09-02
4 pts for 40 to 49 yd FG
5 pts for 50 to 59 yd FG
6 pts for 60 to 99 yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
DEF
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
DEF
Yd Int Return TD
Not Used
Safety
2 pts for each safety
DEF
Defensive ST TDs
Not Used
Yd Defensive ST TD
Not Used
Defensive ST Safety
Not Used
Pts Allowed
Not Used
Def Pts Allowed
10 pts for 0 to 1 def pts allowed
DEF
2016-08-27
7 pts for 2 to 6 def pts allowed
4 pts for 7 to 13 def pts allowed
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
DEF
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
DEF
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
DEF
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used