League

Name
CSL FTB LEAGUE
League ID
82857
Guest URL
https://www.rtsports.com/fantasy-football-league/82857
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Scott Neild
stneild@truespeed.ca

By-Laws

                       

CSL CUP 17th Year

Summary Sheet

  • 14 teams, keeper format(see notes below)

  • $90 entry fee, $ dollars each team towards paying league website

  • Divisions are different each year

  • Schedules are done by website and play all other 13 teams once in the year

  • Week 13 last week reg season, playoffs are Week 14, 15, 16

  • Free Agent Claims: Bid bucks claims are to be submitted by 6pm Wed nights. You have $150 to spend over the year.

  • First come first serve opens up @ 10pm on Wed nights until Sunday at 12:55pm. It has to be done Wed night due to Thursday games each week this year.

  • You can pickup any players before 12:55pm on Sunday Mornings.

  • Lineups must be in 5 minutes before gametime

  • Trades: Trades can be made up until 12:50pm on Sundays. The trade deadline is Week 12 Sunday.

  • Trades are subject to approval through league commissioner

  • Pre-Season – First come First serve starts right after draft last until 1st week Sunday, excluding the players playing on opening night which is Thurs this year

  • Injuries: If a player is listed as questionable this could mean he might play or won’t play. The problem is a lot of NFL teams like to mask if a player is active or not. Please put a claim request in the event your player is questionable come the Wed deadline for Bid Bucks, your player will be put on IR if you win the bid. One rule to remember if your player does play come Sunday you need to release a player, prefer on Sunday but will allow till Monday night and then you must make decision or lose the player on IR.

  • Standings-Victory Pts style – we will stay with are victory pts style standings , so the website is not official standings , I will send out the standings each week on Tues nights with the full standings in excel format . Why we do this is too kept many teams in the playoff race and if you score a lot of pts and lose you still get rewarded for a good week.** Top 3 scores of the week get 3 pts, then next 4 get 2 pt each and the next 4 get 1 pt each and the bottom 3 get 0 pts, 2 pts for a win also. *was changed in 2013 from 2,1,1,0.**

  • Championship Playoffs – 2 divison winners and 6 wildcard positions based on victory pts , then head to head in the tie if all teams have played each other if not then pts for will decide it. ** Seeding will be by victory pts finish not division winners get a 1st or 2nd seed**

  • Toilet Bowl Playoffs – bottom 6 teams play for toilet bowl, the team that loses 3 games has to wear the toilet bowl seat at draft table and bring some cold beer. Top 2 teams scoring the “most pts for” over the 3 weeks will get the 1st pick and 2nd pick, so put your starting lineup in each week, since there is only 6 teams they will all play in week 14, then the 3 teams left (three teams that lose their head to head) in Week 15 will play as one game and the 2 teams with the lowest “pts for” will play again in week 16 for the Tiolet bowl champion.

     

     

     

     

     

     

     

  • Roster Requirements:

    Changes to this happen for start of Year 15

     Roster Composition

Total players per roster:

 20

Maximum players on I/R:

 10

I/R restrictions:

 Use I/R without restrictions.

Position

Minimum

Maximum

Quarterback

2

3

Running Back

5

8

Wide Receiver

6

9

Tight End

2

5

Kicker

1

2

Defense/Special Team

1

2

Starting Lineup Composition

Maximum Starters per team:

 9

 

Position

Minimum

Maximum

Quarterback

1

1

Running Back

2

2

Wide Receiver

3

3

Tight End

1

1

Kicker

1

1

Defense/Special Team

1

1

 

WINNINGS

PRIZE POT (14 * 90)

 

$1,260.00

FANBALL WEBSITE COST-$5 per person

 

$115.00

PRIZE POT

 

$1,145.00

 

 

 

OVERALL WINNER

 

$450.00

RUNNER UP WINNER

 

$215.00

SEMI-FINAL WINNER 3rd place -

 

$50.00

DIVISON WINNER

 

$90.00

DIVISON WINNER

 

$90.00

TOP RB

 

$40.00

TOP WR

 

$40.00

TOP QB

 

$40.00

TOP TE

 

$40.00

TOP ROOKIE PLAYER

 

$40.00

WEEK 17 FREE FOR ALL

 

$50.00

 

 

$1,145.00

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Here is what was discussed on Draft Day 2011- re-start and re-draft.

 

Keeper Format

 

Voted on and was changed starting year 1 in 2012, there is no keepers at the end of 2011 and will be a re-draft 2012 and will draw names for the draft order at the draft table next year.

New format using the on line draft board  that we get a record of after the draft is done, is that you can’t keep any players drafted in the first 3 rounds , you can keep only 2 players drafted from rounds 4 and on. You lose the draft pick that player was drafted in. You must keep 2 players.

Example would be I drafted E.Decker in round 4 if I keep him I lose my 4th round draft pick next year, if you pick a player in the 10th round and want to keep him you lose your 10th rd pick.

If you want to keep a wavier wire player you lose the 18th rd pick, then 17th round if you keep 2 waiver wire players.

The keeper players are only keep for 3 years, 1st year and then 2nd year and then after the 3yr re-draft , so instead of keeping a player for 4 years it is down to 3 years, but the Top 48 players should be in the draft each year.

After Next year draft it will be same you can keep the same guys from year 1 because they were drafted after 3rd round.

The draft order will be how you finished the year before in victory pts, and it will be a snake like draft each year.

This way the draft is interesting and the good players are out there and your 2 keepers will possibly be younger players developing…

** Change from 2013 , rolling keeper rule you can keep a guy max 3 years from time you draft him, I will keep a list each year to let you know the last year you can keep him***

ie E.Sanders I keep this year , I can keep again next year start 2014 season but can’tfor start of 2015 season..

 

 

Change Pts Style

 

Was voted to No , everyone likes it and wants to keep it unique and it is standard scoring or some might say old school , not fully PPR.

 

Lottery Draft order

 

No longer needed with victory pts. There is a re-draft each year with this keeper format, top 2 teams during the Tiolet bowl pts for with get 1st and 2nd picks and overall champion will pick 14th.

 

 

More teams in the Playoffs

 

Voted on and said NO to, want to keep it at 8 teams, especially with only 14 teams

Change Year 14.

Reseeding of Playoff teams should be by Victory pts not by division winners, division winners still get a playoff spot just might not be a top 4 seed.

 

Payout Change

 

Voted on Yes to get rid of real NFL playoff MVP and put the money to Top TE starting next year at re-draft time.

Also drop money for 3rd place game and upped the money for the runner up.

 

 

 

 

 

 

Week 17 Free for all Change

 

This was changed back to only one lineup , it will just be your make up lineup this week for the money.

 

 

Scoring and Rules Notes

Scoring rules: WR and RB: 5 catches= 2pts, then 1 pt for each catch after 5 Every 25 yards = 1 pt (rushing or recieving) QB every 50 yards = 1 pt TE 5 catches= 4pts, then 1 pt for each catch after 5 Every 25 yards = 1 pt (rushing or recieving) Drop a player: If a player is cut from there NFL team you can drop that player at anytime in the season and pickup another player. Also if a player is put on the inactive list for a period of time (exceeds 1 week) you have to drop that player and pickup another player.

Doubtful or Out right up to kickoff can be put IR, questionable status for IR moves not allowed unless A player who goes inactive on Sunday morning can be put on IR for the weekend. You can put a bid on player and put player on IR if questionable during the week, but watch if that player becomes active on game day you might need to make roster move on the IR player or bid player you picked up, you will use your bid bucks.

 

Trading Draft Picks:. Trading Draft picks allowed during the off season and at draft table…. not during the season.

 

Free Agents Rules:

 

A Blind Bidding Bucks system…how it will work is that you will have id=mce_marker50 bucks for the year to bid on players. This will be done between Tues –Wed till 6pm.You will submit a claim like we have been doing already but you will have to put a bid in dollars on the free agents available for this week, the highest bidder on any given player will receive that player (of course you have to drop a player) regardless of your position in the league. If the bid is the same amount by two or more teams it will be awarded in the this order, injured player first, winning pct next, PTS for next, coin toss last. After I have awarded the players to there teams then from 10pm Wed to kickoff on Sunday the rest of the free agents wire is first come first served each team can do there own free agent pickups. I think it will help a lot with the players who all of sudden go inactive on Sunday morning and you are able to make a pickup before kickoff if need be because you don’t trust your backups or they are on bye weeks. Basically there is a little more strategy to your free agent pickups , it gives everybody a chance to get player they really want, maybe they have a major injury and think that the backup will be great for the rest of the year.

Bidding Bucks will be used right up to Week 16. But during the playoffs in Week 14, 15, 16 the Tiolet bowl teams cannot out bid the playoff teams. Playoff teams bid bucks are first then Tiolet bowl teams bid bucks next.  Remember any bids regardless of injury or not… All about the dollars!!!

 

* Please put drop player or injured player on bid bucks claim, if not

I will not process the claim!!**

 

Week 12 is now the Trade Deadline- which is only player to player trades.

One week before the end of the regular season (week 13).

 

 

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Scored in Games
  3. Divisional Record
  4. None
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
20
Roster Limits
MinMax
Quarterback24
Running Back48
Wide Receiver59
Tight End14
Kicker12
Defense/Sp Team12

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 15 players may be placed on injured reserve
Team owners may place any player on I/R at anytime
Taxi Squad
League does not use taxi squad

Lineups

Starters
10
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver3to3
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE )1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:00pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 8:00pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 8:00pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 8:00pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 8:00pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 8:00pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 8:00pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 8:00pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 8:00pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 8:00pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 8:00pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 8:00pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 8:00pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 8:00pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 8:00pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 8:00pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 8:00pm ET

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid, Commissioner Awards
Minimum waiver bid $1
Maximum waiver bid $150
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 3 / NFL Week 17
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 6:00pm ET
Free for All
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 6:00pm ET
Week 2Wed Sep 11 10:00pm ETthruMon Sep 16 8:00pm ET
Week 3Wed Sep 18 10:00pm ETthruMon Sep 23 8:00pm ET
Week 4Wed Sep 25 10:00pm ETthruMon Sep 30 8:00pm ET
Week 5Wed Oct 2 10:00pm ETthruMon Oct 7 8:00pm ET
Week 6Wed Oct 9 10:00pm ETthruMon Oct 14 8:00pm ET
Week 7Wed Oct 16 10:00pm ETthruMon Oct 21 8:00pm ET
Week 8Wed Oct 23 10:00pm ETthruMon Oct 28 8:00pm ET
Week 9Wed Oct 30 10:00pm ETthruMon Nov 4 8:00pm ET
Week 10Wed Nov 6 10:00pm ETthruMon Nov 11 8:00pm ET
Week 11Wed Nov 13 10:00pm ETthruMon Nov 18 8:00pm ET
Week 12Wed Nov 20 10:00pm ETthruMon Nov 25 8:00pm ET
Week 13Wed Nov 27 10:00pm ETthruMon Dec 2 8:00pm ET
Week 14Wed Dec 4 10:00pm ETthruMon Dec 9 8:00pm ET
Playoff Week 1Wed Dec 11 10:00pm ETthruMon Dec 16 8:00pm ET
Playoff Week 2Wed Dec 18 10:00pm ETthruMon Dec 23 8:00pm ET
Playoff Week 3Wed Dec 25 10:00pm ETthruSun Dec 29 8:00pm ET
OffseasonWed Jan 1 10:00pm ETthruSun Jan 5 8:00pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Not Used
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 13
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Week 13Tue Nov 26 7:00am ETthruSun Dec 1 1:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$0
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
0.50 pts for every 10 rushing yds beginning with 10 rushing yds
QB RB WR TE K
2022-08-07
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
6 pts for 1 to 100 yd TD rush
QB RB WR TE K
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
1 pts for each passing 2XP
QB RB WR TE K
Passing Yds
0.50 pts for every 25 passing yds beginning with 25 passing yds
QB RB WR TE K
2022-08-07
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
4 pts for 1 to 100 yd TD pass
QB RB WR TE K
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
0.50 pts for every 10 receiving yds beginning with 10 receiving yds
QB RB WR TE K
2022-08-07
Receptions
0.50 pts for every 1 reception
QB RB WR K
2022-08-07
1 pts for every 1 reception beginning with 6 receptions
0.50 pts for every 1 reception
TE
2022-08-07
1 pts for every 1 reception beginning with 5 receptions
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
6 pts for 1 to 100 yd TD reception
QB RB WR TE K

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 1 to 49 yd FG
QB RB WR TE K
4 pts for 50 to 100 yd FG
Made PATs
1 pts for each made PAT
QB RB WR TE K
Missed FGs
Not Used
Yd Missed FG
-1 pts for 1 to 49 yd missed FG
WR TE K
Missed XPs
-1 pts for 1 to 100 missed XPs
K
2017-08-29
-1 pts for each missed XP
RB WR TE
2017-08-29

Defensive Scoring

Fumble Return TDs
Not Used
Yd Fumble Return TD
6 pts for 0 to 110 yd fumble return TD
D/ST
Int Return TDs
Not Used
Yd Int Return TD
6 pts for 1 to 110 yd int return TD
D/ST
Safety
2 pts for each safety
D/ST
Defensive ST TDs
Not Used
Yd Defensive ST TD
6 pts for 0 to 110 yd defensive ST TD
D/ST
Defensive ST Safety
Not Used
Pts Allowed
Not Used
D/ST Pts Allowed
5 pts for 0 D/ST pts allowed
D/ST
2017-08-29
3 pts for 1 to 6 D/ST pts allowed
1 pts for 7 to 17 D/ST pts allowed
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
1 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
1 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
Not Used
Yd Kickoff Return TD
6 pts for 1 to 100 yd kickoff return TD
WR D/ST
2022-11-20
6 pts for 1 to 110 yd kickoff return TD
6 pts for 1 to 110 yd kickoff return TD
QB RB TE K
2022-11-20
Kickoff Return Yds
Not Used
Punt Return TDs
Not Used
Yd Punt Return TD
6 pts for 1 to 100 yd punt return TD
QB RB WR TE K
6 pts for 1 to 110 yd punt return TD
D/ST
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used