League

Name
Breakfast of Champions League
League ID
13257
Guest URL
https://www.rtsports.com/fantasy-football-league/13257
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Noah Gallico
noahgallico@gmail.com

By-Laws

PLAYERS KEPT:

You can keep up to 4 players each, but don't have to keep any.

Max 2 players at a position. 

If you keep 4 players, 1 must be 10th round or lower.

 

PLAYER VALUE:

 

Year end round rank is calculate by taking their rank, dividing by 10 (number of teams) and rounding up.

Example: If someone finishes 24, their year end draft rank is 2.4 or the 4th pick in round 3.

1-10 - Round 1

11-20 - Round 2

21 - 30 - Round 3

ETC...

In the first year a player is kept:

-Drafted Players cost the round they were drafted in the past year. This encourages and rewards smart drafting. Like Miles Austin in 11th round. It punishes bad drafts like Steve Slaton in the 1st.

-Free Agents cost their year end rank value average with a last round pick  

Example: If Gus Edwards finishes as the 63 ranked player, his year end draft rank is 7. We then average that with 18 and get a 12th round value.

In the second and third year a player is kept, we average their year end round rank with the previous draft value.

Example: LeSean McCoy was kept in round 2 and finished 74 overall, which is 8th round value. To keep him, Sarah gives up a 5th round pick (2 + 8 / 2).

You must also sacrifce the lower round pick when there are conflicts. If you want to keep 2 players valued in the 4th round, you must give up a 3rd and 4th. You can not keep 2 players in 1st round.

Season

Regular Season
NFL Week 1 thru NFL Week 15
Post Season
NFL Week 16 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Scored in Games
  2. Head-to-Head
  3. Points Scored Head-to-Head
  4. None
Game Tie Breakers
Team owner selects 1 tie breaker players
Playoffs
Playoffs will be 4 teams / 2 weeks
Playoff bracket wlll automatically be seeded
Top 4 teams qualify based on standings
Teams will be seeded based on standings

Rosters

Roster Size
18
Roster Limits
MinMax
Quarterback117
Running Back017
Wide Receiver017
Tight End017
Kicker017
Defense/Sp Team017

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 1 players may be placed on injured reserve
Team owners may place any player on I/R at anytime
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to3
Tight End1to2
Kicker1to1
Defense/Sp Team1to1
Deadlines
Teams may start or bench player up until the scheduled start of their game

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Tumbler
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 3:00am ET
Free for All
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:00pm ET
Week 2Wed Sep 11 9:00am ETthruMon Sep 16 8:15pm ET
Week 3Wed Sep 18 9:00am ETthruMon Sep 23 8:15pm ET
Week 4Wed Sep 25 9:00am ETthruMon Sep 30 8:15pm ET
Week 5Wed Oct 2 9:00am ETthruMon Oct 7 8:15pm ET
Week 6Wed Oct 9 9:00am ETthruMon Oct 14 8:15pm ET
Week 7Wed Oct 16 9:00am ETthruMon Oct 21 8:15pm ET
Week 8Wed Oct 23 9:00am ETthruMon Oct 28 8:15pm ET
Week 9Wed Oct 30 9:00am ETthruMon Nov 4 8:15pm ET
Week 10Wed Nov 6 9:00am ETthruMon Nov 11 8:15pm ET
Week 11Wed Nov 13 9:00am ETthruMon Nov 18 8:15pm ET
Week 12Wed Nov 20 9:00am ETthruMon Nov 25 8:15pm ET
Week 13Wed Nov 27 9:00am ETthruMon Dec 2 8:15pm ET
Week 14Wed Dec 4 9:00am ETthruMon Dec 9 8:15pm ET
Week 15Wed Dec 11 9:00am ETthruMon Dec 16 8:15pm ET
Playoff Week 1Wed Dec 18 9:00am ETthruMon Dec 23 8:15pm ET
Playoff Week 2Wed Dec 25 9:00am ETthruSun Dec 29 8:15pm ET

Teams may not add players after their game has started
Protected Free Agents
Not Used
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 2 / NFL Week 17
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year
Player Contacts
League uses player contracts
Players are automatically released from rosters at the end of their contracts
The base contract length is 4 years, including the year acquired

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 13
Future Draft Picks
Team owners may trade future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:00pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 8:00pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 8:00pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 8:00pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 8:00pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 8:00pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 8:00pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 8:00pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 8:00pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 8:00pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 8:00pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 8:00pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 8:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$109
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K D/ST
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K D/ST
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-2 pts for each fumble lost
QB RB WR TE K
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K D/ST
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K D/ST
Passing Yds
0.04 pts for each passing yd
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-2 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K D/ST
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K D/ST
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
Receptions
0.50 pts for each reception
QB RB WR TE K
2012-08-27
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
Yd FG
1 pts for every 10 yd FG beginning with 40 yd FG
K
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
-1 pts for each missed XP
K

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
D/ST
Yd Int Return TD
Not Used
Safety
2 pts for each safety
D/ST
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
Yd Defensive ST TD
Not Used
Defensive ST Safety
2 pts for each defensive ST safety
D/ST
Pts Allowed
15 pts for 0 pts allowed
D/ST
6 pts for 1 to 3 pts allowed
5 pts for 4 to 6 pts allowed
4 pts for 7 to 9 pts allowed
3 pts for 10 to 13 pts allowed
2 pts for 14 to 16 pts allowed
1 pts for 17 to 20 pts allowed
0 pts for 21 to 35 pts allowed
-1 pts for 36 to 39 pts allowed
-2 pts for 40 to 44 pts allowed
-3 pts for 45 to 49 pts allowed
-5 pts for 50 to 100 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
10 pts for 0 to 99 yds allowed
D/ST
6 pts for 100 to 149 yds allowed
4 pts for 150 to 199 yds allowed
2 pts for 200 to 249 yds allowed
0 pts for 250 to 399 yds allowed
-2 pts for 400 to 499 yds allowed
-4 pts for 500 to 599 yds allowed
-6 pts for 600 to 999 yds allowed
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
Sack Yds
Not Used
Fumbles Forced
1 pts for each fumble forced
D/ST
Fumbles Recovered
1 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
3 pts for each blocked FG
D/ST
Blocked XPs
2 pts for each blocked XP
D/ST
Blocked Punts
2 pts for each blocked punt
D/ST
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-2 pts for each ST fumble lost
QB RB WR TE K
ST Fumbles
Not Used