League

Name
Cali Kings Dynasty FFL
League ID
132786
Guest URL
https://www.rtsports.com/fantasy-football-league/132786
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Ivan Alvarez
i.alvarez707@gmail.com

By-Laws

1) This is a Keeper league. Each owner that enters does commit to this league with the expectation to be an active member of the league. All fees are expected to be paid and 
involvement in the leagues day to day operations is 
expected to a degree. This would include votes of any kind 
(trades, rule changes, or disputes) as well as the 
community message board. 

2) Playoffs will be the 4 top seeded teams. The Number 1 seed will play the 4 seed, and the 2 seed will play the 3 seed. Losing teams are out of playoffs. The remaining two teams will face off in a Superbowl 2 week extravaganza, adding the totals of the two games to determine a winner. Superbowl will take place week 16 and 17 of the NFL regular season.


3) Upon being eliminated from playoff contention (week 14 for the 6 non-playoff teams) rosters are locked for your individual team. Example: once the playoffs begin only playoff teams can make adds and drops.

Each year after the completion of the season each team will have the opportunity of keeping 6 players total on their team. Any 6 players may be chosen, but no more than 2 at each position. There is a redshirt provision that will allow a 7th player to be kept. This 7th player may be of any position, but must have just completed a rookie season and is entering his sophmore season. In order to keep more than two players at any position one of the three must qualify for a redshirt. You may not substitute a redshirt for one position to keep more players in another position.(i.e. Team A can keep 2 QB, 2 RB, 2 WR, and then a rookie QB on top for a total of 3 QB, 2 RB, and 2 WR.) All remaining players will be dropped and placed in the free agent and rookie draft for the following season. Deadline for dropping of players into the free agent/rookie draft will be set every year by the commissioner prior to the league draft day. If a team still has not dropped players by the time the draft starts, the commish will drop them. For non-playoff bound teams, drafting will be decided by record and tie breakers by points scored. The team with the worst record will have 1st pick in the draft, on up to the team with best record and best point total having last pick in the draft. For all teams that make playoffs, their next years draft position is determined by their playoff record. Tie breakers will then be regular season record and then total points scored.

Draft picks can be traded with a deposit (half) on the league buy-in for the future year in which the picks are from.(i.e.: you must pay half the league dues through the 2020 season to trade the draft picks for the 2020 season.)

4) Winnings will be distributed as follows: 
2nd place = 30% of the winnings 
1st place = 70% of the winnings 

1st place is denoted by the victor in the Super Bowl. 2nd 
place is the loser of the Super Bowl. Please contact the commish so arrangements for payment can be made.

5) $110.00 flat fee that covers all transactions is to be paid each season; 2 weeks prior to the draft at the latest. From the total collected, and before payouts are done, the site fee is $100 dollars. The remaining funds will be paid out as explained above in item number 4. Fee amounts are subject to be changed during the off-season by majority vote of league members. 
All fees are subject to waiver by the commissioner. 

6) Fees deadline: 2 weeks prior to draft the $110.00 payment is due to the commish.


7) Players may be on IR only if the player is actually 
listed on RTSPORTS with an O, X, U or an N next to his name. 
Any violations of this policy are unacceptable. The commissioner may ask 
the owner to correct the problem with future instances 
being grounds for an automatic drop of that player from 
the team. In which case the team in violation must use an 
"add" and pay the add fee to recover the player, as well 
as that player being available for any other team to pick 
up. 

8) All trades are subject to being rejected. The 
Commissioner has veto power over any trade that is seen as 
being done out of wrongful intent or by deals that may 
include but not limited to cash incentives. Further, the 
Commissioner may propose a vote for veto of a trade. All 
owners not involved in the trade may vote for or against 
the trade with majority ruling. A vote once begun may last 
2 full days. The final way for rejecting a trade will be 
from 3 owners not involved in the trade asking for a vote. 
The time frame will be 2 Full days after a trade has been 
accepted. The same voting rules would apply after the call 
for a vote. If a trade is overturned, and the players were 
played for that week, they will count for the team, even 
if rejected. The voting will also be conducted using the poll system. 

9) All trades must be proposed and completed before the trade deadline set by the commissioner. Trades must be in and finalized before the deadline of starting lineups are due each week. 

10) Trades may include the future draft picks so long as future league dues are paid. 

11) There is a no trade period that extends from the completion of the fantasy regular season to the deadline for roster cuts which is one week before the start of the draft. 

12) The free agent period is frozen after the completion of the fantasy league playoffs. No adds are allowed. Teams must complete their drops to cut there teams down to the roster limits by the time alloted. No players may be added either from the free agent pool or from players that are dropped. The free agent period begins after the draft is completed. 

13) Draft position will be determined by the following. Standings: worst to best with lowest points being the tie breaker.


14) All disputes that are not governed by specific rules are subject to ruling by the commissioner, in which the remaining body of owners excluding the owners in dispute and the commissioner may vote to veto the decision made by the commissioner if seen as biased or unfair in any 
way. This vote must be a uniform vote with all remaining owners being in agreement. If the commissioner is involved in a dispute he will then set forth a proposal for a decision which will then be voted on by the remaining owners, however, to prevent gridlock, this vote will be a 
majority vote of the remaining owners. 

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Scored in Games
  3. Points Scored Head-to-Head
  4. None
Game Tie Breakers
Bench
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
18
Roster Limits
MinMax
Quarterback04
Running Back08
Wide Rec/TE010
Kicker03
Defense/Sp Team03

Wide Rec/TE
Combined receiver position
Def/Special Teams
Combined as one unit
Injured Reserve
Up to 5 players may be placed on injured reserve
To be placed on I/R a player must be at least Questionable on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
10
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Rec/TE4to4
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR/TE TE limit 1QB )1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 11:59pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 11:59pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 11:59pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 11:59pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 11:59pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 11:59pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 11:59pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 11:59pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 11:59pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 11:59pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 11:59pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 11:59pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 11:59pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 11:59pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 11:59pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 11:59pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 11:59pm ET

Online Draft

Draft Rules
Scheduled for Sun Sep 1 12:00pm ET
Manually started by commissioner
Straight
10 rounds
2 mins per pick
Draft Order
#1 Joe'Marr & The Chase Gang
#2 CP2
#3 4:20
#4 Tim's team
#5 JustWinBaby
#6 El Gallo Peleador Del Norte
#7 Cali Cutthroat Cartel C.E.O.'s
#8 By Any Means Necessary
#9 The C.L.I.T. COMMANDERS
#10 ALL STAR CHUCKS

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Worst to First by Points Scored
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 10:00pm ET
Free for All
Week 2Thu Sep 12 10:00am ETthruSun Sep 15 12:59pm ET
Week 3Thu Sep 19 10:00am ETthruSun Sep 22 12:59pm ET
Week 4Thu Sep 26 10:00am ETthruSun Sep 29 12:59pm ET
Week 5Thu Oct 3 10:00am ETthruSun Oct 6 12:59pm ET
Week 6Thu Oct 10 10:00am ETthruSun Oct 13 12:59pm ET
Week 7Thu Oct 17 10:00am ETthruSun Oct 20 12:59pm ET
Week 8Thu Oct 24 10:00am ETthruSun Oct 27 12:59pm ET
Week 9Thu Oct 31 10:00am ETthruSun Nov 3 12:59pm ET
Week 10Thu Nov 7 10:00am ETthruSun Nov 10 12:59pm ET
Week 11Thu Nov 14 10:00am ETthruSun Nov 17 12:59pm ET
Week 12Thu Nov 21 10:00am ETthruSun Nov 24 12:59pm ET
Week 13Thu Nov 28 10:00am ETthruSun Dec 1 12:59pm ET
Week 14Thu Dec 5 10:00am ETthruSun Dec 8 12:59pm ET
Playoff Week 1Thu Dec 12 10:00am ETthruSun Dec 15 12:59pm ET
Playoff Week 2Thu Dec 19 10:00am ETthruSun Dec 22 12:59pm ET
Playoff Week 3Thu Dec 26 10:00am ETthruSun Dec 29 12:59pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Not Used
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 3 / NFL Week 17
10 free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Future Draft Picks
Team owners may trade future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 12:45pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 12:45pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 12:45pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 12:45pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 12:45pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 12:45pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 12:45pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 12:45pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 12:45pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 12:45pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 12:45pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 12:45pm ET
Week 13Tue Nov 26 7:00am ETthruSun Dec 1 12:45pm ET
Week 14Tue Dec 3 7:00am ETthruSun Dec 8 12:45pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruSun Dec 15 12:45pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruSun Dec 22 12:45pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 12:45pm ET
OffseasonMon Dec 30 7:00am ETthruSat Mar 1 12:00am ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$110
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
2013-08-18
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2013-08-18
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2013-08-18
4 pts for 100 or more rushing yds
7 pts for 200 or more rushing yds
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
0.10 pts for every 1 yd TD rush beginning with 30 yd TD rush
QB RB WR TE K D/ST
2013-08-22
Fumbles Lost
-3 pts for each fumble lost
QB RB WR TE K
2015-08-02
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K
2013-08-18
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2013-08-18
Passing Yds
0.10 pts for every 3 passing yds beginning with 3 passing yds
QB RB WR TE K
2013-08-18
4 pts for 300 or more passing yds
7 pts for 400 or more passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
0.10 pts for every 1 yd TD pass beginning with 30 yd TD pass
QB RB WR TE K D/ST
2013-08-22
Interceptions Thrown
-3 pts for each interception thrown
QB RB WR TE K
2015-08-02
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2013-08-18
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2013-08-18
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
2013-08-18
4 pts for 100 or more receiving yds
7 pts for 200 or more receiving yds
Receptions
1 pts for each reception
QB RB WR TE K
2013-08-18
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
0.10 pts for every 1 yd TD reception beginning with 30 yd TD reception
QB RB WR TE K
2013-08-22

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
2013-08-18
Yd FG
0.10 pts for every 1 yd FG beginning with 30 yd FG
K
2013-08-18
Made PATs
1 pts for each made PAT
K
2013-08-18
Missed FGs
Not Used
Yd Missed FG
-2 pts for 1 to 30 yd missed FG
K
2013-08-18
Missed XPs
-2 pts for each missed XP
K
2013-08-18

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
QB RB WR TE K D/ST
2015-08-02
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
D/ST
2013-08-18
Yd Int Return TD
Not Used
Safety
6 pts for each safety
D/ST
2013-08-18
Defensive ST TDs
Not Used
Yd Defensive ST TD
Not Used
Defensive ST Safety
6 pts for each defensive ST safety
D/ST
2013-08-18
Pts Allowed
Not Used
D/ST Pts Allowed
14 pts for 0 D/ST pts allowed
D/ST
2015-08-02
11 pts for 1 to 6 D/ST pts allowed
8 pts for 7 to 13 D/ST pts allowed
5 pts for 14 to 17 D/ST pts allowed
2 pts for 18 to 21 D/ST pts allowed
0 pts for 22 to 27 D/ST pts allowed
-2 pts for 28 to 31 D/ST pts allowed
-5 pts for 32 to 35 D/ST pts allowed
-8 pts for 36 to 41 D/ST pts allowed
-11 pts for 42 to 47 D/ST pts allowed
-14 pts for 48 to 53 D/ST pts allowed
-20 pts for 54 to 100 D/ST pts allowed
Yds Allowed
5 pts for 1 to 250 yds allowed
D/ST
2015-08-02
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
2 pts for each sack
D/ST
2013-08-18
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
3 pts for each fumble recovered
D/ST
2015-08-02
Fumble Return Yds
Not Used
Interceptions
3 pts for each interception
D/ST
2015-08-02
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
5 pts for each blocked FG
D/ST
2013-08-18
Blocked XPs
5 pts for each blocked XP
D/ST
2013-08-18
Blocked Punts
5 pts for each blocked punt
D/ST
2013-08-18
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
2015-08-02
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
2013-08-18
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-2 pts for each ST fumble lost
QB RB WR TE K
2015-08-02
ST Fumbles
Not Used