League

Name
Beer Belly League
League ID
18245
Guest URL
https://www.rtsports.com/fantasy-football-league/18245
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Brian Limbocker
bsl@limbockerlawfirm.com

By-Laws

Additional Rules



1. I will need $35 from each manager this year. This will go toward paying for the league (around $75.00) and paying
for prizes to winners. I will need this on or before the season starts. If payment is not sent in by this time, I may
freeze your account until it is paid. Please send payment to Brian Limbocker, 1057 Towne Lake Hills East, Woodstock, GA  30189. >


2. Each team can start up to 11 players. 1 qb, 1 rb, 1 wr, 1 te, 1 k, three offensive flex and three defensive
players. After looking at the poll, it seems that a majority wants to go back to the old sandbox way. Therefore, you
may only place EIGHT players on Offense. You have to start 1 QB, 1 rb, 1 wr, 1 te, and 1 K. The other three
offensive players can be a rb, wr or te.



If a team has 11 starters, at most, three of them MUST be defensive players. You may choose which defensive
position/positions to start each week. NOTE - If a team starts more than eight offensive players in a week, I will
delete the total number of points scored from his top offensive player (or players, depending on how many offensive
players you are using over your limit) for that week from his overall weekly score.

2(b) If a team starts more than 3 defensive players, I will delete the total number of points scored from his top
defensive player for that week from his overall weekly score. (2(b) was added 09/19/06)


3. Injured Reserve (IR) - The IR slot is only to be used for injured players. Players can be placed on IR only if
they are on the NFL Injury Report. Once that player clears the Injury Report, he must be taken out of the IR
slot.  *  Starting in 2020 there will be 4 IR Slots.  One IR slot is to be used solely for injured players while the other 3 are only used for players that are missing games due to COVID. 



4. Trades - All trades that are accepted by both parties are subject to the commissioner's approval. 



5. Waived players - If you waive a player by accident, then you are out of luck.  However, see rule 14 below.



6. Roster deadlines are set for 8:30 Monday evening. Should there be games played before Sunday's games (i.e. Thursday
or Saturday games) you may play a player or players for that game or games and still be able to make starting lineup
changes prior to Sunday games. Once a player is played or not played, he cannot be moved from either the starting
lineup or the bench. The commish will monitor the starting lineups for each team prior to the early games.





7. Tanking games is not permissible. Each team shall put out their most competitive team week in and week out.
Should it become OBVIOUS that a team is tanking it's game to gain an edge in draft position, etc., the commissioner
has the right to adjust that team's final score with the points from the best players for that week. The players with
the lowest points for the week, starting or benched, will be replaced by the points from the highest scoring players,
starting or benched.

8. The Wedgie Rule - TIE BREAKER PLAYERS - A tie breaker player must be a player in the teams starting roster for
that week. If the tie breaker player is not in the starting roster, the team will be awarded zero (0) points for
their tie breaker player.

9. DEADLINE FOR KEEPERS - The Commissioner shall set a deadline for teams to announce to the Commissioner who they are
electing to keep for the following year. Teams will announce who their keepers are by sending a private message to
the COMMISSIONER only. The Commissioner shall, before any other team sends to him their keepers, send a private
message to the team that was in last place the following year announcing which players the Commissioner will be
keeping. Upon receipt of the Commissioner's keepers, the last place team shall post a message to everyone that he is
in receipt of the Commissioner's keepers but SHALL NOT announce who the Commissioner's keepers are. Once everyone
receives this message, they shall send the Commissioner their keeper list. When the Commissioner has received all
keepers, he will post the keeper list on the website.

10. Trade Deadline - The Deadline for trades is 11:59 p.m. the Saturday before the 12th week of the NFL season. A
trade will be before the deadline if approved by both parties before the deadline.

11. Playoffs - There are six playoff spots in a three week playoff. The top team in each division will make the
playoffs. There will be two wild card teams. The first wild card team will make the playoffs based on the following:

1 - Team record
2 - Total Points Scored 
3 - Head to Head 
4 - Most points against
5 - coin flip

As for the 6th and final playof spot, the second wild card team will be determined as follows:

1 - Total points scored

2 - Total points for their tie breaker player (for the season)

(Team record is not used to determine the 6th wildcard spot)

If there is a tie for top team in the division, the tiebreaker will be determined as follows:

1 - Team Record
2 - Division Record
3 - Head to Head
4 - points scored 
5 - Most points against
6 - Coin Flip

The playoffs will start in week 14.  The top two seeds will receive a bye week.   The 3rd seeded team will play the 6th seeded team and the 4th seeded team with play the 5th seeded team.  The winner of those games will play the number 1st and 2nd seeded team.  The 1st seeded team plays the lowest seeded team and the 2nd seeded plays the remaining team.  The Beerbelly League Superbowl will be in week 16. Teams will be seeded as follows: 

1 - Team record
2 - Total Points Scored 
3 - Head to Head
4 - Most points Against 
5 - coin flip

Ties - If two teams end up being tied in a playoff game (even after using the tie breaker player) the following will
be used to determine the winner:

1 - Total quarterback points for that week
2 - Total throwing yards by their starting quarterback.
3 - Total Rushing yards by their quarterback.
4 - Coin Flip.

12) Keeper Rules Effective 2010.

a) starting in 2010, managers will only be able to keep a max of 1 players per position.

b) Starting in 2010, you can keep 0-2 players. A player can only be kept for a maximum of three years (kept no more than 3 times).  A player cannot be kept if he was either drafted in the first round of the previous year's draft or if the manager lost a first round draft pick for keeping him in the prior year's draft.  (A player does not lose his draft status if he is traded to another team or if he is dropped by a manager and the commissioner decides that he was dropped with the intent of avoiding this rule).  There will not be a supplemental draft. Rookie players can be drafted at any time in the draft.

c) Starting in the 2010 draft, the draft will start at round one and go through round 17. If a manger keeps two
players, that manager will only draft 15 players. Each manager will lose a draft pick two rounds above the round he
selected his keeper player from the following year. For example, if I drafted Eli Manning this year in the 8th round
and I elected to keep him next year, I would loose my 6th round pick. If I again choose to keep Manning in 2011, I would
then lose my 4th round pick.

d) Waiver wire or free agent pick ups - If a player is picked up off the waiver wire or free agency, and he is kept
for the next year, the player shall be treated as being drafted in the 10th round in the year he was acquired via
waiver wire. Therefore, if he is kept the following year, the manager keeping him will lose his 8th round pick.

e) A manager may not abuse this rule by intentionally dropping a player and subsequently picking up that same
player to better his position in the draft. Nor may a manager drop a player so that another manager can use this rule
to his advantage. If the commissioner believes that this has occurred, the commissioner may place the player back on
the team's roster that initially dropped the player and the transaction/transactions will be deemed as if it never
occurred.

f) If a manager has 2 or more players that were drafted in the same round (either through trade or free agent pick up) that manger will lose the next 2 or more rounds beginning with the round before they were
drafted. For example, if Naked kept Turner, who was a 4th round pick in 2009, and Bowe, who was
acquired via trade from Barstool and was a 4th round pick for Barstool, Naked would lose his 2nd and
3rd round picks. However, for the next year, if both Turner and Bowe are kept, and none were dropped and then
acquired via free agency or waiver wire, they both would be treated as being drafted in the 2nd round.


13)  The team that finishes first for the year shall be allowed to rename the last place team for that same year.  The last place team must keep the name for the whole year and shall be allowed to change his name once the season ends provided that he does not finish last again.  If the first place team does not elect to change the last place team's name, the second place team shall be so honored. 


14) The Balbricker Rule - Accidentally waiving players - If a manager accidentally waives a player from his roster, he may get that player back only if he posts a message on the league's message board stating that the transaction was made accidentally.  Further, the message on the message board must be made within 5 minutes from dropping the wrong player.  If done accordingly, the commissioner may void out the whole transaction involving the accidentally waived player.  (This rule will become effective in the 2010 season)

 

15)  COVID RULES 2020 AND DAMAR HAMLIN SCENARIO OF 2022 

a)  If the season ends abruptly, the team with the highest point total will win the league.   However, only half of the prize money will go to the winner.  The other half will be split amongst the weekly points leaders.  So if the season ends in week 7, there will be 6 weekly points leaders and thus they will split the other half of the pot. 

b)  If a game is cancelled/rescheduled due to COVID or ANY OTHER REASON (DAMAR HAMLIN 2022) the manager will be given points based on the following:  1)  If this occurs during weeks 1-3,  we will look at the top 3 free agents at that position using RT Sports website (reports, top players) and take the average of those 3 players.  That will be the score that they are given.  2)  If this occurs in week 4 - playoffs, the missing players average weekly points for the year will be used.  













 

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Scored in Games
  3. Points Scored Head-to-Head
  4. None
Game Tie Breakers
Team owner selects 2 tie breaker players
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback04
Running Back09
Wide Receiver09
Tight End04
Kicker03
Defensive Line08
Linebacker08
Defensive Back08

Injured Reserve
Up to 1 players may be placed on injured reserve
To be placed on I/R a player must be at least Questionable on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
11
Offense Starters
8
Defense Starters
3
Lineup Limits
Quarterback1to1
Running Back1to4
Wide Receiver1to4
Tight End1to4
Kicker1to1
Defensive Line0to3
Linebacker0to3
Defensive Back0to3
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:30pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 8:30pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 8:30pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 8:30pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 8:30pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 8:30pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 8:30pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 8:30pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 8:30pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 8:30pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 8:30pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 8:30pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 8:30pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 8:30pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 8:30pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 8:30pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 8:30pm ET

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Worst to First by Standings
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 3 / NFL Week 17
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner has turned off week 1 waivers
Players awarded by reverse draft order
In-Season Waivers
Submission deadlines: Tue @ 11:59pm ET
Free for All
Week 1Tue Sep 3 12:00pm ETthruSun Sep 8 12:59pm ET
Week 2Wed Sep 11 8:00am ETthruMon Sep 16 8:00pm ET
Week 3Wed Sep 18 8:00am ETthruMon Sep 23 8:00pm ET
Week 4Wed Sep 25 8:00am ETthruMon Sep 30 8:00pm ET
Week 5Wed Oct 2 8:00am ETthruMon Oct 7 8:00pm ET
Week 6Wed Oct 9 8:00am ETthruMon Oct 14 8:00pm ET
Week 7Wed Oct 16 8:00am ETthruMon Oct 21 8:00pm ET
Week 8Wed Oct 23 8:00am ETthruMon Oct 28 8:00pm ET
Week 9Wed Oct 30 8:00am ETthruMon Nov 4 8:00pm ET
Week 10Wed Nov 6 8:00am ETthruMon Nov 11 8:00pm ET
Week 11Wed Nov 13 8:00am ETthruMon Nov 18 8:00pm ET
Week 12Wed Nov 20 8:00am ETthruMon Nov 25 8:00pm ET
Week 13Wed Nov 27 8:00am ETthruMon Dec 2 8:00pm ET
Week 14Wed Dec 4 8:00am ETthruMon Dec 9 8:00pm ET
Playoff Week 1Wed Dec 11 8:00am ETthruMon Dec 16 8:00pm ET
Playoff Week 2Wed Dec 18 8:00am ETthruMon Dec 23 8:00pm ET
Playoff Week 3Wed Dec 25 8:00am ETthruSun Dec 29 8:00pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Players dropped will be protected free agents for 2 days
Players dropped after Fantasy Playoff Week 3 will be protected for the remainder of the season
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 3 / NFL Week 17
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year
Player Contacts
League uses player contracts
Players are automatically released from rosters at the end of their contracts
The base contract length is 3 years, including the year acquired

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 12
Future Draft Picks
Team owners may trade future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 12:59pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 12:59pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 12:59pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 12:59pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 12:59pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 12:59pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 12:59pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 12:59pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 12:59pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 12:59pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 12:59pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 12:59pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$35
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
1 pts for every 10 rushing yds beginning with 10 rushing yds
K DL LB DB
2021-08-27
2 pts for 100 or more rushing yds
5 pts for 200 or more rushing yds
1 pts for every 10 rushing yds beginning with 10 rushing yds
QB RB WR TE
2021-08-27
2 pts for 100 or more rushing yds
5 pts for 200 or more rushing yds
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
1 pts for 20 or more yd TD rush
K DL LB DB
2021-08-27
3 pts for 50 or more yd TD rush
1 pts for 20 or more yd TD rush
QB RB WR TE
2021-08-27
3 pts for 50 or more yd TD rush
Fumbles Lost
-2 pts for each fumble lost
QB RB WR TE K
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
0.05 pts for each passing yd
QB RB WR TE K
2021-07-13
3 pts for 300 or more passing yds
3 pts for 500 or more passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
1 pts for 20 or more completions
QB RB WR TE
2021-07-13
2 pts for 35 or more completions
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
1 pts for 50 or more yd TD pass
QB RB WR TE K
2021-07-13
Interceptions Thrown
-2 pts for each interception thrown
QB RB WR TE K
Pick 6s
-1 pts for each pick 6
QB RB WR TE K
2021-07-13
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
1 pts for every 10 receiving yds beginning with 10 receiving yds
QB
1 pts for every 10 receiving yds beginning with 10 receiving yds
RB WR TE K
2009-12-31
2 pts for 100 or more receiving yds
5 pts for 200 or more receiving yds
Receptions
1 pts for each reception
RB WR TE
2010-01-02
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
1 pts for 30 or more yd TD reception
QB RB WR TE
2021-08-27
3 pts for 50 or more yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
Yd FG
1 pts for every 50 yd FG beginning with 50 yd FG
K
Made PATs
1 pts for each made PAT
K
Missed FGs
-1 pts for each missed FG
K
2009-12-31
Yd Missed FG
Not Used
Missed XPs
-1 pts for each missed XP
K

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
DL LB DB
2009-12-31
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
DL LB DB
2009-12-31
Yd Int Return TD
Not Used
Safety
2 pts for each safety
DL LB DB
2009-12-31
Defensive ST TDs
Not Used
Yd Defensive ST TD
Not Used
Defensive ST Safety
Not Used
Pts Allowed
Not Used
Def Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
4 pts for each sack
LB DB
2021-07-13
5 pts for each sack
DL
2021-07-13
Sack Yds
Not Used
Fumbles Forced
3 pts for each fumble forced
DL LB DB
2021-07-13
Fumbles Recovered
3 pts for each fumble recovered
DL LB DB
Fumble Return Yds
Not Used
Interceptions
3 pts for each interception
DL LB DB
2021-07-13
Int Return Yds
0.10 pts for each int return yds
DL LB DB
2021-07-13
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
1 pts for each blocked FG
DEF
Blocked XPs
1 pts for each blocked XP
DEF
Blocked Punts
1 pts for each blocked punt
DEF
Tackles
1 pts for each tackle
LB DB
2021-07-13
1.50 pts for each tackle
DL
2021-07-13
Tackles For Loss
1 pts for each tackle for loss
DL LB DB
2021-07-13
Assists
0.50 pts for each assist
DL LB DB
2021-07-13
Passes Defensed
1 pts for each pass defensed
DL LB DB
2021-07-13

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
1 pts for every 20 kickoff return yds beginning with 20 kickoff return yds
QB RB WR TE K
2009-12-31
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K
Yd Punt Return TD
Not Used
Punt Return Yds
1 pts for every 20 punt return yds beginning with 20 punt return yds
QB RB WR TE K
2009-12-31
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-2 pts for each ST fumble lost
QB RB WR TE K
ST Fumbles
Not Used