League

Name
League of Schopps and Dreams: Season VII
League ID
209191
Guest URL
https://www.rtsports.com/fantasy-football-league/209191
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Michael Schopp
schoppstrat@hotmail.com

By-Laws

THE LEAGUE OF SCHOPPS AND DREAMS

MISSION:

To foster great competition and friendships in dynasty fantasy football, with the expectation that owners commit to a future with the league. Good sportsmanship is a priority.

FORMAT:

LOSAD is a 12-team league, and six teams will make the playoffs. The six teams that don't qualify will have their own incentive to keep playing all season.
 
The regular season is 13 weeks long. There are no divisions. 
 
Standings are kept by win-loss record, with total points serving as the tiebreaker. Each week teams will be awarded two decisions -- one for their head-to-head result, and another for whether or not they finished in the top half of scorers for that week.
 
Teams will play each opponent 11 times and two of those opponents a second time each. In the inaugural season of 2018, the commissioner assigned opponents for Week 1. For Week 13, teams will choose their opponent. Teams will be ordered for that selection process by highest-scoring weeks between weeks 1 and 12. In no circumstance will teams be allowed to face each other more than twice in any regular season.
 
The trade deadline is the Thursday before the start of Week 12 at 7 p.m. ET. (updated). NEW 10/30/20: If the Thursday to start Week 12 is Thanksgiving, the deadline will be 7 p.m. ET the previous day.
 
At the close of the regular season the top two teams get Week 14 byes. The third-place team selects his opponent for the wild-card round (by Wednesday noon of that week), and the remaining two playoff qualifiers will play each other.
 
The same format takes place in Week 15, with the top seed choosing his opponent the other remaining playoff teams, including the second seed.
 
Week 16 is championship week, and the Week 15 runners-up will play for third place.
 
The annual fee to play is $125. Assuming $100 is taken out for the website, we'll have $1,400 in the prize pool. The regular-season points leader receives $150.
 
The playoff champion receives $800, the runner-up $300, and the third-place winner $150.
 
As for the teams that miss the playoffs...
 
7th- and 8th-place finishers get Week 14 byes, and 9-12 play off in the same manner as above. 9th place chooses his Week 14 opponent from 10, 11 and 12, and likewise, 7th-place chooses from those left in Week 15.
 
The winner of this "Consolation Bracket" wins an additional first-round pick (1.13), to come at the end of Round 1 in the following year's draft. The results of the Consolation Bracket will have no further impact on draft order.
 
All postseason ties in both brackets are broken by regular-season total points.

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DRAFT ORDER:

The startup draft will be an auction but future drafts will not be. What follows is how draft order shall be determined starting with our draft in 2019.
 
The teams with the four poorest win-loss records will enter a lottery for the first four positions in the draft. The tiebreaker is regular-season total points, with more points equaling lower on the draft order.
 
LOSAD will use random.org's List Generator as follows: The last place team gets four positions in the lottery (1, 1, 1, 1), the second-last place team gets three (2, 2, 2), the third-last place team gets two (3, 3), and the fourth-last place team gets one (4). These 10 numbers are entered into the List Generator, and "Randomize" is clicked.
 
The first time your number comes up on the list determines draft order. For example, these 10 numbers are entered and the result is as follows: 
 
1, 3, 1, 1, 1, 2, 2, 4, 3, 2.
 
The draft order would then be: #1 pick to the last-place team (1), the #2 pick to the third-last place team (3), the #3 pick to the second-last place team (2), and the #4 pick to the fourth-last place team (4).
 
At least one league member must be present along with the commissioner for the drawing, as a witness. There will be one test run to make sure the format works, and then the next run will be official. The draft lottery will take place at some point shortly after the conclusion of the league playoffs.
 
This way, the team with the worst regular-season record will have a 40 percent chance of winning the lottery. Second-worst record, 30 percent; third-worst record 20 percent; fourth-worst record 10 percent.
 
The fifth and sixth picks will go to the other non-playoff teams, with the fifth pick going to the team with the worse record or, if need be, the fewer regular-season points.
 
The losers of the wild-card round will draft seventh and eighth respectively, with the seventh pick going to the team with the worse regular-season record or, if need be, the fewer regular-season points. 
 
The loser of the third-place game will draft ninth, followed by the winner of the third-place game.
 
The league playoff runner-up will draft 11th, and the playoff champion 12th.
 
The winner of the Consolation Bracket will draft 13th -- an extra pick created for this purpose -- thus concluding the final round.
 
Starting with Round 2, picks 1-4 in each ensuing round are determined by standings. The results of the lottery are for Round 1 only.

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Extra Win/Loss
Top Half Win / Bottom Half Loss
Tie Breakers
  1. Total Points Standings
  2. Total Points Scored in Games
  3. Head-to-Head
  4. None
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
24
Roster Limits
MinMax
Quarterback116
Running Back116
Wide Receiver216
Tight End116

Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver3to3
Tight End1to1
Flex ( RB WR TE )2to2
Deadlines
Teams may start or bench player up until the scheduled start of their game

Online Draft

Draft Rules
Scheduled for Sat Jun 8 2:00pm ET
Manually started by commissioner
Straight
10 rounds
Unlimited time to pick
Draft Order
#1 FullMetalPelvis
#2 Payneis
#3 Kauboys
#4 Tanky Gates
#5 Terms and Conditions
#6 Lake Erie Sludge
#7 Chesterfield South
#8 The Van Buren Boys
#9 Great White Snarks
#10 Lights, Kamara, Action!
#11 Kelly's Krushers
#12 Analytics Are For The Nerds

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $100
Minimum waiver bid $1
Maximum waiver bid $100
If bids are tied, the team lowest in the standings will be awarded the player
Teams may acquire a maximum of 5 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 3 / NFL Week 17
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Submission deadlines: Wed @ 11:59pm ET
If bids are tied, reverse draft order will be used to award the player.
In-Season Waivers
Submission deadlines: Wed @ 11:59pm ET
Free for All
Week 1Thu Sep 5 12:00pm ETthruSun Sep 8 1:00pm ET
Week 2Thu Sep 12 12:00pm ETthruSun Sep 15 1:00pm ET
Week 3Thu Sep 19 12:00pm ETthruSun Sep 22 1:00pm ET
Week 4Thu Sep 26 12:00pm ETthruSun Sep 29 1:00pm ET
Week 5Thu Oct 3 12:00pm ETthruSun Oct 6 1:00pm ET
Week 6Thu Oct 10 12:00pm ETthruSun Oct 13 1:00pm ET
Week 7Thu Oct 17 12:00pm ETthruSun Oct 20 1:00pm ET
Week 8Thu Oct 24 12:00pm ETthruSun Oct 27 1:00pm ET
Week 9Thu Oct 31 12:00pm ETthruSun Nov 3 1:00pm ET
Week 10Thu Nov 7 12:00pm ETthruSun Nov 10 1:00pm ET
Week 11Thu Nov 14 12:00pm ETthruSun Nov 17 1:00pm ET
Week 12Thu Nov 21 12:00pm ETthruSun Nov 24 1:00pm ET
Week 13Thu Nov 28 12:00pm ETthruSun Dec 1 1:00pm ET
Week 14Thu Dec 5 12:00pm ETthruSun Dec 8 1:00pm ET
Playoff Week 1Thu Dec 12 12:00pm ETthruSun Dec 15 1:00pm ET
Playoff Week 2Thu Dec 19 12:00pm ETthruSun Dec 22 1:00pm ET
Playoff Week 3Thu Dec 26 12:00pm ETthruSun Dec 29 1:00pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Players dropped will be protected free agents until Next Fantasy Week
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 3 / NFL Week 17
5 free agent adds by a team per week
22 free agent adds by a team for the year

Trades

Trading
Team owners may freely trade, no approvals required
Future Draft Picks
Team owners may trade future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Week 13Tue Nov 26 7:00am ETthruSun Dec 1 1:00pm ET
Week 14Tue Dec 3 7:00am ETthruSun Dec 8 1:00pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruSun Dec 15 1:00pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruSun Dec 22 1:00pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 1:00pm ET
OffseasonMon Dec 30 7:00am ETthruSat Mar 1 12:00am ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$125
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
2018-03-20
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2018-03-20
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2018-06-10
3 pts for every 100 rushing yds beginning with 100 rushing yds
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
2018-03-19
Fumbles
Not Used

Passing Scoring

Passing TDs
4 pts for each passing TD
QB RB WR TE K
2018-03-20
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2018-03-20
Passing Yds
0.04 pts for each passing yd
QB RB WR TE K
2018-06-08
2 pts for every 100 passing yds beginning with 300 passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-2 pts for each interception thrown
QB RB WR TE K
2018-06-07
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2018-03-20
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2018-03-20
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
2018-06-08
3 pts for every 100 receiving yds beginning with 100 receiving yds
Receptions
1 pts for each reception
QB RB WR TE K
2018-03-20
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
Not Used
Made PATs
Not Used
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE
2018-03-20
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE
2018-03-20
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used