League

Name
VEGAS NO VIG AUCTION
League ID
227662
Guest URL
https://www.rtsports.com/fantasy-football-league/227662
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Jack Haan
jackhaan40@gmail.com

By-Laws

THE BIG PICTURE:  Our own private AUCTION - September 2022!    This league will consist of 12 franchises. The regular season will start with NFL Week 1 and run through NFL Week 13. There will then be 4 weeks of "playoffs" during NFL Weeks #14 to #17.

DETAILS:

• There will 12 teams in this league.

• There will be 1 division of 12 teams.

• This is an AUCTION league

• The league’s website will be run right here on WWW.RTSPORTS.COM

• The NFL Season starts on Thursday, September 8, 2022.

• We will play a 13-week regular season corresponding the NFL Weeks 1-13.  THE SCHEDULE CALLS FOR ALL TEAMS TO PLAY ALL OTHER TEAMS 1X AND TWO TEAMS TWICE - RANDOMIZED BY THE SITE! NFL Week #14 starts the "playoffs" where there will be a total of 4 teams to make the "playoffs". The first team to make the playoffs will be the team with the best W/L record. The 2nd team to make the "playoffs" will be the team with the most total points scored during the season (that is also NOT the team with the best W/L record. The 3rd team will be the team with the 2nd most total points scored (and not teams 1 or 2) while the 4th and final team to make the playoffs will be the team with the next best W/L record (that is NOT teams 1, 2 or 3) The Fantasy Schedule is posted on the website.

• The franchise fee is $1,000 + $50 for renting the suite  – prizes will be shared as follows:

Total Prize Pool = $ 12,000 ($100 for league expenses taken)

Less League Expenses (website, auctioneer fees) = $200

Prizes to Distribute = $ 11,800

1st = $5,500

2nd = $2,900

3rd = $1,700

4th = $1,000

ALSO

The bottom 8 teams get seeded based on W/L and then total points – Regardless of what the site brackets show - teams will ALWAYS be re-seeded so that the highest seeded team left will play the lowest-seeded team left!  Winners of each game will advance to Week 15 – then in Week 16, the 2 remaining teams play to WIN THE LOSERS BRACKET.  THE WINNER OF THIS BRACKET WILL GET $700!

THE NITTY GRITTY:

• ROSTER – You must have a total roster of 20 players. The roster can be made up of any configuration you please as long as you meet the minimum roster requirements to field a starting lineup of 10 players. There is a flexible lineup that allows you each week the ability to start 1 QB, 2 RBs,  2 WRs, 1 TE, 1 K, 1 DT/ST and 2 FLEX players (RB, WR or TE)

• THE AUCTION – Each franchise will start with $200 in fictional budget dollars by which to acquire players for their roster. Franchises will be randomly given a nomination order in which they will select players to be nominated from the player pool for auction. We will follow a straight nomination order for all 20 rounds - meaning teams will nominate players from team 1 to team 12 and then start back at team 1 again until all teams have 20 players. All players nominated must have a minimum bid is $1 and advances must be made in $1 increments – there are no “cents” in this league. The maximum amount that you can bid on a player is limited to the fact that you MUST be able to spend at least $1 on enough players to have a full roster of 20 players - meaning furthermore that, at the start of the draft, all teams will have a maximum amount to bid on any 1 player of $171 ($200 - $1 x 19). The maximum amount you may bid of course is further reduced as the auction proceeds based on the amount you have spent to acquire players. Bidding will be a "free for all" process where owners may continue to bid on a player until the player is sold - as the frenzy dies down, the facilitator will utilize the old "going once, going twice, SOLD" method of auctioning - once the word "SOLD" is uttered - the auction is considered final and the high bidder wins the player. Should there be a tie in calling out a bid - the auctioneer will attempt to identify the first team that called out the bid.

  • END OF AUCTION / ROSTERS / LINEUPS - When the auction is over - the players will be on rosters and owners can set their preliminary lineups should they have players from the Thursday night - September 10th game. After Week #1 - lineups are due by the game time of players!

• SCORING – The scoring is identical to the FFPC and is outlined below. You SHOULD click on “scoring rules” from the home page and see the full details here in case I missed anything here. THE WEB SITE SCORING RULES ARE THE ONES IN EFFECT AND OVERRULE ANY LISTED HERE!!

• SCHEDULE – Mentioned previously and available online.

• LINEUP SUBMISSION – Done via the website. Players Are Locked At Kickoff Of Their Game

• FREE AGENTS – Any player who is not on a team roster is considered a free agent.

Free Agent Acquisitions: The free-agent system will be a “blind bidding” process. Each team will start with 1,000 free agent “dollars” for the season, and will be permitted to bid for free agents on a weekly basis. No team will be informed of any other team’s free-agent bids until after the winning bids have been awarded. The team with the highest bid on any given player will be awarded that player. The amount of the winning bid will be deducted from the winning team’s free-agent dollars. For each winning bid, the winning team must drop a player to make roster room for the free-agent acquisition. If a team’s free-agent dollars go to zero, that team will no longer be allowed to bid for the rest of the season. No bid will be accepted that is larger than a team's free-agent dollars. All bids must be in increments of dollars (no cents).

Bidding Time Frame: The bidding process starts after the completion of Week 1 and ends just prior to Week 13. Bids will be accepted on the league web site from Sundays at 1:00 pm ET until Wednesdays and Saturdays at 10:00 pm ET in each of these weeks.  Free-agent bidding will be allowed for all teams still in the playoff hunt or losers bracket hunt! There is NO first-come, first-served (FCFS) after waivers.

Conditional Bids: Conditional bids can also be offered. In the event you may lose out on a player, you can place conditional bid(s) for other players during the bidding time frame. The first conditional bid will become relevant only if you lose out on the first bid. Subsequent conditional bids will become relevant only if the previous conditional bid fails. Bids do not require conditional bids. Bids may have several sequential conditional bids, but may not include bidding on the same player more than once.

Number of Bid Limits: There is no limit to the number of bids each week in which bids are permitted.

A. You must use the website to enter your free agent bidding - email requests will not be accepted!

Here is how teams should consider and submit their waiver requests. Read this about how to bid carefully as there are several possibilities depending on how many free agents you want to acquire.

1. Designate the Player you want to drop, the player you want to pick up, and the amount you want to spend from your $1000 blind bidding amount.

EXAMPLE -

Drop Peyton Manning - pick up Kyle Boller - $40

That is simple if you want to acquire just one player.

2. Here is what you need to do if you want to acquire one player from a list of free agents, in case you are outbid on some of them. THIS IS CALLED CONDITIONAL BIDDING. Order the free agent players that you want, and the specific dollar amount that you want to spend for that one player. The ORDER determines who you get from the list, NOT the Amount you spend. So the order that you rank your free agent requests determines who you get, NOT the dollar amount.

EXAMPLE -

1. Drop Peyton Manning - pick up Kyle Boller - $40
2. Drop Peyton Manning - pick up Kordell Stewart - $35
3. Drop Peyton Manning - pick up Vinny Testaverde - $30
4. Drop Peyton Manning - pick up Marcus Pollard - $100

In this example if you are outbid on Boller and Stewart, but you are the highest bidder on Vinny Testaverde, you would receive Vinny Testaverde. The amount of dollars you spend on the free agent is ONLY used to determine which team wins the player. It is NOT used to determine the ranking of who you want.

3. Now, suppose you want to acquire three total free agents in one week. In that case, you must indicate three separate drops from your roster and separate your free agents into three rounds. You can submit the same free-agent players in each round, but you must designate a DIFFERENT player from your roster in EACH round.

EXAMPLE -

Round 1

1. Drop Peyton Manning - pick up Corey Dillon for $40
2. Drop Peyton Manning - pick up Brian Westbrook for $35
3. Drop Peyton Manning - pick up Lamont Jordan for $30
4. Drop Peyton Manning - pick up Priest Holmes for $100

Round 2

1. Drop Willis McGahee - pick up Corey Dillon for $40
2. Drop Willis McGahee - pick up Brian Westbrook for $35
3. Drop Willis McGahee - pick up Lamont Jordan for $30
4. Drop Willis McGahee - pick up Priest Holmes for $100

Round 3

1. Drop Ahman Green - pick up Corey Dillon for $40
2. Drop Ahman Green - pick up Brian Westbrook for $35
3. Drop Ahman Green - pick up Lamont Jordan for $30
4. Drop Ahman Green - pick up Priest Holmes for$100
5. Drop Donovan McNabb - pick up Kordell Stewart for $85

In Round 1, you are not the highest bidder on Dillon, but you are the highest bidder on Brian Westbrook, so Peyton Manning gets dropped and you acquire him for $35. Then in Round 2, Corey Dillon and Brian Westbrook have already been claimed, so they are scratched from your list remaining only Lamont Jordan and Priest Holmes. You end up not winning Lamont Jordan as someone else bid higher than you, but you are high bidder on Priest Holmes so you have Willis McGahee dropped from your roster and Holmes is added. Round 3 you win Kordell Stewart as the highest bidder, and you drop Donovan McNabb from your roster. The other four ranked earlier have already been processed.

So in short,

1. Place your bids here on the site
2. Make sure they are in by 11:00 pm ET on Wednesdays and Fridays just to be safe
3. Follow the bidding outline above.

Tied Bids: If there is a tie, the team that receives the player will be determined in order by:

1. Worst total points.
2. Worst won/lost record.
3. Worst previous week score.
4. Worst QB points total to date.
5. Coin toss.

Available Players: Teams may acquire players not on any roster within their league, with one exception. Players cut from a team after Week 10 (EXCEPT for Kickers and Defenses) may not be re-acquired by any team. This is done to minimize potential collusion.  

Trades between managers: To minimize the possibility of collusion, there will be no trading allowed.

Schedule: All teams in the league will play all other teams in once (and 1 other team 1 extra time) over the first 12 weeks of the NFL season (our regular season).

The tiebreakers for the best record in each league after 12 games are:

  1. Total points during the regular season
  2. Head-to-head won/loss record
  3. Total points in weeks 12 & 13
  4. Total quarterback points (starting QBs week 1 through week 13)
  5. Coin toss

    If there is a tie for the highest point leader in a given league, the aforementioned tiebreakers 2- 5 will be used.

    "PLAYOFFS" - The 4 teams that make it to the "playoffs" as described earlier will then enter NFL Weeks 13-16 for the "run for the money" as follows:

    Each team will begin the "playoffs" with their average point total from the regular season (weeks 1-13). This gives an advantage to the teams that performed best in the regular season. The playoffs will extend four weeks, from NFL Week 14 through NFL Week 17. Prizes winners will be determined based on the basis of total points scored from Week 14 through Week 17 plus their average point total from the regular season.

Season

Regular Season
NFL Week 1 thru NFL Week 13
Post Season
NFL Week 14 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Scored in Games
  2. None
  3. None
  4. None
Game Tie Breakers
None
Playoffs
Playoffs will be 0 teams / 3 weeks
Your commissioner will manually seed the playoff bracket
League has no game tie breakers. In the event of a playoff tie, the higher seed will advance.

Rosters

Roster Size
20
Roster Limits
MinMax
Quarterback116
Running Back016
Wide Receiver016
Tight End016
Kicker016
Defense/Sp Team016

Def/Special Teams
Combined as one unit
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
10
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to2
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE )2to2
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:20pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 8:20pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 8:20pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 8:20pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 8:20pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 8:20pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 8:20pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 8:20pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 8:20pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 8:20pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 8:20pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 8:20pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 8:20pm ET
Playoff Week 1Tue Dec 3 7:00am ETthruMon Dec 9 8:20pm ET
Playoff Week 2Tue Dec 10 7:00am ETthruMon Dec 16 8:20pm ET
Playoff Week 3Tue Dec 17 7:00am ETthruMon Dec 23 8:20pm ET
Playoff Week 4Tue Dec 24 7:00am ETthruSun Dec 29 8:20pm ET

Online Draft

Online Draft
Not Used

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $1020
Minimum waiver bid $1
Maximum waiver bid $1020
If bids are tied, the team lowest in the standings will be awarded the player
Teams may acquire as many players as they wish per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Waiver wires are suspended after Fantasy Week 13 / NFL Week 13
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Submission deadlines: Sat @ 10:00pm ET
If bids are tied, the first bid submitted will be awarded the player.
In-Season Waivers
Submission deadlines: Wed Sat @ 10:00pm ET
Protected Free Agents
Players dropped will be protected free agents for 4 days
Players dropped after Fantasy Week 12 will be protected for the remainder of the season
Transaction Limits
All free agent transactions are suspended after Fantasy Week 13 / NFL Week 13
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Your commissioner does not permit trading between team owners

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
2019-07-01
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2019-07-01
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2019-07-01
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
4 pts for each passing TD
QB RB WR TE K
2019-07-01
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2019-07-01
Passing Yds
0.05 pts for each passing yd
QB RB WR TE K
2019-07-01
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
2019-07-01
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2019-07-01
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2019-07-01
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
2019-07-01
Receptions
1 pts for each reception
QB RB WR K
2019-07-01
1.50 pts for each reception
TE
2019-07-01
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
2019-07-01
Yd FG
0.10 pts for every 1 yd FG beginning with 31 yd FG
K
2019-07-01
Made PATs
1 pts for each made PAT
K
2019-07-01
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
QB RB WR TE K
2019-07-01
6 pts for each fumble return TD
D/ST
2019-07-01
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
QB RB WR TE K
2019-07-01
6 pts for each int return TD
D/ST
2019-07-01
Yd Int Return TD
Not Used
Safety
5 pts for each safety
D/ST
2019-07-01
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
2019-07-01
Yd Defensive ST TD
Not Used
Defensive ST Safety
5 pts for each defensive ST safety
D/ST
2019-07-01
Pts Allowed
12 pts for 0 pts allowed
D/ST
2019-07-01
8 pts for 1 to 6 pts allowed
5 pts for 7 to 10 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
2019-07-01
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
2019-07-01
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
2019-07-01
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K
2019-07-01
6 pts for each kickoff return TD
D/ST
2019-07-01
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K
2019-07-01
6 pts for each punt return TD
D/ST
2019-07-01
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
D/ST
2019-07-01
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used