League

Name
CONTRA COSTA CRAZIES
League ID
71700
Guest URL
https://www.rtsports.com/fantasy-football-league/71700
Service
Full Season - Gold
Subscription
2024 Paid
Commissioner
Jeff Bronzini
bronzini@comcast.net

By-Laws

Additional Rules:

 

FFL BYLAWS

  1. 1)  If player released Wednesday/Friday night after waiver wire, that said player is available to rent/replace/own ..... 

  2. 2)  If a player is deemed QUESTIONABLE/DOUBTFUL, he can be replaced by a rental player

  3. 3)  1PM is the deadline to adjust lineups replace players

  4. 4)  Rental players are to be used if game/games are PPD due to

    Covid/Weather

  5. 5)  All changes require a unanimous vote

  6. 6)  A $25 fee for each team to cover commissioner fees for both halves

     

  7. 7)  Contingencies to be in place to allow teams to adjust lineups if

    games are PPD.....Commish to change lineup if deadline is passed....ex: if a game is scheduled, then cancelled , teams are allowed to replace affected players if deadline has passed and other players available for time period.....

  8. 8)  Buy in is $150 + $50 =$200 + $ 25 commish. Fees = $225 + $ half RTS =$10 + 1st half trade/losses +$25 super bowl fee= $260 1st half fee

9) Second half= $225


10)European/ Mexico City games, teams are allowed to adjust lineup (if a player is deemed inactive) until 1 pm each Sunday.


11) If PPD of games occur , and multiple RTSports teams require to replace players, the standings will determine pick order... The team awarded, will move to last pick for the next trade.

12) For Thursday night games, waiver wire is due before 8 pm Wednesday for players on either team playing.
13) If a player is chosen via waiver wire for a Thursday game, said player/players will be awarded to said team.
14) If a player/players are wanted via waiver wire by more than 1 team for a Thursday NFL game, the standings/waiver order will determine the team awarded said player/players.
15) The team awarded said player/players for Thursday NFL game, will move to last pick in waiver order for next trade.
16) If choosing a player/players for Thursday night games, please place said player/players as #1 claim in waiver wire.

Guidelines for Questionable players & Rentals:

Players questionable for Thursday night games, rental requests will be accepted Wednesday night @ 8:30pm until Thursday @ 3pm. All requests are to be made through RTS messaging/talk/posts.

If same player is wanted by multiple teams, waiver order will be implemented. Team awarded rental player will still remain in same place on waiver order. Have contingencies in place to protect from having player bumped from lineup if a higher team on waiver order requests the same player. It is not a 1st come, 1st serve.

Team awarded player will have the option to interchange rental player with questionable player right up to game time.... Only rental player and questionable player allowed to interchange.

Players Questionable for Sunday/Monday ( weekend) games, requests for a rental will begin Friday night @ 8:30 pm and end Sunday @ noon.

All requests are to be made through RTS messaging/talk/posts.
If same player is wanted by multiple teams, waiver order will be implemented. Have contingencies in place to protect from having player bumped from lineup if a higher team on waiver order requests the same player. It is not a 1st come, 1st serve.

Team awarded player will have the option to interchange rental player with questionable player right up to game time.... Only rental player and questionable player allowed to interchange.

Please let me know if this is acceptable and reasonable. If someone feels we need to implement/add or remove, please respond.

This just clarifies guidelines and allows a team to have options, and not have to wait until last minute to try and replace a player.

All rental fees apply.

All teams are responsible for own lineup changes. Not fielding a healthy lineup, $10 fine.

If a player/players is hurt and deemed lost for the season during preseason- That said player/players can be replaced for no charge prior to the NFL season/half (our season) start.

If a player/players is doubtful/questionable prior to the start of the NFL season/half (our season)- That said player/players can be replaced for that 1st game only as a rental- The waiver order is determined for the start of our season by a team's draft number..... If a player is needed, contact the commissioner via RTS. 

ie: Pick 8 would have first choice

     Pick 1 would have last choice

Both scenarios only apply to the beginning of the NFL season/half (our season) before any games have been played.

If teams can field a healthy lineup without replacing a player on a bye, there will be no rentals for the first week of the second half season...

Byes for the first week in season 2 cannot be replaced.....unless a player/players are questionable/ doubtful....

Any team/teams that has a player/players on a bye and are unable to field a healthy lineup, that said team/teams

has the ability rent/trade a player/players to ensure a full team to compete.

If a team/teams has a player/players that are listed as questionable /doubtful, that said team has the ability to rent/trade for a player/players to ensure that said team/teams can field a healthy lineup.

However, If a team/teams can field a healthy lineup with existing players not on a bye or listed as

questionable /doubtful, no rentals will be awarded to said team/teams...If a team wishes to trade for a

player/players on a bye, that is acceptable.

To reiterate:

 A  team/teams that can achieve a healthy lineup with existing players including byes are not allowed to rent a player/players to replace a player/players on a bye.... A team/teams can certainly trade for players, just can't rent a player if they have a healthy lineup to achieve a full roster. 

If a player/players are listed as questionable /doubtful, owners can rent to replace any questionable /doubtful player/players or unable to field a healthy lineup due to players on a bye..Trades are always available on the waiver wire.( but not in the first week of either season)

This just allows our league to keep things in perspective and maintain integrity and not allow teams to take advantage if a player/players on said owner/owners team/teams are in a bad matchup.. or an owner had a bad draft with less than desirable players. Trades are always accepted on the waiver wire.( but not in the first week of either season)



History:


Season

Regular Season
NFL Week 9 thru NFL Week 18

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Standings
  2. Head-to-Head
  3. Divisional Record
  4. None
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback12
Running Back34
Wide Rec/TE46
Kicker12
Defense/Sp Team12

Wide Rec/TE
Combined receiver position
Def/Special Teams
Combined as one unit
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
10
Lineup Limits
Quarterback1to1
Running Back3to3
Wide Rec/TE4to4
Kicker1to1
Defense/Sp Team1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Nov 3 4:00pm ET
Week 2Tue Nov 5 7:00am ETthruSun Nov 10 4:00pm ET
Week 3Tue Nov 12 7:00am ETthruSun Nov 17 4:00pm ET
Week 4Tue Nov 19 7:00am ETthruSun Nov 24 4:00pm ET
Week 5Tue Nov 26 7:00am ETthruSun Dec 1 4:00pm ET
Week 6Tue Dec 3 7:00am ETthruSun Dec 8 4:00pm ET
Week 7Tue Dec 10 7:00am ETthruSun Dec 15 4:00pm ET
Week 8Tue Dec 17 7:00am ETthruSun Dec 22 4:00pm ET
Week 9Tue Dec 24 7:00am ETthruSun Dec 29 4:00pm ET
Week 10Mon Dec 30 7:00am ETthruSun Jan 5 4:00pm ET

Online Draft

Online Draft
Not Used

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
Waiver Wire
Players awarded Commissioner Manually Sets Order
Teams may acquire a maximum of 6 players per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner has turned off week 1 waivers
In-Season Waivers
Submission deadlines: Fri @ 11:00pm ET
Protected Free Agents
Not Used
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Your commissioner does not permit trading between team owners

League Fees

Assessed Fees
General
League Entry$150
Wins and Losses
Losses$10
Ties$5
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
2 pts for 20 to 59 rushing yds
QB K
4 pts for 60 to 99 rushing yds
6 pts for 100 to 139 rushing yds
8 pts for 140 to 179 rushing yds
10 pts for 180 to 999 rushing yds
2 pts for 20 to 59 rushing yds
RB WR TE
4 pts for 60 to 99 rushing yds
6 pts for 100 to 139 rushing yds
8 pts for 140 to 179 rushing yds
10 pts for 180 to 219 rushing yds
12 pts for 220 to 259 rushing yds
14 pts for 260 to 299 rushing yds
16 pts for 300 to 400 rushing yds
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
5 pts for 0 to 5 yd TD rush
QB RB WR TE K
2019-08-28
7 pts for 6 to 15 yd TD rush
9 pts for 16 to 30 yd TD rush
11 pts for 31 to 45 yd TD rush
13 pts for 46 to 100 yd TD rush
Fumbles Lost
-1 pts for each fumble lost
RB WR TE
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
1 pts for 120 to 159 passing yds
QB
2 pts for 160 to 199 passing yds
3 pts for 200 to 239 passing yds
4 pts for 240 to 279 passing yds
5 pts for 280 to 319 passing yds
6 pts for 320 to 359 passing yds
7 pts for 360 to 399 passing yds
8 pts for 400 to 439 passing yds
9 pts for 440 to 479 passing yds
10 pts for 480 to 519 passing yds
11 pts for 520 to 600 passing yds
1 pts for 120 to 159 passing yds
RB WR TE K
2 pts for 160 to 199 passing yds
3 pts for 200 to 239 passing yds
4 pts for 240 to 279 passing yds
5 pts for 280 to 319 passing yds
6 pts for 320 to 359 passing yds
7 pts for 360 to 399 passing yds
8 pts for 400 to 999 passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
7 pts for 0 to 15 yd TD pass
QB RB WR TE K
2019-08-28
9 pts for 16 to 30 yd TD pass
11 pts for 31 to 49 yd TD pass
13 pts for 50 to 100 yd TD pass
Interceptions Thrown
-2 pts for each interception thrown
QB
-1 pts for each interception thrown
RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
2 pts for 20 to 59 receiving yds
QB K
4 pts for 60 to 99 receiving yds
6 pts for 100 to 139 receiving yds
8 pts for 140 to 179 receiving yds
10 pts for 180 to 999 receiving yds
2 pts for 20 to 59 receiving yds
RB WR TE
4 pts for 60 to 99 receiving yds
6 pts for 100 to 139 receiving yds
8 pts for 140 to 179 receiving yds
10 pts for 180 to 219 receiving yds
12 pts for 220 to 259 receiving yds
14 pts for 260 to 299 receiving yds
16 pts for 300 to 400 receiving yds
Receptions
1 pts for each reception
QB RB WR TE K
2016-07-21
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
7 pts for 0 to 15 yd TD reception
QB RB WR TE K
2019-08-28
9 pts for 16 to 30 yd TD reception
11 pts for 31 to 49 yd TD reception
13 pts for 50 to 100 yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 1 to 39 yd FG
QB RB WR TE
2021-09-26
4 pts for 40 to 44 yd FG
5 pts for 45 to 49 yd FG
6 pts for 50 to 54 yd FG
8 pts for 55 to 59 yd FG
10 pts for 60 yd FG
11 pts for 61 yd FG
12 pts for 62 yd FG
13 pts for 63 yd FG
14 pts for 64 yd FG
3 pts for 1 to 39 yd FG
K
2021-09-26
4 pts for 40 to 44 yd FG
5 pts for 45 to 49 yd FG
6 pts for 50 to 54 yd FG
8 pts for 55 to 59 yd FG
10 pts for 60 yd FG
11 pts for 61 yd FG
12 pts for 62 yd FG
13 pts for 63 yd FG
14 pts for 64 yd FG
15 pts for 65 yd FG
16 pts for 66 yd FG
17 pts for 67 yd FG
18 pts for 68 yd FG
19 pts for 69 yd FG
20 pts for 70 yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
QB RB WR TE K D/ST
2010-10-15
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
QB RB WR TE K D/ST
2010-10-15
Yd Int Return TD
Not Used
Safety
3 pts for each safety
QB RB WR TE K D/ST
2010-10-15
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
2010-10-15
Yd Defensive ST TD
Not Used
Defensive ST Safety
3 pts for each defensive ST safety
D/ST
2010-10-15
Pts Allowed
10 pts for 0 pts allowed
D/ST
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
2 pts for each sack
D/ST
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
RB WR TE
ST Fumbles
Not Used