League

Name
ATLFL
League ID
72549
Guest URL
https://www.rtsports.com/fantasy-football-league/72549
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Chip Hadaway
chip.hadaway@gmail.com

By-Laws

ATLFL OWNERS RULES

 

 

KARMA RULE:

Should a situation arise wherein a player is NOT in the system secondary to a COVID issue or a practice squad person is being elevated.  Your intention to acquire such player and your corresponding drop should be placed in an email and on the message board explaining your intentions to all.  If the player DOES NOT become available then the transaction will be canceled (IE you keep your dropped player).  If the player DOES become available the acquisition will be completed by the commissioners and YOU will be responsible for putting in your lineup or as usual contacting the commissioners to have them help you make the change PRIOR to game time.

As an addition, if any other situations arise wherein a problem with player acquisition, player activation, drop-adds, or COVID related issues become apparent that a question may arise please email the commisioner(s) with your intentions and your issues so that a time stamped record will be in place, minimizing any collusion or clarity issues.

 

 

 

Article I - Franchise Fee

 

The franchise fee will be $150.00 per team with a maximum of 12 teams.  The franchise fee will be put in the league fund and must be paid by draft date to secure a team in the league.  No refunds of franchise fees after the draft.  Note: team with more than one owner may have to name a captain.  The $150.00 franchise fee covers all transactions (Cuts, I/R's, and Trades)

 

 

Article II - The Draft

 

  1. The draft will be a serpentine draft (Team 1 will draft first in the 1st round and last in the 2nd round)   for 16 rounds.

 

2. There will be a league draft party held prior to the start of the NFL season. The drafting will be in reverse order of finish of the prior season.  All ties will be broken by points scored.  The team with the first pick in round one will draft last in round two.  Any new teams will be added to the order of draft in round one decided by luck of the draw.  A two-minute time limit will be enforced for each pick.  If the time limit expires prior to a selection being made, the team will lose their turn.  The pick can be made up after the next draft selection.  Each team will draft sixteen players.

 

  1. No team owner can draft more than one team.

 

  1. If an owner can not attend the draft he may have someone draft his team for him.   Any team can auto draft their team if they can't attend the draft.  A refund will only be given at the commissioner’s discretion.

 

  1. No owner can own part or more than one team.

 

Keeper Player:

 

 Teams will be aloud to keep one (1) player for next years team.  No player picked in the first two rounds (round 1 and round 2) can be kept as a keeper.  Example of how the keeper player works.  A team drafted a RB in round 12.  The team wants to keep the player the following year that player will be his 12th round draft pick.  If a team wants to keep a player picked up off weavers that player will be his 16th round draft pick the following year.  Teams are not required to keep a player the following year, For a team to keep a player the next year the player must be picked in the draft rounds  3-16 or picked up on waivers and be on the active roster as of week 12 and on their final active roster.  I/R is NOT part of the active roster.  No team will be aloud to cut a player and pick the same player back up in order to keep a player for the following year as their 16th pick.  Any player drafted after the 2nd round will hold his draft position. Players kept will only be aloud to be kept for one (1) year.  The kept player will be announced draft day or prior to the draft if an owner can't attend.   If a player that was drafted after the 2nd round cut and picked up by another team the player will hold their draft position if kept the next year.

 

 

Article III   -Roster Line-ups

 

There will be a schedule printed prior to the beginning of league play.  Each Team will be responsible for submitting their roster to the commissioner no later then (one) 1 P.M. on Sunday prior to the first game of the season.  If a commissioner cannot be reached, a team may submit a line up to that week’s opponent.  If no changes are made to a teams roster after week one the roster will stay the same each week.   Special games, Thanksgiving and Saturday games changes must be submitted no later than game time the day of the game.

 

 

 

Article IV - Game Roster

 

                Each week teams will choose, from its list of players, one of the following formations,

 

 

 

                Game Roster                                                         

 

Quarterback (1) with a maximum of (2)

 

Running Backs ( 1)

 

Receivers ( 1)

 

5 Flex (QB (max 2),RB WR TE)

 

1 Tight End

 

 

 

 

Article V  - Waiver

 

 

 

1. The Waiver Order is continuously updated in the following manner. Teams that make a waiver wire selection and receive a claim will move to the bottom of the priority queue. Teams that do not make waiver claims will move to the top of the waiver queue. The final queue order becomes the starting order for the next waiver wire period. The Commissioner manually sets the initial start of the season order in accordance with league by-laws via the Commissioner

 

  1. The waiver wire order for the first week of the season will be the lowest score in week one will have the first waiver selection.  The highest score will have the 12th selection.

 

  1. The waiver wire will revert back to the first come first serve from Wednesday morning at 7:00 AM until Monday at 8:00 PM.

 

 

 

 

 

 

 

 

Article VI - Injured Reserve

 

                A team may drop an injure player from his roster under the following conditions:

 

                1. The player must be OUT per the NFL

 

                 2. No team can have more than 2 players on I/R at any time.

                3. Any player on I/R can be added to the active roster at anytime.

                4.The maximum roster limit is 16 active roster players and 2 I/R players.

 

                5. Any player on I/R can be added to the active roster at any time.

    

                 6. Once a player status changes for the better he must come off I/R.  There is no time frame for I/R.

 

 

  Article VII-TRADES 

 

      At every years draft we will elect a draft committee of 3 owners (one from each division and the commissioner) the draft committee will approve or reject all trades.  All trades will be submitted to the commissioner and the commissioner will submit the trade to the committee.  Each member of the committee will submit a vote with the majority of votes approving or rejecting the trade.  Anyone on the committee involved in a trade will abstain from the vote.  No trading of present or future draft positions is allowed. Trades are allowed until the NFL trade deadline.  Any player(s) can be traded for any player(s) no owner can have more than 16 active players on the roster. Any team or teams may submit a trade any day.  Saturday will be the cut off date for submitting a trade for that week’s game.  If there is a Thursday game with a player involved the cut off date for submitting a trade will be Wednesday. Trades must be fair! The commissioner has the right to veto trades only in the event that collusion is suspected.  For the purposes of this league, collusion is defined as “a trade in which one of the owners knowingly and purposefully aids another owner without benefit to his own team.  Seemingly unbalanced trades are allowed provided collusion isn’t suspected. The commissioner will let the owners involved in the trade know whether the trade passed or failed.  

 

Article VIII - Bye Week

 

                The NFL will play sixteen games over seventeen weeks.  Each NFL team will receive one week off or a bye week.  If a owner has a player that is involved in a bye week the owner must start a non bye week player or receive (0) points for the position player with the bye week.

 

 

Article IX –Stat Service

 

The ATLFL will purchase a fantasy football program before the season starts.  We will use the programs stat service as our official service.  All games are final as of Tuesday when our weekly league standings

come out.  No games or points will change if a stat changes later in the season.

 

Article X- Playoffs

 

Division winners make the playoffs.  Seeding is based on the following criteria and tiebreakers.

 

1. Overall Record

 

2. Most Points Scored

 

3. Division Record

 

4. Head to Head record

 

 

Playoff berths for non division winners and seeding is based on the following criteria and tiebreakers:

 

1. Most Points Scored

 

2. Overall Record

 

3. Division Record

 

4. Head to Head record

 

 

The top Six teams make the playoffs, three division’s winners, and three non-division winners.  In week 15 the top two division winners will get a bye.  Number 3 division winner will play #6 non-division winner and #4 non-division winner will play #5 non-division winner.  In week 16  the lowest ranked winner in week 15 will play the #1 division winner and the #2 division winner will play the highest ranked winner from week 15.  The winners from week 16 will play for the fantasy championship in week 17.       

 

 

Article XI - Pool Distribution

 

After the end of the regular season and playoff, following the Fantasy Bowl, all the League Funds will be distributed less League expenses, as follows:

 

                1st place - 70% to Fantasy Bowl Winner

 

                2nd place - 20% to Fantasy Bowl Loser

 

                10%-Bitch Bowl Champ

 

                $75.00 each for division winners

 

Article XII-Championship Trophy

 

A trophy will be presented to the league champion at the following years draft party.  The league champion will hold the trophy for the year he is champion and pass it on to next year’s champion

 

 

 

 

Article XIII -Removal Of Owner

 

            This league is for fun, any franchise owner giving excessive grief or unnecessary trouble to the commissioner or other league members will be replaced with another owner at the desecration of the commissioner, there will be no refunds.

 

 

Article XIV-Overriding commissioner

 

           The league is for the enjoyment of all franchise owners.  The commissioner services for the entire season, to maintain records and organize the league.  Decisions of the commissioner are subject to a majority owner override.

 

 

 

 

Article XV-Amendments and changes to rules

 

          Amendments and changes to rules: while these rules try to cover all circumstances, situations will arise that will make it necessary and prudent to amend these rules.  The commissioner will make decisions when necessary to amend or change a rule.  But when it is necessary to amend/change these rules, a majority of the voting franchises is require.

 

 

Article XVI- Ties

 

                The ATLFL will allow ties during the regular season in games 1-14.  In weeks 15-16 (playoffs) there will be no ties.  We have 4 tie breakers (1) Total team points (all 15 players from both teams involved will count for that week’s game.)  (2) Regular season W/L record (whoever has the best regular season record)   (3) Regular season points (whoever has the most regular season points.)  (4) Flip a coin (whoever wins the coin toss wins the game.)  These playoff tiebreakers will go in order until the tie is broken.

 

 

 

 

 

 

 

Article XVII – League Bitch

 

The team with the worst W/L record at the end of our 13 game regular season will be the League Bitch.  If two or more teams have the same W/L record the team with less total points will be the League Bitch.  Note: The "League Bitch" will be required to change his team name to "League Bitch" until he is not "League Bitch" and wear a "League Bitch" shirt during the next year’s draft.  There will be a League Bitch every year.  If the League Bitch drops out of the league the next team will take his place.

 

 

Article XVII- Bitch Bowl

 

Bitch Bowl will start week 15 for all teams that didn’t make the playoffs.  It works just like the playoffs all teams in Bitch Bowl will play for draft pick.  The Teams ranked #7 and #8 will get a bye in week 15 and   Team #12 vs #9, #11 vs #10.  In week #16 week 15 highest rank winner vs team #8, and week 15 lowest rank winner vs team #7.  In week #17 the winners from week #16 play for the #1 pick in next years draft.  Bitch Bowl Champ will also receive 10% of the league pot.

 

 

 

 

Article XVIII-Fantasy Team of The Week

 

The fantasy team that scores the most points each week during the regular season will be the fantasy team of the week.  The fantasy team of the week will receive a weekly prize of $25.00 that will be put in his fantasy account and will be distributed at the end of the year.  In the event that more than two or more teams tie for most points in a week the prize will be split between the teams.

 

 

ATLFL POINTS

 

                RUSHING & RECEIVING                                 PASSING YARDAGE

 

 

 

Each player will receive 1 tenth (0.1) of                                    Each player will receive

 

a point for each yard rushing or receiving                                 (.05) per passing yard

 

 

 

example: 9-yards     0.9 pts                                                          example: 19yds.  0.95 pts                                                                                                                             

 45-yards     4.5                                                                                              171yrds.   8.55pts

 

 116-yards     11.6                                                                                            283yrds   14.15pts.

 

PPR- All players will receive 1 pt per reception

 

RUSHING & RECEIVING TDS                                                         PASSING TDS

 

   0-5-                         5 pts.                                                      0-5-                         3 pts.

 

  6-15-                       7 pts.                                                      6-15-                       4 pts.

 

  16-35-                     10 pts.                                                    16-35-                     5 pts.

 

   36-50-                     12 pts.                                                    36-50-                     6 pts.

 

   51-74-                     14 pts.                                                    51-74-                     7 pts.

 

   75 & over        16 pts.                                                            75 & over        8 pts.

 

Kickoffs and Punts returned for a TD                                               16pts.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

                                                       

 

                                                                        

 

                                                                      

 

 

 

 

Attachments
bylaws72549_732_1-1.doc

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Standings
  2. Total Points Scored in Games
  3. Head-to-Head
  4. Divisional Record
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback16
Running Back116
Wide Receiver116
Tight End116

Injured Reserve
Up to 2 players may be placed on injured reserve
To be placed on I/R a player must be at least Out on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1to2
Running Back1to5
Wide Receiver1to5
Tight End1to5
Flex ( RB WR TE )0to5
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:30pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 8:30pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 8:30pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 8:30pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 8:30pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 8:30pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 8:30pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 8:30pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 8:30pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 8:30pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 8:30pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 8:30pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 8:30pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 8:30pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 8:30pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 8:30pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 8:30pm ET

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Tumbler
Teams may acquire a maximum of 1 players per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Tue @ 9:00pm ET
Free for All
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Wed Sep 11 7:00am ETthruMon Sep 16 8:00pm ET
Week 3Wed Sep 18 7:00am ETthruMon Sep 23 8:00pm ET
Week 4Wed Sep 25 7:00am ETthruMon Sep 30 8:00pm ET
Week 5Wed Oct 2 7:00am ETthruMon Oct 7 8:00pm ET
Week 6Wed Oct 9 7:00am ETthruMon Oct 14 8:00pm ET
Week 7Wed Oct 16 7:00am ETthruMon Oct 21 8:00pm ET
Week 8Wed Oct 23 7:00am ETthruMon Oct 28 8:00pm ET
Week 9Wed Oct 30 7:00am ETthruMon Nov 4 8:00pm ET
Week 10Wed Nov 6 7:00am ETthruMon Nov 11 8:00pm ET
Week 11Wed Nov 13 7:00am ETthruMon Nov 18 8:00pm ET
Week 12Wed Nov 20 7:00am ETthruMon Nov 25 8:00pm ET
Week 13Wed Nov 27 7:00am ETthruMon Dec 2 8:00pm ET
Week 14Wed Dec 4 7:00am ETthruMon Dec 9 8:00pm ET
Playoff Week 1Wed Dec 11 7:00am ETthruMon Dec 16 8:00pm ET
Playoff Week 2Wed Dec 18 7:00am ETthruMon Dec 23 8:00pm ET
Playoff Week 3Wed Dec 25 7:00am ETthruSun Dec 29 8:00pm ET
OffseasonWed Jan 1 7:00am ETthruSun Jan 5 8:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Not Used
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 8
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$150
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
5 pts for 0 to 5 yd TD rush
QB RB WR TE K
7 pts for 6 to 15 yd TD rush
10 pts for 16 to 35 yd TD rush
12 pts for 36 to 50 yd TD rush
14 pts for 51 to 74 yd TD rush
16 pts for 75 to 110 yd TD rush
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
0.05 pts for each passing yd
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
3 pts for 0 to 5 yd TD pass
QB RB WR TE K
4 pts for 6 to 15 yd TD pass
5 pts for 16 to 35 yd TD pass
6 pts for 36 to 50 yd TD pass
7 pts for 51 to 74 yd TD pass
8 pts for 75 to 110 yd TD pass
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
Receptions
1 pts for each reception
RB WR TE
2018-08-12
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
5 pts for 0 to 5 yd TD reception
QB RB WR TE K
7 pts for 6 to 15 yd TD reception
10 pts for 16 to 35 yd TD reception
12 pts for 36 to 50 yd TD reception
14 pts for 51 to 74 yd TD reception
16 pts for 75 to 110 yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
Not Used
Made PATs
Not Used
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
ST
2021-11-25
16 pts for each kickoff return TD
QB RB WR TE
2021-11-25
Yd Kickoff Return TD
6 pts for 0 to 5 yd kickoff return TD
QB RB WR TE
2019-08-01
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
ST
2021-11-25
16 pts for each punt return TD
QB RB WR TE
2021-11-25
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
QB RB WR TE K
ST Fumbles
Not Used