League

Name
BUCKS COUNTY FFL
League ID
72667
Guest URL
https://www.rtsports.com/fantasy-football-league/72667
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
EDDIE KRAUSE
fateddie@comcast.net

By-Laws

Additional Rules:
DEADLINE FOR THE DROP / ADD EACH WEEK IS 12 MIDNIGHT ON SATURDAY NIGHT.  EFFECTIVE JAN. 2013 , DUE TO THE WAIVER WIRE DEADLINE TIME CHANGE TO 11 AM ON THURSDAYS , YOU CAN NOW PLAY A PLAYER YOU PICKUP IN THE WAIVER WIRE ON THURSDAY NIGHT GAMES.

***NEW TIME FOR LINEUP ENTRY - YOU CAN NOW ENTER YOUR LINEUP UP UNTIL GAME TIME OF ANY GAME. 

STORM POLICY -  IF YOU PLAY A PLAYER IN A GAME WHERE THERE MAY BE A CHANCE THAT THE GAME MAY NOT BE PLAYED DUE TO (created july 22, 2006)        BAD WEATHER , YOU CAN STILL PLAY HIM AND AN ALTERNATE PLAYER.     HOWEVER, IF THE GAME IS PLAYED ON THE ORIGINAL DATE OR WITHIN 3 DAYS THEREAFTER , THE ORIGINAL PLAYER(s)' SCORE WILL COUNT.     IF YOU DO NOT CALL IN AN ALTERNATE PLAYER BEFORE SUNDAY 1:00 PM AND THE GAME IS PLAYED AFTER 3 DAYS, YOU WILL SCORE A ZERO FOR THE ORIGINAL PLAYER.     THIS POLICY WAS DESIGNED TO PROVIDE A LEVEL PLAYING FIELD IN CASE OF IMPENDING BAD WEATHER .     THIS POLICY DOESN'T CARRY OVER TO UNFORESEEABLE EVENTS SUCH AS EARTHQUAKES AND THE LIKE. 

PLAYOFFS - EFFECTIVE AUG 27, 2021, PLAYOFF TEAMS ARE INCREASED FROM 6 TEAMS TO 8 TEAMS.  WE WILL NO LONGER BE USING THE 2 DIVISION FORMAT, THE 8 TEAMS WILL BE BASED ON THE TOP 8 TEAMS USING OVERALL STANDINGS.   PLAYOFF SCHEDULE TO BE INPUT MANUALLY BY COMMISSIONER WITH  1 vs 8, 2 vs 7 3 vs.6  &  4 vs.5  THE FIRST PLAYOFF WEEK.  LOSERS OF THAT ROUND ARE DONE.     HIGHEST vs. LOWEST ORIGINALLY RANKED TEAMS LEFT PLAY EACH OTHER IN THE SEMIFINALS AND THEN FINALS.

EMERGENCY KICKER RULE -  AFTER THE FINAL DROP / ADD  / TRADE WEEK  , IF YOU DO NOT HAVE AN AVAILABLE KICKER ON YOUR ROSTER , YOU MAY ADD ONE TO YOUR ROSTER.   

STANDINGS TIE BREAKERS :  2 TEAMS - HEAD to HEAD THEN OVERALL POINTS.

                                               3 TEAMS - OVERALL POINTS THEN COIN FLIP.

LEAGUE PRIZE MONEY:  1st PLACE  $480 NET    2nd PLACE  $240 NET     3rd PLACE   $120 NET    4th PLACE    $35 NET

                                       NOTE - PAYOUT IS BASED ON PAYMENTS IN FROM 11 TEAMS IN OUR 2012 12 TEAM LEAGUE.

                                                  REASON -  VIPER DISAPPEARED.

                                       PREVIOUS 10 TEAM LEAGUE PAYOUT WAS $450 , $225 , $ 75 , $ 0 . 

                                    

 

History:


Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Scored in Games
  3. None
  4. None
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback110
Running Back110
Wide Rec/TE110
Kicker010
Defense12

Wide Rec/TE
Combined receiver position
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Rec/TE3to3
Kicker1to1
Defense1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 7:59pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 7:59pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 7:59pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 7:59pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 7:59pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 7:59pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 7:59pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 7:59pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 7:59pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 7:59pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 7:59pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 7:59pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 7:59pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 7:59pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 7:59pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 7:59pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 7:59pm ET

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Worst to First by Standings
Teams may acquire a maximum of 1 players per waiver wire

Teams may not acquire players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 2 / NFL Week 16
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Thu @ 11:00am ET
Free for All
Week 2Fri Sep 13 7:00am ETthruSun Sep 15 12:00pm ET
Week 3Fri Sep 20 7:00am ETthruSun Sep 22 12:00pm ET
Week 4Fri Sep 27 7:00am ETthruSun Sep 29 12:00pm ET
Week 5Fri Oct 4 7:00am ETthruSun Oct 6 12:00pm ET
Week 6Fri Oct 11 7:00am ETthruSun Oct 13 12:00pm ET
Week 7Fri Oct 18 7:00am ETthruSun Oct 20 12:00pm ET
Week 8Fri Oct 25 7:00am ETthruSun Oct 27 12:00pm ET
Week 9Fri Nov 1 7:00am ETthruSun Nov 3 12:00pm ET
Week 10Fri Nov 8 7:00am ETthruSun Nov 10 12:00pm ET
Week 11Fri Nov 15 7:00am ETthruSun Nov 17 12:00pm ET
Week 12Fri Nov 22 7:00am ETthruSun Nov 24 12:00pm ET
Week 13Fri Nov 29 7:00am ETthruSun Dec 1 12:00pm ET
Week 14Fri Dec 6 7:00am ETthruSun Dec 8 12:00pm ET
Playoff Week 1Fri Dec 13 7:00am ETthruSun Dec 15 12:00pm ET
Playoff Week 2Fri Dec 20 7:00am ETthruSun Dec 22 12:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Not Used
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 2 / NFL Week 16
1 free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Playoff Week 1
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 12:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 12:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 12:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 12:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 12:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 12:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 12:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 12:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 12:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 12:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 12:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 12:00pm ET
Week 13Tue Nov 26 7:00am ETthruSun Dec 1 12:00pm ET
Week 14Tue Dec 3 7:00am ETthruSun Dec 8 12:00pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruSun Dec 15 12:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$8
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
Not Used
Rushing Yds
1 pts for every 10 rushing yds beginning with 10 rushing yds
QB RB WR TE K
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
Not Used
Passing Yds
1 pts for every 20 passing yds beginning with 20 passing yds
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
Not Used
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
Not Used
Receiving Yds
1 pts for every 10 receiving yds beginning with 10 receiving yds
QB RB WR TE K
Receptions
Not Used
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
2 pts for 1 to 29 yd FG
QB RB WR TE K
3 pts for 30 to 49 yd FG
4 pts for 50 to 99 yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
1 pts for each fumble return TD
DEF
2011-08-22
Yd Fumble Return TD
Not Used
Int Return TDs
1 pts for each int return TD
DEF
2011-08-22
Yd Int Return TD
Not Used
Safety
1 pts for each safety
DEF
2011-08-22
Defensive ST TDs
1 pts for each defensive ST TD
DEF
2011-08-22
Yd Defensive ST TD
Not Used
Defensive ST Safety
1 pts for each defensive ST safety
DEF
2011-08-22
Pts Allowed
Not Used
Def Pts Allowed
Beginning with 5 pts deduct -1 pts for every 10 def pts allowed beginning with 0 def pts allowed
DEF
2011-11-20
Yds Allowed
4 pts for 0 to 100 yds allowed
DEF
2011-07-30
3 pts for 101 to 200 yds allowed
2 pts for 201 to 300 yds allowed
1 pts for 301 to 400 yds allowed
0 pts for 401 to 999 yds allowed
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for 0.5 to 1.5 sacks
QB RB WR TE K DEF
2011-07-30
2 pts for 2.0 to 3.0 sacks
3 pts for 3.5 to 4.5 sacks
4 pts for 5.0 to 6.0 sacks
5 pts for 6.5 to 7.5 sacks
6 pts for 8.0 to 9.0 sacks
7 pts for 9.5 to 10.5 sacks
8 pts for 11.0 to 12.0 sacks
9 pts for 12.5 to 13.5 sacks
10 pts for 14.0 to 15.0 sacks
11 pts for 15.5 to 16.5 sacks
12 pts for 17.0 to 18.0 sacks
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
Not Used
Fumble Return Yds
Not Used
Interceptions
Not Used
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
Not Used
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
Not Used
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used