League

Name
Frozen Tundra Fantasy Keeper League
League ID
88709
Guest URL
https://www.rtsports.com/fantasy-football-league/88709
Service
Full Season - Gold
Subscription
2024 Paid
Commissioner
Jeff Mlinar
jnmlinar@verizon.net
Treasurer
Jeff Mlinar
jnmlinar@verizon.net

By-Laws

League Commissioner: Jeff Mlinar

All of the league rules are in addition to or coincide with the rules listed below.

Finances:

The entrance fee is due on date of the draft. If the entrance fee is not paid by the start of the season you will be forced to forfeit until paid. The following will be payouts from the pot at the end of the year.

Total Fees = $1200 minus League Website = $90
Division Winner = $50
Consolation Bracket Winner= $50
Superbowl Winner= $535
Superbowl Runner up= $275
3rd Place= $100

Keeper Rules:

Each team is allowed to keep 3 players from the previous year's roster. The player must qualify based in the following guidelines. 

  • All players must be on the teams current roster
  • No player can be kept if they were drafted in rounds 1-3 from the previous year.

After a keeper player is determined, 2 rounds will be subtracted from their previous years draft round. Undrafted free agents that are kept will count as a 16th round selection from the previous year (kept as a 14th round pick). Changes cannot be made to keepers once they are declared/revealed.

Keeper example, in 2004 Joe Horn was selected in the 4th round by Team A. Team A decides to keep him in 2005. In 2005, Joe Horn becomes Team A's 2nd round pick in 2005. In 2006 Team A can no longer keep Joe Horn since he was Team A's 2nd round pick in 2005. Another example is, Team B drafts Drew Bledsoe in the 8th round of the 2004 draft. Team B decides to keep Drew Bledsoe in 2005. Two rounds will come off of his previous years draft status. In 2005, Drew Bledsoe will be Team B's 6th round selection. If Team B decides to keep Drew Bledsoe in 2006 he will become their 4th round selection.  Remember that players kept will apply to their escalated draft position from the previous year as described above. 

Rookie Draft:

There will be a rookie draft conducted once the keepers have been declared. It will based on reverse order of the previous year's finish. The Rookie draft picks will be assigned a round based on the following.

Pick #   Current Year draft round

1-2 = 11th rd pick

3-4 = 12th rd pick

5-6= 13th rd pick

7-8 = 14th rd pick

9-10 15th rd pick

11-12 16th rd pick

Draft:

The draft will be scheduled each year in August/Sept. The draft order will be selected in reverse order of finish. The order of finish for the non-playoff bracket will have no bearing on the draft order. The order of finish for the playoff bracket will determine the following year's draft order.

Divisions:

In 2023 the division will be selected as follows.

Draft positions

1,4,7 & 10 = Favre Division

2,5,8 & 11 = Rodgers Division

3,6,9 & 12 = Starr Division

Transactions:

All trades will have a league vote. The trade will pend for 24 hours for the entire league to vote. A minimum of 6 votes are needed for disapproval of the trade. Any non vote will be counted as a vote in favor of the trade. If a player is traded his draft status follows him from team to team. No trades can be made after the trade deadline.

Once the league reassembles, trades can resume on August 1st of the following year. Players on a team's roster can be traded for players, draft picks or rookie picks and the keeper players Once keepers have been announced, teams can only trade a keeper player for draft picks or trade draft picks for draft picks in the current year.

No team can add players after NFL week 17 is complete, dropping players is allowed. Players cannot be added until the following year's draft is complete. All players on a team's roster must have been drafted by an NFL team or played for a NFL team at one point. College players cannot be drafted or added to a team at anytime.

Playoffs:

The playoffs will consist of 6 teams and played during week 15, 16 & 17. (3 division winners and 3 Wildcard teams.) The teams will be seeded 1-6 based on their record. The three division winners will receive the #1, #2, and #3 seeds and the 3 remaining teams will be seeded #4, #5 and #6 based on their record and tie breaking rules. The top 2 seeds will receive a bye in the first round of the playoffs. The team with the best record will receive the #1 seed and the team with the second best record will receive the #2 seed.

During weeks 15 and 16 in the playoffs the team with the higher seed will receive 3 home field advantage points. This will be added to the end of the score. There will be no home field advantage points during week 17. (our Super Bowl) In week 15), the #3 seed will play the #6 seed. The #4 seed will play the #5 seed. In week 16), the #1 seed will play the lowest remaining seed and the # 2 seed will play the highest remaining seed. The winner of each week 16 game will play in the Super Bowl to determine the league champion. The 2 losers from the semifinal will play in the 3rd place game to determine the 3rd and 4th place finisher. Regular season tiebreaking procedures will be used in the playoffs to break a tie in a game.

Consolation bracket: 

The 6 non-playoff teams will be seeded based on their record. The tie breaking procedure described above will be used. They will be seeded 7-12. The #7 and #8 seed will receive a bye for week #15. The #9 seed will play the #12 seed and the #10 seed will play the #11 seed. In week #16 the lowest remaining seed will play the #7 seed and the 2nd highest remaining seed will play the #8 seed. The winners will advance each week. There will be a $50 payout to the winner of the consolation bracket. There will not be any home field advantage points awarded in the consolation bracket. 

Tiebreakers: 

Division winners and Wild Card teams not in the same division. 1. Head to Head 2. Total Points (Season) 3. Net touchdowns scored (Season) 4. Coin Flip. A head to head tie breaker involving 3 or more teams will be used only, if each team involved in the tiebreaker has beaten each of the other teams it is tied with. If that did not occur, it will revert back to total points.

Tie within a division for either a division winner or a wildcard spot. 1. Head to Head 2. Division Record 3. Total Points (Season) 4. Net touchdowns scored (Season) 5. Coin Flip.

In the event of a situation not covered by the rules the commissioner will decide on the appropriate resolution. The commissioner has the right to adjust or amend the rules as necessary.

Year     Champion/Runner up

2004 - Jeff Mlinar beat Tom Barney

2005 - Jeff Mlinar beat Chris Mlinar

2006 - Rob Czarnecki beat Nik Mlinar

2007 - Chris Mlinar beat Jeff Mlinar

2008 - Jerry Wenzen beat Brian Dachel

2009 -  Brian Dachel beat Jason Pedretti

2010 - Chris Mlinar beat Mike Barsch

2011 - Steve Sansone beat Dave Parker

2012 - Jerry Wenzen beat Mike Barsch

2013 - Mike Barsch beat Brian Dachel

2014 - Gary Flieschmann/Tim Gohr beat Jeff Mlinar

2015 - Jeff Mlinar beat Mike Barsch

2016 - Gary Flieschmann/Tim Gohr beat Jerry Wenzen

2017 - Tom Greish beat Chris Mlinar

2018 - Steve Sansone beat Jeff Mlinar

2019 - Jerry Wenzen beat Nik Mlinar

2020 - Paul Page beat Brian Dachel

2021 Jeff Mlinar beat Ross Wells

2022 - Brian Dachel beat Steve Sansone

2023 - Tom Greish beat Brandan Pedretti

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Divisional Record
  3. Total Points Standings
  4. Points Scored Head-to-Head
Game Tie Breakers
Team owner selects 1 tie breaker players
Playoffs
Playoffs will be 6 teams / 3 weeks
Your commissioner will manually seed the playoff bracket
Teams will be reseeded after each round

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback03
Running Back06
Wide Receiver06
Tight End03
Kicker03
Defense/Sp Team03

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 2 players may be placed on injured reserve
To be placed on I/R a player must be at least Out on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1to1
Running Back0to2
Wide Receiver2to4
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE limit 1QB )0to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 11:59pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 11:59pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 11:59pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 11:59pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 11:59pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 11:59pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 11:59pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 11:59pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 11:59pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 11:59pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 11:59pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 11:59pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 11:59pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 11:59pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 11:59pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 11:59pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 11:59pm ET

Online Draft

Draft Rules
Scheduled for Mon Aug 26 8:00pm ET
Manually started by commissioner
S-Style
16 rounds
2 mins per pick
Draft Order
#1 Pray For Mojo
#2 That's Helairious
#3 SHOWTIME
#4 Lazers
#5 Calm Like a Bomb
#6 The Plumber
#7 Kingpin
#8 CeeDees TDs
#9 Fuzzy Nutters
#10 Loserville: Population U
#11 Mr.Irrelevant
#12 HOT WINGS

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Tumbler
Teams may acquire a maximum of 5 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 3 / NFL Week 17
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 1:00am ET
TueWedThuFriSat
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10
Week 11
Week 12
Week 13
Week 14
Playoff Week 1
Playoff Week 2
Playoff Week 3
Free for All
Week 1Sat Aug 31 12:00am ETthruMon Sep 9 9:00pm ET
Week 2Wed Sep 11 6:00am ETthruMon Sep 16 9:00pm ET
Week 3Wed Sep 18 6:00am ETthruMon Sep 23 9:00pm ET
Week 4Wed Sep 25 6:00am ETthruMon Sep 30 9:00pm ET
Week 5Wed Oct 2 6:00am ETthruMon Oct 7 9:00pm ET
Week 6Wed Oct 9 6:00am ETthruMon Oct 14 9:00pm ET
Week 7Wed Oct 16 6:00am ETthruMon Oct 21 9:00pm ET
Week 8Wed Oct 23 6:00am ETthruMon Oct 28 9:00pm ET
Week 9Wed Oct 30 6:00am ETthruMon Nov 4 9:00pm ET
Week 10Wed Nov 6 6:00am ETthruMon Nov 11 9:00pm ET
Week 11Wed Nov 13 6:00am ETthruMon Nov 18 9:00pm ET
Week 12Wed Nov 20 6:00am ETthruMon Nov 25 9:00pm ET
Week 13Wed Nov 27 6:00am ETthruMon Dec 2 9:00pm ET
Week 14Wed Dec 4 6:00am ETthruMon Dec 9 9:00pm ET
Playoff Week 1Wed Dec 11 6:00am ETthruMon Dec 16 9:00pm ET
Playoff Week 2Wed Dec 18 6:00am ETthruMon Dec 23 9:00pm ET
Playoff Week 3Wed Dec 25 6:00am ETthruSun Dec 29 9:00pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Players dropped will be protected free agents for 2 days
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 3 / NFL Week 17
4 free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but league owners by vote against the trade
Team owners have 24 hours to object to a trade
6 no votes required to block a trade
Trading is suspended after Fantasy Week 9
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSat Sep 7 11:00am ET
Week 2Tue Sep 10 7:00am ETthruSat Sep 14 11:00am ET
Week 3Tue Sep 17 7:00am ETthruSat Sep 21 11:00am ET
Week 4Tue Sep 24 7:00am ETthruSat Sep 28 11:00am ET
Week 5Tue Oct 1 7:00am ETthruSat Oct 5 11:00am ET
Week 6Tue Oct 8 7:00am ETthruSat Oct 12 11:00am ET
Week 7Tue Oct 15 7:00am ETthruSat Oct 19 11:00am ET
Week 8Tue Oct 22 7:00am ETthruSat Oct 26 11:00am ET
Week 9Tue Oct 29 7:00am ETthruSat Nov 2 11:00am ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$100
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K D/ST
2018-11-19
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2011-08-23
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2011-08-23
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
Fumbles
Not Used

Passing Scoring

Passing TDs
4 pts for each passing TD
QB RB WR TE K D/ST
2018-11-19
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
0.05 pts for each passing yd
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2018-08-12
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
Receptions
0.50 pts for each reception
QB RB WR TE K
2018-08-12
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 1 to 40 yd FG
QB RB WR TE K
4 pts for 41 to 50 yd FG
5 pts for 51 to 100 yd FG
Made PATs
1 pts for each made PAT
QB RB WR TE K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
QB RB WR TE K D/ST
2015-10-15
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
QB RB WR TE K D/ST
2015-10-15
Yd Int Return TD
Not Used
Safety
2 pts for each safety
D/ST
Defensive ST TDs
6 pts for each defensive ST TD
QB RB WR TE K D/ST
2015-10-15
Yd Defensive ST TD
Not Used
Defensive ST Safety
2 pts for each defensive ST safety
D/ST
2015-10-15
Pts Allowed
15 pts for 0 pts allowed
D/ST
10 pts for 2 to 5 pts allowed
9 pts for 6 to 9 pts allowed
8 pts for 10 to 12 pts allowed
7 pts for 13 to 15 pts allowed
6 pts for 16 to 19 pts allowed
5 pts for 20 to 22 pts allowed
4 pts for 23 to 25 pts allowed
3 pts for 26 to 29 pts allowed
2 pts for 30 to 33 pts allowed
1 pts for 34 to 35 pts allowed
-1 pts for 41 pts allowed
-2 pts for 42 pts allowed
-3 pts for 43 pts allowed
-4 pts for 44 pts allowed
-5 pts for 45 pts allowed
-6 pts for 46 pts allowed
-7 pts for 47 pts allowed
-8 pts for 48 pts allowed
-9 pts for 49 pts allowed
-10 pts for 50 pts allowed
-11 pts for 51 pts allowed
-12 pts for 52 pts allowed
-13 pts for 53 pts allowed
-14 pts for 54 pts allowed
-15 pts for 55 pts allowed
-16 pts for 56 pts allowed
-17 pts for 57 pts allowed
-18 pts for 58 pts allowed
-19 pts for 59 pts allowed
-20 pts for 60 pts allowed
-21 pts for 61 pts allowed
-22 pts for 62 pts allowed
-23 pts for 63 pts allowed
-24 pts for 64 pts allowed
-25 pts for 65 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
10 pts for 1 to 100 yds allowed
D/ST
2016-09-19
5 pts for 101 to 180 yds allowed
4 pts for 181 to 260 yds allowed
3 pts for 261 to 340 yds allowed
2 pts for 341 to 420 yds allowed
1 pts for 421 to 500 yds allowed
0 pts for 501 to 999 yds allowed
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
2015-10-15
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
2015-10-15
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
D/ST
2015-10-15
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
QB RB WR TE K D/ST
2015-10-15
ST Fumbles
Not Used