EASTERN DIVISION Division | Wins | Losses | Div | PF in Games | PA in Games | Tot Pts |
---|
| JAKE92 | 2 | 0 | 0-0 | 216.60 | 191.90 | 216.60 |
| CG96 | 2 | 0 | 0-0 | 187.60 | 172.05 | 187.60 |
| REBEL COUNTY | 2 | 0 | 2-0 | 186.75 | 152.60 | 202.35 |
| COORS LIGHTS MATTER | 0 | 2 | 0-1 | 146.75 | 179.55 | 156.05 |
| YT | 0 | 2 | 0-1 | 130.95 | 193.35 | 136.95 |
Explanation of Standings
- CG96 / FULLY OPERATIONAL - Tied on Winning Pct
- CG96 / FULLY OPERATIONAL - Try to break tie with Head-to-Head
- CG96 / FULLY OPERATIONAL - 4 teams tied by Winning Pct
- CG96 / FULLY OPERATIONAL - Played no others tied by Winning Pct
- CG96 / FULLY OPERATIONAL - 0-0 vs 0-0 Head-to-Head
- CG96 / FULLY OPERATIONAL - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / JAKE92 - Tied on Winning Pct
- CG96 / JAKE92 - Try to break tie with Head-to-Head
- CG96 / JAKE92 - 4 teams tied by Winning Pct
- CG96 / JAKE92 - Played no others tied by Winning Pct
- CG96 / JAKE92 - 0-0 vs 0-0 Head-to-Head
- CG96 / JAKE92 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / REBEL COUNTY - Tied on Winning Pct
- CG96 / REBEL COUNTY - Try to break tie with Head-to-Head
- CG96 / REBEL COUNTY - 4 teams tied by Winning Pct
- CG96 / REBEL COUNTY - Played no others tied by Winning Pct
- CG96 / REBEL COUNTY - 0-0 vs 0-0 Head-to-Head
- CG96 / REBEL COUNTY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / FULLY OPERATIONAL - Tied on Winning Pct
- CG96 / FULLY OPERATIONAL - Try to break tie with Head-to-Head
- CG96 / FULLY OPERATIONAL - 4 teams tied by Winning Pct
- CG96 / FULLY OPERATIONAL - Played no others tied by Winning Pct
- CG96 / FULLY OPERATIONAL - 0-0 vs 0-0 Head-to-Head
- CG96 / FULLY OPERATIONAL - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / FULLY OPERATIONAL - Tied on Head-to-Head
- CG96 / FULLY OPERATIONAL - Try to break tie with Pts in Standings
- CG96 / FULLY OPERATIONAL - 187.6 pts vs 186.9 pts
- COORS LIGHTS MATTER / GPG - Tied on Winning Pct
- COORS LIGHTS MATTER / GPG - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / GPG - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / GPG - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / GPG - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / GPG - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Tied on Winning Pct
- COORS LIGHTS MATTER / Wild Thing - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / Wild Thing - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / Wild Thing - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / YT - Tied on Winning Pct
- COORS LIGHTS MATTER / YT - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / YT - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / YT - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / YT - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / YT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / GPG - Tied on Winning Pct
- COORS LIGHTS MATTER / GPG - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / GPG - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / GPG - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / GPG - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / GPG - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / GPG - Tied on Head-to-Head
- COORS LIGHTS MATTER / GPG - Try to break tie with Pts in Standings
- COORS LIGHTS MATTER / GPG - 146.75 pts vs 184.45 pts
- FULLY OPERATIONAL / CG96 - Tied on Winning Pct
- FULLY OPERATIONAL / CG96 - Try to break tie with Head-to-Head
- FULLY OPERATIONAL / CG96 - 4 teams tied by Winning Pct
- FULLY OPERATIONAL / CG96 - Played no others tied by Winning Pct
- FULLY OPERATIONAL / CG96 - 0-0 vs 0-0 Head-to-Head
- FULLY OPERATIONAL / CG96 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- FULLY OPERATIONAL / JAKE92 - Tied on Winning Pct
- FULLY OPERATIONAL / JAKE92 - Try to break tie with Head-to-Head
- FULLY OPERATIONAL / JAKE92 - 4 teams tied by Winning Pct
- FULLY OPERATIONAL / JAKE92 - Played no others tied by Winning Pct
- FULLY OPERATIONAL / JAKE92 - 0-0 vs 0-0 Head-to-Head
- FULLY OPERATIONAL / JAKE92 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - Tied on Winning Pct
- FULLY OPERATIONAL / REBEL COUNTY - Try to break tie with Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - 4 teams tied by Winning Pct
- FULLY OPERATIONAL / REBEL COUNTY - Played no others tied by Winning Pct
- FULLY OPERATIONAL / REBEL COUNTY - 0-0 vs 0-0 Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- FULLY OPERATIONAL / JAKE92 - Tied on Winning Pct
- FULLY OPERATIONAL / JAKE92 - Try to break tie with Head-to-Head
- FULLY OPERATIONAL / JAKE92 - 4 teams tied by Winning Pct
- FULLY OPERATIONAL / JAKE92 - Played no others tied by Winning Pct
- FULLY OPERATIONAL / JAKE92 - 0-0 vs 0-0 Head-to-Head
- FULLY OPERATIONAL / JAKE92 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- FULLY OPERATIONAL / JAKE92 - Tied on Head-to-Head
- FULLY OPERATIONAL / JAKE92 - Try to break tie with Pts in Standings
- FULLY OPERATIONAL / JAKE92 - 186.9 pts vs 216.6 pts
- CG96 / FULLY OPERATIONAL - Tied on Winning Pct
- CG96 / FULLY OPERATIONAL - Try to break tie with Head-to-Head
- CG96 / FULLY OPERATIONAL - 4 teams tied by Winning Pct
- CG96 / FULLY OPERATIONAL - Played no others tied by Winning Pct
- CG96 / FULLY OPERATIONAL - 0-0 vs 0-0 Head-to-Head
- CG96 / FULLY OPERATIONAL - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / JAKE92 - Tied on Winning Pct
- CG96 / JAKE92 - Try to break tie with Head-to-Head
- CG96 / JAKE92 - 4 teams tied by Winning Pct
- CG96 / JAKE92 - Played no others tied by Winning Pct
- CG96 / JAKE92 - 0-0 vs 0-0 Head-to-Head
- CG96 / JAKE92 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / REBEL COUNTY - Tied on Winning Pct
- CG96 / REBEL COUNTY - Try to break tie with Head-to-Head
- CG96 / REBEL COUNTY - 4 teams tied by Winning Pct
- CG96 / REBEL COUNTY - Played no others tied by Winning Pct
- CG96 / REBEL COUNTY - 0-0 vs 0-0 Head-to-Head
- CG96 / REBEL COUNTY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / JAKE92 - Tied on Winning Pct
- CG96 / JAKE92 - Try to break tie with Head-to-Head
- CG96 / JAKE92 - 4 teams tied by Winning Pct
- CG96 / JAKE92 - Played no others tied by Winning Pct
- CG96 / JAKE92 - 0-0 vs 0-0 Head-to-Head
- CG96 / JAKE92 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / JAKE92 - Tied on Head-to-Head
- CG96 / JAKE92 - Try to break tie with Pts in Standings
- CG96 / JAKE92 - 187.6 pts vs 216.6 pts
- CG96 / FULLY OPERATIONAL - Tied on Winning Pct
- CG96 / FULLY OPERATIONAL - Try to break tie with Head-to-Head
- CG96 / FULLY OPERATIONAL - 4 teams tied by Winning Pct
- CG96 / FULLY OPERATIONAL - Played no others tied by Winning Pct
- CG96 / FULLY OPERATIONAL - 0-0 vs 0-0 Head-to-Head
- CG96 / FULLY OPERATIONAL - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / JAKE92 - Tied on Winning Pct
- CG96 / JAKE92 - Try to break tie with Head-to-Head
- CG96 / JAKE92 - 4 teams tied by Winning Pct
- CG96 / JAKE92 - Played no others tied by Winning Pct
- CG96 / JAKE92 - 0-0 vs 0-0 Head-to-Head
- CG96 / JAKE92 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / REBEL COUNTY - Tied on Winning Pct
- CG96 / REBEL COUNTY - Try to break tie with Head-to-Head
- CG96 / REBEL COUNTY - 4 teams tied by Winning Pct
- CG96 / REBEL COUNTY - Played no others tied by Winning Pct
- CG96 / REBEL COUNTY - 0-0 vs 0-0 Head-to-Head
- CG96 / REBEL COUNTY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / REBEL COUNTY - Tied on Winning Pct
- CG96 / REBEL COUNTY - Try to break tie with Head-to-Head
- CG96 / REBEL COUNTY - 4 teams tied by Winning Pct
- CG96 / REBEL COUNTY - Played no others tied by Winning Pct
- CG96 / REBEL COUNTY - 0-0 vs 0-0 Head-to-Head
- CG96 / REBEL COUNTY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- CG96 / REBEL COUNTY - Tied on Head-to-Head
- CG96 / REBEL COUNTY - Try to break tie with Pts in Standings
- CG96 / REBEL COUNTY - 187.6 pts vs 186.75 pts
- FULLY OPERATIONAL / CG96 - Tied on Winning Pct
- FULLY OPERATIONAL / CG96 - Try to break tie with Head-to-Head
- FULLY OPERATIONAL / CG96 - 4 teams tied by Winning Pct
- FULLY OPERATIONAL / CG96 - Played no others tied by Winning Pct
- FULLY OPERATIONAL / CG96 - 0-0 vs 0-0 Head-to-Head
- FULLY OPERATIONAL / CG96 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- FULLY OPERATIONAL / JAKE92 - Tied on Winning Pct
- FULLY OPERATIONAL / JAKE92 - Try to break tie with Head-to-Head
- FULLY OPERATIONAL / JAKE92 - 4 teams tied by Winning Pct
- FULLY OPERATIONAL / JAKE92 - Played no others tied by Winning Pct
- FULLY OPERATIONAL / JAKE92 - 0-0 vs 0-0 Head-to-Head
- FULLY OPERATIONAL / JAKE92 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - Tied on Winning Pct
- FULLY OPERATIONAL / REBEL COUNTY - Try to break tie with Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - 4 teams tied by Winning Pct
- FULLY OPERATIONAL / REBEL COUNTY - Played no others tied by Winning Pct
- FULLY OPERATIONAL / REBEL COUNTY - 0-0 vs 0-0 Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - Tied on Winning Pct
- FULLY OPERATIONAL / REBEL COUNTY - Try to break tie with Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - 4 teams tied by Winning Pct
- FULLY OPERATIONAL / REBEL COUNTY - Played no others tied by Winning Pct
- FULLY OPERATIONAL / REBEL COUNTY - 0-0 vs 0-0 Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - Tied on Head-to-Head
- FULLY OPERATIONAL / REBEL COUNTY - Try to break tie with Pts in Standings
- FULLY OPERATIONAL / REBEL COUNTY - 186.9 pts vs 186.75 pts
- JOEsaysFTC / TEAM AJ - Tied on Winning Pct
- JOEsaysFTC / TEAM AJ - Try to break tie with Head-to-Head
- JOEsaysFTC / TEAM AJ - 2 teams tied by Winning Pct
- JOEsaysFTC / TEAM AJ - Played no others tied by Winning Pct
- JOEsaysFTC / TEAM AJ - 0-0 vs 0-0 Head-to-Head
- JOEsaysFTC / TEAM AJ - 0.500 vs 0.500 Head-to-Head
- JOEsaysFTC / TEAM AJ - Tied on Winning Pct
- JOEsaysFTC / TEAM AJ - Try to break tie with Head-to-Head
- JOEsaysFTC / TEAM AJ - 2 teams tied by Winning Pct
- JOEsaysFTC / TEAM AJ - Played no others tied by Winning Pct
- JOEsaysFTC / TEAM AJ - 0-0 vs 0-0 Head-to-Head
- JOEsaysFTC / TEAM AJ - 0.500 vs 0.500 Head-to-Head
- JOEsaysFTC / TEAM AJ - Tied on Head-to-Head
- JOEsaysFTC / TEAM AJ - Try to break tie with Pts in Standings
- JOEsaysFTC / TEAM AJ - 227.8 pts vs 184.55 pts
- COORS LIGHTS MATTER / GPG - Tied on Winning Pct
- COORS LIGHTS MATTER / GPG - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / GPG - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / GPG - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / GPG - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / GPG - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Tied on Winning Pct
- COORS LIGHTS MATTER / Wild Thing - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / Wild Thing - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / Wild Thing - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / YT - Tied on Winning Pct
- COORS LIGHTS MATTER / YT - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / YT - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / YT - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / YT - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / YT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Tied on Winning Pct
- COORS LIGHTS MATTER / Wild Thing - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / Wild Thing - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / Wild Thing - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Tied on Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Try to break tie with Pts in Standings
- COORS LIGHTS MATTER / Wild Thing - 146.75 pts vs 162.55 pts
- GPG / COORS LIGHTS MATTER - Tied on Winning Pct
- GPG / COORS LIGHTS MATTER - Try to break tie with Head-to-Head
- GPG / COORS LIGHTS MATTER - 4 teams tied by Winning Pct
- GPG / COORS LIGHTS MATTER - Played no others tied by Winning Pct
- GPG / COORS LIGHTS MATTER - 0-0 vs 0-0 Head-to-Head
- GPG / COORS LIGHTS MATTER - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GPG / Wild Thing - Tied on Winning Pct
- GPG / Wild Thing - Try to break tie with Head-to-Head
- GPG / Wild Thing - 4 teams tied by Winning Pct
- GPG / Wild Thing - Played no others tied by Winning Pct
- GPG / Wild Thing - 0-0 vs 0-0 Head-to-Head
- GPG / Wild Thing - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GPG / YT - Tied on Winning Pct
- GPG / YT - Try to break tie with Head-to-Head
- GPG / YT - 4 teams tied by Winning Pct
- GPG / YT - Played no others tied by Winning Pct
- GPG / YT - 0-0 vs 0-0 Head-to-Head
- GPG / YT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GPG / Wild Thing - Tied on Winning Pct
- GPG / Wild Thing - Try to break tie with Head-to-Head
- GPG / Wild Thing - 4 teams tied by Winning Pct
- GPG / Wild Thing - Played no others tied by Winning Pct
- GPG / Wild Thing - 0-0 vs 0-0 Head-to-Head
- GPG / Wild Thing - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GPG / Wild Thing - Tied on Head-to-Head
- GPG / Wild Thing - Try to break tie with Pts in Standings
- GPG / Wild Thing - 184.45 pts vs 162.55 pts
- COORS LIGHTS MATTER / GPG - Tied on Winning Pct
- COORS LIGHTS MATTER / GPG - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / GPG - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / GPG - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / GPG - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / GPG - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Tied on Winning Pct
- COORS LIGHTS MATTER / Wild Thing - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / Wild Thing - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / Wild Thing - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / Wild Thing - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / YT - Tied on Winning Pct
- COORS LIGHTS MATTER / YT - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / YT - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / YT - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / YT - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / YT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / YT - Tied on Winning Pct
- COORS LIGHTS MATTER / YT - Try to break tie with Head-to-Head
- COORS LIGHTS MATTER / YT - 4 teams tied by Winning Pct
- COORS LIGHTS MATTER / YT - Played no others tied by Winning Pct
- COORS LIGHTS MATTER / YT - 0-0 vs 0-0 Head-to-Head
- COORS LIGHTS MATTER / YT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- COORS LIGHTS MATTER / YT - Tied on Head-to-Head
- COORS LIGHTS MATTER / YT - Try to break tie with Pts in Standings
- COORS LIGHTS MATTER / YT - 146.75 pts vs 130.95 pts