Explanation of Standings
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Tied on Div Record
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Div Record
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Tied on Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Pts in Games
- C1. Grindhouse / C2. Cosmik Debris - 0 PF vs 0 PF
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Div Record
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Div Record
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Pts in Games
- C1. Grindhouse / C3. Schnabel Knockers - 0 PF vs 0 PF
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - 0.500 vs 0.500
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Played no others tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Played no others tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Played no others tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Div Record
- C2. Cosmik Debris / C1. Grindhouse - 0.500 vs 0.500
- C2. Cosmik Debris / C2. Cosmik Debris - Tied on Winning Pct
- C2. Cosmik Debris / C2. Cosmik Debris - Try to break tie with Div Record
- C2. Cosmik Debris / C2. Cosmik Debris - 0.500 vs 0.500
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - 0.500 vs 0.500
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0.500 vs 0.500
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Div Record
- C2. Cosmik Debris / E1. Flying Bustards - 0.500 vs 0.500
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Div Record
- C2. Cosmik Debris / E3. Dakota Roughriders - 0.500 vs 0.500
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Div Record
- C2. Cosmik Debris / E4. MillionDollarBabies - 0.500 vs 0.500
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Div Record
- C2. Cosmik Debris / W2. Shufflers - 0.500 vs 0.500
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0.500 vs 0.500
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Div Record
- C2. Cosmik Debris / W4. Junkyard Dogs - 0.500 vs 0.500
- C2. Cosmik Debris / C3. Schnabel Knockers - 12 teams tied by Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - Played no others tied by Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Pts in Games
- C2. Cosmik Debris / C3. Schnabel Knockers - 0 PF vs 0 PF
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Pts in Games
- C1. Grindhouse / C4. Big Boofy Blokes - 0 PF vs 0 PF
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0.500 vs 0.500
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Played no others tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Played no others tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Played no others tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Div Record
- C2. Cosmik Debris / C1. Grindhouse - 0.500 vs 0.500
- C2. Cosmik Debris / C2. Cosmik Debris - Tied on Winning Pct
- C2. Cosmik Debris / C2. Cosmik Debris - Try to break tie with Div Record
- C2. Cosmik Debris / C2. Cosmik Debris - 0.500 vs 0.500
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - 0.500 vs 0.500
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0.500 vs 0.500
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Div Record
- C2. Cosmik Debris / E1. Flying Bustards - 0.500 vs 0.500
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Div Record
- C2. Cosmik Debris / E3. Dakota Roughriders - 0.500 vs 0.500
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Div Record
- C2. Cosmik Debris / E4. MillionDollarBabies - 0.500 vs 0.500
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Div Record
- C2. Cosmik Debris / W2. Shufflers - 0.500 vs 0.500
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0.500 vs 0.500
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Div Record
- C2. Cosmik Debris / W4. Junkyard Dogs - 0.500 vs 0.500
- C2. Cosmik Debris / C4. Big Boofy Blokes - 12 teams tied by Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - Played no others tied by Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Pts in Games
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0 PF vs 0 PF
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0.500 vs 0.500
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Div Record
- C3. Schnabel Knockers / C1. Grindhouse - 0.500 vs 0.500
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Div Record
- C3. Schnabel Knockers / C2. Cosmik Debris - 0.500 vs 0.500
- C3. Schnabel Knockers / C3. Schnabel Knockers - Tied on Winning Pct
- C3. Schnabel Knockers / C3. Schnabel Knockers - Try to break tie with Div Record
- C3. Schnabel Knockers / C3. Schnabel Knockers - 0.500 vs 0.500
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0.500 vs 0.500
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - 0.500 vs 0.500
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0.500 vs 0.500
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0.500 vs 0.500
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Div Record
- C3. Schnabel Knockers / W2. Shufflers - 0.500 vs 0.500
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Div Record
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0.500 vs 0.500
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Div Record
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0.500 vs 0.500
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 12 teams tied by Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Played no others tied by Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Pts in Games
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0 PF vs 0 PF
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Div Record
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Div Record
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Div Record
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Pts in Games
- C1. Grindhouse / E1. Flying Bustards - 0 PF vs 0 PF
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Div Record
- C2. Cosmik Debris / E1. Flying Bustards - 0.500 vs 0.500
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Played no others tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Played no others tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Played no others tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Div Record
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Div Record
- C2. Cosmik Debris / C1. Grindhouse - 0.500 vs 0.500
- C2. Cosmik Debris / C2. Cosmik Debris - Tied on Winning Pct
- C2. Cosmik Debris / C2. Cosmik Debris - Try to break tie with Div Record
- C2. Cosmik Debris / C2. Cosmik Debris - 0.500 vs 0.500
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - 0.500 vs 0.500
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0.500 vs 0.500
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Div Record
- C2. Cosmik Debris / E1. Flying Bustards - 0.500 vs 0.500
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Div Record
- C2. Cosmik Debris / E3. Dakota Roughriders - 0.500 vs 0.500
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Div Record
- C2. Cosmik Debris / E4. MillionDollarBabies - 0.500 vs 0.500
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Div Record
- C2. Cosmik Debris / W2. Shufflers - 0.500 vs 0.500
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0.500 vs 0.500
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Div Record
- C2. Cosmik Debris / W4. Junkyard Dogs - 0.500 vs 0.500
- C2. Cosmik Debris / E1. Flying Bustards - 12 teams tied by Div Record
- C2. Cosmik Debris / E1. Flying Bustards - Played no others tied by Div Record
- C2. Cosmik Debris / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Pts in Games
- C2. Cosmik Debris / E1. Flying Bustards - 0 PF vs 0 PF
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - 0.500 vs 0.500
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Div Record
- C4. Big Boofy Blokes / C1. Grindhouse - 0.500 vs 0.500
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Div Record
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0.500 vs 0.500
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Div Record
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0.500 vs 0.500
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Tied on Winning Pct
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Try to break tie with Div Record
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - 0.500 vs 0.500
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - 0.500 vs 0.500
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0.500 vs 0.500
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0.500 vs 0.500
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Div Record
- C4. Big Boofy Blokes / W2. Shufflers - 0.500 vs 0.500
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Div Record
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0.500 vs 0.500
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0.500 vs 0.500
- C4. Big Boofy Blokes / E1. Flying Bustards - 12 teams tied by Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - Played no others tied by Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Pts in Games
- C4. Big Boofy Blokes / E1. Flying Bustards - 0 PF vs 0 PF
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - 0.500 vs 0.500
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Div Record
- C3. Schnabel Knockers / C1. Grindhouse - 0.500 vs 0.500
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Div Record
- C3. Schnabel Knockers / C2. Cosmik Debris - 0.500 vs 0.500
- C3. Schnabel Knockers / C3. Schnabel Knockers - Tied on Winning Pct
- C3. Schnabel Knockers / C3. Schnabel Knockers - Try to break tie with Div Record
- C3. Schnabel Knockers / C3. Schnabel Knockers - 0.500 vs 0.500
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0.500 vs 0.500
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - 0.500 vs 0.500
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0.500 vs 0.500
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0.500 vs 0.500
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Div Record
- C3. Schnabel Knockers / W2. Shufflers - 0.500 vs 0.500
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Div Record
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0.500 vs 0.500
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Div Record
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0.500 vs 0.500
- C3. Schnabel Knockers / E1. Flying Bustards - 12 teams tied by Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - Played no others tied by Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Pts in Games
- C3. Schnabel Knockers / E1. Flying Bustards - 0 PF vs 0 PF
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Pts in Games
- C1. Grindhouse / E2. Monkey Doo-Doos - 0 PF vs 0 PF
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Played no others tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Played no others tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Played no others tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Div Record
- C2. Cosmik Debris / C1. Grindhouse - 0.500 vs 0.500
- C2. Cosmik Debris / C2. Cosmik Debris - Tied on Winning Pct
- C2. Cosmik Debris / C2. Cosmik Debris - Try to break tie with Div Record
- C2. Cosmik Debris / C2. Cosmik Debris - 0.500 vs 0.500
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - 0.500 vs 0.500
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0.500 vs 0.500
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Div Record
- C2. Cosmik Debris / E1. Flying Bustards - 0.500 vs 0.500
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Div Record
- C2. Cosmik Debris / E3. Dakota Roughriders - 0.500 vs 0.500
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Div Record
- C2. Cosmik Debris / E4. MillionDollarBabies - 0.500 vs 0.500
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Div Record
- C2. Cosmik Debris / W2. Shufflers - 0.500 vs 0.500
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0.500 vs 0.500
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Div Record
- C2. Cosmik Debris / W4. Junkyard Dogs - 0.500 vs 0.500
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 12 teams tied by Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Played no others tied by Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Pts in Games
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0 PF vs 0 PF
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Div Record
- C4. Big Boofy Blokes / C1. Grindhouse - 0.500 vs 0.500
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Div Record
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0.500 vs 0.500
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Div Record
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0.500 vs 0.500
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Tied on Winning Pct
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Try to break tie with Div Record
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - 0.500 vs 0.500
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - 0.500 vs 0.500
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0.500 vs 0.500
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0.500 vs 0.500
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Div Record
- C4. Big Boofy Blokes / W2. Shufflers - 0.500 vs 0.500
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Div Record
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0.500 vs 0.500
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0.500 vs 0.500
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 12 teams tied by Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Played no others tied by Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Pts in Games
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0 PF vs 0 PF
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Div Record
- C3. Schnabel Knockers / C1. Grindhouse - 0.500 vs 0.500
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Div Record
- C3. Schnabel Knockers / C2. Cosmik Debris - 0.500 vs 0.500
- C3. Schnabel Knockers / C3. Schnabel Knockers - Tied on Winning Pct
- C3. Schnabel Knockers / C3. Schnabel Knockers - Try to break tie with Div Record
- C3. Schnabel Knockers / C3. Schnabel Knockers - 0.500 vs 0.500
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0.500 vs 0.500
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - 0.500 vs 0.500
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0.500 vs 0.500
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0.500 vs 0.500
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Div Record
- C3. Schnabel Knockers / W2. Shufflers - 0.500 vs 0.500
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Div Record
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0.500 vs 0.500
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Div Record
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0.500 vs 0.500
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 12 teams tied by Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Played no others tied by Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Pts in Games
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0 PF vs 0 PF
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Div Record
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Div Record
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Pts in Games
- C1. Grindhouse / E3. Dakota Roughriders - 0 PF vs 0 PF
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0.500 vs 0.500
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Div Record
- C4. Big Boofy Blokes / C1. Grindhouse - 0.500 vs 0.500
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Div Record
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0.500 vs 0.500
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Div Record
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0.500 vs 0.500
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Tied on Winning Pct
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Try to break tie with Div Record
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - 0.500 vs 0.500
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - 0.500 vs 0.500
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0.500 vs 0.500
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0.500 vs 0.500
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Div Record
- C4. Big Boofy Blokes / W2. Shufflers - 0.500 vs 0.500
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Div Record
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0.500 vs 0.500
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0.500 vs 0.500
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 12 teams tied by Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Played no others tied by Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Pts in Games
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0 PF vs 0 PF
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0.500 vs 0.500
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Div Record
- C3. Schnabel Knockers / C1. Grindhouse - 0.500 vs 0.500
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Div Record
- C3. Schnabel Knockers / C2. Cosmik Debris - 0.500 vs 0.500
- C3. Schnabel Knockers / C3. Schnabel Knockers - Tied on Winning Pct
- C3. Schnabel Knockers / C3. Schnabel Knockers - Try to break tie with Div Record
- C3. Schnabel Knockers / C3. Schnabel Knockers - 0.500 vs 0.500
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0.500 vs 0.500
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - 0.500 vs 0.500
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0.500 vs 0.500
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0.500 vs 0.500
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Div Record
- C3. Schnabel Knockers / W2. Shufflers - 0.500 vs 0.500
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Div Record
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0.500 vs 0.500
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Div Record
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0.500 vs 0.500
- C3. Schnabel Knockers / E3. Dakota Roughriders - 12 teams tied by Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - Played no others tied by Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Pts in Games
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0 PF vs 0 PF
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Tied on Winning Pct
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 0.500 vs 0.500
- E2. Monkey Doo-Doos / C1. Grindhouse - Tied on Winning Pct
- E2. Monkey Doo-Doos / C1. Grindhouse - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C1. Grindhouse - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / C1. Grindhouse - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Tied on Winning Pct
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C2. Cosmik Debris - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Tied on Winning Pct
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Tied on Winning Pct
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E1. Flying Bustards - Tied on Winning Pct
- E2. Monkey Doo-Doos / E1. Flying Bustards - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / E1. Flying Bustards - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / E1. Flying Bustards - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Tied on Winning Pct
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Tied on Winning Pct
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Tied on Winning Pct
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / W2. Shufflers - Tied on Winning Pct
- E2. Monkey Doo-Doos / W2. Shufflers - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / W2. Shufflers - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / W2. Shufflers - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Tied on Winning Pct
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Tied on Winning Pct
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Tied on Div Record
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C1. Grindhouse - Tied on Winning Pct
- E2. Monkey Doo-Doos / C1. Grindhouse - Try to break tie with Div Record
- E2. Monkey Doo-Doos / C1. Grindhouse - 0.500 vs 0.500
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Tied on Winning Pct
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Try to break tie with Div Record
- E2. Monkey Doo-Doos / C2. Cosmik Debris - 0.500 vs 0.500
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Tied on Winning Pct
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Try to break tie with Div Record
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - 0.500 vs 0.500
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Tied on Winning Pct
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Try to break tie with Div Record
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E1. Flying Bustards - Tied on Winning Pct
- E2. Monkey Doo-Doos / E1. Flying Bustards - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E1. Flying Bustards - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E2. Monkey Doo-Doos - Tied on Winning Pct
- E2. Monkey Doo-Doos / E2. Monkey Doo-Doos - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E2. Monkey Doo-Doos - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Tied on Winning Pct
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Tied on Winning Pct
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 0.500 vs 0.500
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Tied on Winning Pct
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Try to break tie with Div Record
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - 0.500 vs 0.500
- E2. Monkey Doo-Doos / W2. Shufflers - Tied on Winning Pct
- E2. Monkey Doo-Doos / W2. Shufflers - Try to break tie with Div Record
- E2. Monkey Doo-Doos / W2. Shufflers - 0.500 vs 0.500
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Tied on Winning Pct
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Try to break tie with Div Record
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - 0.500 vs 0.500
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Tied on Winning Pct
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Try to break tie with Div Record
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 12 teams tied by Div Record
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Played no others tied by Div Record
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Tied on Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Try to break tie with Pts in Games
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 0 PF vs 0 PF
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Div Record
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Div Record
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Pts in Games
- C1. Grindhouse / E4. MillionDollarBabies - 0 PF vs 0 PF
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0.500 vs 0.500
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Div Record
- C4. Big Boofy Blokes / C1. Grindhouse - 0.500 vs 0.500
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Div Record
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0.500 vs 0.500
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Div Record
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0.500 vs 0.500
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Tied on Winning Pct
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Try to break tie with Div Record
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - 0.500 vs 0.500
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - 0.500 vs 0.500
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0.500 vs 0.500
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0.500 vs 0.500
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Div Record
- C4. Big Boofy Blokes / W2. Shufflers - 0.500 vs 0.500
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Div Record
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0.500 vs 0.500
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0.500 vs 0.500
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 12 teams tied by Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Played no others tied by Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Pts in Games
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0 PF vs 0 PF
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Tied on Winning Pct
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 0.500 vs 0.500
- E2. Monkey Doo-Doos / C1. Grindhouse - Tied on Winning Pct
- E2. Monkey Doo-Doos / C1. Grindhouse - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C1. Grindhouse - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / C1. Grindhouse - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Tied on Winning Pct
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C2. Cosmik Debris - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Tied on Winning Pct
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Tied on Winning Pct
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E1. Flying Bustards - Tied on Winning Pct
- E2. Monkey Doo-Doos / E1. Flying Bustards - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / E1. Flying Bustards - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / E1. Flying Bustards - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Tied on Winning Pct
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Tied on Winning Pct
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Tied on Winning Pct
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / W2. Shufflers - Tied on Winning Pct
- E2. Monkey Doo-Doos / W2. Shufflers - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / W2. Shufflers - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / W2. Shufflers - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Tied on Winning Pct
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Tied on Winning Pct
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Played no others tied by Winning Pct
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Tied on Div Record
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- E2. Monkey Doo-Doos / C1. Grindhouse - Tied on Winning Pct
- E2. Monkey Doo-Doos / C1. Grindhouse - Try to break tie with Div Record
- E2. Monkey Doo-Doos / C1. Grindhouse - 0.500 vs 0.500
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Tied on Winning Pct
- E2. Monkey Doo-Doos / C2. Cosmik Debris - Try to break tie with Div Record
- E2. Monkey Doo-Doos / C2. Cosmik Debris - 0.500 vs 0.500
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Tied on Winning Pct
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - Try to break tie with Div Record
- E2. Monkey Doo-Doos / C3. Schnabel Knockers - 0.500 vs 0.500
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Tied on Winning Pct
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - Try to break tie with Div Record
- E2. Monkey Doo-Doos / C4. Big Boofy Blokes - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E1. Flying Bustards - Tied on Winning Pct
- E2. Monkey Doo-Doos / E1. Flying Bustards - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E1. Flying Bustards - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E2. Monkey Doo-Doos - Tied on Winning Pct
- E2. Monkey Doo-Doos / E2. Monkey Doo-Doos - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E2. Monkey Doo-Doos - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Tied on Winning Pct
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E3. Dakota Roughriders - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Tied on Winning Pct
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Try to break tie with Div Record
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 0.500 vs 0.500
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Tied on Winning Pct
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - Try to break tie with Div Record
- E2. Monkey Doo-Doos / W1. Favre $$ Footlongs - 0.500 vs 0.500
- E2. Monkey Doo-Doos / W2. Shufflers - Tied on Winning Pct
- E2. Monkey Doo-Doos / W2. Shufflers - Try to break tie with Div Record
- E2. Monkey Doo-Doos / W2. Shufflers - 0.500 vs 0.500
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Tied on Winning Pct
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - Try to break tie with Div Record
- E2. Monkey Doo-Doos / W3. Duff and the Wingmen - 0.500 vs 0.500
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Tied on Winning Pct
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - Try to break tie with Div Record
- E2. Monkey Doo-Doos / W4. Junkyard Dogs - 0.500 vs 0.500
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 12 teams tied by Div Record
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Played no others tied by Div Record
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Tied on Head-to-Head
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - Try to break tie with Pts in Games
- E2. Monkey Doo-Doos / E4. MillionDollarBabies - 0 PF vs 0 PF
- E1. Flying Bustards / E4. MillionDollarBabies - Tied on Winning Pct
- E1. Flying Bustards / E4. MillionDollarBabies - Try to break tie with Div Record
- E1. Flying Bustards / E4. MillionDollarBabies - 0.500 vs 0.500
- E1. Flying Bustards / C1. Grindhouse - Tied on Winning Pct
- E1. Flying Bustards / C1. Grindhouse - Try to break tie with Head-to-Head
- E1. Flying Bustards / C1. Grindhouse - 12 teams tied by Winning Pct
- E1. Flying Bustards / C1. Grindhouse - Played no others tied by Winning Pct
- E1. Flying Bustards / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / C2. Cosmik Debris - Tied on Winning Pct
- E1. Flying Bustards / C2. Cosmik Debris - Try to break tie with Head-to-Head
- E1. Flying Bustards / C2. Cosmik Debris - 12 teams tied by Winning Pct
- E1. Flying Bustards / C2. Cosmik Debris - Played no others tied by Winning Pct
- E1. Flying Bustards / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / C3. Schnabel Knockers - Tied on Winning Pct
- E1. Flying Bustards / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- E1. Flying Bustards / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- E1. Flying Bustards / C3. Schnabel Knockers - Played no others tied by Winning Pct
- E1. Flying Bustards / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / C4. Big Boofy Blokes - Tied on Winning Pct
- E1. Flying Bustards / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- E1. Flying Bustards / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- E1. Flying Bustards / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- E1. Flying Bustards / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / E2. Monkey Doo-Doos - Tied on Winning Pct
- E1. Flying Bustards / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- E1. Flying Bustards / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- E1. Flying Bustards / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- E1. Flying Bustards / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / E3. Dakota Roughriders - Tied on Winning Pct
- E1. Flying Bustards / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- E1. Flying Bustards / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- E1. Flying Bustards / E3. Dakota Roughriders - Played no others tied by Winning Pct
- E1. Flying Bustards / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - Tied on Winning Pct
- E1. Flying Bustards / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- E1. Flying Bustards / E4. MillionDollarBabies - Played no others tied by Winning Pct
- E1. Flying Bustards / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W1. Favre $$ Footlongs - Tied on Winning Pct
- E1. Flying Bustards / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- E1. Flying Bustards / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- E1. Flying Bustards / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- E1. Flying Bustards / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W2. Shufflers - Tied on Winning Pct
- E1. Flying Bustards / W2. Shufflers - Try to break tie with Head-to-Head
- E1. Flying Bustards / W2. Shufflers - 12 teams tied by Winning Pct
- E1. Flying Bustards / W2. Shufflers - Played no others tied by Winning Pct
- E1. Flying Bustards / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W3. Duff and the Wingmen - Tied on Winning Pct
- E1. Flying Bustards / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- E1. Flying Bustards / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- E1. Flying Bustards / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- E1. Flying Bustards / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W4. Junkyard Dogs - Tied on Winning Pct
- E1. Flying Bustards / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- E1. Flying Bustards / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- E1. Flying Bustards / W4. Junkyard Dogs - Played no others tied by Winning Pct
- E1. Flying Bustards / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - Tied on Div Record
- E1. Flying Bustards / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- E1. Flying Bustards / C1. Grindhouse - Tied on Winning Pct
- E1. Flying Bustards / C1. Grindhouse - Try to break tie with Div Record
- E1. Flying Bustards / C1. Grindhouse - 0.500 vs 0.500
- E1. Flying Bustards / C2. Cosmik Debris - Tied on Winning Pct
- E1. Flying Bustards / C2. Cosmik Debris - Try to break tie with Div Record
- E1. Flying Bustards / C2. Cosmik Debris - 0.500 vs 0.500
- E1. Flying Bustards / C3. Schnabel Knockers - Tied on Winning Pct
- E1. Flying Bustards / C3. Schnabel Knockers - Try to break tie with Div Record
- E1. Flying Bustards / C3. Schnabel Knockers - 0.500 vs 0.500
- E1. Flying Bustards / C4. Big Boofy Blokes - Tied on Winning Pct
- E1. Flying Bustards / C4. Big Boofy Blokes - Try to break tie with Div Record
- E1. Flying Bustards / C4. Big Boofy Blokes - 0.500 vs 0.500
- E1. Flying Bustards / E1. Flying Bustards - Tied on Winning Pct
- E1. Flying Bustards / E1. Flying Bustards - Try to break tie with Div Record
- E1. Flying Bustards / E1. Flying Bustards - 0.500 vs 0.500
- E1. Flying Bustards / E2. Monkey Doo-Doos - Tied on Winning Pct
- E1. Flying Bustards / E2. Monkey Doo-Doos - Try to break tie with Div Record
- E1. Flying Bustards / E2. Monkey Doo-Doos - 0.500 vs 0.500
- E1. Flying Bustards / E3. Dakota Roughriders - Tied on Winning Pct
- E1. Flying Bustards / E3. Dakota Roughriders - Try to break tie with Div Record
- E1. Flying Bustards / E3. Dakota Roughriders - 0.500 vs 0.500
- E1. Flying Bustards / E4. MillionDollarBabies - Tied on Winning Pct
- E1. Flying Bustards / E4. MillionDollarBabies - Try to break tie with Div Record
- E1. Flying Bustards / E4. MillionDollarBabies - 0.500 vs 0.500
- E1. Flying Bustards / W1. Favre $$ Footlongs - Tied on Winning Pct
- E1. Flying Bustards / W1. Favre $$ Footlongs - Try to break tie with Div Record
- E1. Flying Bustards / W1. Favre $$ Footlongs - 0.500 vs 0.500
- E1. Flying Bustards / W2. Shufflers - Tied on Winning Pct
- E1. Flying Bustards / W2. Shufflers - Try to break tie with Div Record
- E1. Flying Bustards / W2. Shufflers - 0.500 vs 0.500
- E1. Flying Bustards / W3. Duff and the Wingmen - Tied on Winning Pct
- E1. Flying Bustards / W3. Duff and the Wingmen - Try to break tie with Div Record
- E1. Flying Bustards / W3. Duff and the Wingmen - 0.500 vs 0.500
- E1. Flying Bustards / W4. Junkyard Dogs - Tied on Winning Pct
- E1. Flying Bustards / W4. Junkyard Dogs - Try to break tie with Div Record
- E1. Flying Bustards / W4. Junkyard Dogs - 0.500 vs 0.500
- E1. Flying Bustards / E4. MillionDollarBabies - 12 teams tied by Div Record
- E1. Flying Bustards / E4. MillionDollarBabies - Played no others tied by Div Record
- E1. Flying Bustards / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - Tied on Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - Try to break tie with Pts in Games
- E1. Flying Bustards / E4. MillionDollarBabies - 0 PF vs 0 PF
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0.500 vs 0.500
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Div Record
- C3. Schnabel Knockers / C1. Grindhouse - 0.500 vs 0.500
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Div Record
- C3. Schnabel Knockers / C2. Cosmik Debris - 0.500 vs 0.500
- C3. Schnabel Knockers / C3. Schnabel Knockers - Tied on Winning Pct
- C3. Schnabel Knockers / C3. Schnabel Knockers - Try to break tie with Div Record
- C3. Schnabel Knockers / C3. Schnabel Knockers - 0.500 vs 0.500
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0.500 vs 0.500
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - 0.500 vs 0.500
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0.500 vs 0.500
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0.500 vs 0.500
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Div Record
- C3. Schnabel Knockers / W2. Shufflers - 0.500 vs 0.500
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Div Record
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0.500 vs 0.500
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Div Record
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0.500 vs 0.500
- C3. Schnabel Knockers / E4. MillionDollarBabies - 12 teams tied by Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - Played no others tied by Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Pts in Games
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0 PF vs 0 PF
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Pts in Games
- C1. Grindhouse / W1. Favre $$ Footlongs - 0 PF vs 0 PF
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Div Record
- C4. Big Boofy Blokes / C1. Grindhouse - 0.500 vs 0.500
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Div Record
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0.500 vs 0.500
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Div Record
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0.500 vs 0.500
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Tied on Winning Pct
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Try to break tie with Div Record
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - 0.500 vs 0.500
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - 0.500 vs 0.500
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0.500 vs 0.500
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0.500 vs 0.500
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Div Record
- C4. Big Boofy Blokes / W2. Shufflers - 0.500 vs 0.500
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Div Record
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0.500 vs 0.500
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0.500 vs 0.500
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 12 teams tied by Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Played no others tied by Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Pts in Games
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0 PF vs 0 PF
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Played no others tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Played no others tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Played no others tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Div Record
- C2. Cosmik Debris / C1. Grindhouse - 0.500 vs 0.500
- C2. Cosmik Debris / C2. Cosmik Debris - Tied on Winning Pct
- C2. Cosmik Debris / C2. Cosmik Debris - Try to break tie with Div Record
- C2. Cosmik Debris / C2. Cosmik Debris - 0.500 vs 0.500
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - 0.500 vs 0.500
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0.500 vs 0.500
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Div Record
- C2. Cosmik Debris / E1. Flying Bustards - 0.500 vs 0.500
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Div Record
- C2. Cosmik Debris / E3. Dakota Roughriders - 0.500 vs 0.500
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Div Record
- C2. Cosmik Debris / E4. MillionDollarBabies - 0.500 vs 0.500
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Div Record
- C2. Cosmik Debris / W2. Shufflers - 0.500 vs 0.500
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0.500 vs 0.500
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Div Record
- C2. Cosmik Debris / W4. Junkyard Dogs - 0.500 vs 0.500
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 12 teams tied by Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Played no others tied by Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Pts in Games
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0 PF vs 0 PF
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Div Record
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Div Record
- C1. Grindhouse / W2. Shufflers - Played no others tied by Div Record
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Head-to-Head
- C1. Grindhouse / W2. Shufflers - Try to break tie with Pts in Games
- C1. Grindhouse / W2. Shufflers - 0 PF vs 0 PF
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Div Record
- C2. Cosmik Debris / W2. Shufflers - 0.500 vs 0.500
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Played no others tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Played no others tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Played no others tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Tied on Div Record
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Div Record
- C2. Cosmik Debris / C1. Grindhouse - 0.500 vs 0.500
- C2. Cosmik Debris / C2. Cosmik Debris - Tied on Winning Pct
- C2. Cosmik Debris / C2. Cosmik Debris - Try to break tie with Div Record
- C2. Cosmik Debris / C2. Cosmik Debris - 0.500 vs 0.500
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - 0.500 vs 0.500
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0.500 vs 0.500
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Div Record
- C2. Cosmik Debris / E1. Flying Bustards - 0.500 vs 0.500
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Div Record
- C2. Cosmik Debris / E3. Dakota Roughriders - 0.500 vs 0.500
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Div Record
- C2. Cosmik Debris / E4. MillionDollarBabies - 0.500 vs 0.500
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Div Record
- C2. Cosmik Debris / W2. Shufflers - 0.500 vs 0.500
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0.500 vs 0.500
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Div Record
- C2. Cosmik Debris / W4. Junkyard Dogs - 0.500 vs 0.500
- C2. Cosmik Debris / W2. Shufflers - 12 teams tied by Div Record
- C2. Cosmik Debris / W2. Shufflers - Played no others tied by Div Record
- C2. Cosmik Debris / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Tied on Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Pts in Games
- C2. Cosmik Debris / W2. Shufflers - 0 PF vs 0 PF
- E3. Dakota Roughriders / W2. Shufflers - Tied on Winning Pct
- E3. Dakota Roughriders / W2. Shufflers - Try to break tie with Div Record
- E3. Dakota Roughriders / W2. Shufflers - 0.500 vs 0.500
- E3. Dakota Roughriders / C1. Grindhouse - Tied on Winning Pct
- E3. Dakota Roughriders / C1. Grindhouse - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C1. Grindhouse - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / C1. Grindhouse - Played no others tied by Winning Pct
- E3. Dakota Roughriders / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / C2. Cosmik Debris - Tied on Winning Pct
- E3. Dakota Roughriders / C2. Cosmik Debris - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C2. Cosmik Debris - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / C2. Cosmik Debris - Played no others tied by Winning Pct
- E3. Dakota Roughriders / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / C3. Schnabel Knockers - Tied on Winning Pct
- E3. Dakota Roughriders / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / C3. Schnabel Knockers - Played no others tied by Winning Pct
- E3. Dakota Roughriders / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Tied on Winning Pct
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- E3. Dakota Roughriders / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / E1. Flying Bustards - Tied on Winning Pct
- E3. Dakota Roughriders / E1. Flying Bustards - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / E1. Flying Bustards - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / E1. Flying Bustards - Played no others tied by Winning Pct
- E3. Dakota Roughriders / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Tied on Winning Pct
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / E4. MillionDollarBabies - Tied on Winning Pct
- E3. Dakota Roughriders / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / E4. MillionDollarBabies - Played no others tied by Winning Pct
- E3. Dakota Roughriders / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Tied on Winning Pct
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - Tied on Winning Pct
- E3. Dakota Roughriders / W2. Shufflers - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / W2. Shufflers - Played no others tied by Winning Pct
- E3. Dakota Roughriders / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Tied on Winning Pct
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W4. Junkyard Dogs - Tied on Winning Pct
- E3. Dakota Roughriders / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / W4. Junkyard Dogs - Played no others tied by Winning Pct
- E3. Dakota Roughriders / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - Tied on Div Record
- E3. Dakota Roughriders / W2. Shufflers - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C1. Grindhouse - Tied on Winning Pct
- E3. Dakota Roughriders / C1. Grindhouse - Try to break tie with Div Record
- E3. Dakota Roughriders / C1. Grindhouse - 0.500 vs 0.500
- E3. Dakota Roughriders / C2. Cosmik Debris - Tied on Winning Pct
- E3. Dakota Roughriders / C2. Cosmik Debris - Try to break tie with Div Record
- E3. Dakota Roughriders / C2. Cosmik Debris - 0.500 vs 0.500
- E3. Dakota Roughriders / C3. Schnabel Knockers - Tied on Winning Pct
- E3. Dakota Roughriders / C3. Schnabel Knockers - Try to break tie with Div Record
- E3. Dakota Roughriders / C3. Schnabel Knockers - 0.500 vs 0.500
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Tied on Winning Pct
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Try to break tie with Div Record
- E3. Dakota Roughriders / C4. Big Boofy Blokes - 0.500 vs 0.500
- E3. Dakota Roughriders / E1. Flying Bustards - Tied on Winning Pct
- E3. Dakota Roughriders / E1. Flying Bustards - Try to break tie with Div Record
- E3. Dakota Roughriders / E1. Flying Bustards - 0.500 vs 0.500
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Tied on Winning Pct
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Try to break tie with Div Record
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - 0.500 vs 0.500
- E3. Dakota Roughriders / E3. Dakota Roughriders - Tied on Winning Pct
- E3. Dakota Roughriders / E3. Dakota Roughriders - Try to break tie with Div Record
- E3. Dakota Roughriders / E3. Dakota Roughriders - 0.500 vs 0.500
- E3. Dakota Roughriders / E4. MillionDollarBabies - Tied on Winning Pct
- E3. Dakota Roughriders / E4. MillionDollarBabies - Try to break tie with Div Record
- E3. Dakota Roughriders / E4. MillionDollarBabies - 0.500 vs 0.500
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Tied on Winning Pct
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Try to break tie with Div Record
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - 0.500 vs 0.500
- E3. Dakota Roughriders / W2. Shufflers - Tied on Winning Pct
- E3. Dakota Roughriders / W2. Shufflers - Try to break tie with Div Record
- E3. Dakota Roughriders / W2. Shufflers - 0.500 vs 0.500
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Tied on Winning Pct
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Try to break tie with Div Record
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 0.500 vs 0.500
- E3. Dakota Roughriders / W4. Junkyard Dogs - Tied on Winning Pct
- E3. Dakota Roughriders / W4. Junkyard Dogs - Try to break tie with Div Record
- E3. Dakota Roughriders / W4. Junkyard Dogs - 0.500 vs 0.500
- E3. Dakota Roughriders / W2. Shufflers - 12 teams tied by Div Record
- E3. Dakota Roughriders / W2. Shufflers - Played no others tied by Div Record
- E3. Dakota Roughriders / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - Tied on Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - Try to break tie with Pts in Games
- E3. Dakota Roughriders / W2. Shufflers - 0 PF vs 0 PF
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Div Record
- C3. Schnabel Knockers / W2. Shufflers - 0.500 vs 0.500
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Tied on Div Record
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Head-to-Head
- C3. Schnabel Knockers / C1. Grindhouse - Tied on Winning Pct
- C3. Schnabel Knockers / C1. Grindhouse - Try to break tie with Div Record
- C3. Schnabel Knockers / C1. Grindhouse - 0.500 vs 0.500
- C3. Schnabel Knockers / C2. Cosmik Debris - Tied on Winning Pct
- C3. Schnabel Knockers / C2. Cosmik Debris - Try to break tie with Div Record
- C3. Schnabel Knockers / C2. Cosmik Debris - 0.500 vs 0.500
- C3. Schnabel Knockers / C3. Schnabel Knockers - Tied on Winning Pct
- C3. Schnabel Knockers / C3. Schnabel Knockers - Try to break tie with Div Record
- C3. Schnabel Knockers / C3. Schnabel Knockers - 0.500 vs 0.500
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Tied on Winning Pct
- C3. Schnabel Knockers / C4. Big Boofy Blokes - Try to break tie with Div Record
- C3. Schnabel Knockers / C4. Big Boofy Blokes - 0.500 vs 0.500
- C3. Schnabel Knockers / E1. Flying Bustards - Tied on Winning Pct
- C3. Schnabel Knockers / E1. Flying Bustards - Try to break tie with Div Record
- C3. Schnabel Knockers / E1. Flying Bustards - 0.500 vs 0.500
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Tied on Winning Pct
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C3. Schnabel Knockers / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C3. Schnabel Knockers / E3. Dakota Roughriders - Tied on Winning Pct
- C3. Schnabel Knockers / E3. Dakota Roughriders - Try to break tie with Div Record
- C3. Schnabel Knockers / E3. Dakota Roughriders - 0.500 vs 0.500
- C3. Schnabel Knockers / E4. MillionDollarBabies - Tied on Winning Pct
- C3. Schnabel Knockers / E4. MillionDollarBabies - Try to break tie with Div Record
- C3. Schnabel Knockers / E4. MillionDollarBabies - 0.500 vs 0.500
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Tied on Winning Pct
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C3. Schnabel Knockers / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C3. Schnabel Knockers / W2. Shufflers - Tied on Winning Pct
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Div Record
- C3. Schnabel Knockers / W2. Shufflers - 0.500 vs 0.500
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Tied on Winning Pct
- C3. Schnabel Knockers / W3. Duff and the Wingmen - Try to break tie with Div Record
- C3. Schnabel Knockers / W3. Duff and the Wingmen - 0.500 vs 0.500
- C3. Schnabel Knockers / W4. Junkyard Dogs - Tied on Winning Pct
- C3. Schnabel Knockers / W4. Junkyard Dogs - Try to break tie with Div Record
- C3. Schnabel Knockers / W4. Junkyard Dogs - 0.500 vs 0.500
- C3. Schnabel Knockers / W2. Shufflers - 12 teams tied by Div Record
- C3. Schnabel Knockers / W2. Shufflers - Played no others tied by Div Record
- C3. Schnabel Knockers / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Tied on Head-to-Head
- C3. Schnabel Knockers / W2. Shufflers - Try to break tie with Pts in Games
- C3. Schnabel Knockers / W2. Shufflers - 0 PF vs 0 PF
- E1. Flying Bustards / W2. Shufflers - Tied on Winning Pct
- E1. Flying Bustards / W2. Shufflers - Try to break tie with Div Record
- E1. Flying Bustards / W2. Shufflers - 0.500 vs 0.500
- E1. Flying Bustards / C1. Grindhouse - Tied on Winning Pct
- E1. Flying Bustards / C1. Grindhouse - Try to break tie with Head-to-Head
- E1. Flying Bustards / C1. Grindhouse - 12 teams tied by Winning Pct
- E1. Flying Bustards / C1. Grindhouse - Played no others tied by Winning Pct
- E1. Flying Bustards / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / C2. Cosmik Debris - Tied on Winning Pct
- E1. Flying Bustards / C2. Cosmik Debris - Try to break tie with Head-to-Head
- E1. Flying Bustards / C2. Cosmik Debris - 12 teams tied by Winning Pct
- E1. Flying Bustards / C2. Cosmik Debris - Played no others tied by Winning Pct
- E1. Flying Bustards / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / C3. Schnabel Knockers - Tied on Winning Pct
- E1. Flying Bustards / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- E1. Flying Bustards / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- E1. Flying Bustards / C3. Schnabel Knockers - Played no others tied by Winning Pct
- E1. Flying Bustards / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / C4. Big Boofy Blokes - Tied on Winning Pct
- E1. Flying Bustards / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- E1. Flying Bustards / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- E1. Flying Bustards / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- E1. Flying Bustards / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / E2. Monkey Doo-Doos - Tied on Winning Pct
- E1. Flying Bustards / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- E1. Flying Bustards / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- E1. Flying Bustards / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- E1. Flying Bustards / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / E3. Dakota Roughriders - Tied on Winning Pct
- E1. Flying Bustards / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- E1. Flying Bustards / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- E1. Flying Bustards / E3. Dakota Roughriders - Played no others tied by Winning Pct
- E1. Flying Bustards / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - Tied on Winning Pct
- E1. Flying Bustards / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- E1. Flying Bustards / E4. MillionDollarBabies - Played no others tied by Winning Pct
- E1. Flying Bustards / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W1. Favre $$ Footlongs - Tied on Winning Pct
- E1. Flying Bustards / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- E1. Flying Bustards / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- E1. Flying Bustards / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- E1. Flying Bustards / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W2. Shufflers - Tied on Winning Pct
- E1. Flying Bustards / W2. Shufflers - Try to break tie with Head-to-Head
- E1. Flying Bustards / W2. Shufflers - 12 teams tied by Winning Pct
- E1. Flying Bustards / W2. Shufflers - Played no others tied by Winning Pct
- E1. Flying Bustards / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W3. Duff and the Wingmen - Tied on Winning Pct
- E1. Flying Bustards / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- E1. Flying Bustards / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- E1. Flying Bustards / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- E1. Flying Bustards / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W4. Junkyard Dogs - Tied on Winning Pct
- E1. Flying Bustards / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- E1. Flying Bustards / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- E1. Flying Bustards / W4. Junkyard Dogs - Played no others tied by Winning Pct
- E1. Flying Bustards / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W2. Shufflers - Tied on Div Record
- E1. Flying Bustards / W2. Shufflers - Try to break tie with Head-to-Head
- E1. Flying Bustards / C1. Grindhouse - Tied on Winning Pct
- E1. Flying Bustards / C1. Grindhouse - Try to break tie with Div Record
- E1. Flying Bustards / C1. Grindhouse - 0.500 vs 0.500
- E1. Flying Bustards / C2. Cosmik Debris - Tied on Winning Pct
- E1. Flying Bustards / C2. Cosmik Debris - Try to break tie with Div Record
- E1. Flying Bustards / C2. Cosmik Debris - 0.500 vs 0.500
- E1. Flying Bustards / C3. Schnabel Knockers - Tied on Winning Pct
- E1. Flying Bustards / C3. Schnabel Knockers - Try to break tie with Div Record
- E1. Flying Bustards / C3. Schnabel Knockers - 0.500 vs 0.500
- E1. Flying Bustards / C4. Big Boofy Blokes - Tied on Winning Pct
- E1. Flying Bustards / C4. Big Boofy Blokes - Try to break tie with Div Record
- E1. Flying Bustards / C4. Big Boofy Blokes - 0.500 vs 0.500
- E1. Flying Bustards / E1. Flying Bustards - Tied on Winning Pct
- E1. Flying Bustards / E1. Flying Bustards - Try to break tie with Div Record
- E1. Flying Bustards / E1. Flying Bustards - 0.500 vs 0.500
- E1. Flying Bustards / E2. Monkey Doo-Doos - Tied on Winning Pct
- E1. Flying Bustards / E2. Monkey Doo-Doos - Try to break tie with Div Record
- E1. Flying Bustards / E2. Monkey Doo-Doos - 0.500 vs 0.500
- E1. Flying Bustards / E3. Dakota Roughriders - Tied on Winning Pct
- E1. Flying Bustards / E3. Dakota Roughriders - Try to break tie with Div Record
- E1. Flying Bustards / E3. Dakota Roughriders - 0.500 vs 0.500
- E1. Flying Bustards / E4. MillionDollarBabies - Tied on Winning Pct
- E1. Flying Bustards / E4. MillionDollarBabies - Try to break tie with Div Record
- E1. Flying Bustards / E4. MillionDollarBabies - 0.500 vs 0.500
- E1. Flying Bustards / W1. Favre $$ Footlongs - Tied on Winning Pct
- E1. Flying Bustards / W1. Favre $$ Footlongs - Try to break tie with Div Record
- E1. Flying Bustards / W1. Favre $$ Footlongs - 0.500 vs 0.500
- E1. Flying Bustards / W2. Shufflers - Tied on Winning Pct
- E1. Flying Bustards / W2. Shufflers - Try to break tie with Div Record
- E1. Flying Bustards / W2. Shufflers - 0.500 vs 0.500
- E1. Flying Bustards / W3. Duff and the Wingmen - Tied on Winning Pct
- E1. Flying Bustards / W3. Duff and the Wingmen - Try to break tie with Div Record
- E1. Flying Bustards / W3. Duff and the Wingmen - 0.500 vs 0.500
- E1. Flying Bustards / W4. Junkyard Dogs - Tied on Winning Pct
- E1. Flying Bustards / W4. Junkyard Dogs - Try to break tie with Div Record
- E1. Flying Bustards / W4. Junkyard Dogs - 0.500 vs 0.500
- E1. Flying Bustards / W2. Shufflers - 12 teams tied by Div Record
- E1. Flying Bustards / W2. Shufflers - Played no others tied by Div Record
- E1. Flying Bustards / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E1. Flying Bustards / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E1. Flying Bustards / W2. Shufflers - Tied on Head-to-Head
- E1. Flying Bustards / W2. Shufflers - Try to break tie with Pts in Games
- E1. Flying Bustards / W2. Shufflers - 0 PF vs 0 PF
- E4. MillionDollarBabies / W2. Shufflers - Tied on Winning Pct
- E4. MillionDollarBabies / W2. Shufflers - Try to break tie with Div Record
- E4. MillionDollarBabies / W2. Shufflers - 0.500 vs 0.500
- E4. MillionDollarBabies / C1. Grindhouse - Tied on Winning Pct
- E4. MillionDollarBabies / C1. Grindhouse - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / C1. Grindhouse - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / C1. Grindhouse - Played no others tied by Winning Pct
- E4. MillionDollarBabies / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / C2. Cosmik Debris - Tied on Winning Pct
- E4. MillionDollarBabies / C2. Cosmik Debris - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / C2. Cosmik Debris - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / C2. Cosmik Debris - Played no others tied by Winning Pct
- E4. MillionDollarBabies / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / C3. Schnabel Knockers - Tied on Winning Pct
- E4. MillionDollarBabies / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / C3. Schnabel Knockers - Played no others tied by Winning Pct
- E4. MillionDollarBabies / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / C4. Big Boofy Blokes - Tied on Winning Pct
- E4. MillionDollarBabies / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- E4. MillionDollarBabies / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / E1. Flying Bustards - Tied on Winning Pct
- E4. MillionDollarBabies / E1. Flying Bustards - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / E1. Flying Bustards - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / E1. Flying Bustards - Played no others tied by Winning Pct
- E4. MillionDollarBabies / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / E2. Monkey Doo-Doos - Tied on Winning Pct
- E4. MillionDollarBabies / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- E4. MillionDollarBabies / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / E3. Dakota Roughriders - Tied on Winning Pct
- E4. MillionDollarBabies / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / E3. Dakota Roughriders - Played no others tied by Winning Pct
- E4. MillionDollarBabies / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / W1. Favre $$ Footlongs - Tied on Winning Pct
- E4. MillionDollarBabies / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- E4. MillionDollarBabies / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / W2. Shufflers - Tied on Winning Pct
- E4. MillionDollarBabies / W2. Shufflers - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / W2. Shufflers - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / W2. Shufflers - Played no others tied by Winning Pct
- E4. MillionDollarBabies / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / W3. Duff and the Wingmen - Tied on Winning Pct
- E4. MillionDollarBabies / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- E4. MillionDollarBabies / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / W4. Junkyard Dogs - Tied on Winning Pct
- E4. MillionDollarBabies / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- E4. MillionDollarBabies / W4. Junkyard Dogs - Played no others tied by Winning Pct
- E4. MillionDollarBabies / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / W2. Shufflers - Tied on Div Record
- E4. MillionDollarBabies / W2. Shufflers - Try to break tie with Head-to-Head
- E4. MillionDollarBabies / C1. Grindhouse - Tied on Winning Pct
- E4. MillionDollarBabies / C1. Grindhouse - Try to break tie with Div Record
- E4. MillionDollarBabies / C1. Grindhouse - 0.500 vs 0.500
- E4. MillionDollarBabies / C2. Cosmik Debris - Tied on Winning Pct
- E4. MillionDollarBabies / C2. Cosmik Debris - Try to break tie with Div Record
- E4. MillionDollarBabies / C2. Cosmik Debris - 0.500 vs 0.500
- E4. MillionDollarBabies / C3. Schnabel Knockers - Tied on Winning Pct
- E4. MillionDollarBabies / C3. Schnabel Knockers - Try to break tie with Div Record
- E4. MillionDollarBabies / C3. Schnabel Knockers - 0.500 vs 0.500
- E4. MillionDollarBabies / C4. Big Boofy Blokes - Tied on Winning Pct
- E4. MillionDollarBabies / C4. Big Boofy Blokes - Try to break tie with Div Record
- E4. MillionDollarBabies / C4. Big Boofy Blokes - 0.500 vs 0.500
- E4. MillionDollarBabies / E1. Flying Bustards - Tied on Winning Pct
- E4. MillionDollarBabies / E1. Flying Bustards - Try to break tie with Div Record
- E4. MillionDollarBabies / E1. Flying Bustards - 0.500 vs 0.500
- E4. MillionDollarBabies / E2. Monkey Doo-Doos - Tied on Winning Pct
- E4. MillionDollarBabies / E2. Monkey Doo-Doos - Try to break tie with Div Record
- E4. MillionDollarBabies / E2. Monkey Doo-Doos - 0.500 vs 0.500
- E4. MillionDollarBabies / E3. Dakota Roughriders - Tied on Winning Pct
- E4. MillionDollarBabies / E3. Dakota Roughriders - Try to break tie with Div Record
- E4. MillionDollarBabies / E3. Dakota Roughriders - 0.500 vs 0.500
- E4. MillionDollarBabies / E4. MillionDollarBabies - Tied on Winning Pct
- E4. MillionDollarBabies / E4. MillionDollarBabies - Try to break tie with Div Record
- E4. MillionDollarBabies / E4. MillionDollarBabies - 0.500 vs 0.500
- E4. MillionDollarBabies / W1. Favre $$ Footlongs - Tied on Winning Pct
- E4. MillionDollarBabies / W1. Favre $$ Footlongs - Try to break tie with Div Record
- E4. MillionDollarBabies / W1. Favre $$ Footlongs - 0.500 vs 0.500
- E4. MillionDollarBabies / W2. Shufflers - Tied on Winning Pct
- E4. MillionDollarBabies / W2. Shufflers - Try to break tie with Div Record
- E4. MillionDollarBabies / W2. Shufflers - 0.500 vs 0.500
- E4. MillionDollarBabies / W3. Duff and the Wingmen - Tied on Winning Pct
- E4. MillionDollarBabies / W3. Duff and the Wingmen - Try to break tie with Div Record
- E4. MillionDollarBabies / W3. Duff and the Wingmen - 0.500 vs 0.500
- E4. MillionDollarBabies / W4. Junkyard Dogs - Tied on Winning Pct
- E4. MillionDollarBabies / W4. Junkyard Dogs - Try to break tie with Div Record
- E4. MillionDollarBabies / W4. Junkyard Dogs - 0.500 vs 0.500
- E4. MillionDollarBabies / W2. Shufflers - 12 teams tied by Div Record
- E4. MillionDollarBabies / W2. Shufflers - Played no others tied by Div Record
- E4. MillionDollarBabies / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E4. MillionDollarBabies / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E4. MillionDollarBabies / W2. Shufflers - Tied on Head-to-Head
- E4. MillionDollarBabies / W2. Shufflers - Try to break tie with Pts in Games
- E4. MillionDollarBabies / W2. Shufflers - 0 PF vs 0 PF
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Played no others tied by Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - 12 teams tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Played no others tied by Winning Pct
- C1. Grindhouse / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Head-to-Head
- C1. Grindhouse / W2. Shufflers - 12 teams tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - Played no others tied by Winning Pct
- C1. Grindhouse / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C1. Grindhouse / C1. Grindhouse - Tied on Winning Pct
- C1. Grindhouse / C1. Grindhouse - Try to break tie with Div Record
- C1. Grindhouse / C1. Grindhouse - 0.500 vs 0.500
- C1. Grindhouse / C2. Cosmik Debris - Tied on Winning Pct
- C1. Grindhouse / C2. Cosmik Debris - Try to break tie with Div Record
- C1. Grindhouse / C2. Cosmik Debris - 0.500 vs 0.500
- C1. Grindhouse / C3. Schnabel Knockers - Tied on Winning Pct
- C1. Grindhouse / C3. Schnabel Knockers - Try to break tie with Div Record
- C1. Grindhouse / C3. Schnabel Knockers - 0.500 vs 0.500
- C1. Grindhouse / C4. Big Boofy Blokes - Tied on Winning Pct
- C1. Grindhouse / C4. Big Boofy Blokes - Try to break tie with Div Record
- C1. Grindhouse / C4. Big Boofy Blokes - 0.500 vs 0.500
- C1. Grindhouse / E1. Flying Bustards - Tied on Winning Pct
- C1. Grindhouse / E1. Flying Bustards - Try to break tie with Div Record
- C1. Grindhouse / E1. Flying Bustards - 0.500 vs 0.500
- C1. Grindhouse / E2. Monkey Doo-Doos - Tied on Winning Pct
- C1. Grindhouse / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C1. Grindhouse / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C1. Grindhouse / E3. Dakota Roughriders - Tied on Winning Pct
- C1. Grindhouse / E3. Dakota Roughriders - Try to break tie with Div Record
- C1. Grindhouse / E3. Dakota Roughriders - 0.500 vs 0.500
- C1. Grindhouse / E4. MillionDollarBabies - Tied on Winning Pct
- C1. Grindhouse / E4. MillionDollarBabies - Try to break tie with Div Record
- C1. Grindhouse / E4. MillionDollarBabies - 0.500 vs 0.500
- C1. Grindhouse / W1. Favre $$ Footlongs - Tied on Winning Pct
- C1. Grindhouse / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C1. Grindhouse / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C1. Grindhouse / W2. Shufflers - Tied on Winning Pct
- C1. Grindhouse / W2. Shufflers - Try to break tie with Div Record
- C1. Grindhouse / W2. Shufflers - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Winning Pct
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0.500 vs 0.500
- C1. Grindhouse / W4. Junkyard Dogs - Tied on Winning Pct
- C1. Grindhouse / W4. Junkyard Dogs - Try to break tie with Div Record
- C1. Grindhouse / W4. Junkyard Dogs - 0.500 vs 0.500
- C1. Grindhouse / W3. Duff and the Wingmen - 12 teams tied by Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - Played no others tied by Div Record
- C1. Grindhouse / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Tied on Head-to-Head
- C1. Grindhouse / W3. Duff and the Wingmen - Try to break tie with Pts in Games
- C1. Grindhouse / W3. Duff and the Wingmen - 0 PF vs 0 PF
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0.500 vs 0.500
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Played no others tied by Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Played no others tied by Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Played no others tied by Winning Pct
- C2. Cosmik Debris / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C2. Cosmik Debris / C1. Grindhouse - Tied on Winning Pct
- C2. Cosmik Debris / C1. Grindhouse - Try to break tie with Div Record
- C2. Cosmik Debris / C1. Grindhouse - 0.500 vs 0.500
- C2. Cosmik Debris / C2. Cosmik Debris - Tied on Winning Pct
- C2. Cosmik Debris / C2. Cosmik Debris - Try to break tie with Div Record
- C2. Cosmik Debris / C2. Cosmik Debris - 0.500 vs 0.500
- C2. Cosmik Debris / C3. Schnabel Knockers - Tied on Winning Pct
- C2. Cosmik Debris / C3. Schnabel Knockers - Try to break tie with Div Record
- C2. Cosmik Debris / C3. Schnabel Knockers - 0.500 vs 0.500
- C2. Cosmik Debris / C4. Big Boofy Blokes - Tied on Winning Pct
- C2. Cosmik Debris / C4. Big Boofy Blokes - Try to break tie with Div Record
- C2. Cosmik Debris / C4. Big Boofy Blokes - 0.500 vs 0.500
- C2. Cosmik Debris / E1. Flying Bustards - Tied on Winning Pct
- C2. Cosmik Debris / E1. Flying Bustards - Try to break tie with Div Record
- C2. Cosmik Debris / E1. Flying Bustards - 0.500 vs 0.500
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Tied on Winning Pct
- C2. Cosmik Debris / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C2. Cosmik Debris / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C2. Cosmik Debris / E3. Dakota Roughriders - Tied on Winning Pct
- C2. Cosmik Debris / E3. Dakota Roughriders - Try to break tie with Div Record
- C2. Cosmik Debris / E3. Dakota Roughriders - 0.500 vs 0.500
- C2. Cosmik Debris / E4. MillionDollarBabies - Tied on Winning Pct
- C2. Cosmik Debris / E4. MillionDollarBabies - Try to break tie with Div Record
- C2. Cosmik Debris / E4. MillionDollarBabies - 0.500 vs 0.500
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Tied on Winning Pct
- C2. Cosmik Debris / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C2. Cosmik Debris / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C2. Cosmik Debris / W2. Shufflers - Tied on Winning Pct
- C2. Cosmik Debris / W2. Shufflers - Try to break tie with Div Record
- C2. Cosmik Debris / W2. Shufflers - 0.500 vs 0.500
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Winning Pct
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0.500 vs 0.500
- C2. Cosmik Debris / W4. Junkyard Dogs - Tied on Winning Pct
- C2. Cosmik Debris / W4. Junkyard Dogs - Try to break tie with Div Record
- C2. Cosmik Debris / W4. Junkyard Dogs - 0.500 vs 0.500
- C2. Cosmik Debris / W3. Duff and the Wingmen - 12 teams tied by Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - Played no others tied by Div Record
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Tied on Head-to-Head
- C2. Cosmik Debris / W3. Duff and the Wingmen - Try to break tie with Pts in Games
- C2. Cosmik Debris / W3. Duff and the Wingmen - 0 PF vs 0 PF
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Tied on Winning Pct
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Try to break tie with Div Record
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 0.500 vs 0.500
- E3. Dakota Roughriders / C1. Grindhouse - Tied on Winning Pct
- E3. Dakota Roughriders / C1. Grindhouse - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C1. Grindhouse - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / C1. Grindhouse - Played no others tied by Winning Pct
- E3. Dakota Roughriders / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / C2. Cosmik Debris - Tied on Winning Pct
- E3. Dakota Roughriders / C2. Cosmik Debris - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C2. Cosmik Debris - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / C2. Cosmik Debris - Played no others tied by Winning Pct
- E3. Dakota Roughriders / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / C3. Schnabel Knockers - Tied on Winning Pct
- E3. Dakota Roughriders / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / C3. Schnabel Knockers - Played no others tied by Winning Pct
- E3. Dakota Roughriders / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Tied on Winning Pct
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C4. Big Boofy Blokes - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Played no others tied by Winning Pct
- E3. Dakota Roughriders / C4. Big Boofy Blokes - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / E1. Flying Bustards - Tied on Winning Pct
- E3. Dakota Roughriders / E1. Flying Bustards - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / E1. Flying Bustards - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / E1. Flying Bustards - Played no others tied by Winning Pct
- E3. Dakota Roughriders / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Tied on Winning Pct
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / E4. MillionDollarBabies - Tied on Winning Pct
- E3. Dakota Roughriders / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / E4. MillionDollarBabies - Played no others tied by Winning Pct
- E3. Dakota Roughriders / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Tied on Winning Pct
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - Tied on Winning Pct
- E3. Dakota Roughriders / W2. Shufflers - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / W2. Shufflers - Played no others tied by Winning Pct
- E3. Dakota Roughriders / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Tied on Winning Pct
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W4. Junkyard Dogs - Tied on Winning Pct
- E3. Dakota Roughriders / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- E3. Dakota Roughriders / W4. Junkyard Dogs - Played no others tied by Winning Pct
- E3. Dakota Roughriders / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Tied on Div Record
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- E3. Dakota Roughriders / C1. Grindhouse - Tied on Winning Pct
- E3. Dakota Roughriders / C1. Grindhouse - Try to break tie with Div Record
- E3. Dakota Roughriders / C1. Grindhouse - 0.500 vs 0.500
- E3. Dakota Roughriders / C2. Cosmik Debris - Tied on Winning Pct
- E3. Dakota Roughriders / C2. Cosmik Debris - Try to break tie with Div Record
- E3. Dakota Roughriders / C2. Cosmik Debris - 0.500 vs 0.500
- E3. Dakota Roughriders / C3. Schnabel Knockers - Tied on Winning Pct
- E3. Dakota Roughriders / C3. Schnabel Knockers - Try to break tie with Div Record
- E3. Dakota Roughriders / C3. Schnabel Knockers - 0.500 vs 0.500
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Tied on Winning Pct
- E3. Dakota Roughriders / C4. Big Boofy Blokes - Try to break tie with Div Record
- E3. Dakota Roughriders / C4. Big Boofy Blokes - 0.500 vs 0.500
- E3. Dakota Roughriders / E1. Flying Bustards - Tied on Winning Pct
- E3. Dakota Roughriders / E1. Flying Bustards - Try to break tie with Div Record
- E3. Dakota Roughriders / E1. Flying Bustards - 0.500 vs 0.500
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Tied on Winning Pct
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - Try to break tie with Div Record
- E3. Dakota Roughriders / E2. Monkey Doo-Doos - 0.500 vs 0.500
- E3. Dakota Roughriders / E3. Dakota Roughriders - Tied on Winning Pct
- E3. Dakota Roughriders / E3. Dakota Roughriders - Try to break tie with Div Record
- E3. Dakota Roughriders / E3. Dakota Roughriders - 0.500 vs 0.500
- E3. Dakota Roughriders / E4. MillionDollarBabies - Tied on Winning Pct
- E3. Dakota Roughriders / E4. MillionDollarBabies - Try to break tie with Div Record
- E3. Dakota Roughriders / E4. MillionDollarBabies - 0.500 vs 0.500
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Tied on Winning Pct
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - Try to break tie with Div Record
- E3. Dakota Roughriders / W1. Favre $$ Footlongs - 0.500 vs 0.500
- E3. Dakota Roughriders / W2. Shufflers - Tied on Winning Pct
- E3. Dakota Roughriders / W2. Shufflers - Try to break tie with Div Record
- E3. Dakota Roughriders / W2. Shufflers - 0.500 vs 0.500
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Tied on Winning Pct
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Try to break tie with Div Record
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 0.500 vs 0.500
- E3. Dakota Roughriders / W4. Junkyard Dogs - Tied on Winning Pct
- E3. Dakota Roughriders / W4. Junkyard Dogs - Try to break tie with Div Record
- E3. Dakota Roughriders / W4. Junkyard Dogs - 0.500 vs 0.500
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 12 teams tied by Div Record
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Played no others tied by Div Record
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Tied on Head-to-Head
- E3. Dakota Roughriders / W3. Duff and the Wingmen - Try to break tie with Pts in Games
- E3. Dakota Roughriders / W3. Duff and the Wingmen - 0 PF vs 0 PF
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Div Record
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0.500 vs 0.500
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C2. Cosmik Debris - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E1. Flying Bustards - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W2. Shufflers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 12 teams tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Played no others tied by Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0-0 vs 0-0 Head-to-Head
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Div Record
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Head-to-Head
- C4. Big Boofy Blokes / C1. Grindhouse - Tied on Winning Pct
- C4. Big Boofy Blokes / C1. Grindhouse - Try to break tie with Div Record
- C4. Big Boofy Blokes / C1. Grindhouse - 0.500 vs 0.500
- C4. Big Boofy Blokes / C2. Cosmik Debris - Tied on Winning Pct
- C4. Big Boofy Blokes / C2. Cosmik Debris - Try to break tie with Div Record
- C4. Big Boofy Blokes / C2. Cosmik Debris - 0.500 vs 0.500
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Tied on Winning Pct
- C4. Big Boofy Blokes / C3. Schnabel Knockers - Try to break tie with Div Record
- C4. Big Boofy Blokes / C3. Schnabel Knockers - 0.500 vs 0.500
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Tied on Winning Pct
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - Try to break tie with Div Record
- C4. Big Boofy Blokes / C4. Big Boofy Blokes - 0.500 vs 0.500
- C4. Big Boofy Blokes / E1. Flying Bustards - Tied on Winning Pct
- C4. Big Boofy Blokes / E1. Flying Bustards - Try to break tie with Div Record
- C4. Big Boofy Blokes / E1. Flying Bustards - 0.500 vs 0.500
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Tied on Winning Pct
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - Try to break tie with Div Record
- C4. Big Boofy Blokes / E2. Monkey Doo-Doos - 0.500 vs 0.500
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Tied on Winning Pct
- C4. Big Boofy Blokes / E3. Dakota Roughriders - Try to break tie with Div Record
- C4. Big Boofy Blokes / E3. Dakota Roughriders - 0.500 vs 0.500
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Tied on Winning Pct
- C4. Big Boofy Blokes / E4. MillionDollarBabies - Try to break tie with Div Record
- C4. Big Boofy Blokes / E4. MillionDollarBabies - 0.500 vs 0.500
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Tied on Winning Pct
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W1. Favre $$ Footlongs - 0.500 vs 0.500
- C4. Big Boofy Blokes / W2. Shufflers - Tied on Winning Pct
- C4. Big Boofy Blokes / W2. Shufflers - Try to break tie with Div Record
- C4. Big Boofy Blokes / W2. Shufflers - 0.500 vs 0.500
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Tied on Winning Pct
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - Try to break tie with Div Record
- C4. Big Boofy Blokes / W3. Duff and the Wingmen - 0.500 vs 0.500
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Tied on Winning Pct
- C4. Big Boofy Blokes / W4. Junkyard Dogs - Try to break tie with Div Record
- C4. Big Boofy Blokes / W4. Junkyard Dogs - 0.500 vs 0.500