League
- Name
- Cali Kings Dynasty FFL
- League ID
- 132786
- Guest URL
- https://www.rtsports.com/fantasy-football-league/132786
- Service
- Full Season - Gold
- Subscription
- 2026 Paid
- Commissioner
- Ivan Alvarez
By-Laws
1) This is a Keeper league. Each owner that enters does commit to this league with the expectation to be an active member of the league. All fees are expected to be paid and
involvement in the leagues day to day operations is
expected to a degree. This would include votes of any kind
(trades, rule changes, or disputes) as well as the
community message board.
2) Playoffs will be the 4 top seeded teams. The Number 1 seed will play the 4 seed, and the 2 seed will play the 3 seed. Losing teams are out of playoffs. The remaining two teams will face off in a Superbowl 2 week extravaganza, adding the totals of the two games to determine a winner. Superbowl will take place week 16 and 17 of the NFL regular season.
3) Upon being eliminated from playoff contention (week 14 for the 6 non-playoff teams) rosters are locked for your individual team. Example: once the playoffs begin only playoff teams can make adds and drops.Each year after the completion of the season each team will have the opportunity of keeping 6 players total on their team. Any 6 players may be chosen, but no more than 2 at each position. There is a redshirt provision that will allow a 7th player to be kept. This 7th player may be of any position, but must have just completed a rookie season and is entering his sophmore season. In order to keep more than two players at any position one of the three must qualify for a redshirt. You may not substitute a redshirt for one position to keep more players in another position.(i.e. Team A can keep 2 QB, 2 RB, 2 WR, and then a rookie QB on top for a total of 3 QB, 2 RB, and 2 WR.) All remaining players will be dropped and placed in the free agent and rookie draft for the following season. Deadline for dropping of players into the free agent/rookie draft will be set every year by the commissioner prior to the league draft day. If a team still has not dropped players by the time the draft starts, the commish will drop them. For non-playoff bound teams, drafting will be decided by record and tie breakers by points scored. The team with the worst record will have 1st pick in the draft, on up to the team with best record and best point total having last pick in the draft. For all teams that make playoffs, their next years draft position is determined by their playoff record. Tie breakers will then be regular season record and then total points scored.
Draft picks can be traded with a deposit (half) on the league buy-in for the future year in which the picks are from.(i.e.: you must pay half the league dues through the 2020 season to trade the draft picks for the 2020 season.)
4) Winnings will be distributed as follows:
2nd place = 30% of the winnings
1st place = 70% of the winnings
1st place is denoted by the victor in the Super Bowl. 2nd
place is the loser of the Super Bowl. Please contact the commish so arrangements for payment can be made.5) $110.00 flat fee that covers all transactions is to be paid each season; 2 weeks prior to the draft at the latest. From the total collected, and before payouts are done, the site fee is $100 dollars. The remaining funds will be paid out as explained above in item number 4. Fee amounts are subject to be changed during the off-season by majority vote of league members.
All fees are subject to waiver by the commissioner.6) Fees deadline: 2 weeks prior to draft the $110.00 payment is due to the commish.
7) Players may be on IR only if the player is actually
listed on RTSPORTS with an O, X, U or an N next to his name.
Any violations of this policy are unacceptable. The commissioner may ask
the owner to correct the problem with future instances
being grounds for an automatic drop of that player from
the team. In which case the team in violation must use an
"add" and pay the add fee to recover the player, as well
as that player being available for any other team to pick
up.
8) All trades are subject to being rejected. The
Commissioner has veto power over any trade that is seen as
being done out of wrongful intent or by deals that may
include but not limited to cash incentives. Further, the
Commissioner may propose a vote for veto of a trade. All
owners not involved in the trade may vote for or against
the trade with majority ruling. A vote once begun may last
2 full days. The final way for rejecting a trade will be
from 3 owners not involved in the trade asking for a vote.
The time frame will be 2 Full days after a trade has been
accepted. The same voting rules would apply after the call
for a vote. If a trade is overturned, and the players were
played for that week, they will count for the team, even
if rejected. The voting will also be conducted using the poll system.
9) All trades must be proposed and completed before the trade deadline set by the commissioner. Trades must be in and finalized before the deadline of starting lineups are due each week.
10) Trades may include the future draft picks so long as future league dues are paid.
11) There is a no trade period that extends from the completion of the fantasy regular season to the deadline for roster cuts which is one week before the start of the draft.
12) The free agent period is frozen after the completion of the fantasy league playoffs. No adds are allowed. Teams must complete their drops to cut there teams down to the roster limits by the time alloted. No players may be added either from the free agent pool or from players that are dropped. The free agent period begins after the draft is completed.
13) Draft position will be determined by the following. Standings: worst to best with lowest points being the tie breaker.
14) All disputes that are not governed by specific rules are subject to ruling by the commissioner, in which the remaining body of owners excluding the owners in dispute and the commissioner may vote to veto the decision made by the commissioner if seen as biased or unfair in any
way. This vote must be a uniform vote with all remaining owners being in agreement. If the commissioner is involved in a dispute he will then set forth a proposal for a decision which will then be voted on by the remaining owners, however, to prevent gridlock, this vote will be a
majority vote of the remaining owners.
Season
- Regular Season
- NFL Week 1 thru NFL Week 14
- Post Season
- NFL Week 15 thru NFL Week 17
Standings
- Standings
- Head-to-Head
- Tie Breakers
- Head-to-Head
- Total Points Scored in Games
- Points Scored Head-to-Head
- None
- Head-to-Head
- Game Tie Breakers
- Bench
- Playoffs
- Your commissioner will manually establish all playoff games
Rosters
- Roster Size
- 18
- Roster Limits
Min Max Quarterback 0 4 Running Back 0 8 Wide Rec/TE 0 10 Kicker 0 3 Defense/Sp Team 0 3 - Wide Rec/TE
- Combined receiver position
- Def/Special Teams
- Combined as one unit
- Injured Reserve
- Up to 5 players may be placed on injured reserve
To be placed on I/R a player must be at least Questionable on the official NFL injury report
- Taxi Squad
- League does not use taxi squad
Lineups
- Starters
- 10
- Lineup Limits
Quarterback 1 to 1 Running Back 2 to 2 Wide Rec/TE 4 to 4 Kicker 1 to 1 Defense/Sp Team 1 to 1 Flex ( RB WR/TE WR/TE ) 1 to 1
- Deadlines
Week 1 Sun Mar 1 12:00am ET thru Mon Sep 14 11:59pm ET Week 2 Tue Sep 15 7:00am ET thru Mon Sep 21 11:59pm ET Week 3 Tue Sep 22 7:00am ET thru Mon Sep 28 11:59pm ET Week 4 Tue Sep 29 7:00am ET thru Mon Oct 5 11:59pm ET Week 5 Tue Oct 6 7:00am ET thru Mon Oct 12 11:59pm ET Week 6 Tue Oct 13 7:00am ET thru Mon Oct 19 11:59pm ET Week 7 Tue Oct 20 7:00am ET thru Mon Oct 26 11:59pm ET Week 8 Tue Oct 27 7:00am ET thru Mon Nov 2 11:59pm ET Week 9 Tue Nov 3 7:00am ET thru Mon Nov 9 11:59pm ET Week 10 Tue Nov 10 7:00am ET thru Mon Nov 16 11:59pm ET Week 11 Tue Nov 17 7:00am ET thru Mon Nov 23 11:59pm ET Week 12 Tue Nov 24 7:00am ET thru Mon Nov 30 11:59pm ET Week 13 Tue Dec 1 7:00am ET thru Mon Dec 7 11:59pm ET Week 14 Tue Dec 8 7:00am ET thru Mon Dec 14 11:59pm ET Playoff Week 1 Tue Dec 15 7:00am ET thru Mon Dec 21 11:59pm ET Playoff Week 2 Tue Dec 22 7:00am ET thru Mon Dec 28 11:59pm ET Playoff Week 3 Tue Dec 29 7:00am ET thru Mon Jan 4 11:59pm ET
Online Draft
- Draft Rules
- Scheduled for Sun Sep 6 2:00pm ETManually started by commissioner
Straight
11 rounds
2 mins per pick
- Draft Order
- #1 CP2
#2 JustWinBaby
#3 G4 golden state gators
#4 SR TinKnockerz
#5 By Any Means Necessary
#6 El Gallo Peleador Del Norte
#7 ALL STAR CHUCKS
#8 House of Mahomes
#9 The C.L.I.T. COMMANDERS
#10 4:20
Free Agents
- Player Adds
- League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
- Waiver Wire
- Players awarded Worst to First by Points Scored
Teams may acquire a maximum of 10 players per waiver wire
Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
- Preseason Waivers
- Your commissioner does not permit preseason waivers
- Week 1 Waivers
- Your commissioner does not permit week 1 waivers
- In-Season Waivers
- Submission deadlines: Wed @ 10:00pm ET
Tue Wed Thu Fri Sat Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Playoff Week 1 Playoff Week 2 Playoff Week 3
- Free for All
Week 1 Sun Mar 1 12:00am ET thru Sun Sep 13 1:00pm ET Week 2 Thu Sep 17 10:00am ET thru Mon Sep 21 8:00pm ET Week 3 Thu Sep 24 10:00am ET thru Mon Sep 28 8:00pm ET Week 4 Thu Oct 1 10:00am ET thru Mon Oct 5 8:00pm ET Week 5 Thu Oct 8 10:00am ET thru Mon Oct 12 8:00pm ET Week 6 Thu Oct 15 10:00am ET thru Mon Oct 19 8:00pm ET Week 7 Thu Oct 22 10:00am ET thru Mon Oct 26 8:00pm ET Week 8 Thu Oct 29 10:00am ET thru Mon Nov 2 8:00pm ET Week 9 Thu Nov 5 10:00am ET thru Mon Nov 9 8:00pm ET Week 10 Thu Nov 12 10:00am ET thru Mon Nov 16 8:00pm ET Week 11 Thu Nov 19 10:00am ET thru Mon Nov 23 8:00pm ET Week 12 Thu Nov 26 10:00am ET thru Mon Nov 30 8:00pm ET Week 13 Thu Dec 3 10:00am ET thru Mon Dec 7 8:00pm ET Week 14 Thu Dec 10 10:00am ET thru Mon Dec 14 8:00pm ET Playoff Week 1 Thu Dec 17 10:00am ET thru Mon Dec 21 8:00pm ET Playoff Week 2 Thu Dec 24 10:00am ET thru Mon Dec 28 8:00pm ET Playoff Week 3 Thu Dec 31 10:00am ET thru Mon Jan 4 8:00pm ET
Teams may not add players after their game has started
Teams may not drop bench players after their game has started
- Protected Free Agents
- Not Used
- Transaction Limits
- All free agent transactions are suspended after Fantasy Playoff Week 3 / NFL Week 17
10 free agent adds by a team per week
Unlimited free agent adds by a team for the year
Trades
- Trading
- Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 13
- Future Draft Picks
- Team owners may trade future draft picks
- Deadlines
Week 1 Sun Mar 1 12:00am ET thru Sun Sep 13 10:00am ET Week 2 Tue Sep 15 7:00am ET thru Sun Sep 20 10:00am ET Week 3 Tue Sep 22 7:00am ET thru Sun Sep 27 10:00am ET Week 4 Tue Sep 29 7:00am ET thru Sun Oct 4 10:00am ET Week 5 Tue Oct 6 7:00am ET thru Sun Oct 11 10:00am ET Week 6 Tue Oct 13 7:00am ET thru Sun Oct 18 10:00am ET Week 7 Tue Oct 20 7:00am ET thru Sun Oct 25 10:00am ET Week 8 Tue Oct 27 7:00am ET thru Sun Nov 1 10:00am ET Week 9 Tue Nov 3 7:00am ET thru Sun Nov 8 10:00am ET Week 10 Tue Nov 10 7:00am ET thru Sun Nov 15 10:00am ET Week 11 Tue Nov 17 7:00am ET thru Sun Nov 22 10:00am ET Week 12 Tue Nov 24 7:00am ET thru Sun Nov 29 10:00am ET Week 13 Tue Dec 1 7:00am ET thru Sun Dec 6 10:00am ET
- Notification
- The league will be notified of completed trades
League Fees
- Assessed Fees
General League Entry $110 Wins and Losses Losses $0 Ties $0.00 Wins Credit $0 Roster Moves Each Player Acquired $0 Each Player Acquired via Waivers $0 Each Player Acquired via Free Agency $0 Each Player Released $0 Each Player Placed on I/R $0 Each Player Activated from I/R $0 Lineup Moves Each Player Started $0 Each Player Benched $0 Trades Each Trade $0 Each Player Traded Away $0 Each Player Traded For $0
Rushing Scoring
- Rushing TDs
- 6 pts for each rushing TDQB RB WR TE K2013-08-18
- Rushing 2XPs
- 2 pts for each rushing 2XPQB RB WR TE K2013-08-18
- Rushing Yds
- 0.10 pts for each rushing ydQB RB WR TE K2013-08-184 pts for 100 or more rushing yds7 pts for 200 or more rushing yds
- Rushing Atts
- Not Used
- Yds Per Rush
- Not Used
- Yd Long Rush
- Not Used
- Rushing First Downs
- Not Used
- Yd TD Rush
- 0.10 pts for every 1 yd TD rush beginning with 30 yd TD rushQB RB WR TE K D/ST2013-08-22
- Fumbles Lost
- -3 pts for each fumble lostQB RB WR TE K2015-08-02
- Fumbles
- Not Used
Passing Scoring
- Passing TDs
- 6 pts for each passing TDQB RB WR TE K2013-08-18
- Passing 2XPs
- 2 pts for each passing 2XPQB RB WR TE K2013-08-18
- Passing Yds
- 0.10 pts for every 3 passing yds beginning with 3 passing ydsQB RB WR TE K2013-08-184 pts for 300 or more passing yds7 pts for 400 or more passing yds
- Passing Atts
- Not Used
- Yds Per Attempt
- Not Used
- Completions
- Not Used
- Yds Per Completion
- Not Used
- % Completion Rate
- Not Used
- Yd Long Pass
- Not Used
- Passer Rating
- Not Used
- Passing First Downs
- Not Used
- Yd TD Pass
- 0.10 pts for every 1 yd TD pass beginning with 30 yd TD passQB RB WR TE K D/ST2013-08-22
- Interceptions Thrown
- -3 pts for each interception thrownQB RB WR TE K2015-08-02
- Pick 6s
- Not Used
- Incompletions
- Not Used
- Times Sacked
- Not Used
Receiving Scoring
- Receiving TDs
- 6 pts for each receiving TDQB RB WR TE K2013-08-18
- Receiving 2XP
- 2 pts for each receiving 2XPQB RB WR TE K2013-08-18
- Receiving Yds
- 0.10 pts for each receiving ydQB RB WR TE K2013-08-184 pts for 100 or more receiving yds7 pts for 200 or more receiving yds
- Receptions
- 1 pts for each receptionQB RB WR TE K2013-08-18
- Yds Per Reception
- Not Used
- Yds After Catch
- Not Used
- Yd Long Reception
- Not Used
- Targets
- Not Used
- Rec First Downs
- Not Used
- Yd TD Reception
- 0.10 pts for every 1 yd TD reception beginning with 30 yd TD receptionQB RB WR TE K2013-08-22
Combined Yardage Scoring
- Rush And Rec Yds
- Not Used
- Rush And Pass Yds
- Not Used
- Rush, Pass, And Rec Yds
- Not Used
Kicking Scoring
- Made FGs
- 3 pts for each made FGK2013-08-18
- Yd FG
- 0.10 pts for every 1 yd FG beginning with 30 yd FGK2013-08-18
- Made PATs
- 1 pts for each made PATK2013-08-18
- Missed FGs
- Not Used
- Yd Missed FG
- -2 pts for 1 to 30 yd missed FGK2013-08-18
- Missed XPs
- -2 pts for each missed XPK2013-08-18
Defensive Scoring
- Fumble Return TDs
- 6 pts for each fumble return TDQB RB WR TE K D/ST2015-08-02
- Yd Fumble Return TD
- Not Used
- Int Return TDs
- 6 pts for each int return TDD/ST2013-08-18
- Yd Int Return TD
- Not Used
- Safety
- 6 pts for each safetyD/ST2013-08-18
- Defensive ST TDs
- Not Used
- Yd Defensive ST TD
- Not Used
- Defensive ST Safety
- 6 pts for each defensive ST safetyD/ST2013-08-18
- Pts Allowed
- Not Used
- D/ST Pts Allowed
- 14 pts for 0 D/ST pts allowedD/ST2015-08-0211 pts for 1 to 6 D/ST pts allowed8 pts for 7 to 13 D/ST pts allowed5 pts for 14 to 17 D/ST pts allowed2 pts for 18 to 21 D/ST pts allowed0 pts for 22 to 27 D/ST pts allowed-2 pts for 28 to 31 D/ST pts allowed-5 pts for 32 to 35 D/ST pts allowed-8 pts for 36 to 41 D/ST pts allowed-11 pts for 42 to 47 D/ST pts allowed-14 pts for 48 to 53 D/ST pts allowed-20 pts for 54 to 100 D/ST pts allowed
- Yds Allowed
- 5 pts for 1 to 250 yds allowedD/ST2015-08-02
- Rushing Yds Allowed
- Not Used
- Passing Yds Allowed
- Not Used
- Sacks
- 2 pts for each sackD/ST2013-08-18
- Sack Yds
- Not Used
- Fumbles Forced
- Not Used
- Fumbles Recovered
- 3 pts for each fumble recoveredD/ST2015-08-02
- Fumble Return Yds
- Not Used
- Interceptions
- 3 pts for each interceptionD/ST2015-08-02
- Int Return Yds
- Not Used
- Turnovers
- Not Used
- Turnover Return Yds
- Not Used
- Over On Downs
- Not Used
- Blocked FGs
- 5 pts for each blocked FGD/ST2013-08-18
- Blocked XPs
- 5 pts for each blocked XPD/ST2013-08-18
- Blocked Punts
- 5 pts for each blocked puntD/ST2013-08-18
- Tackles
- Not Used
- Tackles For Loss
- Not Used
- Assists
- Not Used
- Passes Defensed
- Not Used
Special Teams Scoring
- Kickoff Return TDs
- 6 pts for each kickoff return TDQB RB WR TE K D/ST2015-08-02
- Yd Kickoff Return TD
- Not Used
- Kickoff Return Yds
- Not Used
- Punt Return TDs
- 6 pts for each punt return TDQB RB WR TE K D/ST2013-08-18
- Yd Punt Return TD
- Not Used
- Punt Return Yds
- Not Used
- Return Yds
- Not Used
- Punts Inside20
- Not Used
- XP Returns
- Not Used
- XP Safetys
- Not Used
- 2XP Stops
- Not Used
- ST Fumbles Lost
- -2 pts for each ST fumble lostQB RB WR TE K2015-08-02
- ST Fumbles
- Not Used
