League
- Name
- Dazed and Confused
- League ID
- 142068
- Guest URL
- https://www.rtsports.com/fantasy-football-league/142068
- Service
- Full Season - Gold
- Subscription
- 2026 Paid
- Commissioner
- Jeffrey Jones
By-Laws
Each off-season, I will put dates on the message board that are very important to the league. Deadlines, draft dates, opening of the waiver wire, draft order, etc. Be aware and check in on the league.
LEAGUE FEES:
League fees will be held on www.leaguesafe.com
$59total = $50 wager plus $9site fee (site fee is subject to change if rtsports site fee increases/decreases). Payouts will be sent by www.leaguesafe.com
LEAGUE PAYOUTS:
100% PAYOUT
$100 - Regular season 1 seed
$300.00- WINNER
$150.00- RUNNER-UP
$50.00- 3RD
Remaining balance will reimburse commish payment of rtsports site dues.
DRAFT:
Every year we will have a 5 round free agent/ rookie draft.
The 6 teams not making the playoffs will be placed in order based on lowest points scored for the season (with the lowest scoring team receiving the earlier pick). If a tie occurs during that process, the head-to-head winner receives the earlier pick.
The 6 teams that make the playoffs, will be given their draft slot after the playoffs. Refer to playoff section to see how draft slots are assigned.
The Rookie/Free Agent draft is a straight draft, going from picks 1-12, and then back to 1 again. It is NOT a serpentine draft. The team with pick 1.01 will have pick 2.01, 3.01, etc., unless any of those picks have been traded.
The Rookie/FA draft shall include any NFL free agents that are not on a current fantasy roster, as well as all rookies selected during the NFL draft. Any players drafted in the supplemental NFL draft after the start of our Rookie/FA draft will be entered into the League free agent pool and be eligible for pickup at the start of the waiver wire process (currently late August)
PLAYOFFS:
A 6-team playoff will be held weeks 15-17. Seeds 1-3 will be the teams with the top 3 regular season records. Seeds 4-6 will be made up from the remaining teams with the most regular season points. Divisional tiebreakers are in effect if needed. Schedule will be as follows:
Week 15: Seeds 1 and 2 (top 2 records) are on bye, Seed 3 vs Seed 6, Seed 4 vs Seed 5.
Week 16: Seed 1 may select his/her opponent from the 3 other advancing teams. If no opponent is selected by Wednesday 10 pm eastern then the schedule will default to the following: Seed 1 vs lowest remaining seed, Seed 2 vs highest remaining seed
Consolation game: Losers of week 15 games play to determine draft order. Winner gets the 7th draft position, loser gets 8th draft position.
Week 17: Winners from Week 15 (excluding the consolation game) match up for the championship. Winner receives 1st place money and the 12th draft position. Loser receives 2nd place money and 11th draft position.
Losers of Week 16 (excluding the consolation game) match up to determine 3rd place. Winner receives 3rd place money and 10th draft position. Loser receives 9th draft position.
PLAYOFF TIES:
1. Total points scored for team starting QB
2. Total points scored for starting RBS
3. Total points scored for starting WRS
4. Total points scored for starting TES
ROSTERS:
In-season Rosters: each team will have 25 roster spots with 2 spots for IR.
Off-season Rosters: Prior to our rookie/free agent draft each roster will need to be cut to 20 players. This is to ensure we have enough players to make for a nice rookie/free agent draft. If your roster is not cut to 20 by the deadline the commish has set on the message board, then 5 players will be cut for you. These 5 players will be cut based on lowest percentage rostered. Expect this deadline to be a week prior to our draft.
After the pre-draft cuts are made and up until the opening of the next season's waiver wire, roster limits are lifted. This is to allow easier trading and roster management during the draft and other off-season events. The week prior to waivers reopening for the regular season there will be a cutdown date announced. At this date you must return your rosters to the in-season limit of 25 active, 2 IR. If your roster is not made legal by the deadline the commish has posted on the message board then he/she will make the necessary cuts to make them legal. Again he/she will use lowest percentage rostered to decide cuts. Expect this event to be late August.
LINEUPS:
Lineups are due before that player's game starts. Lineups will be 1QB, 2RB, 2WR, 1TE, 3Flex for a total of 9 players. The FLEX can be used for RB, WR or TE. Each team may potentially start up to 1QB, 5RB, 5WR, 4TE.
Free Agency Acquisitions and Blind Bidding:
The free agent acquisition process is made by way of "blind bidding". Each team is given 1,000 free agent "dollars" at the start of a season (not real money), which they may use to bid on free agents during a weekly blind bidding process.
Bids shall be placed individually, or in groups, with conditional bids following the primary bid. The top bid is the primary bid in a bidding group. The bids underneath are conditional bids. If you lose the primary bid, the first conditional bid directly below will be considered next. If you lose the primary and the first conditional bid, then the second conditional bid will be considered, etc. The rest of your bidding groups will be processed in the same manner. A maximum of one player can be won in each bidding group. It's important to remember when placing multiple free agent bids that you cannot win two players if they both have the same drop player. You may not place different bid amount on the same player. In this case, only the highest dollar bid will be considered.
Dollar amounts do not determine preference of bids - only the order in which the bids are placed determine preference. Example: conditional bid #3 can be a higher dollar amount than the primary bid.
TRADES:
Trading in this league is open year-round. After the conclusion of the Dazed and Confused playoffs, trading is only allowed between teams that have paid their next year's dues. We can trade players and draft pick for 1 season in advance. All trades are expected to be made in good faith and with the goal of making both teams better. Each trade will be executed without league vote. If a trade is executed, it will be final.
If a trade wants to be protested by other players not involved in the trade, an email must be sent to the commish with reason of protest. The protest must be sent to the commish, no more than 8 hours after the trade. If more than 1 team protest the trade (at least 2), a league vote will be used. The vote will go up as soon as 2 protest are submitted to the commish. The vote will last 12 hours, with everyone getting only 1 vote. 6 veto votes will decline the trade.2ND CHANCE DISPERSAL:
In the event that a team is orphaned a dispersal draft may be held. Returning owners will email their intentions to the defending champion by a set deadline. Dispersals will only be held if more than one team (including orphans) chooses to enter.
- Defending Champion is not eligible.
- Any team that participated in a dispersal the previous season is not eligible.
- All players and picks owned by dispersing teams are made available in the dispersal.
- No trading by dispersing teams during the dispersal.
STANDARDS
When signing up for this league you agree to play to the best of your abilities. Throwing games for any reason is not acceptable and could lead to removal from the league.
BYLAW CHANGES
Each offseason any returning league member has the right to propose changes to the leagues by laws. These proposals can only take place between the dates posted in the league message board (From Jan 1st until Late March typically). If there are any proposals made, the league will put them to vote by league poll. It takes a league majority to pass a bylaw (7 or more votes out of 12 in favor).
BEST INTEREST CLAUSE
Should circumstances, issues, or problems arise for which a remedy is not stated in the Rules... the commissioner reserves the right to take whatever actions he/she deems necessary in the best interest of the league.
DISCLAIMER
Many of the settings to ensure the bylaws are enforced are done manually. These include the turning trading on and off of many deadlines (trading, waivers, etc). Furthermore, many of the settings are not as customizable as strictly necessary to meet the needs of our specific and sometimes complex bylaws. Please defer to the bylaws to make sure a specific roster move is allowed prior to making it. If the transaction is deemed illegal by the bylaws it will be reversed.
ex. 1: Rtsports has not allowed free agency to be shut off in the off-season w/o freezing all roster movements. So we leave it open and reverse any add/drops made during the off-season. Timestamps will be used to determine illegal waiver activity.
ex. 2: Trades aren't able to be shut off team by team. During the offseason when only paid-up teams are allowed to trade, the commish can reverse any trade made involving an owner that hasn't paid their league dues.
Season
- Regular Season
- NFL Week 1 thru NFL Week 14
- Post Season
- NFL Week 15 thru NFL Week 17
Standings
- Standings
- Head-to-Head
- Tie Breakers
- Total Points Scored in Games
- Head-to-Head
- Points Scored Head-to-Head
- None
- Total Points Scored in Games
- Game Tie Breakers
- Starting QBs
- Playoffs
- Your commissioner will manually establish all playoff games
Rosters
- Roster Size
- 25
- Roster Limits
Min Max Quarterback 0 20 Running Back 0 20 Wide Receiver 0 20 Tight End 0 20
- Injured Reserve
- Up to 2 players may be placed on injured reserve
To be placed on I/R a player must be at least COVID or IR on the official NFL injury report
- Taxi Squad
- League does not use taxi squad
Lineups
- Starters
- 9
- Lineup Limits
Quarterback 1 to 1 Running Back 2 to 2 Wide Receiver 2 to 2 Tight End 1 to 1 Flex ( RB WR TE ) 3 to 3
- Deadlines
Week 1 Sun Mar 1 12:00am ET thru Mon Sep 14 11:59pm ET Week 2 Tue Sep 15 7:00am ET thru Mon Sep 21 11:59pm ET Week 3 Tue Sep 22 7:00am ET thru Mon Sep 28 11:59pm ET Week 4 Tue Sep 29 7:00am ET thru Mon Oct 5 11:59pm ET Week 5 Tue Oct 6 7:00am ET thru Mon Oct 12 11:59pm ET Week 6 Tue Oct 13 7:00am ET thru Mon Oct 19 11:59pm ET Week 7 Tue Oct 20 7:00am ET thru Mon Oct 26 11:59pm ET Week 8 Tue Oct 27 7:00am ET thru Mon Nov 2 11:59pm ET Week 9 Tue Nov 3 7:00am ET thru Mon Nov 9 11:59pm ET Week 10 Tue Nov 10 7:00am ET thru Mon Nov 16 11:59pm ET Week 11 Tue Nov 17 7:00am ET thru Mon Nov 23 11:59pm ET Week 12 Tue Nov 24 7:00am ET thru Mon Nov 30 11:59pm ET Week 13 Tue Dec 1 7:00am ET thru Mon Dec 7 11:59pm ET Week 14 Tue Dec 8 7:00am ET thru Mon Dec 14 11:59pm ET Playoff Week 1 Tue Dec 15 7:00am ET thru Mon Dec 21 11:59pm ET Playoff Week 2 Tue Dec 22 7:00am ET thru Mon Dec 28 11:59pm ET Playoff Week 3 Tue Dec 29 7:00am ET thru Mon Jan 4 11:59pm ET
Online Draft
- Draft Rules
- Scheduled for Sun Aug 16 1:00pm ETManually started by commissioner
Straight
5 rounds
8 hrs per pick
Draft clock pauses overnight
- Draft Order
- #1 2000 Mules / Dazed
#2 Randall Pink Floyd
#3 High Octane
#4 Dino Nuggets
#5 Football in my Pants
#6 BURNIN WITH BARKLEY
#7 The G.O.A.T.
#8 Riverdawgs D1
#9 The Goods
#10 MILKIN THE BULL
#11 The Grudge
#12 Dances with Wolves
Free Agents
- Player Adds
- League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
- Waiver Wire
- Players awarded Blind Bid Against FAAB
Season waiver budget $1000
Minimum waiver bid $1
Maximum waiver bid $1000
If bids are tied, the first bid submitted will be awarded the player
Teams may acquire as many players as they wish per waiver wire
Teams may not acquire players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 3 / NFL Week 17
- Preseason Waivers
- Submission deadlines: Wed @ 11:59pm ET
- Week 1 Waivers
- Submission deadlines: Wed @ 11:59pm ET
If bids are tied, the first bid submitted will be awarded the player.
- In-Season Waivers
- Submission deadlines: Wed @ 11:59pm ET
Tue Wed Thu Fri Sat Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Playoff Week 1 Playoff Week 2 Playoff Week 3
- Free for All
Week 2 Thu Sep 17 12:00pm ET thru Sun Sep 20 1:00pm ET Week 3 Thu Sep 24 12:00pm ET thru Sun Sep 27 1:00pm ET Week 4 Thu Oct 1 12:00pm ET thru Sun Oct 4 1:00pm ET Week 5 Thu Oct 8 12:00pm ET thru Sun Oct 11 1:00pm ET Week 6 Thu Oct 15 12:00pm ET thru Sun Oct 18 1:00pm ET Week 7 Thu Oct 22 12:00pm ET thru Sun Oct 25 1:00pm ET Week 8 Thu Oct 29 12:00pm ET thru Sun Nov 1 1:00pm ET Week 9 Thu Nov 5 12:00pm ET thru Sun Nov 8 1:00pm ET Week 10 Thu Nov 12 12:00pm ET thru Sun Nov 15 1:00pm ET Week 11 Thu Nov 19 12:00pm ET thru Sun Nov 22 1:00pm ET Week 12 Thu Nov 26 12:00pm ET thru Sun Nov 29 1:00pm ET Week 13 Thu Dec 3 12:00pm ET thru Sun Dec 6 1:00pm ET Week 14 Thu Dec 10 12:00pm ET thru Sun Dec 13 1:00pm ET Playoff Week 1 Thu Dec 17 12:00pm ET thru Sun Dec 20 1:00pm ET Playoff Week 2 Thu Dec 24 12:00pm ET thru Sun Dec 27 1:00pm ET Playoff Week 3 Thu Dec 31 12:00pm ET thru Sun Jan 3 1:00pm ET
Teams may not add players after their game has started
- Protected Free Agents
- Not Used
- Transaction Limits
- All free agent transactions are suspended after Fantasy Playoff Week 3 / NFL Week 17
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year
Trades
- Trading
- Team owners may freely trade, no approvals required
- Future Draft Picks
- Team owners may trade future draft picks
- Deadlines
Week 1 Sun Mar 1 12:00am ET thru Sun Sep 13 1:00pm ET Week 2 Tue Sep 15 7:00am ET thru Sun Sep 20 1:00pm ET Week 3 Tue Sep 22 7:00am ET thru Sun Sep 27 1:00pm ET Week 4 Tue Sep 29 7:00am ET thru Sun Oct 4 1:00pm ET Week 5 Tue Oct 6 7:00am ET thru Sun Oct 11 1:00pm ET Week 6 Tue Oct 13 7:00am ET thru Sun Oct 18 1:00pm ET Week 7 Tue Oct 20 7:00am ET thru Sun Oct 25 1:00pm ET Week 8 Tue Oct 27 7:00am ET thru Sun Nov 1 1:00pm ET Week 9 Tue Nov 3 7:00am ET thru Sun Nov 8 1:00pm ET Week 10 Tue Nov 10 7:00am ET thru Sun Nov 15 1:00pm ET Week 11 Tue Nov 17 7:00am ET thru Sun Nov 22 1:00pm ET Week 12 Tue Nov 24 7:00am ET thru Sun Nov 29 1:00pm ET Week 13 Tue Dec 1 7:00am ET thru Sun Dec 6 1:00pm ET Week 14 Tue Dec 8 7:00am ET thru Sun Dec 13 1:00pm ET Playoff Week 1 Tue Dec 15 7:00am ET thru Sun Dec 20 1:00pm ET Playoff Week 2 Tue Dec 22 7:00am ET thru Sun Dec 27 1:00pm ET Playoff Week 3 Tue Dec 29 7:00am ET thru Sun Jan 3 1:00pm ET Offseason Tue Jan 5 7:00am ET thru Mon Mar 1 12:00am ET
- Notification
- The league will be notified of completed trades
League Fees
- Assessed Fees
General League Entry $59 Wins and Losses Losses $0 Ties $0.00 Wins Credit $0 Roster Moves Each Player Acquired $0 Each Player Acquired via Waivers $0 Each Player Acquired via Free Agency $0 Each Player Released $0 Each Player Placed on I/R $0 Each Player Activated from I/R $0 Lineup Moves Each Player Started $0 Each Player Benched $0 Trades Each Trade $0 Each Player Traded Away $0 Each Player Traded For $0
Rushing Scoring
- Rushing TDs
- 6 pts for each rushing TDQB RB WR TE K ST2014-05-23
- Rushing 2XPs
- 2 pts for each rushing 2XPQB RB WR TE K2014-05-23
- Rushing Yds
- -0.10 pts for every -1 rushing yd beginning with -1 rushing ydQB RB WR TE K2014-05-230.10 pts for each rushing yd
- Rushing Atts
- Not Used
- Yds Per Rush
- Not Used
- Yd Long Rush
- Not Used
- Rushing First Downs
- Not Used
- Yd TD Rush
- Not Used
- Fumbles Lost
- -1 pts for each fumble lostQB RB WR TE K2014-05-23
- Fumbles
- Not Used
Passing Scoring
- Passing TDs
- 4 pts for each passing TDQB RB WR TE K2014-05-23
- Passing 2XPs
- 2 pts for each passing 2XPQB RB WR TE K2014-05-23
- Passing Yds
- -0.05 pts for every -1 passing yd beginning with -1 passing ydQB RB WR TE K2014-05-230.05 pts for each passing yd
- Passing Atts
- Not Used
- Yds Per Attempt
- Not Used
- Completions
- Not Used
- Yds Per Completion
- Not Used
- % Completion Rate
- Not Used
- Yd Long Pass
- Not Used
- Passer Rating
- Not Used
- Passing First Downs
- Not Used
- Yd TD Pass
- Not Used
- Interceptions Thrown
- -1 pts for each interception thrownQB RB WR TE K2014-05-23
- Pick 6s
- Not Used
- Incompletions
- Not Used
- Times Sacked
- Not Used
Receiving Scoring
- Receiving TDs
- 6 pts for each receiving TDQB RB WR TE K2014-05-23
- Receiving 2XP
- 2 pts for each receiving 2XPQB RB WR TE K2014-05-23
- Receiving Yds
- -0.10 pts for every -1 receiving yd beginning with -1 receiving ydQB RB WR TE K2014-05-230.10 pts for each receiving yd
- Receptions
- 1 pts for each receptionQB RB WR TE K2014-05-23
- Yds Per Reception
- Not Used
- Yds After Catch
- Not Used
- Yd Long Reception
- Not Used
- Targets
- Not Used
- Rec First Downs
- Not Used
- Yd TD Reception
- Not Used
Combined Yardage Scoring
- Rush And Rec Yds
- Not Used
- Rush And Pass Yds
- Not Used
- Rush, Pass, And Rec Yds
- Not Used
Kicking Scoring
- Made FGs
- 3 pts for each made FGK2014-05-23
- Yd FG
- 0.10 pts for every 1 yd FG beginning with 31 yd FGK2014-05-23
- Made PATs
- 1 pts for each made PATK2014-05-23
- Missed FGs
- Not Used
- Yd Missed FG
- Not Used
- Missed XPs
- Not Used
Special Teams Scoring
- Kickoff Return TDs
- 6 pts for each kickoff return TDQB RB WR TE K ST2014-05-23
- Yd Kickoff Return TD
- Not Used
- Kickoff Return Yds
- Not Used
- Punt Return TDs
- 6 pts for each punt return TDQB RB WR TE K ST2014-05-23
- Yd Punt Return TD
- Not Used
- Punt Return Yds
- Not Used
- Return Yds
- Not Used
- Punts Inside20
- Not Used
- XP Returns
- Not Used
- XP Safetys
- Not Used
- 2XP Stops
- Not Used
- ST Fumbles Lost
- -1 pts for each ST fumble lostQB RB WR TE K
- ST Fumbles
- Not Used
