Reports
League Rules
All-American Fantasy Football
HUMP DAY
1st
$200
2nd
$50
Scoring
PPR
Roster Size
16
Starters
9
Standings
Head-to-Head
Draft
Online Draft
Free Agents
Waivers
Trades
Disabled
Official Rules and Eligibility
- Game
- All-American Fantasy Football
Official rules and eligibility
- Executive
- Actively Managed
16 players per team
9 starters per team
Head-to-Head Standings
PPR rules
Online Draft
- Entry Fee
- $30
- League Prizes
- 1st - $200
2nd - $50
League
- Name
- HUMP DAY
- League ID
- 404493
- Guest URL
- https://www.rtsports.com/fantasy-football-league/404493
Season
- Regular Season
- NFL Week 8 thru NFL Week 15
- Post Season
- NFL Week 16 thru NFL Week 17
Standings
- Standings
- Head-to-Head
- Tie Breakers
- Total Points Scored in Games
- Head-to-Head
- Points Scored Head-to-Head
- Divisional Record
- Total Points Scored in Games
- Game Tie Breakers
- Starting QBs
- Playoffs
- Playoffs will be 4 teams / 2 weeks
Playoff bracket wlll automatically be seeded
Division winners automatically qualify for the playoffs
1 wildcard teams qualify based on total points scored
Teams will be seeded based on total points scored
Rosters
- Roster Size
- 16
- Roster Limits
Min Max Quarterback 0 16 Running Back 0 16 Wide Receiver 0 16 Tight End 0 16 Kicker 0 16 Defense/Sp Team 0 16 - Def/Special Teams
- Combined as one unit
- Injured Reserve
- League does not use injured reserve
Lineups
- Starters
- 9
- Lineup Limits
Quarterback 1 Running Back 2 Wide Receiver 2 Tight End 1 Kicker 1 Defense/Sp Team 1 Flex ( RB WR TE ) 1
- Deadlines
- Teams may start or bench player up until the scheduled start of their game
- Fair Play
- Before 6:00am ET on game days the system will attempt to replace starters that are out or on bye (see official rules for more details)
Online Draft
- Draft Rules
- Scheduled for Wed Oct 28 9:30pm ETAutomatically started by system
S-Style
16 rounds
90 secs per pick
- Draft Order
- #1 am 10 28
#2 Crown me 4
#3 Gould Coins
#4 Charlie-21.8
#5 Lamar is BACK
#6 NMJ4786
#7 _Bo-Knows.1_
#8 shot in the dark
#9 Cooking Up Wins
#10 Cannibal Chickens
#11 Whynot
#12 Mcgregor
Free Agents
- Player Adds
- League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
- Waiver Wire
- Players awarded Worst to First by Points Scored
Teams may acquire a maximum of 5 players per waiver wire
Teams may not acquire players after their game has started
- Preseason Waivers
- Your commissioner does not permit preseason waivers
- Week 1 Waivers
- Your commissioner does not permit week 1 waivers
- In-Season Waivers
- Submission deadlines: Wed Sat @ 11:59pm ET
Tue Wed Thu Fri Sat Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Playoff Week 1 Playoff Week 2
- Free for All
Week 2 Sun Nov 8 10:00am ET thru Sun Nov 8 1:00pm ET Week 3 Sun Nov 15 10:00am ET thru Sun Nov 15 1:00pm ET Week 4 Sun Nov 22 10:00am ET thru Sun Nov 22 1:00pm ET Week 5 Sun Nov 29 10:00am ET thru Sun Nov 29 1:00pm ET Week 6 Sun Dec 6 10:00am ET thru Sun Dec 6 1:00pm ET Week 7 Sun Dec 13 10:00am ET thru Sun Dec 13 1:00pm ET Week 8 Sun Dec 20 10:00am ET thru Sun Dec 20 1:00pm ET Playoff Week 1 Sun Dec 27 10:00am ET thru Sun Dec 27 1:00pm ET Playoff Week 2 Sun Jan 3 10:00am ET thru Sun Jan 3 1:00pm ET
Teams may not add players after their game has started
- Protected Free Agents
- Players dropped will be protected free agents until Next Fantasy Week
Players dropped after Fantasy Week 8 will be protected for the remainder of the season
Dropped players drafted in or before draft Round 2 will be protected for the remainder of the season
- Transaction Limits
- Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year
Trades
- Trading
- This league does not permit trading
Rushing Scoring
- Rushing TDs
- 6 pts for each rushing TDQB RB WR TE K6 pts for each rushing TDD/ST
- Rushing 2XPs
- 2 pts for each rushing 2XPQB RB WR TE K
- Rushing Yds
- 0.10 pts for each rushing ydQB RB WR TE K
- Rushing Atts
- Not Used
- Yds Per Rush
- Not Used
- Yd Long Rush
- Not Used
- Rushing First Downs
- Not Used
- Yd TD Rush
- Not Used
- Fumbles Lost
- -1 pts for each fumble lostQB RB WR TE K
- Fumbles
- Not Used
Passing Scoring
- Passing TDs
- 4 pts for each passing TDQB RB WR TE K6 pts for each passing TDD/ST
- Passing 2XPs
- 2 pts for each passing 2XPQB RB WR TE K
- Passing Yds
- 0.05 pts for each passing ydQB RB WR TE K
- Passing Atts
- Not Used
- Yds Per Attempt
- Not Used
- Completions
- Not Used
- Yds Per Completion
- Not Used
- % Completion Rate
- Not Used
- Yd Long Pass
- Not Used
- Passer Rating
- Not Used
- Passing First Downs
- Not Used
- Yd TD Pass
- Not Used
- Interceptions Thrown
- -1 pts for each interception thrownQB RB WR TE K
- Pick 6s
- Not Used
- Incompletions
- Not Used
- Times Sacked
- Not Used
Receiving Scoring
- Receiving TDs
- 6 pts for each receiving TDQB RB WR TE K
- Receiving 2XP
- 2 pts for each receiving 2XPQB RB WR TE K
- Receiving Yds
- 0.10 pts for each receiving ydQB RB WR TE K
- Receptions
- 1 pts for each receptionQB RB WR TE K
- Yds Per Reception
- Not Used
- Yds After Catch
- Not Used
- Yd Long Reception
- Not Used
- Targets
- Not Used
- Rec First Downs
- Not Used
- Yd TD Reception
- Not Used
Combined Yardage Scoring
- Rush And Rec Yds
- Not Used
- Rush And Pass Yds
- Not Used
- Rush, Pass, And Rec Yds
- Not Used
Kicking Scoring
- Made FGs
- 3 pts for each made FGK
- Yd FG
- 0.10 pts for every 1 yd FG beginning with 31 yd FGK
- Made PATs
- 1 pts for each made PATK
- Missed FGs
- Not Used
- Yd Missed FG
- Not Used
- Missed XPs
- Not Used
Defensive Scoring
- Fumble Return TDs
- 6 pts for each fumble return TDQB RB WR TE K6 pts for each fumble return TDD/ST
- Yd Fumble Return TD
- Not Used
- Int Return TDs
- 6 pts for each int return TDQB RB WR TE K6 pts for each int return TDD/ST
- Yd Int Return TD
- Not Used
- Safety
- 2 pts for each safetyD/ST
- Defensive ST TDs
- 6 pts for each defensive ST TDD/ST
- Yd Defensive ST TD
- Not Used
- Defensive ST Safety
- 2 pts for each defensive ST safetyD/ST
- Pts Allowed
- 5 pts for 0 pts allowedD/ST3 pts for 1 to 9 pts allowedD/ST1 pts for 10 to 13 pts allowedD/ST
- D/ST Pts Allowed
- Not Used
- Yds Allowed
- Not Used
- Rushing Yds Allowed
- Not Used
- Passing Yds Allowed
- Not Used
- Sacks
- 1 pts for each sackD/ST
- Sack Yds
- Not Used
- Fumbles Forced
- Not Used
- Fumbles Recovered
- 2 pts for each fumble recoveredD/ST
- Fumble Return Yds
- Not Used
- Interceptions
- 2 pts for each interceptionD/ST
- Int Return Yds
- Not Used
- Turnovers
- Not Used
- Turnover Return Yds
- Not Used
- Over On Downs
- Not Used
- Blocked FGs
- Not Used
- Blocked XPs
- Not Used
- Blocked Punts
- Not Used
- Tackles
- Not Used
- Tackles For Loss
- Not Used
- Assists
- Not Used
- Passes Defensed
- Not Used
Special Teams Scoring
- Kickoff Return TDs
- 6 pts for each kickoff return TDQB RB WR TE K6 pts for each kickoff return TDD/ST
- Yd Kickoff Return TD
- Not Used
- Kickoff Return Yds
- Not Used
- Punt Return TDs
- 6 pts for each punt return TDQB RB WR TE K6 pts for each punt return TDD/ST
- Yd Punt Return TD
- Not Used
- Punt Return Yds
- Not Used
- Return Yds
- Not Used
- Punts Inside20
- Not Used
- XP Returns
- 2 pts for each XP returnD/ST
- XP Safetys
- Not Used
- 2XP Stops
- Not Used
- ST Fumbles Lost
- -1 pts for each ST fumble lostQB RB WR TE K
- ST Fumbles
- Not Used
